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  1. Sure thing. //Skormie's WOE Waitingroom Timer v1.02.1 //Should natively work with Euphy's WOE Controller. prontera,150,150,5 script Woe Time 100,{ end; OnInit: function add_zero; function woe_update; .@Euphy_Len = getarraysize( $WOE_CONTROL ); if( .@Euphy_Len ) { for( .@i = 0; .@i < .@Euphy_Len; .@i += 4 ) { .woe_day[ getarraysize( .woe_day ) ] = $WOE_CONTROL[.@i]; .woe_hour[ getarraysize( .woe_hour ) ] = $WOE_CONTROL[.@i+1]; } } else { setarray .woe_day, 5, 4; //Day of the week WOE Starts on. (0 for Sunday, 6 is Saturday) setarray .woe_hour, 16, 20; //rAthena works on a 24 hour clock. } woe_update(); while ( 1 ) { .@woe_tick = .woe_time[.current] - gettimetick(2); .@day = .@woe_tick / 86400; .@hour = .@woe_tick % 86400 / 3600; .@min = .@woe_tick % 3600 / 60; .@sec = .@woe_tick % 60; .@mes$ = add_zero( .@day ) + add_zero( .@hour ) + add_zero( .@min ) + add_zero( .@sec, 1 ); delwaitingroom strnpcinfo(0); waitingroom agitcheck() ? "WOE is Active!" : .@mes$, 0; sleep 1000; } end; OnAgitEnd: woe_update(); end; function add_zero { return ( ( getarg(0) < 10 ) ? "0" : "" )+ getarg(0) +( getarg(1,0) ? "" : ":" ); } function woe_update { .@woe_len = getarraysize( .woe_day ); for( .@a = 0; .@a < .@woe_len; .@a++ ) { .@woe_day[.@a] = ( .woe_day[.@a] - gettime(4) + 7 ) % 7 * 86400; .@woe_hour[.@a] = ( .woe_hour[.@a] * 3600 ) - gettimetick(1); .woe_time[.@a] = gettimetick(2) + .@woe_day[.@a] + .@woe_hour[.@a]; if(gettimetick(2) > .woe_time[.@a]) .woe_time[.@a] = .woe_time[.@a] + 7 * 86400; if( .woe_time[.@a] <= .woe_time[.current] ) .current = .@a; } } }
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  2. < Stolao's Pvp Ladder> Features: A Dynamic Pvp Ladder Todo: Suggestions? Optimize? Changelog: 3.00 Overhaul 3.01 Fixed missing "No" for "No Ygg" 3.02 Added Show Map Name Option 3.03 Added Max Players Option 3.04 Optimized and fixed SQL queries [Secret] 3.05 Replaced some queries with addrid(0) 3.06 Updated Rewards to RODEX compatable 3.07 Fixed all rom referancing room [0] player limit 3.08 Made Made .MaxPlayers = 0, mean unlimited 3.09 Removed use of getd 3.0A Cleaned up some code 3.0B Moved Menu Generation to fix Map Count not showing 3.0C Actually Added RoDex Support now 3.0D Fixed Map Menu Generation 3.0E Fixed sql query 3.0F Cleaned Code a bit 3.10 Did more Cleaned Code a bit 3.11 Fixed a logic bug in GM reset 3.12 Added Waiting Room 3.13 Added Dynamic Waiting Room 3.14 Moved and added more At_Commands 3.15 Dynamic Waiting Room (&4096) require Waiting Room (&2048) to work 3.16 Increased Waiting Room Rotation Time 3.17 Fixed Typos in Reset PVP Stats 3.18 Removed unnessisary next, creating hang screens 3.19 Made compatable with new mail command 3.1A Reformatted Rewards in conf to support 5 items Links: Latest Pvp Ladder
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  3. Hello everyone, this is a continuation for my Server-side guide, however, this time, this is a client-side guide instead. No virus can be located at any link located in download spoiler section. So first, before we begin, I would like to tell you that I will not be accompanying you while making a client. Again, this guide is quite long and I expect you to read and absorb it properly. I would be very disappointed and will IGNORE if you have an error that is stated just below. Anyway, moderators, or etc. may change/edit it freely and any suggestions/reports/etc. are highly suggested or required. Again, I will have an example of my own, thus you do not need to follow it. If you find this helpful, see my signature (Not the PayPal, instead the reputation etc. and please don't make a bad thought about it, it's just for some reasons for the others to know that it is working.) Anyhow, this guide WILL WORK at any CLIENT and is not a one-sided client guide only. What to download: Old rev : New rev: I. Letting your Client listen to the server and to the client itself. How to run your server: FAQ: Now you're done. Again, if you have any questions regarding this, please kindly do so, or if you have any suggestions or request to change kindly do so. Again, I really recommend if you follow my server-guide which is stated above. Anyway, good luck on making your server. I hope you'll be able to help the Ragnarok Community. Long live Ragnarok! Best Regards, Freya Edited 22/08/2018: Slashed out one website ; Placed more details.
