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Froggo Rö Folder This is a simple RO folder that contains everything you need to run a 2022-04-06 client, the latest publicly available. I have cleaned and compressed the data.grf file to reduce its size from 3.87GB to 2.14GB. official_data.grf took the same treatment and the file size went down to 426MB. Additionally, I have added a mini-map to all those maps that were lacking one, approximately 275 mini-maps were added, I only ignored some indoor (_in) and guild castles maps. Before BGM, the Rö folder has a total size of 2.62GB, after BGM it reaches 2.96GB Screenshots Requirements Server Up & Running with PACKETVER=20220406 Visual C++ Redistributables DirectX Runtime Features Includes latest RoEnglishRE - 16/mar/2024 Custom Lua Support jRO Enchantment Display Includes rsu-kro-rag-lite (kRO updater) - v4.2.2.1316 Includes opensetup - v3.1.0.627 Includes iRO's Setup.exe, thanks to relzz! Includes AzzyAI 1.55 Includes Packet Viewer Download click here to download a .zip file of this ro-folder ~fast mirror (●'◡'●)~ Extra Warp Profile for 2022-04-06 used for FroggoClient.exe (mirror) 2022-04-06 Vanilla Ragexe Client Login Screen Creator Official Ragnarok Complete Zipped Folder(10/June/2024) Official Ragnarok Complete EXE Installer (08/Jan/2024)(mirror) Froggö Ro Folder Gitlab's Repo FAQ Why am I getting CHARACTER_INFO size error when trying to log in? Possible reasons: You are using outdated rAthena which doesn't work with 2022-04-06 client. You haven't set correct PACKETVER or done it with mistakes (skill issue ). You haven't recompiled rAthena. You haven't restarted server after recompilation. Why am I getting errors about MSVCP140.dll, VCRUNTIME140.dll when executing FroggoClient.exe? You haven't installed Visual C++ Redist, check requirements section, if problem persists, try installing this too Visual C++ Redist for VS 2012u4 What is official_data.grf ? official_data.grf is from the ROResourceCollection project, which brings many items, mobs and npc files from other RO Regions and merges it into one convenient grf. Why does the Setup.exe opens instead of the FroggoClient.exe? In your Windows registry there is no data about your selected graphic card, to fix it, just set up your settings in Setup.exe and click on OK, be aware to don't select DirectX9, stay on DirectX7 What was removed from the data.grf? Several unnecessary files were removed from the data.grf . These included residual files such as thumbs.db and stray BMP Screenshots. However, the majority of the cleanup was performed in the mob and npc sprite folders. In these folders, some .spr files contained sprites (images) that were not utilized in their corresponding .act files. For example, the monster katrinn's .spr file contained approximately 140 images, but only 6 of them were actually used. In total, out of nearly 90,000 collective images, around 9,400 were removed alv.1 point
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[ Creating an Open-source Ragnarok Online Server with kRO & OpenKore Support ] [ Table Of Contents ] Introduction Master List: All The Required Downloads Microsoft Visual Studio 2022: Installation Laragon: Installing and Upgrading rAthena: Installing, Configuring, and Optimizing Flux Control Panel: Installing and Modifying The kRO Client: Updating, Diffing, Hexing, Translating, and Customizing The OpenKore Client: Packet Extraction, Configuration, and Field Updating Logging Into Your Server, Making a GM Account, and Playing! Troubleshooting The Situation Packaging It Up For Transportation Post Install House Cleaning Conclusion [ Introduction ]I'd like to walk you through the complete process of creating an up-to-date open-source server for Ragnarok Online using rAthena. This includes removing all of its security so that it can be accessed via multiple clients. Next, we'll install a web management control panel that users can create accounts on, submit tickets with, even research your servers’ unique stats and databases. Afterwards we're going to transform the latest official Korean client by diffing, hexing, translating, & heavily customizing it. Finally, we're going to configure the OpenKore client to work with our server. As well support interfacing with the official client through proxy.We're going to be using the same packet structure across all aspects so that they can properly communicate with each other. This was selected by researching what the last fully developed version was for OpenKore. (2020-04-01b) Since this is running primarily open-source software, it slowly gets better overtime. This is actually ahead of the International Servers and many other countries not only in features but content. I've included the full process so that anyone can take the next or a different set of packets and reproduce these results. This is also completely portable. Ends with one folder, drag and drop. All software included is free, there is zero piracy endorsed. [ Master List: All The Required Downloads ] [ 3.8GB ]Compiling and Editing:01.) Microsoft Visual Studio (link)02.) Notepad++ (link)Databases and Webserver:03.) Laragon Portable (link)04.) MariaDB Server 10.7.3 (link)05.) PHP 7.4.28 (non thread safe) (link)06.) Nginx 1.21.6 Mainline (link)07.) HeidiSQL 11.3 (64 portable) (link)Server Emulator and Web Management:08.) rAthena (link)09.) Flux Control Panel: (link)Official Client:10.) kRO (v20210406) (link)11.) 2020-04-01bRagexe (link)12.) ROenglishRE (link)13.) RO Patcher Lite (link)14.) RO OpenSetup (link)15.) Nemo (link)OpenKore Client:16.) OpenKore (link)17.) Winsock Packet Editor (link) (password: openkore)Troubleshooting:18.) Visual C++ Redistributable Runtimes All-in-One (link)[ Microsoft Visual Studio 2022: Installation ] [ 7.62GB ]01.) Execute "VisualStudioSetup.exe". (let it update)02.) At the install screen, scroll down to the "Desktop & Mobile" section.03.) Checkmark "Desktop development with C++".04.) Then look on the right side under "Installation details", go to the "Optional" section.05.) Uncheck "Just-In-Time debugger". (this will remove Live Share as well)06.) Uncheck "C++ profiling tools".07.) Uncheck "C++ CMake tools for Windows".08.) Uncheck "C++ ATL for latest v143 build tools (x86 x64)".09.) Uncheck "Test Adapter for Boost.Test".10.) Uncheck "Test Adapter for Google Test".11.) Uncheck "IntelliCode".12.) Uncheck "C++ AddressSanitizer".13.) Click Install. (in bottom right)Note: Wow! Even stripped down, this is a massive 7.62GB installation. Depending on how you access the internet this might take a while. Also, consider how far into the future you are from the time of this post. The install size will be different given it's continually updated. Feel free to move on while this is running in the background. You won't actually need to compile anything until you reach Step 14 of the rAthena section.14.) Install Notepad++ (execute npp.8.3.2.Installer.x64)Note: Moving forward, I highly suggest using Notepad++ to create and edit files. Primarily so you can get a line count without needing to boot all of Visual Studio. This is a clean and lightweight solution.[ Laragon: Installing and Upgrading ]01.) Extract Laragon Portable.02.) Delete "php-5.4.9-nts-Win32-VC9-x86" from "\laragon\bin\php".03.) Extract "php-7.4.28-nts-Win32-vc15-x64" as a folder into "\laragon\bin\php".04.) Delete "mysql-5.1.72-win32" from "\laragon\bin\mysql".05.) Extract "mariadb-10.7.3-winx64" as a folder into "\laragon\bin\mysql".06.) Delete "nginx-1.14.0" from "\laragon\bin\nginx".07.) Extract "nginx-1.21.6" as a folder into "\laragon\bin\nginx".08.) Delete all the contents of "\laragon\bin\heidisql".09.) Extract "HeidiSQL_11.3_64_Portable" directly into "\laragon\bin\heidisql".10.) Open Laragon. Click Start All.11.) Grant MariaDB and Nginx firewall permissions when prompted.12.) Close Laragon window, do not exit the program. Don't worry it's still running in your system tray.[ rAthena: Installing, Configuring, and Optimizing ]01.) Extract rAthena.02.) Go to "\rathena\conf". Rename the "import-tmpl" folder to "import".03.) Open: "\rathena\conf\import\char_conf.txt", add: // Server Communication username and password. userid: supercool passwd: coolsuper server_name: GoblinRO // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 192.168.1.130 // Starting point for new characters. start_point: iz_int,18,26 // Amount of time in seconds by which the character deletion is delayed. char_del_delay: 10 // Restrict character deletion by email address or birthdate. char_del_option: 1 // Restrict character deletion as long as he is still in a party or guild. char_del_restriction: 0 // Pincode system pincode_enabled: no Note: You're going to want to enter your own userid/passwd, server name, and server IP. (wan if going off network)04.) Open: "\rathena\conf\import\inter_conf.txt", add: "use_sql_db: yes"05.) Open: "\rathena\conf\import\log_conf.txt", add: // log_filter: 1 = logs ANY items log_filter: 1 // log_chat: 63 = logs everything log_chat: 63 06.) Open: "\rathena\conf\import\login_conf.txt", add: // Can you use _M/_F to make new accounts on the server? // Note: This only works if client side password encryption is not enabled. new_account: yes // Ipban features ipban_enable: no 07.) Open: "\rathena\conf\import\map_conf.txt", add: // Server Communication username and password. userid: supercool passwd: coolsuper // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 192.168.1.130 Note: You're going to want to enter the same userid/passwd and IP used in char_conf.txt.08.) Open: "\rathena\conf\import\packet_conf.txt", add: // IP rules // allow : Accepts connections from the ip range (even if flagged as DDoS) allow: 127.0.0.1 allow: 192.168.0.0/16 Note: Change to match your network setup.09.) Open: "\rathena\src\config\packets.hpp". Comment out lines: 44-62. (packet obfuscation)10.) Open: "\rathena\src\custom\defines_pre.hpp". Line 12 add: "#define PACKETVER 20200401".11.) Open: "\rathena\npc\re\warps\cities\izlude.txt". Comment out lines: 39-54.12.) Open: "\rathena\npc\re\warps\fields\prontera_fild.txt". Comment out lines: 94-113.Note: Why are removing these warps important? So these are the novice start areas to the game. Like any MMORPG these were the most populated maps 24/7/365. It got to the point where they became overflooded not just by new players but bots. You'd wonder around trying to find something to kill that wasn't already taken, to the point leveling actually became a nightmare. So what they did was implement multiple instances of the same maps. Putting players in different load balanced instances allowed everybody to breath and comfortably start the game with some people but not to many.Though this had some downsides. Let's say you just started new characters so you could play with your friends. You might be loaded into prt_fild08a while your friends were loaded into b and c. Meaning there is zero crossover, you're all in your own unique world. You can't see each other, the monsters spawn differently, and that fun starting the game together experience is gone. Given we're setting up a small server here, there is no point in having multiple instances. So we're removing the extras and specifying a singular starting area.13.) Create a new "compile.bat" file inside "\rathena" that contains: @echo off "C:\Program Files\Microsoft Visual Studio\2022\Community\Msbuild\Current\Bin\MSBuild.exe" -m pause Note: Your install location might be different. Adjust accordingly.14.) Execute compile.bat. Wait for it to finish. Check to make sure it's error free at the end.15.) Convert all data files to SQL so you can use MariaDB via running "\rathena\yaml2sql.bat". (you will have to confirm with "Y" ten times during this process)16.) Open "\rathena\sql-files", delete the following: item_db.sql item_db_equip.sql item_db_etc.sql item_db_usable.sql item_db2.sql mob_db.sql mob_db2.sql mob_skill_db.sql mob_skill_db2.sql readme.md 17.) Open "\rathena\sql-files\compatibility" and move "item_db_re_compat.sql" and "item_db2_re_compat.sql" up one level to "\rathena\sql-files". You should now have 16 files (not including folders) inside "\rathena\sql-files".18.) Open Laragon. Click Database. Click New. (bottom left)19.) Under "Session Name", change "Unnamed" to "Laragon". Then click "Open".20.) Click "manage user authentication and privileges" in the top bar.21.) Click "Add". Change username to "ragnarok". Change password to "ragnarok". Checkmark the "Global Privileges" box. Click Save. Click Close.22.) Right click "Laragon" in the top of the left column. Expand "Create new". Click "Database". Enter name "ragnarok". Click OK.23.) Click "ragnarok" in the left column. Go to "File" in the top left. Expand and click "Run SQL File". Direct to "\rathena\sql-files\". Select all 16 .sql files. Click Open. Confirm auto-detect. (let finish)24.) Click "refresh" in the top bar. (next to manage user authentication and privileges)25.) Expand the "ragnarok" database in the left column. Click "login" which will bring it up on the right. Click the "data" tab.26.) Change the account's userid and user_pass to match the server communication username and password created back in step 3.27.) Close these windows. Get back to having Laragon running in your system tray.28.) Open "kRO_FullClient_20210406.zip", extract "msvcr110.dll" into "\rathena".29.) Go to "\rathena", execute "runserver.bat". Three consoles: the login, character, and map servers are going to open.30.) As each part comes online you'll need to grant it firewall access.Note: We're spinning up the server to make sure we're good before moving on. You should see all green status updates.Note: If you plan on including WAN clients, then you'll need to open the: 5121, 6121, 6900, & 80 ports on your network firewall / router. Please consider this a large security risk! The scope of this document does not include properly securing an exposed server. Proceed with caution.