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Showing content with the highest reputation on 09/08/13 in all areas

  1. Briefing & Concept Hello folks! you guess it right, it's time of Olrox free releases! I know it has been a while that due to a lot of things happening, I was not able to be active as I was before into map showcases. In fact, I have tons of map works to finish that I hope they will be out very soon. But now I'm back into map stuff and cause of this I want to share a free release among all of you; with the quality you already know! The last free prontera I shared was This Botanic Garden Prontera which has already the insane amount of 5,600+ downloads! making it the map most popular and downloaded in all time in rAthena. I hope this pack of not only one .. I mean 4 prontera seasons is gonna be a success too! About this Free Release 19-September/2013 Added the Fall Season 03-September/2013 Added the Summer Season of this pack! 29-August/2013 This pack of 4 prontera season is gonna be in showcase beginning by this day. Every 3 or 5 days I will update this thread showing another new season waiting of course of your nice welcome of this release before. We will begin with summer. This pack of prontera seasons has the intention to -preserve- the original style of Prontera, but improving it. This means, it was done by the main purpose of being a discreet and not excessive edition for servers which tends to have users that likes the old prontera behavior. Summer is about trees with some yellowish tones... kinda an semi arid place, that you can sense that the sun is hard. Video ... watch it in HD 720p! Video of this release will come at the time the 4 seasons are in showcase. Also I have to say in advance that these prontera seasons have a neat new feature in mapping that I'm sure you will love! HD Screenshots Panoramic Fall Screenshot 1 Shows the Fall prontera at a panoramic center view. As you can see, the King tristan statue is replaced by a new one from the game of Ragnarok Gate of The World. The main plaza is different on this season. Detailed Fall Screenshot 1 Floor on both sides is different on this Fall season. Panoramic Fall Screenshot 2 Its the north area of this place. Panoramic Fall Screenshot 3 Shows another angle of the center are of this Fall season. Panoramic Spring Screenshot 1 Shows the spring prontera at a panoramic center view. As you can see, the King tristan statue is replaced by a new one from the game of Ragnarok Gate of The World. The main plaza is different on this season. Detailed Spring Screenshot 1 Floor on both sides is different on this Spring season. Panoramic Spring Screenshot 2 Its the north area of this place. Panoramic Spring Screenshot 3 Shows another angle of the center are of this Spring season. Panoramic Summer Screenshot 1 Shows the summer prontera at a panoramic center view. As you can see, the King tristan statue is replaced by a new one from the game of Ragnarok Gate of The World. The Prontera Flags are taken by the game of Ragnarok 2 Legend of the second, editing the original rsm models of the lamps and making them with more altitude. Perspective Summer Screenshot 2 A custom angle that tends to shows map in a neat way. Detailed View Summer Screenshot 3 Shows the style of the floor + trees. All of the floors of these prontera seasons are different and in this summer season, the floor looks for the -stoonish- style of prontera + some vibes and yellowish tones. The trees are not from Ragnarok, they are from Dragonica Online. Download Link Download is ready! As everytime I only ask one simple thing from the community at everytime I do releases: Support! Lets make this thread popular, all I need is your feedback to reach this:[/url] A comment is totally appreciated A thumb up reputation is nice too A topic rating is a nice gesture.[/url] Following my Facebook will keep you up to date of my last map works ---> https://www.facebook.com/OlroxMaps Those are the ways you can support this release. Honestly I hope this pack will have tons of downloads. Thanks guys and good day to everyone!
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  2. I've been working on this for a few days now... From what I can tell it's working please report any problems you find. This is an event that was celebrated in RO for RWC 2012 that includes some weapons and npc enchantments... I don't know if they were ever done in rAthena- I didn't bother to check, but someone asked me to make these and offered to pay me... I decided to release them for free. Edit-- Poor, Euphy, actually did take time to work on these npcs which are in the source but are disabled by default. If you want something a little closer to the original which also means straight forward and not quite as flexible. I recommend you check his NPC out... and give him some credit. [Downloads] Data: rwc_2012.gpf MediaFire This only includes the RWC Textures and Sprites It's your job to keep a healthy rdata- not mine. NPCS: v1.2: rwc_2012 v1.2.txt v1.2: PasteBin v1.2: uPaste v1.2: Paste: 5k82gyktushy This is the RWC event npcs almost 300 lines. You can switch the hidden npc name character to emulate different npcs because they vary depending on what server you're in. Shop NPCs: http://rathena.org/board/topic/89872-rwc2013-npc-shops/ Database: v1.2: rwc_2012_itemdb1.2.txt v1.2: PasteBin This is my interpretation of the RWC items please tell me if everything is working correctly. If not I'll update it. ItemInfo: rwc_2012_itemInfo.txt MediaFire These are the item info files that go in your System folder. Change Log 8/13/2013: rwc_2012_itemdb.txt - v1.2 Fixed small problem with sql version of item 18821 that I overlooked. 8/13/2013: rwc_2012_itemdb.txt - v1.1 Fixed all problems with curly's!! 8/10/2013: rwc_2012.txt - v1.1 Small Improvements to grammar and fixed a bug when slotting EQs. [sources]
