Emistry

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Emistry last won the day on December 4

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About Emistry

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    /me hate IPS4 Editor
  • Birthday July 20

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    Male
  • Location
    Novice Ground
  • Server
    127.0.0.1
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    emistry
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    Chit-chat ~

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  1. db/re/item_db.txt 5900,Divine_Guard_Hat,Divine Guard Hat,4,0,,200,,10,,1,0x00004000,56,2,256,,100,1,1121,{ [email protected] = getrefine(); bonus2 bSubSize,Size_All,5; if([email protected]>=7) { [email protected] = getskilllv("AL_HEAL"); bonus3 bAutoSpellWhenHit,"AL_HEAL",([email protected] ? [email protected] : 5),10; } if([email protected]>=9) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; } },{},{}
  2. if (Class == Job_Taekwon) { // ... } if ((eaclass() & EAJ_BASEMASK) == EAJ_TAEKWON) { // ... } etc
  3. - script effect_timer_npc HIDDEN_WARP_NPC,{ OnTimer1000: donpcevent "::OnEffect696"; // will trigger all npc that has this event label OnInit: initnpctimer; end; } - script effect_npc HIDDEN_WARP_NPC,{ OnEffect696: enablenpc(strnpcinfo(3)); misceffect 696; sleep rand(150,250); disablenpc(strnpcinfo(3)); end; } prontera,1,1,4 duplicate(effect_npc) #effect_npc_1 HIDDEN_WARP_NPC prontera,1,1,4 duplicate(effect_npc) #effect_npc_2 HIDDEN_WARP_NPC prontera,1,1,4 duplicate(effect_npc) #effect_npc_3 HIDDEN_WARP_NPC
  4. prontera,148,187,4 script WOE Information 652,{ doevent "WOE_CONTROL::OnMenu"; end; OnInit: OnAgitEnd: delwaitingroom; waitingroom "War of Emperium: Inactive",0; end; OnAgitStart: delwaitingroom; waitingroom "War of Emperium: Active", 0; while(agitcheck()) { specialeffect EF_BEGINSPELL6; sleep 425; } end; }
  5. if(gettimetick(2) - #dailytimer < ( .Hour * 3600)) { change to if(#dailytimer > gettimetick(2)) {
  6. [email protected] = getunits(BL_PC, [email protected], false, "payon"); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) addtimer(0,strnpcinfo(0)+"::OnHPBar", [email protected][[email protected]]); change to addrid(5, "payon"); addtimer(1000, strnpcinfo(0)+"::OnHPBar");
  7. updated 1.2, fixed cooldown and added option for zeny cost per refine attempt.
  8. prontera,155,181,5 script sample 757,{ switch(select( "Dice Event - " + ($EVT_Dice ? "^FF0000Not Available":"^00FF00Active") + "^000000", "Poring Event - " + (!$EVT_Poring ? "^FF0000Not Available":"^00FF00Active") + "^000000", "LMS Event - " + ($EVT_LMS ? "^FF0000Not Available":"^00FF00Active") + "^000000" )) { case 1: mes "blablbala"; case 2: mes "blablbala"; case 3: mes "blablbala"; } close; }
  9. you can actually spawn it this way and use setuntidata to control the direction. monster "payon",159,215,"Fur Seal",1317,1,strnpcinfo(3)+"::OnKilled"; setunitdata [email protected][0], UMOB_LOOKDIR, DIR_EAST; monster "payon",159,213,"Fur Seal",1317,1,strnpcinfo(3)+"::OnKilled"; setunitdata [email protected][0], UMOB_LOOKDIR, DIR_EAST; monster "payon",152,215,"Fur Seal",1317,1,strnpcinfo(3)+"::OnKilled"; setunitdata [email protected][0], UMOB_LOOKDIR, DIR_WEST; monster "payon",152,213,"Fur Seal",1317,1,strnpcinfo(3)+"::OnKilled"; setunitdata [email protected][0], UMOB_LOOKDIR, DIR_WEST;
  10. your npc is trying to update the data of a unit that no longer exists or invalid. post your script if you're asking others to check your script issue.
  11. change all @daily @DailyReward to #daily #DailyReward
  12. conf/groups.conf all_skill: true find and remove this from your player group or check the inherited groups
  13. search through the internet .....
  14. dig the item_db lol //=================================================================== // Cash Shop Usable Items //=================================================================== 12202,Str_Dish10_,Steamed Tongue,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5; },{},{} 12203,Agi_Dish10_,Steamed Scorpion,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5; },{},{} 12204,Int_Dish10_,Dragon Breath Cocktail,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5; },{},{} 12205,Dex_Dish10_,Hwergelmir's Tonic,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5; },{},{} 12206,Luk_Dish10_,Cooked Nine Tail's Tails,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5; },{},{} 12207,Vit_Dish10_,Stew Of Immortality,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5; },{},{}