[ Flux Control Panel: Installing and Modifying ]01.) Extract FluxCP into "\laragon\www" make sure it's the actual root contents and not just the folder that contains them. (replace index.php)02.) Open "\laragon\www\config\application.php".03.) Line 6: delete BaseURI. EX: 'fluxcp', becomes '',04.) Line 7: change your Installer Password. EX: "secretpassword" becomes "supersecretpassword".05.) Line 43: change MinPasswordLength to 6.06.) Line 45: change PasswordMinUpper to 0.07.) Line 46: change PasswordMinLower to 0.08.) Line 47: change PasswordMinNumber to 0.09.) Line 49: change GMMinPasswordLength to 6.10.) Line 50: change GMPasswordMinUpper to 0.11.) Line 51: change GMPasswordMinLower to 0.12.) Line 52: change GMPasswordMinNumber to 0.13.) Line 53: change GMPasswordMinSymbol to 0.14.) Line 54: change RandomPasswordLength to 6.15.) Line 60: change PincodeEnabled to false.16.) Line 78: change ShowCopyright to false.17.) Line 82: change UseCaptcha to false.18.) Line 99: change AcceptDonations to false.19.) Line 220: change CMSNewsType to 2. (this adds rAthena news) (not required)20.) Line 225: change CMSNewsLimit to 2. (two articles fits the new layout well)21.) Line 233: change SDEnableCreditRewards to false.22.) Comment out lines 251 - 260. (removes fluff from web navigation)23.) Comment out lines 269 - 272. (removes donations from web navigation)24.) Comment out lines 288 - 291. (removes social media from web navigation)25.) Comment out line 305. (removes send email button)26.) Comment out line 307. (removes cash shop button)27.) Comment out lines 329-331. (removes transfer credits and cart)28.) Comment out line 348. (removes cash points)29.) Comment out line 360. (removes paypal)30.) Comment out lines 376 - 380. (removes donations)31.) Save and close file.32.) Open Laragon. Click Database. Click "Open" in the new window. Click "manage user authentication and privileges" in the top bar.33.) Click "Add". Change username to "fluxcpuser". Change password to "fluxcppass". Checkmark the "Global Privileges" box. Click Save. Click Close. Close database window.34.) Open "\laragon\www\config\servers.php".35.) Line 7: change your Server Name to something friendly. EX: "FluxRO" becomes "GoblinRO".36.) Line 17: change your Username from "ragnarok" to "fluxcpuser".37.) Line 18: change your Password from "ragnarok" to "fluxcppass".38.) Line 38: change your Username from "ragnarok" to "fluxcpuser".39.) Line 39: change your Password from "ragnarok" to "fluxcppass".40.) Line 55: change your Server Name to the new one from Line 7.41.) Save and close file.42.) Open Laragon. Click Menu. Expand PHP. Expand Extensions. Click tidy.43.) Click Menu. Expand Nginx. Expand sites-enabled. Click 00-default.conf.44.) Line 9: change "127.0.0.1;" to "all;". Save file. Close file.45.) Open Laragon. Click "Reload" on the Nginx line next to the open port (80).46.) Click Web. The installer should now pop-up in your browser.47.) Enter your installer password changed in Step 4. Click Authenticate.48.) Click "Install or Update Everything". (it's in bold) Confirm process.49.) Once the new site pops up, change the URL from localhost to the IP address of the machine hosting the server. Press enter.50.) Confirm it works and bookmark this page as it's your new control panel, ticket system, and server information tool. (you can click around for fun if you like)Note: You can login via any account on the server or make a new one! During account creation a working email address is NOT required but input of one is. ([email protected], etc.) Accounts flagged as GM in the database will have Admin access in the control panel.[ The kRO Client: Updating, Diffing, Hexing, Translating, and Customizing ]01.) Extract kRO_FullClient_20210406.02.) Extract RO Patcher Lite into "\client".03.) Execute "rsu-kro-rag-lite-x64.exe" and wait for it to finish updating the client.04.) Extract RO OpenSetup into "\client".05.) Extract ROenglishRE.06.) Open "ROenglishRE\Renewal". Copy everything into "\client". (override already present files)07.) Open "ROenglishRE\Client Support\Renewal\2020-09". Copy "data" folder into "\client". (override as well)08.) Extract Nemo. Execute "NEMO.exe".09.) Look for "Input Exe File" at the bottom. Click "Browse". Direct towards "2020-04-01bRagexe.exe".10.) Look for "Output Patched" at the bottom. Click "Browse". Direct towards "\client\2020-04-01bRagexe_patched.exe".11.) Create a new "profile.log" file (any location) that contains: 3 Chat Flood Remove Limit 9 Disable 1rag1 type parameters (Recommended) 14 Disable Hallucination Wavy Screen (Recommended) 16 Disable Swear Filter 20 Extend Chat Box 21 Extend Chat Room Box 22 Extend PM Box 23 Enable /who command (Recommended) 24 Fix Camera Angles (Recommended) 32 Increase Zoom Out Max 34 Enable /showname (Recommended) 35 Read Data Folder First 36 Read msgstringtable.txt (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 41 Disable Nagle Algorithm (Recommended) 44 Translate Client (Recommended) 46 Use Normal Guild Brackets (Recommended) 47 Use Ragnarok Icon 48 Use Plain Text Descriptions (Recommended) 49 Enable Multiple GRFs (Recommended) 50 Skip License Screen 53 Use Ascii on All LangTypes (Recommended) 64 @ Bug Fix (Recommended) 65 Load Custom lua file instead of iteminfo*.lub (Recommended) 73 Remove Hourly Announce (Recommended) 74 Increase Screenshot Quality 84 Remove Serial Display (Recommended) 88 Allow space in guild name 90 Enable DNS Support (Recommended) 91 Disconnect to Login Window 213 Disable Help Message on Login (Recommended) 215 Increase Map Quality 216 Hide Cash Shop 226 Disable Walk To Delay. 230 Always load Korea ExternalSettings lua file (Recommended) 231 Remove hardcoded address/port (Recommended) 232 Restore old login packet (Recommended) 233 Hide SNS Button 242 Disable kRO Site Launch 244 Disable Cheat Defender Game Guard (Recommended) 248 Remove wrong chars from cash shop 253 Skip some hidden menu icon buttons 270 Change AchievementList*.lub path 272 Change Towninfo*.lub path 273 Change PetEvolutionCln*.lub path 274 Change Tipbox*.lub path 275 Change CheckAttendance*.lub path 276 Change OngoingQuestInfoList*.lub path 277 Change RecommendedQuestInfoList*.lub path 278 Change PrivateAirplane*.lub path 279 Fix item description bug 284 Copy patched Cheat Defender Game Guard 289 Fix Homunculus attack AI 313 Change MapInfo*.lub path 322 Case-Insensitive Storage Search 323 Restore Songs Effect 326 Disable OTP Login Packet (Recommended) 328 Enable 44.1 kHz Audio Sampling Frequency 334 Remove Hardcoded HTTP IP 338 Additional client validation (Recommended) 347 Disable OS Privileges execution level 348 Send client flags to server (Recommended) 351 Translate arrows buttons text from korean to english 362 Fixes the Korean Job name issue with LangType (Recommended) 399 Set high priority class for active client 400 Set normal priority class for inactive client 404 Use borderless mode in full screen (Recommended) 416 Fix Tetra Vortex 427 Check is servertype in xml file was set to correct value (Recommended) 12.) Click the "Load Client" button at the bottom.13.) Click the "Load Profile" button to the right of it. Select and open the "profile.log" file just created.14.) Some modifications require input. As each prompt appears, edit them as follows: DATA.INI System/itemInfo_EN.lua 100 System\achievement_list_EN.lub System/Towninfo_EN.lub System\PetEvolutionCln_true_E.lub System/tipbox_EN.lub System/CheckAttendance_EN.lub System\OngoingQuestInfoList_True_EN System\RecommendedQuestInfoList_True_EN System\PrivateAirplane_T_EN.lub System\mapInfo_true_EN.lub Using wrong servertype in clientinfo/sclientinfo xml. Please change servertype to correct one. Note: You'll notice how two of them don't ask for a file extension, which is why we leave it off. That is not erroneous.15.) You should have 70 enabled patches when finished. Click "Apply Selected". Close Nemo.16.) Clean up the "\client" directory by deleting the following no longer required files: \AI_sakray \AuthModuleCache \client \db \doc \HShield \PatchClient 2020-04-01bRagexe_patched.exe.db 2020-04-01bRagexe_patched.exe.txt 2020-04-01bRagexe_patched.exe.secure.txt aossdk.dll ASPLnchr.exe bz32ex.dll CDResFileList.dat dbghelp.dll FORMAT.CFG GameGuard.des IFU13.inf IFU19.inf IFU7A.inf IFUEC.inf Init.exe KOR_LANG.CFG lua.exe mirrors.json NPCHK.DLL NPCIPHER.DLL npkcrypt.dll npkcrypt.sys npkcrypt.vxd npkcusb.sys npkeysdk.dll npkpdb.dll NPPSK.DLL NPSCAN.DES npupdate.dll NPUPDATE0.DLL NPX.DLL opensetup.ini.sample Patch.inf patchRE.inf Patchup.exe Patchup_RE.exe Ragexe.exe RagexeRE.exe RagHash.dat RagnarokKR.inf rsu-kro-rag-lite.exe rsu-kro-rag-lite.ini rsu-kro-renewal-lite.exe rsu-kro-renewal-lite.ini SavePath_Rag.exe SavePath_Sak.exe Setup.exe suipre.dll supdate.log v3hunt.dll Note: This should leave you with 58 files inside "\client". (8 folders + 50 misc)17.) Go to "\client\data". Open "clientinfo.xml". Change it too: <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>GoblinRO</display> <address>192.168.1.130</address> <port>6900</port> <version>55</version> <langtype>0</langtype> </connection> <connection> <display>OpenKore</display> <address>127.0.0.1</address> <port>6901</port> <version>55</version> <langtype>0</langtype> </connection> </clientinfo> Note: Inside the first <connection> block, change the <display> name and <address> to match your server. If WAN, you can use services like No-IP.18.) Go to "\client". Execute "opensetup.exe". (decline Telemetry prompt) Change the options to match your wants and needs. (graphics device, resolution, etc)Note: I personally like 1280x720 when playing in a window. Specifically while using X-Kore which we'll cover later.[ The OpenKore Client: Packet Extraction, Configuration, and Field Updating ] [ Best Client ]Note: Steps 1 and 2 are educational. Worth learning but can be skipped as I've already done this for you.01.) Extract Winsock Packet Editor (WPE). Allow the executable if Windows Defender or your anti-virus software flags it.02.) Using "WPE PRO - modified.exe" follow the Openkore Wiki Connectivity Guide to obtain master version and version number. (screenshot)03.) Extract OpenKore.04.) Go to "\openkore\tables" then open "servers.txt". Find "[Localhost]" towards the bottom. Replace with: [Localhost] ip 192.168.1.130 port 6900 private 1 master_version 0 version 128 charBlockSize 155 serverType kRO_RagexeRE_2020_04_01b serverEncoding Western addTableFolders kRO/RagexeRE_2020_04_01b;translated/kRO_english;kRO Note: Change the IP address to match your server. If WAN, you can use services like No-IP.05.) Go to "\openkore\fields". You'll notice inside are a number of folders labelled by episode number. You're going to want to take all the files out of each of these episodic folders and move them up a directory. Overriding the ones currently in your "\openkore\fields" folder.Note: We're doing this so that the bot can understand the map layouts of the newer content. The rAthena emulator is always improving but currently at the time of posting goes all the way to Episode 18. You might notice the bot is currently only developed up to Episode 17.1. If you play that far then you'll probably have a good idea on making the bot work in uncharted waters. For now, don't worry about it one bit. You're good for a loooooong time. Hell they'll probably have it included by the time you make it there.[ Logging Into Your Server, Making a GM Account, and Playing! ]Note: Even if you want to go straight to using OpenKore, we're going to use the kRO client to finish off the server and make our first accounts. While these steps can be done in OpenKore, it's easier to just follow along using a visual interface for now. If you've picked this project up at a later date, then make sure you've started the rAthena servers. (go to "\rathena", execute "runserver.bat")Using the kRO Client:01.) Go to "\client" and execute "2020-04-01bRagexe_patched.exe".02.) Select "GoblinRO" when prompted. (the server name you entered previously)03.) At the login screen type "admin_M" to make a new account on the server. You need to enter a 6+ digit password as well. (123456)Note: The first account is always a GM account. This has a different set of sprites used that are not compatible with actually wanting to play the game. They look cool because on the off chance you actually crossed one it needed to be unique. Generally you only saw one if you were about to get banned for botting or hacking so it was quite the event to casually see an admin. LOL!04.) Make a new character you're going to use to pwn rule breakers. Once in game, hit escape, then click "exit to windows".05.) Open Laragon. Click Database. Click "Open" in the new window.06.) Expand the "ragnarok" database. Click "login" again like we did in Step 25 of setting up rAthena. Click the "data" tab.07.) Look for the newly created admin account under the server account. Change it's "group_id" to 99. (now has full GM powers)08.) Close these windows. Go back to having Laragon running in your system tray.09.) Once again head to "\client" and execute "2020-04-01bRagexe_patched.exe".10.) At the login screen let's make a real account to actually play on. Once again, "yourname_M" or "yourname_F" (male or female) to make a new account on the server.Note: The sex you select here is only used for account management and does not effect the sex of your characters you make in game. It's pretty much pointless.11.) Spend extra time picking the right hair style, color, sex, and race. This is your new character!!12.) Play the game!Note: Future logins do not require the _M or _F after your account name. This is only done the first time to register a new account on the server from inside the client. You can also register accounts with the Flux Control Panel if you like. If you ever want to delete a character, it'll ask you for your email address as a security check to confirm. Accounts created in client automatically get registered with "[email protected]" as their email address in the database.Using the OpenKore Client:01.) Go to "\openkore\control". Open "config.txt".02.) Line 6: add "Localhost".03.) Line 7: add "0".04.) Line 8: add "Goblin". (your username) (do not add _M or _F)05.) Line 9: add "123456". (your password)06.) Line 11: add "0". (number / position of your character)07.) Save file.08.) Go to "\openkore" and execute "wxstart.exe". (wait for it to process maps and finish loading)09.) Play the game!Note: OpenKore does not currently support the new character start maps. It'll just throw errors in the console about not being able to navigate. Use the kRO client to at least get out of the introduction area. You can walk directly through the beginning and board the ship to Izlude. It's not required to interact with anything if you don't want to. There is stuff to do though, up to you.Using OpenKore inside kRO via X-Kore:01.) Go to "\openkore\control". Open "config.txt".02.) Line 23: change "0" to "3".03.) Line 30: change "ragexe.exe" to "2020-04-01bRagexe_patched".04.) Save file.05.) Go to "\openkore" and execute "wxstart.exe". (wait for it to finish loading)06.) Go to "\client" and execute "2020-04-01bRagexe_patched.exe".07.) Select "OpenKore" when prompted.08.) Login via your normal username and password for the account.09.) Select your character at the next screen.10.) Play the game with two clients at once!Note: I highly suggest running kRO in windowed mode for ease of use. This way you can bounce back and forth between the clients effortlessly. You do not need to keep the kRO or OpenKore windows as a focused priority. You can literally open other applications on top of both without any pause to the botting. You'll hear it in the background still playing the game while you're reading the wiki, checking email, or just doing whatever you please.