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  1. Refine Database Reworked As of Git Hash: e24d30a, rAthena's refine database has been reworked. Changes: refine_db.txt has been converted to YAML format with new name, refine_db.yml. This should help with readability and easier customizations. Refine rates can now be set in the refine_db.yml once and for all. rAthena's provided refiners have been updated to follow these adjustments in refine_db.yml. Official smelting event is now available. You can toggle event_refine_chance config in conf/battle/items.conf to enable smelting event. Refine rates will be increased significantly when smelting event is turned on. If you find any issues after updating, please let us know via our issue tracker!
    7 points
  2. Version 1.8.9.7

    56889 downloads

    Hello everyone, GRF Editor is an open-source tool for editing GRF files (https://github.com/Tokeiburu/GRFEditor). It offers a wide variety of features and customizations. The software is very stable and responsive, it can handle large operations without lagging your computer. How to install Download the zip archive provided from the download link at the bottom of this description or directly from there: http://www.mediafire.com/?aflylbhblrzpz0h Install the application with GRF Editor Installer.exe; if you are missing a .NET Framework you will be prompted to download it. Once you are done, you can start the program from the link on your desktop. Key features Overall speed is faster (or at least equal) than any GRF tool. Common operations: add, delete, merge, extract, preview, save. Undo and redo for any operation. It can open any GRF file format. Clean and very interactive interface. Saving formats supported : 0x300, 0x200, 0x103 and 0x102 (through the Settings page) and conversion to the Thor format. Instant filter and search options (example : "map .gat"). File association and context menus integration for .grf, .gpf, .rgz and .thor (through the Settings page). Can rebuild separated images into one file easily. Drag and drop (with the ALT key, can be modified in the Settings page). This is a big part of the software; most of the items can be moved around within the application itself or from/to Windows Explorer. If drag and drop does not work, it is most likely because you've started the program using administrator privileges. GRF Editor does not requires administrator privileges to run. Tools Grf validation: allows you to validate a GRF with multiple settings. It can detect corrupted GRF entries, invalid sprites, empty files, non-GRF files, duplicate files and a lot more. Flat maps maker: generates flat maps from .gat and .rsw files. Useful to generate WoE maps or to fasten up the loading time. Patch maker: generates a GRF patch based on two different GRFs. Hash viewer: shows the hash code (both CRC32 and MD5) for files. Image converter: converts an image to any format requested (BMP, PNG, JPG, TGA). GrfCL: used to create batch files (.bat) which can automate tasks on GRF files. See the content in GrfCL.rar in the download for more information. This tool can be customized from the sources as well. Grf encryption The encryption feature has been enabled again. It's similar to what it used to be and it has been tested on client versions ranging from 2012-08-01 to 2024-01-01. Some error messages will be displayed if necessary. If you have an issue, copy the error message (with the code, if there's one) and send me the client executable with the cps.dll file generated by GRF Editor. There shouldn't be compatibility issues anymore though! Thor files Thor files are patches used by Thor Patcher ( https://github.com/rathena/rathena/wiki/Thor-Patcher ). Because of their similarity with the GRF file structure, they have been integrated within GRF Editor. The primary utility of this feature is that it allows you to add encrypted files to a Thor patch. All the other options can be achieved by using Thor Maker. You'll find the necessary steps below, but test your patches before sending them off to players (I've done a lot of testing on my end, but better be safe). If you're using SecureGRF, then make a new GRF, add the files and encrypt it. In GRF Editor, open the encrypted GRF you just made, use "Save as" and name the new file with a .thor extension. That's it, if you want to change the output directory, click on Edit > Edit Grf/Thor settings. You can select the output mode and the GRF to merge the patch with. Simply save again if you change these properties. If you're using GRF Editor's encryption, then make a new Thor file (File > New > New Thor) and add the files you want to patch it with. Right-click on the files you want to encrypt and use Encryption > Encrypt. Technical stuff Requires .Net Framework 4.0 to run (4.0 or more will work as well). Automatically converts file name encoding to the currently selected encoding (you can change the encoding in the Settings page). Data virtualization is used as much as possible to preview files, meaning the files aren't completely loaded. Right-clicking an item will bring up the available options with that file. Preview file formats: txt, log, xml, lua, lub, bmp, png, tga, jpp, db, ebm, pal, gnd, rsw, gat, rsm, str, spr, act, imf, fna, bson, csv, ezv and wav. Services are "crash ready", meaning that you will be warned about a failed operation and no work will be lost (the application won't close and crash). It tries to continue operating even if it meets unsual conditions. Operations can be cancelled by clicking on the button near the progress bar. The warning level can be changed to avoid messages like "Please select a folder first." When prompted with an error, use Ctrl-C to copy the current dialog's content. Some screenshots! 1) Previewing an act file, while showing the search feature 2) Preview of a model file (rsm or rsm2) 3) Preview of GrfCL 4) Preview of maps 5) Preview of Grf validation 6) Search feature (press Ctrl-F or Ctrl-H to bring up within a text editor) Got a feedback? I'd gladly hear you out and fix issues you have with the program.