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  4. Introduction On October 1, 2015, Gravity Co., Ltd. implemented a large update on their test server (sakray). It introduced a completely new race with cat-like features called Doram. A new job was also introduced, the Summoner, which can only be selected in conjunction with the new Doram race. A new continent was introduced as well, called Pasta (Far-Star). The continent contains a town called Lasagna with several adjoining fields and even a dungeon. The continent is filled with all sorts of new monsters with a wide range of levels. Because of the introduction of a new race, the character selection and creation interface were updated as well. Aside from the ability to choose a race, you're now free to select a gender as well when creating a new character. Accounts are not tied to a specific gender anymore and you can now have both female and male characters on the same account.On October 28, 2015, the Doram update was rolled out to the main servers accompanied with a new event to celebrate the release. Sprout Foxtail CaneWeapon Type: One-Handed StaffAttack: 30Weight: 0Weapon Level: 1Required Level: 1Equippable By: Doram Tribe Rich Foxtail Cane [1]Magic Attack + 70, Max. SP + 50.Weapon Type: One-Handed StaffAttack: 50Weight: 20Weapon Level: 2Required Level: 12Equippable By: Doram Tribe Long Foxtail Cane [1]Ranged Physical Attack + 5%, Max. HP + 200.Weapon Type: One-Handed StaffAttack: 50Weight: 20Weapon Level: 2Required Level: 12Equippable By: Doram Tribe Sitting Dragontail Foxtail Cane [1]Magic Attack + 100, INT + 1, Max. HP + 100, Max. SP + 150.Weapon Type: One-Handed StaffAttack: 70Weight: 30Weapon Level: 2Required Level: 20Equippable By: Doram Tribe Large Foxtail Cane [1]Ranged Physical Attack + 8%, DEX + 1, Max. HP + 200, Max. SP + 100.Weapon Type: One-Handed StaffAttack: 70Weight: 30Weapon Level: 2Required Level: 20Equippable By: Doram Tribe Beginner's Foxtail Cane [1]Max. HP + 100, Magic Attack + 15Weapon Type: One-Handed StaffAttack: 40Weight: 10Weapon Level: 1Required Level: 3Equippable By: Doram Tribe Miraculous Foxtail Cane [3]Magic Attack + 120, Max. SP + 50.For every 3 refinements, Magic Attack + 10 and Max. SP + 10.Weapon Type: One-Handed StaffAttack: 80Weight: 40Weapon Level: 2Required Level: 60Equippable By: Doram Tribe Strange New Foxtail Cane [2]Magic Attack + 160, Max. SP + 100.For every 3 refinements, Magic Attack + 2% and Max. SP + 1%.Weapon Type: One-Handed StaffAttack: 100Weight: 50Weapon Level: 3Required Level: 100Equippable By: Doram Tribe Magic Powered Foxtail Cane [1]Magic Attack + 170, Max. SP + 100.For every 2 refinements, Magic Attack + 2% and Max. SP + 1%.Weapon Type: One-Handed StaffAttack: 120Weight: 60Weapon Level: 3Required Level: 140Equippable By: Doram Tribe Yellow Magic Powered Foxtail Cane [1]Magic Attack + 180. For every 2 refinements, Magic Attack + 3%.When using the skill [Fresh Shrimp], there's a chance of auto casting the skill [Arclouze Dash] level 1 or the highest level learned.When using the skill [Stem Spear], there's a chance of auto casting the skill [Fresh Shrimp] level 1 or the highest level learned.Weapon Type: One-Handed StaffAttack: 140Weight: 70Weapon Level: 4Required Level: 175Equippable By: Doram Tribe Model Foxtail [3]Ranged Physical Attack + 8%, Max. HP + 100.For every 3 refinements, DEX + 2 and Max. SP + 10.Weapon Type: One-Handed StaffAttack: 100Weight: 30Weapon Level: 2Required Level: 60Equippable By: Doram Tribe Delicate Model Foxtail [2]Ranged Physical Attack + 8%, Max. HP + 200.For every 3 refinements, DEX + 3 and Max. SP + 15.Weapon Type: One-Handed StaffAttack: 130Weight: 30Weapon Level: 3Required Level: 100Equippable By: Doram Tribe Sophisticated Model Foxtail [1]Ranged Physical Attack + 8%, Max. HP + 5%.For every 2 refinements, DEX + 3 and Max. SP + 15.Weapon Type: One-Handed StaffAttack: 160Weight: 30Weapon Level: 3Required Level: 140Equippable By: Doram Tribe Sophisticated Yellow Model Foxtail [1]Ranged Physical Attack + 9%, Max. HP + 7%.For every 2 refinements, Ranged Physical Attack + 1% and Max. SP + 20.When using the skill [Picky Peck], there's a chance of auto casting the skill [Fresh Shrimp] level 1 or the highest level learned.Weapon Type: One-Handed StaffAttack: 180Weight: 30Weapon Level: 4Required Level: 175Equippable By: Doram Tribe P.Foxtail IDEX + 3, INT + 3, Magic Attack + 90.Physical Ranged Attack + 5%.Not Refineable.Weapon Type: One-Handed StaffAttack: 80Weight: 0Weapon Level: 2Required Level: 26Equippable By: Doram Tribe P.Foxtail IIDEX + 4, INT + 4, Magic Attack + 110.Ranged Physical Attack + 6%.Not Refineable.Weapon Type: One-Handed StaffAttack: 90Weight: 0Weapon Level: 1Required Level: 40Equippable By: Doram Tribe P.Foxtail IIIDEX + 5, INT + 5, Magic Attack + 130.Ranged Physical Attack + 9%.Not Refineable.Weapon Type: One-Handed StaffAttack: 100Weight: 0Weapon Level: 3Required Level: 60Equippable By: Doram Tribe Exclusive Doram Suit [1]Max. HP + 500, Max. SP + 100.For every 3 refinements, DEX + 1 and INT + 1.Type: ArmorDefense: 80Weight: 70Required Level: 100Equippable By: Doram Tribe Luxury Doram Suit [1]Max. HP + 10%, Max. SP + 10%.For every 2 refinements, DEX + 1 and INT + 1.Type: ArmorDefense: 100Weight: 80Required Level: 140Equippable By: Doram Tribe Elegant Doram Suit [1]Max. HP + 15%, Max. SP + 15%.For every refinement, DEX + 1 and INT + 1.When refined above 9, SP consumption reduced by 5%.Type: ArmorDefense: 120Weight: 90Required Level: 175Equippable By: Doram Tribe White Shirt [1]Max. HP + 70, Flee + 5.Type: ArmorDefense: 25Weight: 5Required Level: 6Equippable By: Doram Tribe White Eco-Friendly Shirt [1]Max. HP + 150, Flee + 10.Type: ArmorDefense: 40Weight: 10Required Level: 15Equippable By: Doram Tribe Farfalle Vigilante Hat [1] / Par Palle Vigilante Hat [1]LUK + 1.Physical and magical attacks have a chance of auto casting Blessing level 3 on yourself.Type: HeadgearDefense: 2Location: UpperWeight: 10Required Level: 20Equippable By: Doram Tribe Exclusive Doram Cape [1]Flee + 5, Increases resistance to non-elemental properties by 2%.For every 3 refinements, Perfect Dodge + 1.Type: GarmentDefense: 20Weight: 30Required Level: 100Equippable By: Doram Tribe Luxury Doram Cape [1]Flee + 7, Increases resistance to non-elemental properties by 3%.For every 3 refinements, Perfect Dodge + 1 and