[ Troubleshooting The Situation ]Note: Having an odd problem loading software at any point? Getting an error and not sure why? I'm not sure why either so give this a whirl.01.) Extract "Visual-C-Runtimes-All-in-One-Feb-2022.zip"02.) Execute "install_all.bat".03.) Wait for it to finish.04.) ??? Try Again ???05.) Probably Success.[ Packaging It Up For Transportation ]01.) Make a new folder called "GoblinRO". (or whatever you like)02.) Place your "\laragon", "\rathena", "\client", & "\openkore" folders inside it.03.) Make a new folder inside called "troubleshooting".04.) Copy "Visual-C-Runtimes-All-in-One-Feb-2022.zip" into "\troubleshooting".05.) Compress your "GoblinRO" folder. (zip/rar)Note: Transportation or not, I suggest you make a backup like this once you're finished. Always a good idea! Also compressing it greatly helps transfer times to things like USB drives or across networks. Not only is the file size reduced from around 5.5GB to 3.9GB but the fact that it doesn't have to work with the insane amount of small files present is a life saver. Remember you can always just extract the /client or /openkore folder if you're on computers that aren't running the server.[ Post Install House Cleaning ]01.) Delete the Master List of downloaded files required for install. (18 files, 3.8GB)02.) Uninstall Microsoft Visual Studio 2022 Community Edition. (7.62GB)Note: You will lose your ability to compile the server again if you make future changes.[ Conclusion ]Alright! Way to make it to the end! I spent a week constructing this. Across that time, I reached out to a lot of the related discord servers and forums. Mainly making sure my instructions were correct and up to date. At most stops I was met with silence then a private message with a price tag. Anywhere from $10-100 an hour, just for their working knowledge of an old MMORPG. For truly custom work I do understand it, but for basics? It really only motivated me more to put this out.I'd like to help remove the ridiculous paywall that has slowly started to surround this information. Sure, this has been a deep dive into an esoteric world. This game is over twenty years old at this point. Though it saddens me to see information omitted or even removed in order to sell it back to people as a service. I think that's not only harmful but gating something we have all enjoyed for decades. This is just information, there is nothing deserving of your currency. Everyone should be able to do this, for free.I hope you have found this both helpful and educational! Feel free to translate into your local language and distribute. I have done three trial runs across different machines and have not had a problem. If you're experiencing issues check that you haven't missed a step. Need support? Check the forum, wiki, github, and discord for both rAthena and OpenKore. Still can't find a solution? Post here! I cannot guarantee a timely response but I will check back in occasionally and try to help out as much as I can. Thanks for reading! /cheers1 point
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View File Third Job Costumes & New Classes: Corrected Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product! Submitter Haziel Submitted 02/24/2016 Category Job Sprites Content Author Gravity Corp1 point
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In this section we are going to go through the steps to getting you set up with your very own server computer to run Ragnarok Online (and other games). Requirements : A Computer with at least 128 GB of space & 4 GB of RAM (8GB Recommended). Latest rAthena (Download here) Your own pre-made private client. (Not covered in this topic) Stable Internet connection. Ubuntu Bootable drive. (This guide was made using UBUNTU 22.04 LTS) Download Rufus if you don't have a bootable drive made. (Not Portable) Some time to process all of this information. Replace 127.0.0.1 with your Public IPv4 address. Wired Internet connection Optional Requirements : A Domain name SSL Certificates 32 GB Free Space (we will format it) Windows 10 ISO (x64) PRE-GAME SETUP Very Minimum system requirements : Operating System : Windows 95 to 11 CPU : Pentium II, 400MHz (or better) Memory (RAM) : 128 MB (or higher) Hard Disk Space : 7.2 GB (after system installation) Monitor Resolution : 640 x 480 (or higher) Video Card : Any with 3D Acceleration & at least 16MB on-board RAM Sound Card : DirectSound (or compatible with 3D Sound Effect Support) Internet Connection : 56 kbps (or faster) DirectX : 8.1 (or newer) Recommended System specifications : Operating System : Windows 10 CPU : Intel® Core™ i3-1305U Processor - 10M Cache, up to 4.50 GHz (or better) Memory (RAM) : 2 GB (or higher) Hard Disk Space : 128 GB (after system installation) Monitor Resolution : 1080x 720 (or higher) Video Card : Any with 3D Acceleration & at least 16MB on-board RAM Sound Card : DirectSound (or compatible with 3D Sound Effect Support) Internet Connection : 10 MB/ps (or faster) DirectX : 8.1 (or newer) ...... Now that we got a few things to get us moving let's get started... Section 1 - Installation STEP ONE: Making the Bootable (Rufus booter) i1.1.0 Once you've downloaded Rufus (here if still need) you will run it. You will a simple window with a basic user interface. Simple click "Boot selection" and make sure "Disk or ISO image" is selected. We will continue by clicking "SELECT" and choosing the Ubuntu disk image we downloaded earlier. The "Device" will be the USB drive we're making bootable: The default "cluster size" we'll leave as default. The "Volume Label" is what we will name the USB (optional). With that we're ready to click "START"! Here is what mine looks like at the end of it. STEP TWO: Setting up the OS (Ubuntu 22.04) i1.2.0 Upon booting up, you'll want to select "Try or Install Ubuntu". After this it will load up the start up interface. Follow the linear steps to install your new operating system. (NOTE: Ubuntu Pro is optional) We will do a normal installation for our example. After selecting the driver and location, you will need to create your user account. This is very important as it will contain information used further into the guide. Make sure you can remember your credentials. Getting used to the system will be beneficial for you. For this guide, we will navigate to your app menu located by default in the bottom left corner. STEP THREE: Preparing the Server (Adding Utilities & Libraries) i1.3.0 Here we are going to download a few necessary packages and then we will be able to simply update them whenever we need to using our update and upgrade commands. First thing's first. Let's update & upgrade our system. Type inside your terminal the following command: sudo apt update && sudo apt upgrade -y This will update and upgrade the system. Next we will need to install some packaged to run the server. Still inside the terminal, we will enter the following commands: sudo apt update && sudo apt upgrade -y sudo apt install build-essential zlib1g-dev libpcre3-dev -y sudo apt install libmariadb-dev libmariadb-dev-compat -y sudo apt install software-properties-common apt-transport-https -y sudo add-apt-repository ppa:ondrej/php -y sudo apt-get install php phpmyadmin mysql-server mysql-client git make gcc libmysqlclient-dev zlib1g-dev libpcre3-dev -y sudo apt-get install g++ From here we are ready to download rAthena. (If you have it downloaded manually and have a custom directory already ready for it, go ahead and upload it now. If not, follow these next couple steps to download and set the directory.) In this example, we are going to make the rAthena folder inside our Documents folder so we can find it easily. In your terminal enter in the following command to change to your documents directory: (replace the name with your user.) cd /home/raguser/Server The terminal should now read something along the lines of: raguser@RagServer:~/Server$ This is where we will create the rAthena directory. We will pull the rAthena trunk to a custom location we will name using the terminal. To do this we must enter in: git clone https://github.com/rathena/rathena.git ~/Server/rAthena This will now clone the rAthena repository to the directory we specified as rAthena inside the Documents folder. Now we need to update the repo to make sure we have the latest files. Change directory using the cd command and entering in the new folder we just created: cd ~/Server/rAthena And pull the latest updates from the repository to ensure we have the correct version: git pull We now have a fully functional rAthena that is ready to be set up with our packet information, SQL database, our website, and more. In the next section we will cover how to set up the SQL server using PMA (phpmyadmin) right from the desktop browser! STEP FOUR: PMA & SQL (Setting up the database) i1.4.0 Now that we have a fresh rAthena installed, it's time to check MySQL to see if it installed correctly at the start. This may not be installed by default so follow the commands if you don't have it. To check the status of MySQL enter in your terminal the following command: service mysql status This will tell you what the status of your MySQL is. If this fails, install MySQL using: sudo apt-get install php phpmyadmin mysql-server mysql-client git make gcc You will want to select apache2 to install. Now we will have full access to MySQL! We need to start our first launch of SQL to get things started. To access SQL enter in: sudo mysql -u root -p This will access MySQL as the root user after you enter the password. (The password is the one you set up earlier when initially installing MySQL) Once authenticated and inside we can create a database and populate it with our server account. Creating the database is done using a few simple inputs. Enter in & modify the following details: CREATE DATABASE ragserver; CREATE USER 'raguser'@'localhost' IDENTIFIED BY 'StrongPassword'; CREATE USER 'raguser'@'%' IDENTIFIED BY 'StrongPassword'; GRANT ALL PRIVILEGES ON ragserver. * TO 'raguser'@'localhost' WITH GRANT OPTION; GRANT ALL PRIVILEGES ON * . * TO 'raguser'@'%' WITH GRANT OPTION; GRANT ALL PRIVILEGES ON * . * TO 'raguser'@'localhost' WITH GRANT OPTION; FLUSH PRIVILEGES; This created the database 'ragserver' and added 'raguser' to the database with full access. Next we need to make the logs and grant privileges to raguser on it. To do this enter in: CREATE DATABASE log; GRANT ALL ON log.* TO raguser@localhost; Now we can leave by entering in: quit This next part of this step is a little more complicated, but very simple to do. rAthena has a database in their files that we are going to pull the columns and rows from so we don't have to manually construct it ourselves piece by piece. Thankfully we can execute it all in two simple commands: mysql -u raguser -p ragserver < /home/raguser/Server/rAthena/sql-files/main.sql mysql -u raguser -p log < /home/raguser/Server/rAthena/sql-files/logs.sql And finally we are going to insert the first player account of our database. To do so we much enter & modify the following details. (This can always be changed later.) sudo mysql -u raguser -p Inside MySQL enter the following lines: INSERT INTO `ragserver`.