    Free
    1 point
  3. View File Third Job Costumes & New Classes: Corrected Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product! Submitter Haziel Submitted 02/24/2016 Category Job Sprites Content Author Gravity Corp  
    1 point
  4. View File sader's Reward Manager //===== rAthena Script ======================================= //= saders Reward //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.3b //===== Compatible With: ===================================== //= rAthena Project //https://rathena.org/board/files/file/3623-saders-reward-manager/ //https://github.com/sader1992/sader_scripts //===== Description: ========================================= //==== all the configuration from the npc in game //==== you can change the GM level in the start of the script //==== if(getgroupid() >= 90 ){ change the 90 to what you want //==== support gepard / ip / or without them //==== support rewards for vip only //==== support max players can get the reward //==== support up to 10 items per 1 variable //==== reward name will be seen from the normal players when they get the reward //==== please send me a message if you find error //==== if you like my work maybe consider support me at paypal //==== [email protected] //============================================================ //==== 1.1 Fix IP Check , add check for if the item id wrong , you can now edit the reward options from the npc(Name , Abuse Protection , Max Playrs , VIP) . //==== 1.2 Adding Weight check (you have to be less then 80% Weight to get the rewards) , Fix looping massege , Remove Adding more items option when the item count is 10 . //==== 1.3a Improve Gepard and IP Protection (i recommend removeing all the rewords before updating if you use it) , adding command @MyReward to access to the npc (any player can use this command) . //==== 1.3b Adding log database 'sader_variables_log' you can check who did get his reward from the npc , Changing some text . //============================================================ for any error contact me plz for faster update and fixes https://github.com/sader1992/sader_scripts //==== if you like my work maybe consider support me at paypal //==== [email protected] Submitter sader1992 Submitted 09/13/2017 Category Utilities Video Content Author sader1992  
    1 point
  5. Good Day This is my Simple Gift for you guys :)) im back again ! . This is my all Collection of Render Chibi Picture that will help you to maximize your creativty and your Design Skills . Need RO Chibi for your Web Template ? Patcher Design ? Wallpaper Log in screen ? Advertising ? :)) Click ME! Post Here your Creative Design and let see how did you use my collection .
    1 point
  6. i didn't test this code. i try my best to help you. WARNING Backup first and use a test server if stable, Note : Update for newer GIT NO (bug fix and add on). Extended_Cell_PvP_1.7.1.patch
    1 point
  7. you must use unpacked client that not patched yet
    1 point
  8. lemme try EDIT : WORKING NOW THNX
    1 point
  9. prontera,255,55,5 script Freebies NPC 655,{ query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`=" + getcharid(3) + "", .@lip$); mes "[Freebies NPC]"; mes "Welcome to Server Name!!"; next; if ( getd("$" + .@lip$ + "_NA") > 0 || #NewbieGift > 0) { mes "[Freebies NPC]"; mes "Your IP have already recieved a freebies."; close; } mes "Here are your freebies!:"; getitem 501,1000; //item id and amount getitem 502,1000; set #NewbieGift, 1; setd "$" + .@lip$ + "_NA", getd("$" + .@lip$ + "_NA") + 1; end; }
    1 point
  10. Add end; after setarray then it should work. You don't get the error when login in, you get it when the server starts cuz of an missing end; at OnInit. The server continues afterwards what it shouldn't. Regards, Chris
    1 point
  11. Version 1.0.0

    340 downloads

    Mob from MS. Butterfly Wings
    Free
    1 point