LUK + 1.Type: GarmentDefense: 25Weight: 40Required Level: 140Equippable By: Doram Tribe Elegant Doram Cape [1]Flee + 10, Increases resistance to non-elemental properties by 5%.For every 2 refinements, Perfect Dodge + 1, INT + 1, DEX + 1 and LUK + 1.Type: GarmentDefense: 30Weight: 50Required Level: 175Equippable By: Doram Tribe Wooden Slippers [1]HP Recovery + 2 every 10 seconds.Type: ShoesDefense: 10Weight: 5Required Level: 9Equippable By: Doram Tribe Red Eco-Friendly Boots [1]HP Recovery + 4 every 10 seconds.SP Recovery + 1 every 10 seconds.CRI + 5.Type: ShoesDefense: 20Weight: 10Required Level: 18Equippable By: Doram Tribe Exclusive Doram Shoes [1]Max. HP + 100, Max. SP + 50.For every 3 refinements, HP and SP Recovery + 10%.Type: ShoesDefense: 25Weight: 50Required Level: 100Equippable By: Doram Tribe Luxury Doram Shoes [1]Max. HP + 300, Max. SP + 150.For every 3 refinements, HP and SP Recovery + 20%.Type: ShoesDefense: 30Weight: 60Required Level: 140Equippable By: Doram Tribe Elegant Doram Shoes [1]Max. HP + 10%, Max. SP + 5%.For every 2 refinements, Max. HP + 100 and Max. SP + 20.When refined above 9, SP Consumption of the [Leap] skill is reduced by 5 points.Type: ShoesDefense: 35Weight: 70Required Level: 175Equippable By: Doram Tribe Foxtail RingWhen killing monsters, experience gain increases by 5%.For every 5 Base levels, Attack + 2, Magic Attack + 2, Max. HP + 10 and Max. SP + 5.Once Base Level 51 has been exceeded, no additional bonuses will be applied.Type: AccessoryDefense: 0Weight: 10Required Level: 1Equippable By: All Lively Grass Necklace [1]Perfect Dodge + 5. Reduces [Scar of Tarou] skill cooldown to 5 seconds.Type: AccessoryDefense: 0Weight: 10Required Level: 100Equippable By: Doram Tribe Cute Grass Necklace [1]Healing Effectiveness + 5%. Reduces [Tuna Party] skill cooldown to 7 seconds.Type: AccessoryDefense: 0Weight: 1Required Level: 100Equippable By: Doram Tribe Charm Grass Necklace [1]MDEF + 5. Increases the [Catnip Meteor] skill damage by 100% and increases the SP cost by 20.Type: AccessoryDefense: 0Weight: 10Required Level: 100Equippable By: Doram Tribe CARDSLuk + 2MaxHP + 50Compounded on : ArmorPrefix : AdventurerMaxSP + 5Compounded on : ShoesPrefix : PrettyLuk + 1MaxHP + 100Compounded on : ArmorPrefix : PureAtk + 5Compounded on : WeaponPrefix : HoneyMaxSP + 10MaxHP + 300Compounded on : ArmorPrefix : SweetIncrease magic attack against Wind property monsters by 3%If refine rate is 7 or higher, increase magic attack against Wind property monsters by 5%If refine rate is 9 or higher, increase magic attack against Wind property monsters by 7%Compounded on : WeaponPrefix : GustReduce physical and magical damage from small and medium size monsters by 5%Compounded on : ShieldPrefix : WillingnessReduce physical and magical damage from medium and large size monsters by 20%Receive more physical and magical damage from small size monsters by 15%Compounded on : ShieldPrefix : ToughnessVit + 1Int + 1Compounded on : HeadgearPrefix : SilkyIncrease magic attack against Fire property monsters by 3%If refine rate is 7 or higher, increase magic attack against Fire property monsters by 5%If refine rate is 9 or higher, increase