`login` (`account_id`, `userid`, `user_pass`, `sex`, `email`, `group_id`, `state`, `unban_time`, `expiration_time`, `logincount`, `lastlogin`, `last_ip`, `birthdate`, `character_slots`, `pincode`, `pincode_change`, `vip_time`, `old_group`) VALUES ('20000000', 'admin', 'adminPassword', 'M', '[email protected]', '99', '0', '0', '0', '0', '2022-02-20 00:00:00', '', '2022-02-20', '9', '', '0', '0', '0'); (You can always change this later in the PMA window in the next steps.) It's time to check our SQL to make sure it looks as good as we think. To do this we are going to need to go to your favourite web browser and enter in the following website ( your website! ) http://127.0.0.1/phpmyadmin/ And we're in! Here inside PMA you will find all the accounts and database information. You can load item and mob databases directly to here and read from here instead of the traditional rAthena directory. There are many things to control inside here, especially if you're troubleshooting. (You also have an App icon in your menu.) STEP FOUR-2: PMA (Restricted Access) i1.4.1 Now that we've got PMA up and running we're going to want to restrict access to any users other than the host. To do this we will use our host address and only allow access to PMA using that address. Else, it will throw a forbidden page to the user. Start by editing the following file: sudo nano /etc/apache2/conf-available/phpmyadmin.conf And at the very bottom we will enter a new line for it to read: <Directory /usr/share/phpmyadmin> Order deny,allow Deny from all Allow from 111.222.33.444 </Directory> Be sure to change the address to your machine's IP address. Restart apache2 and you're ready to go! sudo systemctl restart apache2 STEP FIVE: Getting Green (Online) i1.5.0 Great! You're this far. Not much more to do from here. We're going to now navigate to your rAthena directory and edit the "char_athena.conf" script located in: /home/raguser/Server/rAthena/conf/char_athena.conf Open the file with any text editor, the default one will work. Inside this file, near the top, will be the lines that show your Name & Password. These are for your Login database we set up earlier for phpMyAdmin (PMA). Search for and change the values to a random name and password: // Server Communication username and password. userid: s1 passwd: p1 For this step it is recommended to use random password generator of some sort. This never needs to be entered in manually anywhere. You can copy-paste it everywhere in this guide. In this example we are changing it to: userid: 4Xy3NAKxnl3sk6Aj passwd: 79y59S3m8lWmMDMS Now the Server's username and password are set, we can change the "inter_athena.conf" file so that the server can read our database we set up. Navigate to: /home/raguser/Server/rAthena/conf/inter_athena.conf This is where we are going to change some access information so the server can read through our MySQL login we made earlier. Find and change: // MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: raguser login_server_pw: StrongPassword login_server_db: ragserver login_codepage: login_case_sensitive: yes ipban_db_ip: 127.0.0.1 ipban_db_port: 3306 ipban_db_id: raguser ipban_db_pw: StrongPassword ipban_db_db: ragserver ipban_codepage: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: raguser char_server_pw: StrongPassword char_server_db: ragserver // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: raguser map_server_pw: StrongPassword map_server_db: ragserver // MySQL Web Server web_server_ip: 127.0.0.1 web_server_port: 3306 web_server_id: raguser web_server_pw: StrongPassword web_server_db: ragserver // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: raguser log_db_pw: StrongPassword log_db_db: log log_codepage: log_login_db: loginlog The last location we need to navigate to are our map server configurations. For this we will navigate to: /home/raguser/Server/rAthena/conf/map_athena.conf Change the username and password for the server. It's the same as earlier: userid: 4Xy3NAKxnl3sk6Aj passwd: 79y59S3m8lWmMDMS Now add (or uncomment) the following lines: char_ip: 127.0.0.1 char_port: 6121 map_ip: 127.0.0.1 map_port: 5121 In this part of the step we will configure the client to match your packet version. First we need to ensure "make" is installed. Enter in: sudo apt install make We'll need to give execution access to the configure file. Enter inside the rAthena directory (cd /home/raguser/Server/rAthena) : sudo chmod a+x ./configure Then we are going to configure the server packet to match the client we downloaded. ./configure --enable-packetver=YYYYMMDD The YYYMMDD is your client version for your server.exe. Our example is going to be 20211103: ./configure --enable-packetver=20211103 Once you've done that we're all ready to get the green light. Let's test it out! Let's make a clean slate! Enter in the command while still inside your rAthena directory: make clean Now let's start constructing the server: make server After that's done loading, let's give execution access to the start files & servers: sudo chmod a+x login-server && sudo chmod a+x char-server && sudo chmod a+x map-server Time to start it up! (Make sure you're inside the rAthena directory) To start the server: sudo ./athena-start start To stop the server: sudo ./athena-start stop To restart the server: sudo ./athena-start restart To check the status: sudo ./athena-start status We're online! EXTRA STEPS (OPTIONAL) STEP SIX: DNS. (Mask your IP) i1.6.0 So many of you, like myself, would like to mask your IP address and the best way to do this is to use a domain name service to mask our IP. But does this mean you can't find my IP? No. This does not mean your IP is hidden completely. It just means people have an easier way of accessing your website on a more reliable and trusted connection. In this part of the guide we will go through the process of obtaining and setting up the DNS on your personal dedicated server. Let's start by understanding what DNS means. I'll be quick. What this is telling is, is that we can now take one thing (our IP) and mask it with another thing (domain name). That's short enough. Now some might be wondering... "Don't I need a website and a host for all of that?" The answer is Yes. We set that all up in the previous steps of this guide. You're all ready good to go. The first step is to navigate to your favourite (and trusted) domain name service provider. There are many out there that a simple google search can discover. In this example we are going to use Domain.com. It's affordable, takes Paypal, and has everything we need neatly displayed. Right in the middle of the landing page, you'll notice a search bar. It's large and ahrd to miss. This is where you will type your domain name you want to look for. Don't worry about attaching the endings onto it (.com, .net, etc) as it will give you a list of all the available ones. Purchasing a domain will create an account for you using the details entered in during the billing process. The basic domain I purchased costs slightly more because it's a ".net", which holds a premium standard these days. You don't need to worry about protection and SSL either. We will be managing that all from the server computer as well. For free. Once you find a domain name that fits what you want to achieve and your account was successfully created, it's time to navigate to your email and verify the website. This process is necessary to get the site online. We are now authenticated and ready to move onto the next part of this step. Now that we have a domain, what do we do now? How do we ge this domain name we now own onto mask your personal address? Keep following along. We're almost there! To confirm we have everything, in case there was an issue before, we're going run, in the terminal, the command: sudo apt update && sudo apt upgrade -y && sudo apt install apache2 -y Next we'll need a couple library files for the server to read the data. The following command will give us those libraries: sudo apt install php libapache2-mod-php php-mysql -y Now that we made some changes, it's always good to verify things are still where we left them. Let's verify PHP again to make sure it's the same version as before (8.2.2) php -v Earlier we made a web server. Now it is time to configure it! Enter in and customise the name: sudo mkdir /var/www/customName sudo chown -R raguser /var/www/customName This creates a folder and gives us full ownership of it inside the webserver directory. The custom name is for security measures. This is where we will upload our website and all the web files later. First we need to make a configuration file to run it properly. To do that we must enter in and adjust the name of: sudo nano /etc/apache2/sites-available/customName.conf An empty screen will appear. This is what we want. Now we can populate it with all the information necessary to maintain the web server. I recommend pasting this into a notepad and changing the values as needed. You will need your web site name, user name,custom folder name we made moments ago and your public IP address (v4). Change the values and paste it in to the blank page: <VirtualHost *:80> ServerName localhost ServerAlias kingsman-gaming.net ServerAdmin [email protected] DocumentRoot /var/www/customName ErrorLog ${APACHE_LOG_DIR}/error.log CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> Now the website is almost ready. We've given it instructions where to go. All we have to do now is verify it and enable scripts for the site to operate. Let's start by reloading our web server. sudo systemctl reload apache2 You may have to reload the apache2 service. If this appears simply run the command again: sudo systemctl reload apache2 This will appear a couple times through this part. Next we need to enable the default script. To do this we will run a command called "a2dissite". What this does is uses system links to run the website and disaables them when needed. Once enabled, we can set and forget even after reboots. sudo a2dissite 000-default Now we're going to do the same thing, except for the config file we just created above. The name must be exact: sudo a2ensite customName Let's test the config to see if it throws any errors: sudo apache2ctl configtest It looks like we got an error! It reads: If you encounter this, it's a simple fix! Enter the command to edit the following file: sudo nano /etc/apache2/apache2.conf Now we need to go to the bottom of the page and insert (at the very bottom) : ServerName localhost And now we want to reload the apache2 service one more time: sudo systemctl reload apache2 Finally, we must route our public IP to the domain name. This is done in that DNS menu on our domain host website. Let's navigate back to Domain.com and set this up. Here we want to edit (or add if it's not here) the "A record" that points to the host configured IP address. We will simply click edit to change the existing record and have it reflect (and edit to match your public IP) the values below: A @ 127.0.1.1 And to prepare things for the next steps, we are going to navigate to back to our basic domain settings and make sure the settings reflect the following: (Auto-renew optional) This is telling us all the options are disabled. We won't be needing any of them supplied by the host. That's it for this part! Our web server is ready for a website to be added and for the DNS to be redirected in our network settings. In the next step we will go through securing the website with a security certificate. It's free and easy to set up. STEP SEVEN: Getting SSL Certified (HTTPS) i1.7.0 In this step we're going to get that SSL set up. Currently when we access our website it says HTTP. We are going to make it say HTTPS. Start by registering to SSL For Web. It's free and easy to set up. After registering, we're going to go right to the top right and click the create button. You will be given two options. DNS & HTTP. We are going to select DNS to continue. You'll also need to enter your domain name to continue. This is where it gets a little more complicated, so follow closly. You will be given two codes to enter into your DNS register. To find this, you will navigate to where you purchased the domain name and modify the existing DNS service to include these values. Simple, right? In our example we used Domain.com. So we will continue using them. Log in and navigate to your domain. On the left side panel you will have some options. Select the one that says DNS & Nameservers. You will get a window like this: We are going to click DNS Records. This is where we will enter those values SSL generated for us. Go back to the SSL page and copy the first value on the left. This is a challenge domain for your domain name. Go back to your DNS records and enter in a new record. The record type we want is TXT. Paste inside the "Name" box the value we just copied. Go back to SSL and copy the value on the left. This is going to be pasted in the "Content" box. Set the value to 1/2 hour and hit confirm. Finally go back and verify that it worked. (It can take up to 30 minutes to fully work, but is usually quicker dependingon the service.) There is a status checker so you don't need to submit every time. Use the scroll bar to go to the right and check the status. Now that we have the green light and a security certificate is added to the domain, we can download the certificates and add them to the server. There are two main types of certificate for use and a bundled version. All we need in this example is the Certificate and Private Key. Now that we have them, how do we add them? Leave this page open for now, as we will need it shortly, and navigate back to your terminal. We're going to enter a few commands to get things set up on our dedicate server. Enter in to edit your certificate file: (rename to your website) sudo nano /etc/ssl/certs/kingsman-gaming.net.crt Then paste your certificate value that was given to you. We're looking for the Certificate. It now looks good to save! (CTRL-X, then enter Y to confirm) Now we must give it the key to the certificate. Enter in and edit the file: sudo nano /etc/ssl/private/kingsman-gaming.net.key We want to populate it with the key that SSLForWeb gave us. Go ahead and paste that in, then save the file. The last certificate we're going to add is the CA bundle. This will be used in the later steps, but let's add it now since we're here. Create a new file and give it adifferent name. In this example we just added ca. to it: sudo nano /etc/ssl/certs/kingsman-gaming.net.ca.crt Certificates are added and ready to go. Here we will go back to our server config file we made earlier and set it up for SSL encryption. Open: sudo nano /etc/apache2/sites-available/customName.conf We want to change the values to reflect: <VirtualHost *:443> SSLEngine on SSLCertificateKeyFile /etc/ssl/private/kingsman-gaming.net.key SSLCertificateFile /etc/ssl/certs/kingsman-gaming.net.crt ServerName localhost ServerAlias kingsman-gaming.net ServerAdmin [email protected] DocumentRoot /var/www/customName