  12. August Digest 2017 The following digest covers the month of August, 2017. Staff Changes @Z3R0 and @crazyarashi have become Forum Moderators. @Azura Skyy has been moved to the Forum Moderators group. @Cyro has been moved to the Content Moderators group. Development Highlights CORE: Fixed pre-increment and pre-decrement operators for achievement condition parsing (c0556a3) Corrected guild bound item retrieval deletion (4c62f58) Fixed readparam when 2nd parameter is a variable (9d6b3d0) Added a new item flag for delayed consumption (fe5f1e1) Cleaned up character deletion code (bbd42e7) Fixed a memory leak in achievementremove (ee12429,8310253,4a28c8c) Fixed achievement handling in OnPCStatCalcEvent (70c14fa,f8e4aab) Fixed misleading indentation in script.c (43949b8) Fixed public equip switch not being saved (983d164) Fixed mob database reloading (5424ab8) Added dummy entries for the equip switch feature (829f0a1) Made cbasetypes.h more C++ compatible (a46e012) Added missing MySQL column check for show_equip (34aa59d) Made global variables in header files extern and implement them in their respective source file (71421a4) Corrected YAML file parsing (dcbb2df,ac1cf04,74cc00f) Made view_data for mob unit changes persistent (abfd198) Fixed a memory leak in the script engine (dce6ff1) Fixed memory manager still using SVN revision (37f7fc5) Fixed a PACKETVER mismatch for the random options (a2fc7d5) Fixes memory leak in char-server (f9c6b92) Inter server C++ conversion (cc1d26f) Fixed another error from mobdb reloading (d673d25) Fixed std::string reference being an incomplete type in inter.h (bfb9294) Fixed cast time for the npcskill script command (165197d) Fixed return value of unitattack for players (4cb4d60) Fixed character creation for expired VIP accounts (d319ff7) Fixed rebinding of mob view data for killed mobs (5fdebec,6f98508) Added support for the all 2017-06 clients (1fc0ed6) Added script command sc_end_class (4539d55) Cleaned up Item Shop checks (7a1b2e0) Corrected the Chorus skills damage bonus (515fa6a) Adjusted the Achievement Chat Counter (3e51f68) Corrected mob chat display checks (b19325b) Adjusted HP, Max HP, SP, and Max SP SQL defines (fc115b8) DATABASE: Fixed swapped accessories (cd3f42e,166836d) Removed some hardcoded item checks (cd164d7) Added new NPC IDs and mob ID placeholders (b30d0fd) Fixed wrong crimson staff being dropped (693e958) Updated item_db.txt (16.1 episode) (641a1f1) Resolved non-weapon items having a weapon level (b9627dd) Fixed bAddEffOnSkill (9db3c38) Corrected Fatal Menace behavior (39a5d38) Updated Silvervine Root Twist behavior (e4072e1) SCRIPT: Fixed a lot of "next" on Old Pharmacist (627a178) Fixed a typo in quests_eclage.txt (115c1b9) Fixed storage condition in Lasagna town (087a727) Fixed script dialogue's NPC name to its proper order (fcc4936) Fixed incorrect use of 'close' command (f4de91b) Adjusted script command gettimestr (7554b53) Initial release of Ghost Palace Memorial (11d3300) OTHERS: Fixed compile warning and errors (f4338ad,3183c39) Fixed a compilation problem with CentOS (9084d01) Details of import/ dirs and examples (8417d76) Fixed x64 release mode not building all servers (6b18ea5) Updated Readme.md (c9ce29c) Statistics Excluding merges, 13 authors have pushed 74 commits to master and 93 commits to all branches. On master, 115 files have changed. There have been 2,793 additions and 947 deletions. There are 29 merged Pull Requests and 12 Proposed Pull Requests. There are 13 new Issues and 55 Closed Issues. List of Contributors @admkakaroto, @Akkarinage, @aleos89, @anacondaqq, @Atemo, @Canoe, @CairoLee, @chadn4u, @ClayJensen, @cydh, @Daegaladh, @Everade, @exneval, @hendra814, @hurtsky, @Jeybla, @karlseven, @keitenai, @Lemongrass3110, @M45T3Ryu, @M4karov, @mazvi, @Milchdealer, @sanny1128, @secretdataz, @Stolao, @Temtaime, @TesLA-Git, @Tokeiburu, @uddevil, @vstumpf, @Yuchinin Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster
    1 point
  13. xD Not to make fun of you Antares, but I know that feeling xD
    1 point
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