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Lil Troll

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Lil Troll last won the day on October 4 2013

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About Lil Troll

  • Birthday 01/01/1998

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    In your mind.
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    Learning! :)

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  1. where can i see the scripts sir?

  2. sir i need item npc.  like this


  3. In query sql, guild table look for that guild and delete it.
  4. replace this: waitingroom ""+gettimestr( "%H:%M:%S %p",21 ),0; with this: waitingroom ""+gettimestr( "%I:%M:%S %p",21 ),0; reference: http://www.delorie.com/gnu/docs/glibc/libc_437.html tell me if not working.
  5. what? gusto ata nya ng npc na magwawarp para mapunta sa askydun = sa isang dungeon, first and foremost, kelangan mo ng mapa na "askydun" 2nd sa npc heto lang ung core script na kelangan mo: warp "askydun",0,0;
  6. Ok I put OnClock`s based on what you stated, just look at OnClock inside script, now its all automatic except I haven't finished adding CodeBreaker event because I need to modify the script and dissect it first. Just give me time on it. Sorry took me so long haven't open the forums recently. Also I modified the cluckers event of yours because its really outdated, tell me if not working and i will revert it back to your old ver. Cluckers.txt Dice_Event.txt FindTheMushroom.txt Flower_Counting_Game.txt Guess_the_Number.txt
  7. Wow nothing more enlightening than my idol sir Myster comment!
  8. Add this for every 30mins OnMinute00: OnMinute30:
  9. If you rename your character when you are in a guild, your name in guild wont change, you must leave guild first. Tested it already. I also tried changing all names available in sql, including Guild, char, etc.. etc.. still not working.
  10. Done mate, refer to this: http://rathena.org/board/topic/88516-quest-quest-npc-with-limitation/
  11. As the tittle says. It took me a little bit of my time finishing this script. This is very simple atm, but am planning to make it more cooler. Its easy to config, just improve the npc dialogue, with sql query. Credits to xienne15 for requesting the script from this topic. Do you have any suggestions, did you found an error or bug? Feel free to post it all here. quest_limit.txt
  12. I think src modification will do.. I don't know if a script will work on this kind of request. Someone correct me if am wrong.
  13. If you mind, would you give me the call func script of yours, or if not want just give me sample, i would like to create query insert when using that callfunc, im thinking of using global var but its only limited query is much better if you wanted this.
  14. Try this. Didn't test yet, tell me if not working. //===== rAthena Script ======================================= //= Find the Mushroom //===== By: ================================================== //= Mysterious //===== Current Version: ===================================== //= 3.6a //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Find the Mushroom - random amount of Mushrooms spawns in random maps. //= Players need to find these mushrooms and kill them to gain prizes! //===== Additional Comments: ================================= //= 3.0 Fully Functional with Rewritten script. [Mysterious] //= 3.6a Slightly edited. [Euphy] //============================================================ prontera,142,228,6 script Find the Mushroom 1084,{ mes "[ Find The Mushroom ]"; if (!.Status) mes "There is no event at the moment!"; else { mes "There are "+.Spawn+" Mushrooms left in "+.Map$+"!"; mes "Find and kill the mushrooms to gain "+getitemname(.Prize)+"!"; } if (.Status || getgmlevel() < .GM) close; mes "Start the event?"; next; if(select("- No:- Yes") == 1) close; donpcevent strnpcinfo(0)+"::OnMinute60"; mes "[ Find The Mushroom ]"; mes "Event started!"; close; OnInit: set .Prize,7505; // Reward item ID set .Amount,1; // Reward item amount set .GM,60; // GM level required to access NPC setarray .Maps$[0],"izlude","prontera","geffen","aldebaran","alberta","yuno","payon"; // Possible maps end; OnMinute00: if (.Status) { killmonster .Map$,"All"; set .Status,0; } set .Status,1; set .Spawn,rand(20,20); // How many Mushrooms should spawn? set .Map$,.Maps$[rand(getarraysize(.Maps$))]; killmonster .Map$,"All"; monster .Map$,0,0,"Please don't kill me!",1084,.Spawn,strnpcinfo(0)+"::OnMobKilled"; announce "Find the Mushroom : Total of "+.Spawn+" Mushrooms have been spawned in "+.Map$+"!",0; sleep 2500; announce "Find the Mushroom : Every Mushroom you kill will give you "+getitemname(.Prize)+"!",0; end; OnMobKilled: set .Spawn, .Spawn - 1; getitem .Prize, .Amount; if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map; else { announce "The Find the Mushroom Event has ended. All the Mushrooms have been killed.",0; set .Status,0; } end; }
  15. for(set [email protected],0; [email protected]<getarraysize(.MVP) set [email protected],[email protected]+1){ monster .Map$[ .RandMap ],0,0,"MVP Event",.MVP[ [email protected] ],1,strnpcinfo(0)+"::OnKilled"; } It will summon all MVP in array. Actually i havent test it yet, but i think it would work, tell me if not.
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