ErrorLog ${APACHE_LOG_DIR}/kingsman-gaming.net_error.log CustomLog ${APACHE_LOG_DIR}/kingsman-gaming.net_access.log combined <Directory /var/www/customName> Options FollowSymlinks AllowOverride All Require all granted </Directory> </VirtualHost> Then enable SSL to run scripts: sudo a2enmod ssl Let's break that down.... <VirtualHost *:80> is set to a standard, non-secured, port. We updated this to a secure port to allow the security certificates through. We added three lines to the top. These lines will be read first and indicate we are turning the SSL Engine ON, setting the Certificate Key file to our private ssl folder, and setting the Standard Certificate file to our certificate folder. And at the bottom we added some additional options for some System Links, Overrides, and Permission granting. Now the server can read all the security changes we made! Once we save that file we are going to enable the SSL scripts in the server. This was done simply with one command. With all this done, we have only one more step left to complete before we can fully set up SSL on the server. We need to allow our SSL access through the firewall. We can do this very easily with the following commands: sudo ufw allow 443 Your firewall should now appear with these ports for all of default Ragnarok services: (Check out open allowed services with sudo ufw status) 443 ALLOW Anywhere 5121 ALLOW Anywhere 6121 ALLOW Anywhere 6900 ALLOW Anywhere 80 ALLOW Anywhere 22 ALLOW Anywhere If you don't ahve an active firewall you can enable it with: sudo ufw enable With all this added, we are now going to check the syntax for the apache2 configuration to make sure it's still "OK" and restart the apache2 service: sudo apache2ctl -t sudo systemctl restart apache2 Common issue after this step: This is caused because the SSL scripts have to be passed through the system still. To do this we can enter in two commands to set this up: sudo a2enmod ssl sudo systemctl restart apache2 That's it for this step! We now have an SSL connection for our webserver. In the next section we will go through various methods of setting up the File Transfer Protocol (FTP) for our webserver. This is great for setting up files from your server for others to download. Users can download files directly from the web server. STEP EIGHT: File Trasnfer Protocol (FTP) i1.8.0 We're going to enable this on our server to allow users to download various files we set up in the download folder. Let's start by making that folder. Change directory to your web directory. We modified it earlier above: cd /var/www/kingsman/ Now create a directory: mkdir download We now have a folder where we will be adding out downloadable files. Let's get the libraries ready for the web server. Enter in: sudo apt-get update && sudo apt-get install openssh-server It will be a linear installation. Once it completes we can check the status of it: sudo systemctl status ssh If it failed to start load it again with: sudo systemctl start ssh Once we set the configs we're all ready to go. Edit the file: sudo nano /etc/ssh/sshd_config These settings will be added at the very bottom of this document. Scroll to the bottom, add & edit the following values: Match User raguser ForceCommand internal-sftp PasswordAuthentication yes ChrootDirectory /var/www/kingsman/download PermitTunnel no AllowAgentForwarding no AllowTcpForwarding no X11Forwarding no Save the document and exit. (CTRL + X then Y & Enter) Restart SSH with: sudo systemctl restart ssh We now have a fully functional FTP server attached to the web server. Now to get links for your files, you'll need to understand how the folders work in the web server. This part is completely ignored in the link you will generate: /var/www/kingsman/ Your link will be the default web address, so let's start with that: https://kingsman-gaming.net/ That's the start. Now we need to add our download folder. We know the default location is /var/www/kingsman/ directory, so this means kingsman-gaming.net is that location. To add the downloads folder we simply just separate it with a " / " and add the download directoy, exactly how it's spelt,in the file hierarchy: So /var/www/kingsman/download becomes: https://kingsman-gaming.net/download/ You can add as many directories as you can fit into the web address search bar and break off from the download folder to download other parts of the site. You'll add the file name to the link for which ever file you want to download. For example, I want to download VLRO.zip: https://kingsman-gaming.net/download/vlro.zip Now we have a place players can download our server from. Simply upload your files inside this download folder and send the link to your players to download. In the next step we will go through how to create a launchable version of Windows 10 wil your Ragnarok Online server set up on it. We will also go through various tools that will be useful to development. STEP NINE: Emulating Windows 10, Ragnarok & RO Tools (QEMU/KVM) i1.9.0 In this step we will be going through how to build and run a virtual machine based on Windows 10 operating system with our Ragnarok Online server installed onto it. Make sure to download Windows 10 ISO while we work. This will save some time later. You may also want to consider moving it to a new directory inside your Documents folder. We'll be doing this for our example moving forward, as well. Start by check that your system is Virtualization Ready. Enter in the terminal: egrep -c '(vmx|svm)' /proc/cpuinfo If your system is Virtualization Ready it will appear with a number greater than 0. My number came out as 16, so we're good to check if the system is supported. To do this enter in: kvm-ok If the system does not have the checker, you can enter this command to enable it: sudo apt install cpu-checker -y Now that we found out we can support virtualization it's time to install it, along with the librarfies neeeded to run it. Enter the following command to run all of this in one go: sudo apt install qemu-kvm virt-manager virtinst libvirt-clients bridge-utils libvirt-daemon-system -y We're going to run two more commands to make sure we have the virtualization daemon. Enter in: sudo systemctl enable --now libvirtd sudo systemctl start libvirtd Now check the status of to make sure it's online and everything is green:\ sudo systemctl status libvirtd Everything looks good so far! Before we can run the program we need to give our user specific permissions to access the daemon. To do this we will enter in: sudo usermod -aG kvm $USER sudo usermod -aG libvirt $USER We are now ready to launch! You can start the application in the application menu using the icon it supplies. (It can take a minute to populate) If you can't find it, or it hasn't appeared yet, you can manually run it with the command: sudo virt-manager You should now have a window that looks like this: If you experience an error trying to connect after finishing up to this part of the step and it reads something along the lines of: Unable to connect to libvirt qemu:///system.Verify that the 'libvirtd' daemon is running. Error: Failed to connect socket to '/var/run/libvirt/libvirt-sock': Permission denied It is recommended to restart your computer and try connecting. Sometimes after the installation it won't have all permissions set properly. A full restart of the system can resolve this. Now that we are set up, it's time to create a virtual machine! Go ahead and click the New Machine button at the top left. We're going to select Local install media from the list and select the ISO file we downloaded at the start of this step. (If you didn't donwload it before, now is a good time to. While you're waiting you can reflect over the steps you've went through to get this far. It is good to understand the system and how you got here.) We'll want to click "Browse..." and a new window will appear. Here we have our default filesystem directory. This is a default directory that is given with the application. We don't have files in this folder so we won't focus on this. At the bottom left, there's green " + ". Click it. Now we are presented with options for renaming the pool, changing the type of file it is, and setting the target path for where to read and write data. We are only going to focus on two of these options in this step. Name & Target Path. We'll give it the name "DiskImages", though you can name it anything you want, and we want to select the path to be the folder we created inside our Documents which holds the Windows 10 ISO. We now have a link to this folder inside the KVM. If we select it, we can now see the Windows 10 64 bit ISO is there. We will click it and Choose Volume. The applicatiion will likely guess that it is Windows 11, so we need to uncheck that box and change it from an 11 to a 10. Change to Press Forward and agree to the promt. You can click the Don't Ask button for future changes. Now we must set the amount of RAM and Cores to use. We can change this any time after shutting the virtual machine down. For now, we will use the default 8G and 4 Cores. (Recommend: 3G RAM or more, 2 cores or more for this setup) The next part of this step is to create the virtuale machine's hard drive. To do this we need to let the VMM do a rather long process to the 32 GB of space that will add a system file to a size we pre-determine, and it will allow us to boot Windows 10 off that space and dedicate it a hard drive to store files. It sounds complicated, but it's really simple to do. It just takes some time if you have larger spaces to work with. Moving forward, we much select "Enable Storage for this virtual machine" and we will then go to the bottom and select "Create a dusk image for the virtual machine" and click "Forward". If we get asked to grant search permissions for the path. Click YES. Now we are ready to create the Windows 10 disk space. Double check the information is correct, mainly the Windows 10 operating system doesn't say Windows 11. It will launch automatically for the first time on Finish. You will now be able to set up your emulated Windows 10. (If you encounter...) ERROR: If you experience an error, roughly like the one I created above, it's possible that the QEMU user does not have access to this directory still. You can manuall add this access very easily. Enter in the command to check the permissions, first: The output should look close to this: This is showing us that our QEMU is not here on the list. Let's add it: sudo setfacl -m u:libvirt-qemu:rx /home/raguser/RagDisk Now if we run the command to check it again: sudo getfacl -e /home/raguser/RagDisk We can see that the user is added successfully. Finally, Restart the Virtualization library and you're ready to continue on to the next parts of this step: sudo systemctl restart libvirtd You should be ready to launch now! We've got Windows 10 running and Updated as much as it can get. We're going to install a few necessary applications to run our programs and the game itself. Download the following files from the following (trusted) sources: -Microsoft Direct X Runtime -Visual C++ Redistributable for Visual Studio 2015 -.NET 6.0 or 7.0 -(Optional) RO Tools List With everything installed, and the system fully rebooted for good measure, we're ready to get started with the game installation. STEP TEN: Setting up rAthena Source (Game Files) i1.10.0 Now it's time to get rAthena set up so we can get players connecting to the server. First thing's first! Organise and familiarise yourself with the files. This is where you will be spending lots of your time. This will be an ongoing process once you complete these steps. In this guide, it will give you some organization pointers. Take your time with this and get used to how you lay things out. You will navigate back and forth a lot during a maintenance. If you have not already downloaded rAthena we will go ahead and do that now. The following commands will change your directory to the root for your profile, next it will make a "Server" folder for you to operate in, and finally it will download the rAthena trunk to that directory. Finally we will enter that directory to process the remaining steps. cd sudo mkdir Server git clone https://github.com/rathena/rathena.git ~/Server/rAthena cd ~/Server/rAthena To update rAthena to the latest verison we need to process a git-pull while inside the rAthena diretory. git pull Now we've got rAthena's latest trunk and all the updates! It is important to get a good, or at least an okay, understanding of how rAthena has all their files organized. Things are in a specific place and named specific things for a reason. If you move or rename a file or folder it will cause you many problems. Source files are where you will make changes that will affect the entire game and the way it functions. Be very careful when editing these files and stay within the lines of the cave if you don't know what you're doing. Config files are where you will make the majority of changes to your server. This is where things like Drop rates, EXP rates, and all your Server settings will be located. In the continued steps below, we will go through how to set up the remainder of the server. It's time to create a database for all the player accounts to be saved to. To get started be sure you've followed the previous steps for setting up PMA (phpMyAdmin). Now that we have access to MySQL we can start by entering in some commands to give us access to the databases involved. Open the terminal and enter in the following: (Note: You set the username and password earlier) CREATE DATABASE ragserver; CREATE USER 'raguser'@'localhost' IDENTIFIED BY 'StrongPassword'; CREATE USER 'raguser'@'%' IDENTIFIED BY 'StrongPassword'; GRANT ALL PRIVILEGES ON ragserver. * TO 'raguser'@'localhost' WITH GRANT OPTION; GRANT ALL PRIVILEGES ON * . * TO 'raguser'@'%' WITH GRANT OPTION; GRANT ALL PRIVILEGES ON * . * TO 'raguser'@'localhost' WITH GRANT OPTION; This created the database 'ragserver' and added 'raguser' to the database with full access. Next we need to make the logs and grant privileges to raguser on it. Enter in: CREATE DATABASE log; GRANT ALL ON log.