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  3. Hello guys Since the past web layout for flux I did before had a good reception, I tried a new one. This one is based in a semi-vintage style with a wood themed style. Kinda reminds me of a kansas landscape, also I have to say this is my third flux cp layout I do in my life We will see if this is going to be coded soon, so it can be offered as a complete working site. Thanks by drawmove. In the meantime, perhaps you can give me a rate about it, and some suggestions. I would totally appreciate it! Thanks a lot! Full Size ---> https://dl.dropboxusercontent.com/u/52175822/showcase_vintage_1690.jpg
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  4. how can i active the event? the gm npc doesnt appear :S
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  5. You mean NPC's? http://www.youtube.com/watch?v=Az0C1k9AU_o
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  6. From topic: http://rathena.org/board/topic/87248-spooky-machine/#entry221966 Credits to: Core1 Features: ///////////////////////////////////////////////////////////////////////// // SPOOKY NPC // // LIL TROLL//COLDFIRE // ///////////////////////////////////////////////////////////////////////// // RATHENA SCRIPT // //---------------------------------------------------------------------// // Version 1.1 // // Features: ( REFINE EVENT ) // // - When a piece of setted item/equip is break he will get prize. // // - The players can also claim their reward if they wanted their // // item to be saved and exchange to prize but the prize pool // // will be demoted to lower refine break prize. // // - The piece of equip can be set to a certain chance rate of // // success or derefine each try. // // - In every min/hour of configuration that is set to the npc // // it will unhide/hide. // // - Set your own prize, rates, etc., its very easy to configure. // // - The script uses atcommand "refine" so that random chance // // can be setted manually, i did not use the // // "getequippercentrefinery" because its much easier on this. // // - Autodelete atcommand garbage of players! // ///////////////////////////////////////////////////////////////////////// The configurations: set .sname$,"[ Spooky Something? ]"; // You can change the name inside the bars. // Dont remove the comas and columns. (MUST BE CUSTOM ITEM BOUND FOR BEST RESULT!) setarray .s[0],2102, // Change this to what ever item the npc will refine. 501, // +1 Prize when the equip break. 502, // +2 Prize when the equip break. 503, // +3 Prize when the equip break. 504, // +4 Prize when the equip break. 505, // +5 Prize when the equip break. 506, // +6 Prize when the equip break. 507, // +7 Prize when the equip break. 508, // +8 Prize when the equip break. 509, // +9 Prize when the equip break. 510; // +10 Prize after successful refining of the equip. setarray .t[0], 1, // Amount of item that will refine by the NPC. 1, // +1 Prize amount when the equip break. 1, // +2 Prize amount when the equip break. 1, // +3 Prize amount when the equip break. 1, // +4 Prize amount when the equip break. 1, // +5 Prize amount when the equip break. 1, // +6 Prize amount when the equip break. 1, // +7 Prize amount when the equip break. 1, // +8 Prize amount when the equip break. 1, // +9 Prize amount when the equip break. 1; // +10 Prize amount after successful refining of the equip. setarray .c[0], 80, // +1 Chance to refine in %. 75, // +2 Chance to refine in %. 70, // +3 Chance to refine in %. 65, // +4 Chance to refine in %. 60, // +5 Chance to refine in %. 55, // +6 Chance to refine in %. 50, // +7 Chance to refine in %. 35, // +8 Chance to refine in %. 20, // +9 Chance to refine in %. 5; // +10 Chance to refine in %. setarray .d[0], 35, // +1 Fail minus refine %. 40, // +2 Fail minus refine %. 45, // +3 Fail minus refine %. 50, // +4 Fail minus refine %. 55, // +5 Fail minus refine %. 60, // +6 Fail minus refine %. 65, // +7 Fail minus refine %. 70, // +8 Fail minus refine %. 75, // +9 Fail minus refine %. 80; // +10 Fail minus refine %. set .p,3; // Slot of desired equip that will be to used, see below for detail. setarray .gmaid[0],2000000, // ADD GM ACCOUNT ID HERE. 2000002; // Auto delete @atcommand of players. [spoiler=Changelogs:]v.1: Initial Release v.1.1: Automatically Delete @command logs of non gm char. [spoiler=Todo:]Finding way how to specifically delete the @command function used in the script of the players. Feel free to suggest, also if you found bugs and error please do report it to me. Have fun using the script! V.1 Deleted V.1.1 spooky_npc.txt
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  7. (Please ignore my friend talking in the background he didn't know I was recording.) [Description] This is an event I created for CreationRO way back when. It still works but there was a bug with the old version. This one works well though. Kill chests to advance rounds and become the champion to win MVP cards etc. I got this idea from playing the Zelda MJM chest mini-game. (I do plan on updating this eventually.) [info] Can be played by multiple people at once... Has a highest player ranking thingy... [Downloads] Google PasteBin {RAW} uPaste {RAW} CraftyChest.txt
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  8. Hi ShiroYasha, You most likely have to portforward your LAN IP for your 2nd router onto your 1st router; 192.168.1.x After that, you port forward your LAN IP for your computer onto your 2nd router; 192.168.2.x It'd be smarter to just use 1 router; have your computer connected to the router which is connected directly to the internet, and do it that way instead.
