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Emistry

Forum Moderator
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Everything posted by Emistry

  1. Breaker Room 3.1 http://pastebin.com/raw.php?i=4tTE7uwV Dota Runes http://pastebin.com/raw.php?i=rCuttKfu by the way...the download link in download section for just fine for me...
  2. Refine Function [ Version 5 ] Scripts : View ♥ Download
  3. ....{ if( strcharinfo(3) != "<mapname>" ) mercenary_create 1966,1800000; },{},{} inside the mapname that cant use mercenary or make use of this file.. trunk/db/re/item_noequip.txt
  4. if( getmercinfo(0) ){ mes "Mercenary are not allowed"; close2; warp "prontera",155,181; end; }
  5. Emistry

    @auras

    @request message
  6. Emistry

    @auras

    http://rathena.org/board/files/file/2796-aura-setter/
  7. it would be more fascinating if we can add Syntax Highlight for this...haha ~ anyway..great update ^^
  8. show your edited script....did you changed the npc name ?
  9. in your script...both these line have problems.. while(!.@match && .@n<getarraysize(getd("".card"+.@m+"))){ set .@match,@inventorylist_id[.@i]==getd(".card"+.@m+"["+.@n+"]") 1st line....i believe should be like this while( !.@match && .@n < getarraysize( getd( ".card"+.@m ) ) ){ 2nd line...is incomplete....i have no idea what is missing at the end...ask the author add back the missing part...or the things that you have removed in the script..
  10. like this ? http://pastebin.com/raw.php?i=iYW3D8hM add in more job class option here. OnInit: setarray .job_list, Job_Rune_Knight_T, Job_Warlock_T, Job_Ranger_T, Job_Arch_Bishop_T, Job_Mechanic_T, Job_Guillotine_Cross_T, Job_Royal_Guard_T, Job_Sorcerer_T, Job_Minstrel_T, Job_Wanderer_T, Job_Sura_T, Job_Genetic_T, Job_Shadow_Chaser_T;
  11. something like this ? http://pastebin.com/raw.php?i=RDn52JJ2
  12. use the updated one. trunk/npc/other/card_trader.txt
  13. nPCKillEvent: if ( getgmlevel() >= $@LadderGM || !compare( strcharinfo(3),"prtg_cas" ) ) end;
  14. just change the condition checking and etc...
  15. Emistry

    No Vending

    if(!CheckVending()){ dispbottom "Du warst 20 Minuten Online. Du erhälst eine Buff Energie!"; GetItem(22040, 1); }
  16. adding the item into item_db or item_db2 is the same....it wont caused error ....or client crash usually.. the stuff that usually caused client crash is the clientside file...like...adding the custom item incorrectly ... fail to get sprite id...wrong sprite id...and etc...
  17. trunk/src/common/mmo.h #define GLOBAL_REG_NUM 256 // max permanent character variables per char #define ACCOUNT_REG_NUM 64 // max permanent local account variables per account #define ACCOUNT_REG2_NUM 16 // max permanent global account variables per account
  18. i think the reason they never tried to add it because the array will be stored permanently...and longer and longer...more and more variable is stored...your server will having lag problems and etc... basically i believe it's just same to what annie explain when ppl stored / abused these kind of variable wrongly...
  19. [Debug]: NPCEvent 'LiarDice#Main::OnAuto' not found! (source: AutoEvents Manager) i think should be your NPC name problems...check the setting for npc....
  20. make sure all your other npc have this label... OnAuto:
  21. @Bahmut.. it's the same...the result will alway return true if the monster have MVP EXP. @TS make sure your getmonsterinfo have the extended parameter... MOB_MVPEXP 22
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