* TO raguser@localhost; Now we can leave by entering in: quit Majoirty of the database is set up now! This next step is a little more complicated, but very simple to do. rAthena has a database in the server files that we are going to pull the columns and rows from so we don't have to manually construct it ourselves piece by piece. Thankfully we can execute it all in two simple commands: mysql -u raguser -p ragserver < /home/raguser/Server/rAthena/sql-files/main.sql mysql -u raguser -p log < /home/raguserServer//rAthena/sql-files/logs.sql Now we have an almost-fully functional database for the server. It's time to create the first account! Back to the terminal, we are going to enter and log in to MySQL again: sudo mysql In MySQL enter in: (Before submitting this to the database, we are going to change the Login Name, User Name, Password, & Email) INSERT INTO `ragserver `.`login` (`account_id`, `userid`, `user_pass`, `sex`, `email`, `group_id`, `state`, `unban_time`, `expiration_time`, `logincount`, `lastlogin`, `last_ip`, `birthdate`, `character_slots`, `pincode`, `pincode_change`, `vip_time`, `old_group`) VALUES ('20000000', 'admin', 'adminPassword', 'M', '[email protected]', '99', '0', '0', '0', '0', '2022-02-20 00:00:00', '', '2022-02-20', '9', '', '0', '0', '0'); Great! You're this far. Not much more to do from here. Navigate in WinSCP/FileZilla (or other FTP access app) and go to your directory: /home/raguser/Server/rAthena/conf/char_athena.conf Inside this, near the top, will be the lines that show your Name and Password. These are for your Login database we set up earlier for PMA. If you haven't changed these yet, do so now. I recommend a random generator for the values. A simple Google search for this will help. Search for and change the values to a random name and password: // Server Communication username and password. userid: s1 passwd: p1 These values must reflect what is inside the login database or the server won't be able to connect. Do not share these values. With anyone. Now the Server's username and password are set, we can navigate to: /home/raguser/Server/rAthena/conf/inter_athena.conf This is where we are going to change some access information so the server can read through our MySQL login we made earlier.Find and change: // MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: raguser login_server_pw: StrongPassword login_server_db: ragserver login_codepage: login_case_sensitive: yes ipban_db_ip: 127.0.0.1 ipban_db_port: 3306 ipban_db_id: raguser ipban_db_pw: StrongPassword ipban_db_db: ragserver ipban_codepage: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: raguser char_server_pw: StrongPassword char_server_db: ragserver // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: raguser map_server_pw: StrongPassword map_server_db: ragserver // MySQL Web Server web_server_ip: 127.0.0.1 web_server_port: 3306 web_server_id: raguser web_server_pw: StrongPassword web_server_db: ragserver // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: raguser log_db_pw: StrongPassword log_db_db: log log_codepage: log_login_db: loginlog The last locations we need to navigate to are our map server & subnet configurations. Navigate to: /home/raguser/Server/rAthena/conf/map_athena.conf Change the username and password for the server. It's the same as earlier: userid: 4Xy3NAKxnl3sk6Aj passwd: 79y59S3m8lWmMDMS Now add (or uncomment) the following lines: char_ip: 127.0.0.1 char_port: 6121 map_ip: 127.0.0.1 map_port: 5121 And finally adjust the subnet to match your server's IP address. This step can be a little tricky if you don't understand how a subnet works. So simply follow below and replace x.x.x.x with your server's IP address: subnet: 255.0.0.0:127.0.0.1:127.0.0.1 subnet: 255.0.0.0:x.x.x.x:127.0.0.1 Details about Subnet and why we want to set these values exactly as above: Subnet Mask (255.0.0.0): The subnet mask defines the range of IP addresses that are considered part of the same network. In this case, 255.0.0.0 allows for any IP addresses within the range 127.0.0.1 to 127.255.255.255. This is a standard loopback range used for local network testing and communication between processes on the same machine. IP Address (IPv4 Address): This is the actual IP address of your server or the machine running the rAthena server. It is the address where the rAthena server listens for incoming connections from clients. Setting this value ensures that the server only accepts connections from the specified IP address. Loopback Address (127.0.0.1): The loopback address is a special IP address that refers to the local machine. In the context of rAthena, it allows the server and any local processes to communicate with each other without going through the external network. Purpose of this Configuration: Security: By specifying a subnet, you're telling rAthena which IP ranges it should consider valid for connections. This can help to prevent unauthorized access to your server from IP addresses outside of this range. Local Development and Testing: The loopback address (127.0.0.1) allows the server to recognize and accept connections from the same machine. This is useful when you're running the client and server on the same machine for testing or development purposes. Network Segmentation: The subnet mask of 255.0.0.0 limits the accepted connections to a specific network range. If you set it to 255.255.255.0, for example, only IP addresses in a narrower range would be accepted. The chosen mask ensures that your setup is flexible enough to accept a broad range of connections, depending on your server's configuration. Why Use 255.0.0.0 Specifically? Simplicity: Using 255.0.0.0 ensures that any IP address within the local loopback range (127.x.x.x) is accepted. This is a common and straightforward setting for local development. Compatibility: Many default rAthena setups and guides use this specific subnet configuration because it covers all the IP addresses typically used by local and internal server processes, making it suitable for a wide range of setups without needing to adjust the configuration for specific IP ranges. Excellent! You're near the end. It's time to configure the client to your packet version. Let's give execution access to the configure file: sudo chmod a+x ./configure Then we are going to configure the server: ./configure --enable-packetver=YYYYMMDD The YYYMMDD is your client version for your server.exe. An example of how this looks is: ./configure --enable-packetver=20211103 Congratulations on making it to the end of setting up your server. It's time to start it up now! Let's make a clean slate! Enter in: make clean Then let's start constructing that server. Enter in: make server After that's done loading, let's give execution access to the start files & servers: sudo chmod a+x login-server && sudo chmod a+x char-server && sudo chmod a+x map-server Time to start it up! (Make sure you're inside the rAthena directory) To start the server: ./athena-start start To stop the server: ./athena-start stop To restart the server: ./athena-start restart To check the status: ./athena-start status That's it for this step. If you followed up to here you'll have a all server files downloaded and ready on the server side with a database ready to accept logs and registrations. In this next step we will go through the systemd.service files to get your server running automatically when the system restart or if it crashes. STEP ELEVEN: Setting up UFW (Firewall) i1.11.0 When setting up the firewall, we want to make sure we know exactly what ports we are adding in before we add them. This will save us from having to deny thema ccess later. Let's gather the ports we know of for all the services we've set up thus far. We know of our Web ports, which should be automatically added when installed, but sometimes this isn't the case. We've also got the FTP ports for the download servers, if we want to use them. There's also the PMA & SSH ports. Are you writing this down? sudo ufw allow 443 sudo ufw allow 80 sudo ufw allow 20/tcp sudo ufw allow 21 sudo ufw allow 22 sudo ufw allow 3306 sudo ufw allow 6900 sudo ufw allow 5121 sudo ufw allow 6121 sudo ufw allow 8888 Sometimes you might still get some issues with the firewall blocking you. You may be required to let the firewall know what type of conneciton to allow, either TCP or UDP; but what is TCP/UDP you might ask? Very simply put... TCP means Transmission Control Protocol which runs a more reliable connection, however, it can lack in transfer speed. UDP means User Datagram Protocol and it has a much faster transfer rate of data, but can be unreliable in sending said data. What does this mean for you? You can choose to do UDP all accross the board since Ragnarok uses small packets of data compared to a much larger scale game. Just my recommendation. However, if you want absolute data transfer at the highest success rate to avoid lost packets and data, then do TCP. Still confused? Do both in the firewall. An example of what the command will look like for adding TCP/UDP: sudo ufw allow 5121/udp sudo ufw allow 5121/tcp Now that we've got an understanding of the firewall and the ports we have added we can now relax knowing the firewall will protect us from majority of threats. STEP TWELVE: Setting & Forgetting (Auto-Start scripts) i1.12.0 I hate when the server crashes. But you know what's worse? When it doesn't come back up until an admin turns it on. In this step we will go through the simple setup process to get your server ready to start when you load your system and reboot if it crashes. Start by opening up the terminal and entering in the following command to create a new system.service file: sudo nano /etc/systemd/system/ro-login.service This will create a system service file which we will enable later to start automatically. Inside these service files will be a series of commands that will allow the server to boot up automatically when it experiences an outage for a speificied amount of time & when starts the system after a reboot. Populate the file and edit the values to match your rAthena directory and User Login name: [Unit] Description=Ragnarok Login-Server After=syslog.target network.target mysqld.service [Service] WorkingDirectory=/home/raguser/Server/rAthena User=raguser ExecStart=/home/raguser/Server/rAthena/login-server ExecReload=/bin/kill -HUP $MAINPID KillMode=process Restart=on-failure RestartSec=15s [Install] WantedBy=multi-user.target We are going to do this two more times. Once for Character Server & another for the Map Server. sudo nano /etc/systemd/system/ro-char.service Populate with: [Unit] Description=Ragnarok Character-Server After=syslog.target network.target mysqld.service [Service] WorkingDirectory=/home/raguser/Server/rAthena User=raguser ExecStart=/home/raguser/Server/rAthena/char-server ExecReload=/bin/kill -HUP $MAINPID KillMode=process Restart=on-failure RestartSec=15s [Install] WantedBy=multi-user.target And now: sudo nano /etc/systemd/system/ro-map.service Populate with: [Unit] Description=Ragnarok Map-Server After=syslog.target network.target mysqld.service [Service] WorkingDirectory=/home/raguser/Server/rAthena User=raguser ExecStart=/home/raguser/Server/rAthena/map-server ExecReload=/bin/kill -HUP $MAINPID KillMode=process Restart=on-failure RestartSec=15s [Install] WantedBy=multi-user.target We will now start them all and check their status: sudo systemctl start ro-char sudo systemctl start ro-map sudo systemctl start ro-login sudo systemctl status ro-char sudo systemctl status ro-map sudo systemctl status ro-login Once we have the Green light on the status we can go ahead and enable the scripts to automatically start on boot. Enter in: sudo systemctl enable ro-char sudo systemctl enable ro-map sudo systemctl enable ro-login That's it! You're set to boot up automatically after a crash and upon system restart. Well done! Section 2 - After-Installation Now that we've got everything set up this far, we can continue maintaining & updating what we've started. Continue below to learn more on how to maintain the server after you've set it up. Requirements : Latest NEMO release An executable update from NEMO's website Latest FluxCP from rAthena STEP ONE: FluxCP (Registration & Logins) i2.1.0 Everyone needs to register somehow, right? We're mostly all aware of the high risks with enabling registration via "_M/_F", if you're not... In short: Don't use it if you're opening the server to the public. It can enable botters, spammers, & hackers the ability to just create infinite accounts and continue their schemes easier. With FluxCP we can help avoid this by limiting the amount of registrations allowed per person. Let's dive into it now. Gather your resources! You'll need to download the latest FluxCP by clicking that link. If you missed it, here's the link again: https://github.com/rathena/FluxCP This is where we will manage all the registrations to the game as well as many other fun functions we will get into later. For now download & extract this entire directory into your webserver. I put mine in the primary (root) directory of my webserver. That's the folder we created earlier with the custom name we provided. In this example we used "kingsman" as the custom name. The folder path is: /var/www/customName Our final output will look like not include the folder. This means we must drag all the contents into the root directory of the webserver. Now we should look like this at after extraction: Enter the config folder first. This is where we will be doing all the work for setting up this control panel. Inside the config folder you will have 31 files to select from. We're only going to work in two of these for this step. Open servers.php and you will see a set up similar to earlier where we added some settings for rAthena configs. They are the exact same configs. Go ahead and add that in there exactly as you did in the configs earlier. Now that we have our config looking good, let's scroll down towards the bottom and edit our rates to reflect that of our server's. This will display the rates set up in your databse as well so players can use that to search drop rates on your server. Change accordingly! That's it for the servers.php! Save that & move to the next file. Let's now open up application.php and edit the first few lines we see. We want to change the base URI to be blank. This will set it to the root directory where we hold the control panel. Server Address is going to remain localhost since we are running it on the localhost. And finally we need a storng password to gain access to the administration panel to set it up. 