magic attack against Fire property monsters by 7%Compounded on : WeaponPrefix : BlazeMaxSP + 30Compounded on : ShoesPrefix : WakeAtk + 25Matk + 25Aspd + 10%MaxHP + 1000Increase long ranged physical damage by 5%Increase critical damage by 10%Atk - 5 for every 10 base StrAspd - 2% for every 10 base AgiMaxHP - 200 for every 10 base VitMatk - 5 for every 10 base IntLong ranged physical damage - 1% for every 10 base DexCritical damage by - 2% for every 10 base LukAll attributes can't be lower than 0Compound on : GarmentPrefix : Trinity Consumables Delicious AnchovyRestores a small amount of HP.Weight: 2 Catnip FruitRestores a small amount of HP. Also consumed when using certain certain skills of the Doram Tribe.Weight: 0.1 Carlou Nya MilkRecover 10 HP every 10 seconds for 3 minutes.Weight: 1 BasilRecover 5 SP every 10 seconds for 3 minutes.Weight: 1 Disclaimer: I would like to share this one to my fellow rAthena Member so our doram race and lasagna map would not a ghost town i just copy the detail from other server that already implemented this race . i know that there are manny rAthena member are still newbie . This is not mine i also copy the details and implement to my server and as always "Credit to the owner" and "Use at your own risk".
    1 point
  5. My dark version of the endless tower
    1 point
  6. In conf/battle/misc.conf Change // When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items.// There is a nopvp.txt for setting up maps not to have pk on in this mode. Novices cannot be attacked and cannot attack.// Normal pvp counter and rank display are disabled as well.// Note: If pk_mode is set to 2 instead of 1 (yes), players will receive a// manner penalty of 5 each time they kill another player (see manner_system// config to adjust how this will affect players)pk_mode: 0
    1 point
  7. Found what's the problem.. My NEMO PATCHER is not updated thats why the patch is not diffed properly in the client.. My bad
    1 point
  8. prontera,162,182,1 itemshop Emperium 494,7720,714:10 for gold coin prontera,162,182,1 itemshop Emperium 494,674,714:10 for mythril coin
    1 point
  9. Looks like the overflow was caused by the previous entries of the #THQ_DELAY inside the database. Execute this command first on your sql and you should be fine query_sql "DELETE FROM `ragnarok`.`acc_reg_num` WHERE `key`='#THQ_DELAY'";
    1 point
  10. as @Technoken said use code box, as he mentioned its easy to make npc's with diff item id's understand better i am giving some examples prontera,162,182,1 itemshop Emperium 494,512,714:10 in the above shop need 512 as requirement to sell items you can change the item id and make number of shops as u need you can aslo use pointshop,cashshop, as well for your requirement
    1 point
  11. Please use codebox or spoiler next time when pasting long codes. You can use itemshop and pointshop but you would have to separate each npc with different currency. Check this link https://github.com/rathena/rathena/blob/master/doc/script_commands.txt#L275
    1 point
  12. Dang @Skorm! You just saved us. I already started my script but haven't finished it yet. Guess i'll just use yours. Thanks man!