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  9. The support was unavailable recently due to an announced hiatus. If you would like to have your inquiry processed more quickly, please just re-send it to [email protected] and I will process it tomorrow.
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  10. About woe 2, in agit_main_se add the sql update under OnStartArena OnStartArena: query_sql "update guild set woe_points = woe_points +1 where guild_id = "+ getcharid(2);
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  11. I'm not sure if you have noticed: but this is the rAthena forum, not the Hercules forum. Plus, you are in the rAthena Server Support section.
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  12. Setting up fluxCP from asurahosting's guide https://asurahosting.com/forum/index.php?/topic/13-fluxcp-installation-for-cpanel-webhost/
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  13. Use http://rathena.org/board/files/file/2762-unbollox/'>Unbollox
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  14. Sure, just find ".timeString$" in the config part (below the actual script) and change it like this: .timeString$ = "%h:%i %p";
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  15. Initial: Initial Sakray HP = 13846 Vs rAthena HP = 13798 (sakray trans ranger) (rAthena Trans ranger) Sakray HIT = 342 Vs rAThena HIT = 352 The rest is identical UP AGI-> 50+8 Sakray ASPD = rAthena ASPD Sakray DEF1 = rAThena DEF1 UP AGI -> 100+8 Sakray ASPD = rAthena ASPD Sakray DEF1 = rAThena DEF1 UP DEX 50+16 Sakray ASPD = rAthena ASPD Sakray DEF1 = rAThena DEF1 Sakray HIT = 391 Vs rAThena HIT = 401 UP VIT 45+5 Sakray DEF1 = rAThena DEF1 Sakray HP = 19594 Vs rAthena HP = 19527 UP DEX 84+16 Sakray ASPD = rAthena ASPD Sakray HIT = 425 Vs rAThena HIT = 435 UP VIT 95+5 Sakray DEF1 = rAThena DEF1 Sakray HP = 26126 Vs rAthena HP = 26037
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  16. you mean these ? .@i = rand( 4 ); select( ( .@i == 0 )?"TRUE":"", ( .@i == 1 )?"TRUE":"", ( .@i == 2 )?"TRUE":"", ( .@i == 3 )?"TRUE":"" );
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  17. If you're just trying to check if the player has all those items that would work. You could also do something like this. prontera,150,150,0 script Sample 100,{ setarray .@items, 501, 502, 503, 504; set .@len, getarraysize(.@items); while(.@i++-1<.@len) if(!countitem(.@items[.@i-1])) break; if (.@i==.@len) npctalk "You have all the items!"; end; }
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  18. Ok, I fixed this problem and tried to run it. The map server gives no more errors now. prontera,160,180,4 script GMs Online 857,{ // check if caching is enabled AND caching time is over OR caching is disabled if ((.caching && (.onlineCachingTime + .cachingTime <= gettimetick(2))) || !.caching) { query_sql( "SELECT `l`.`level`, DATE_FORMAT( `l`.`lastlogin`, '" + .dateString$ + "') as date, DATE_FORMAT(`l`.`lastlogin`, '" + .timeString$ + "') as time, `c`.`name`, `c`.`online` FROM `login` l " + "JOIN (`char` c) " + "ON (`l`.`account_id` = `c`.`account_id`) " + "WHERE `l`.`group_id` >= " + .minLevel + " " + "ORDER BY `c`.`online` DESC, `l`.`group_id` DESC, `c`.`name` ASC" , .group, .date$, .time$, .name$, .online$ ); set .onlineCachingTime, gettimetick(2); } // if .msgToChat is enabled, send the list directly to the chat if (.msgToChat) { dispbottom "GM List:"; for (set .@i, 0; .@i < getarraysize(.online$); set .@i, .@i + 1) { dispbottom "[Level " + .group[.@i] + "] " +.name$[.@i] + ": " + (("0" != .online$[.@i]) ? "online" : "offline" + ((.showLastOnline) ? ", last online at " + .date$[.@i] + " " + .time$[.@i] : "")); } end; } mes "[GM List]"; for (set .@i, 0; .@i < getarraysize(.online$); set .@i, .@i + 1) { mes "[Level " + .group[.@i] + "] " +.name$[.@i] + ": " + ("0" != .online$[.@i] ? "^00AA00online^000000" : "^FF0000offline^000000"); if ((.showLastOnline) && ("0" == .online$[.@i])) { mes "last online at " + .date$[.@i] + " " + .time$[.@i]; } mes "———————————————————"; } close; OnInit: // cache the results to prevent spam set .caching, 0; // caching time in seconds set .cachingTime, 30; // minimum level to be recognized as a GM set .minLevel, 1; // if activated, show when the GM was online the last time (account based) set .showLastOnline, 1; // format the date string (%Y for year, %m for month, %d for day) set .dateString$, "%m/%d/%Y"; // format the time string (%H for hour (24 hour format), %h for hour (12 hour format), %i for minute) set .timeString$, "%H:%i"; // show GM list directly to chat rather than in an NPC window set .msgToChat, 0; }
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