'ServerAddress' => 'localhost', // This value is the hostname:port under which Flux runs. (e.g., example.com or example.com:80) 'BaseURI' => '', // The base URI is the base web root on which your application lies. 'InstallerPassword' => 'superduperstrongpassword,man', // Installer/updater password. Save that and open your website now! You'll likely get several permission errors. Copy waht they say for you to do, it will be a sudo chmod command giving access to the logs. This is necessary to proceed to the next part. Add sudo before each command or it won't work. You'll need to enter your password into the control panel shown after granting permissions to FluxCP. After the password is successfully added it will update your PMA database with all the new information for FluxCP's registration and logins. Your panel should look like this by default now: You now have a palce where you can register and manage accounts! Navigate through the application.php file to change some various settings like your control panel name and what is displayed. You can also adjust the ports if they are different during the previous set up. STEP TWO: My First EXE (Making an Executable) i2.2.0 Now that we've got everything set up on the server-side of things it's time to work on the client-side of things now. Let us start first by making an executable. this will be the CustomRO.exe that players will use to run the game. Launch NEMO and give it a moment to load up. In a compact form, this is waht you'll see. What this is showing us is that we can Load a client, which we downloaded from the "Requirements" section above, we can apply patches, select the recommended patches, select previously loaded patches, load a pre-saved profile, and save an existing setup as a profile to load later. for this example we are going to use the current recommended version in rAthena's trunk. This is version "2021-11-03". We are presented with a file that will launch a terminal to download the latest executable. It will look similar to this: Now we have the executable ready to be patched. Back inside NEMO, we want to browse to that file we just downloaded and select it. You can change the saved outpute file name here or rename it anytime later. Here we will change it now. Click "Load Client" and a list of patches will populate. Now we want to "Select Recommended" patches given for for the executable. To apply these patches simply click the "Apply Selected" button and it will pack it for you. Brose the patches and select any patches that will help you or you might use in the future. For this example we are changing the Client Title name, the ItemInfo.lub or ItemInfo.lua and a majority of other changes that will allow the client to read LUA files over LUB files. Take your time going through the list. It will take a while the first time around. With all the patches applied we now have en executable in our output folder. But it came with other files, what do I do with those? You only need the custom executable we made (CustomRO.exe). This is going to be sent to the players and the rest will be removed from the client folder You're now ready to send this to other players! STEP THREE: My First Patcher (Making a Patcher) i2.3.0 We've got a client executable and it's fully patched the way we like. This is a great start! Now it's tie to send players an update. Through the patcher. But we don't have one yet! In this example we will go through the steps to creating a patcher using Thor Patcher from rAthena download section. Your extracted package should reflect similar to this: We want to enter the Configuration folder and edit the config.ini file located inside. Inside this config file are the lines necessary to connect the client to the server and send files from the server to the client. In the first few mines we'll edit the values to reflect our server values: The IP can be our website, this example is just a localhost address. Remote config file we will leave as default. Status file we can name server.dat. This can be anything, however. The custom GRF we have for our server, listed as number 0= in the data.ini. Finally our custom client executable we made earlier. Further down the page we have the title of the patcher. This can be anything. And lastly our notice page which will have a brief text description for the updates on the patcher front page. Save that and we're ready to launch the config generator. Drag the config into your .../Thor_Patcher/Patcher folder and it you're ready to copy them to your CustomRO client files. When compelte you'll have a patcher similar to this: You're made your Patcher now, well done! STEP FOUR: My First Patch (Making a Patch) i2.4.0 Keeping organised is key to staying sane. Let's start off by making a couple folders. A Patches folder & a data folder. It should look like this now: Patches/data This should look familiar. It's the same set up as the GRF. We will now be able to drag all the files we want to patch into this directory. One more folder we want to make is going to be the Output folder. This is where all the patches will be saved. There will be two more options to deal with. We want to set compression to HIGH and in the Options tab we want to set the file type to ACSII. It should reflect the below image. Once that's set we can click "Generate" to make the first patch. It will be create in the Output folder we selected. That's all there is too it! You've created your first patch. STEP FIVE: Sending The Patch (Sending Patches) i2.5.0 We now have it all. The Patcher & The Patch. Things are great. But how do we send it to players withing them having to redownload the entire GRF? Great question! In this next step we will cover how to add the patch to the webserver and get it ready for players to recieve when they load their patchers. In step i2.3.0 we covered how to set the patcher up in the web server. This is the file structure we will continue to follow moving forward. Let's open open up our file browser for accessing the server trunk, if needed, or it you're running your own system you can also navigate to the web server folder. The directories are the same either way. /var/www/custom/patch/ This is the directory we wil be working in regarding the patcher. It should now represent the image below: Let's break this down first... We have: The data folder. This is where we will add the patches into after we name them. The Background image. This will be a back ground image for the patcher to load. You can even leave this transparent if you want. Our main.ini is where we will configure the settings for the patcher. We will go through this soon. The notice page will be need to be updated with each news change. This is a very simple text edit. Keep it short and simple. Our patch list text file is where we will add the patches. The format will be discussed soon. Our Style sheet. This is the style arrangements for the pages. We usually don't need to modify this unless we know what we're doing. First thing to do after we have a patch made is to give it a name. What do you ask? A very specific name. In this example we will follow a date format with a part value in the event of more than one patch in a day. Our name in this example will be the date followed by a version number, or update number. 24012024-1 This well tell me that the patch was set for today and it's the first path released of that day. Now we can edit the plist.txt and add this patch into the list. Inside the patch list we will enter in the exact namme of the patch. Including the ending. Our names will start with an index number first. This is the order at which the patcher will read the patches. The index starts at 0 and is followed by a SPACE and then the item name. 1 24012024-1.thor Save and it's ready to load through the patcher! Finally we need to tell the website to send patches to players. Open up the main.ini file with a text editor. We're going to modify the line that asks for a website address. Search for "file_url=" ad edit that to be your website. Save and it's ready to go! That's pretty much it for uploading patches to the server. You're all set to start updating players with new content! STEP SIX: Adding/Removing Maps (map_cache.dat) i2.6.0 Got a enw map you want to try out or is your current map not up to date with your pathing? In this step we're going to add maps to the map_cache.dat, remove maps if needed and update the list with our new maps. First start by downloading the Map Cache Editor from the trusted rAthena source: HERE You'll be presented with a window that looks like this: What we want to do next is download our map_cache.dat from the server trunk: rAthena/db/map_cache.dat Once downloaded it will be able to drag and drop that file into this window. We now are presented with a list of maps. From here what we want to do is drag and drop all our map's .gat files from our GRFs into this window. this will update the walkable paths for the map. This is especially important when you cannot walk on certain maps due to old GAT configurations, It still thinks there are structures in the way. To delete a map you can select it and click delete. Simple as that. Save the Map Cache and reupload it to your server. That's it! Nice and quick. Section 3 - Optional Options Things are running now, yeah? That's great to hear. Sometimes they may require additional software, maybe another step or two, or maybe you need something else for it all to work. Below are some steps that are completely optional but might just help you out in some situations. STEP ONE: Forwarding a Router (Port Forwarding) o3.1.0 Understanding what port forwarding is will be an important start to not having your network breached. In this step we will go through the basics of forwarding your port through your router. The user interface (menus) will look different for each router brand, however, the concept will remain the same universally. Check your router software for updates before making any changes. Let's begin! Accessing the Router To access the router we want to first ensure we are connected to the internet using it. Next we will open the trouter software through our web-browser. To access that page we will have to enter the local domain IP to gain access to the initial menu. In your address bar enter in: 192.168.1.1 If this DOES NOT work try entering in: 192.168.0.1 My basic Netgear modem has a menu that looks like this. I'm going to want to click into Advanced Settings & open up the Port Forwarding option. We are now presented with a window similar to this. It will give us all options for forwarding our ports. Let's get an understanding of what's here before we continue... We will select between Forwarding and Triggering. Since we don't need to trigger a port we will focus only on Forwarding it. There are many types of services that might be precompiled in your router. For our Ragnarok Online server will be making a custom service. It's not as hard as it sounds, don't worry! The device IP we want to connect is a little different. It has to be exactly what device you have the server under. Let's navigate to the device list on the router. This will be under the "basic" settings, usually. It shows here I have 3 devices listed. An Amazon Fire stick, My cell phone and a PC I built specifcally for this guide. That's exactly what we are looking for, too! It looks like the device I am forwarding resides under the IP ending with 7. Okay, so we now understand where the ports are going to and waht device has them. So it's time to make that custom service we spoke of earlier. This interface has a button, making it very convenient to start. We're going to go ahead and click the "Add Custom Service" button. With the custom port window we can now add our ports for Ragnarok to run. We will need to process this 1 number of times as we have more than one port for Ragnarok Online services. The ports we need to add are: 3306, 6900, 5121, 6121, 8888 Make sure to select the proper device for it to work as we want it to. After they are all applied, it will represent something similar to this: That's it! Your ports are now open & ready for users to connect through to. Make sure firewalls are enabled at all times. STEP TWO: Automatic Server Backups (World Runner) o3.2.0 This script will automatically save your server to your server_backup folder every 24 hours. This time is completely adjustable in time and destination. I originally made this for Minecraft hence the name World Runner. Open the terminal and enter in the command: sudo nano /etc/systemd/system/worldrunner.service This will create a service script we will set to run on start up. Inside this document we are going to add int the following script and change the destination values to match our back up folder destination: [Unit] Description=This will copy the Server folder to a back-up location [Service] Restart=always RuntimeMaxSec=1d User=raguser ExecStart=cp -r /home/raguser/Server/rAthena /var/www/raguser/Documents/server_backups/ RemainAfterExit=yes [Install] WantedBy=multi-user.target Now we want to enable it on start-up: sudo systemctl enable worldrunner If you're having issues with it executing properly we can simply grant permissions to the file to do so: sudo chmod 600 /etc/systemd/system/worldrunner.service We now have the trunk backing up now, but what about the SQL server? For that we need to edit a default file structure in Ubuntu called Cron. Cron can hold automated tasks on a timer, or schedule, just like what we want to do for backing up MySQL. Enter in the terminal: sudo nano /etc/crontab You'll be presented with a window simial to this: As you can see here they are displaying each value for the job. First digits represents Minutes and the second digits represents Hours. These are the two we'll primarily need for daily backups to occur. At the very bottom we are going to add the following line: (NOTE: Include your password after the -p. My password is "69SuperStrongPass69" so the password section will look like -p69SuperStrongPass69 ) 0 0 * * * root mysqldump -u raguser -p69SuperStrongPass69 --all-databases | gzip > /home/raguser/Documents/Rag_SQL/ragserver_`date +%d%m%Y-%H:%M:%S`.sql.gz This will set the back up time to be at Midnight each night using the PMA login we set up earlier, backing up our ragserver database into a zip file at the directory ~/Documents/Rag_SQL. NOTE: Avoid use of these symbols in the password field: ) ( ' ` Finally we need to restart the service for it to take effect: sudo /etc/init.d/cron restart That's all there is to it! Keep up to date with the latest changes & updates to this guide. Want to see something included? Suggest it below!1 point