    1 point
  13. Something I botched together pretty quick it should natively work with Euphy's WOE Controller. (lightly tested) Let me know if you have any problems. //Skormie's WOE Waitingroom Timer v1.02 //Should natively work with Euphy's WOE Controller. prontera,150,150,5 script Woe Time 100,{ end; OnInit: function s; function woe_update; .@Euphy_Len = getarraysize( $WOE_CONTROL ); if( .@Euphy_Len ) { for( .@i = 0; .@i < .@Euphy_Len; .@i += 4 ) { .woe_day[ getarraysize( .woe_day ) ] = $WOE_CONTROL[.@i]; .woe_hour[ getarraysize( .woe_hour ) ] = $WOE_CONTROL[.@i+1]; } } else { setarray .woe_day, 5, 4; //Day of the week WOE Starts on. (0 for Sunday, 6 is Saturday) setarray .woe_hour, 16, 20; //rAthena works on a 24 hour clock. } woe_update(); while ( 1 ) { .@woe_tick = .woe_time[.current] - gettimetick(2); .@day = .@woe_tick / 86400; .@hour = .@woe_tick % 86400 / 3600; .@min = .@woe_tick % 3600 / 60; .@sec = .@woe_tick % 60; .@mes$ = ( .@day ? .@day +" day"+ s( .@day ) : "" ) + ( .@hour ? .@hour +" hour"+ s( .@hour ) : "" ) + ( .@min ? .@min +" minute"+ s( .@min ) : "" ) + ( .@sec ? .@sec +" second"+ s( .@sec, 1 ) : "" ); delwaitingroom strnpcinfo(0); waitingroom agitcheck() ? "WOE is Active!" : .@mes$, 0; sleep 1000; } end; OnAgitEnd: woe_update(); end; function s { return ( getarg(0) > 1 ? "s" : "" ) + ( getarg(1,0) ? "" : " " ); } function woe_update { .@woe_len = getarraysize( .woe_day ); for( .@a = 0; .@a < .@woe_len; .@a++ ) { .@woe_day[.@a] = ( .woe_day[.@a] - gettime(4) + 7 ) % 7 * 86400; .@woe_hour[.@a] = ( .woe_hour[.@a] * 3600 ) - gettimetick(1); .woe_time[.@a] = gettimetick(2) + .@woe_day[.@a] + .@woe_hour[.@a]; if(gettimetick(2) > .woe_time[.@a]) .woe_time[.@a] = .woe_time[.@a] + 7 * 86400; if( .woe_time[.@a] <= .woe_time[.current] ) .current = .@a; } } } (External Link)
    1 point
  14. Honestly in this situation just save yourself the trouble and use Addrid. - script kdsfksdjhfksdj -1,{ OnInit: bindatcmd "buffall", strnpcinfo(0) +"::Onbuff",99,99; end; Onbuff: addrid 0,0; // ripped almost entirely from Annieruru's script which ripped a little bit from Winz script if ( !checkvending( strcharinfo(0) ) ) { skilleffect 34,0; sc_start SC_BLESSING,600000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,600000,10; } end; }
    1 point
  15. that script do not check vending, try this - script hourlypoints -1,{ //--Start of the Script OnPCLoginEvent: attachnpctimer ""+strcharinfo(0)+""; initnpctimer; end; OnTimer30000: //Check if Vending (normal or @at) if(checkvending() >= 1) { dispbottom "The hourly badge rewards has stopped because you were vending . Please relog if you wish to start again."; stopnpctimer; end; } OnTimer60000: set @minute, @minute + 1; //Check for 1 Minute if(@minute == 60){ set @minute,0; getitem 7859,1; dispbottom "You received 1 "+getitemname( 7859 )+" by staying ingame for 1 hour."; set @consecutive_hour, @consecutive_hour + 1; } //Check for 12 hours consecutive if(@consecutive_hour == 5) { set @consecutive_hour,0; getitem 7859,5; dispbottom "You received 5 "+getitemname( 7859 )+" by staying ingame for consecutive of 5 hours."; } stopnpctimer; initnpctimer; end; } the script i have posted get you item only change 7589 to whatever itemid you want to place
    1 point
  16. Hi as far as i know all 4 elemental resist potion do stack, But when you activated all of it you will just get a 5% resist from all elements since every resist potions have a counterpart of 15% increase damage to their specific weak elements. :))
    1 point
  17. here is the packets for this client.. hope this is should help u. xD Packets 2017-01-25aRagexeRE.txt
    1 point
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