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Emistry

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Everything posted by Emistry

  1. Number 1 : http://pastebin.com/raw.php?i=0AGjsKQV Number 2: Number 3: http://pastebin.com/raw.php?i=ZWTrjxyd
  2. this ? trunk/conf/battle/pet.conf // Rate for catching pets (Note 2) pet_catch_rate: 100
  3. which skill ......show your script.....what emulator....what version....etc....
  4. work fine for me .... i using rAthena 17049... based on the SQL file here trunk/sql-files/main.sql ( login table ) i think your login table and above login table might be different.... double check it.... else..show your login table structure.. or edit this part .. if( query_sql( "SELECT * FROM `login` WHERE `account_id`='"+.@id[.@i]+"'",.@id,.@user_id$,.@user_pass$,.@sex$,.@email$,.@group_id,.@state,.@unban_time,.@expiration_time,.@login_count,.@last_login$,.@last_ip$,.@birth_date$ ) ){ mes "^777777AID : ^FF0000"+.@id+"^000000"; mes "^777777User ID : ^FF0000"+.@user_id$+"^000000"; mes "^777777Password : ^FF0000"+.@user_pass$+"^000000"; mes "^777777Gender : ^FF0000"+.@sex$+"^000000"; mes "^777777Email : ^FF0000"+.@email$+"^000000"; mes "^777777Group ID : ^FF0000"+.@group_id+"^000000"; mes "^777777State : ^FF0000"+.@state+"^000000"; if( .@unban_time ) mes "^777777UnBan Time : ^FF0000"+.@unban_time+"^000000"; if( .@expiration_time ) mes "^777777Expire Time : ^FF0000"+.@expiration_time+"^000000"; mes "^777777Login Count : ^FF0000"+.@login_count+"^000000"; mes "^777777Last Login : ^FF0000"+.@last_login$+"^000000"; mes "^777777Last IP : ^FF0000"+.@last_ip$+"^000000"; mes "^777777Birthdate : ^FF0000"+.@birth_date$+"^000000";
  5. just create your own Clientinfo if you dont have any... beside...Miruku is KRO game files...not data folder for configure your server.
  6. try this prontera,155,171,5 script Sample 757,{ if( getpetinfo(2) == "null" ){ npctalk "You didnt have any pet."; }else if( getpetinfo(3) >= 1000 ){ npctalk "Your pet are already in Loyal state."; }else{ atcommand "@petfriendly 1000"; } end; }
  7. like this ? http://pastebin.com/raw.php?i=KpFkcTmD
  8. what you mean by your auto respawn ? isnt that all mvp and monsters will auto respawn after died ? except for quest mvps.. or you looking for instant respawn ? http://rathena.org/board/topic/78892-how-to-make-the-mvp-bosses-instant-respawn/
  9. try like this ? if( query_sql( "SELECT `name` FROM `guild` WHERE `name` = '"+escape_sql( .@gname$ )+"'" ) ){ mes "This guild name already exist."; }else{ mes "This name is available..."; } close; refer query_sql , escape_sql
  10. try this getmapxy( .@npc_map$,.@npc_x,.@npc_y,1 ); getmapxy( .@player_map$,.@player_x,.@player_y,0 ); if( distance( .@npc_x,.@npc_y,.@player_x,.@player_y ) > 5 ){ mes "You are 5 cells away..come closer."; }else{ mes "You are near to me.."; } close; refer getmapxy , distance
  11. swt..... // Examples: // 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate // 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate // 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate). //
  12. @mrlongshen think think 1st ~ will update to it if i feel like wan to update it .. ..>.<
  13. then update your rA if you are using rA...most probably your svn are very outdated.
  14. freeloop only available in rA....not eA... apply the diff..or switch to rA
  15. trunk/npc/guild/agit_main.txt it has been renamed...
  16. since it only happen during PK...why not try add this mapflag ? trunk/conf/mapflag/nightmare.txt //===== Description: ========================================= //= Players drop items/equipment on death. //= pvp_nightmaredrop id,type,percent //= id: Drop a specific item ID or "random" //= type: "inventory", "equip", or "all" //= percent: Rate of item drop.
  17. you can try make use of this trunk/db/mob_item_ratio.txt
  18. you can refer this ...and edit your @main @go_delay_when_hit
  19. trunk/conf/battle/items.conf // How much time must pass between cash food uses? Default: 60000 (1 min) cashfood_use_interval: 60000
  20. you can find alot of topic inside my script release topic... ( misc scripts ) Display Players Stats & Equipments
  21. trunk/conf/char_athena.conf // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890
  22. @teaga http://rathena.org/wiki/Favorite_tab#Msgstringtable there are alot topic discussed this...
  23. trunk/sql-files/logs.sql load these into the SQL machine~
  24. ah ha....thx for remind.... try this http://pastebin.com/raw.php?i=aTkvf7NU
  25. try this ? http://pastebin.com/raw.php?i=rJFWKjtY
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