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Straight-forward video of how I setup rAthena for renewal mode both client-side and server-side. Also dumb me didn't use conf/import folder.1 point
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Hello dear community, I haven't done a public release in quite a while so I wanted to do something for you all again, but this time in a different category than maps. Summary This is a big pet pack that I've been using for my own server, the players loved it. It was definitely one of the bigger attractions that caused the server to be successful. There are approx 627 pets (including the commented pets) and I followed up until episode 14. All pets can be tamed with the same taming item (#12105). Currently, immovables and the bigger monsters (Anubis, Abysmal Knight, Detale, Bapho, Naght, Dark Lord, etc) are commented. If you wish to enable them, simply uncomment them; although I do not advice this for immovables to avoid lost pets! _____________________________________________________________________________ Server-Side Installation Just paste the following entries in your trunk. Needless to say, but don't replace the whole thing, just add it at the bottom. db/pet_db2.txt db/item_db2.txt Client-Side Installation Same as above, copy and paste the content of these links in your data folder. data/idnum2itemdesctable.txt data/idnum2itemdisplaynametable.txt data/idnum2itemresnametable.txt About the universal tame... Since I've used an existing item ID for this, you should change the script of it: 12105,Monster_Tame,Monster Tame,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 0; },{},{} It's up to you to change the data/text files appropriately to match its effect! _____________________________________________________________________________ Questions & Answers Q: Have all pets been tested? A: No. I did not go through them all, that said you might come across an egg that summons the wrong monster but that's not very difficult to fix. Q: I see these are done with the old text files, do you also have a 2013+ client (itemInfo.lua) version? A: No. I do not. My server was running on the old client files so I never needed this. If you want to make it happen, I recommend you to use kind sir xazax's converter. Q: How to change the capture rate? A: Refer to the pet_db2.txt structure and the conf/battle/pets.conf file. Q: Some pets do not open! The egg turns red as it is an broken item! What do I do? A: The MAX_PET_DB in pet.h must be increased to 3000 (or up), make sure to re-compile after. Your one broken egg might still not work though, drop it and make another, you'll see that it works fine now. Q: I un-commented the MVPs/Mini-Bosses, but I still can't capture any! How come? A: Servers by default do not support capturing Boss Mosters, if you wish to enable this, go to src/map/pet.c and search for "// catch_target_class == 0 is used for universal lures (except bosses for now). [skotlex]" and change the lines below into: if (sd->catch_target_class == 0) sd->catch_target_class = md->class_; if(i < 0 || sd->catch_target_class != md->class_) { clif_emotion(&md->bl, 7); //mob will do if wrong lure is used on them. clif_pet_roulette(sd,0); sd->catch_target_class = -1; return 1; } // (Don't forget to re-compile after) _____________________________________________________________________________ Have fun with this! ♥1 point
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Get a VPS Provider that give a reliable Ddos protection . By doing it on server side you can't do anything about it . You can only put a script that will let your player that the server is getting Ddos attack and it will initiate the script with in 5secs from the attack all the data will be save to avoid losing item etc . Im currently in project of the NPC that will initiate during Ddos attack . The problem is there is no way i can test it or attack my own server to test it out the NPC . So probably i will drop this NPC script that im trying to build from the scratch1 point
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it would be possible, but I would need to write new code exclusively for this, maybe when I have more time available I can add this functionality to the NPC too.1 point
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4CrAM - 4th Class rAthena Mod Welcome to the topic page for 4CrAM, a project that adds fully working support for 4th jobs (and other future trait era jobs) and all the systems that comes with them. This mod was started back in July of 2020 and slowly revealed to people a few months later as development progressed. The project's development is split into multiple phases with each one focusing on the development of certain things and as of the time of typing this 2 of the 3 phases are completed. With 6 of the 12 jobs completed I feel its time to fully reveal the project here to the public. So what are the 4th jobs and what do they offer? 4th jobs are a new era of jobs I like to call "Trait Era" jobs. These jobs are very unique compared to other jobs due to a number of new game mechanics that comes with them call the trait system and the AP system. To the right side you will see a lower half of the stats window with a bunch of new stats related info. This is the traits system and only trait era jobs can access it. When a player changes into a trait era job and levels above 200, they get trait or T.Status Points which can be spent on one of the 6 T.Stats which will increases the T.Sub-Stats and even affect regular sub-stats. This system adds a whole new layer to a character's build, allowing for a bigger variety of builds. T.Stats are also very powerful as the T.Sub-Stats they affect have a big impact on a character's performance. The other thing to the top left is a 3rd gauge that appears in the UI once you become one of these trait era jobs. This is the AP (Action Point) system. AP can be gained by using certain skills and is used as a requirement for casting some of the most powerful skills. You can even see a white bar below the character on screen right below the HP/SP bars. Finally, (not shown here as its not coded in yet) trait era jobs have access to new level 5 weapons and level 2 armors which offer more attack and defense increase per refine and also another new system called the ranking system which adds a rank mark on the equip, making the gains from refinements much higher. With all these new mechanics its clear that these jobs are much more powerful and more fun to play then the previous jobs and brings a new era to the world of RO. Im excited to finally reveal the project to the public and bring this new era to the private server community. However, unlike my previous project 3CeAM, 4CrAM is a closed source project that can only be accessed by purchasing access permissions to the repository's im hosting the code on. To keep it short, im treating this project as my job and a source of income due to these difficult times (Fuck you COVID). But on the bright side it means im able to spend most of my time working on this project instead of working at some place outside my home and having little time for the project. If your interested you can check out the project's facebook page and join my discord server where you can chat with the community, see screenshots of the progress, get announcements, and also get more info on the project and its pricing. 4CrAM Facebook Page https://www.facebook.com/4CrAM 4CrAM Discord Server https://discord.gg/K8wnRTZNFY1 point
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View File [400 Custons + 20 Custom Wepons] by Mihael This custom pack was made by Katan in mid-2009, I just made some changes and updates for the new clients. Custom Mobs by Max Dragon Fixed Reploid Bugs Thanks and good luck with your server! Submitter Mihael Submitted 02/12/2022 Category Sprites & Palettes Video Content Author Mihael1 point
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DE's HEARTRINGS SYSTEM This may sound crazy, but I also believe it's a good idea, why not? In order to get some advertising (since it's really needed), I'm implementing a points system that people can exchange for gifts or some love. These services aren't mean to boost your server graphics development or something, these are just lovely gifts from me. Ok, so let's go, I'll list what stuff gives points: Posting a lovely (it must be lovely, if not it doesn't count lol) message there: +1 Heartring Using DE's userbar linking to this thread (each RO-related forum counts): +5 Heartrings Link from your RO website/forum (each site/forum counts, not userbar): +10 Heartrings Purchasing something from me (over 25$): +10 Heartrings Use more than 5 of my custom sprites in your server: +10 Heartrings Use more than 15 of my custom sprites in your server: +15 Heartrings Translating one of my guides from Spanish to English: +15 Heartrings Sending me a customer (over 50$): +20 Heartrings Working with me in a collaboration project/server: +20 Heartrings Advertise my services in your main page: +20 Heartrings Being a lovely person: +50 Heartrings Acting not according to my ToS: +1000 Baphorings and u lose all your stacked love. Gifts/prizes: 10 Heartrings for 5% discount. 20 Heartrings for 10% discount. 20 Heartrings for an inventory sprite gift. 30 Heartrings for a 20 dyes pack. 40 Heartrings to advertise your server in my signature for 1 month. 50 Heartrings to make a beautiful headgear for you. 60 Heartrings to make an NPC based on you and with your name on it. 80 Heartrings to make a small map to commemorate our love <3. 100 Heartrings and you will get a lovely prize . *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* If you liked my work, dont forget to use the DE's Userbar =D I think it's good to show my work in order to encourage other people to start spriting/pixel art. Well, basically, my RO-related works are organized in generations/collections. My portfolio is made up of: 1st Sprite Generation (a.k.a. The Red Moon Collection): My first sprites and palettes, Jan 07 ~ Jun 07. Approximately made up of 30 works. 2nd Sprite Generation (a.k.a. The Silver Moon Collection): Medium knowledge as a spriter. Not private spriter anymore (Not working for p.servers). Jun 07 ~ Jul 08. Around 25 designs or more. 3rd Sprite Generation (a.k.a. The Golden Moon Collection): High Knowledge in RO Graphics. 4th Sprite Generation (a.k.a. The Light Moon Collection): 2010-2011 (last works as a RO artist before retirement) .A. Hearts (.Atska.'s Collection): Dedicated to Atska. Fashion and girlish customs. 1st Mapping Generation: When I got Borf's. 2nd Mapping Generation When I improved at Borf's My current works aren't included in any generation/collection anymore. Download packs: First Sprite Generation: Headgears - Mobs Second Sprite Generation: All material (Except private or/and unfinished works) Third Sprite Generation: Mobs UPDATE: My sprites are no longer available for free. Please contact me to purchase them through email or twitter. Thanks to Luigiman for hosting the material - Give credits in your website or forum. - You are not allowed to redistribute or share them unless I gave permission to do so. Redistribution of my public work is allowed in brAthena, frAthena, DivineRO and rAthena. - Do not steal credits from the original author/s. - It is prohibited to use these works to make money unless I gave you permission to do so. - You are not allowed to edit my material without permission. Many of these works are based on official Gravity's designs, so I'm not the only author of these designs (there are, however, a lot of 100% original designs). Keep that in mind if you are planning to give credits to me only. Same happens with Trickster Edits. I wrote in descriptions which sprites are Trickster conversions or edits. If you want to use them as donations, please ask me through PM and then I may give you the permission. DevilEvil's Portfolio Fourth Sprite Generation To conmemorate Gay Pride Festival /me likes EVE Based on people: Jman, Usako, Rico, Eury, Epoque, me, and a friend, Phoebe xD. Third Sprite Generation Based on an Arcturus NPC A project never finished for Kisuka . Made it for the Gay Pride Festival (Reference from Arcturus) Original designs by DevilEvil are published under the Creative Commons non-commercial license. Second Sprite Generation (Forum doesnt let me upload more images) Original designs by DevilEvil are published under the Creative Commons non-commercial license.1 point