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Briefing & Concept Hi!. It's me again. Oh yes, you read it right, this is a free release... continue reading! First of all, I must give big thanks to all those members that allways takes their time to rate my work all this time. Really that says a lot for me. I appreciate that very much. In appreciation today, I will release another free map to you. For your server use, for share with your friends, to add it as a plus on your server... to all you want. Sincerely I believe that this community is all about Contributing with something. With whatever you can and you can afford. Thats the main reason that I'm sharing this one today. About the map: If you have played Super Smash Bros Brawl you will surely know about this stage About this map So, what do we have new on this map? This map is my first one of a new concept I tried by an Idea I had with a RO map long ago. I call this a Panoramic Map and I think you will notice it right away. I added space on this map, but by some camera angles edit and there, and doing some work with textures... I could add the effect of a far distance space area, that I hope you will enjoy. I recommend this map to be used only for small same matches of 1 vs 1, or 5 vs 5. Use it on your server for pvp tournaments, as a final stage. Or use it for a small GvG team tournament 2 teams of 5 or 7 users per each. Don't waste this map for a common pvp arena, be smart with your server and add it as a plus as a final stage of a tournament for ex. Anyway the main idea is, that this stage is for versus with the same conditions. That means 1 vs 1 would be epic here. Video ... watch it in HD 720p! HD Screenshot Screens are in Full HD resolution. You can allways hit the image thumbnaill to check the images on full size, and check some details that can only be appreciated in HD resolution. Only 1 Screen Is enough! Yes onnly 1 screen. Why? because this map is mainly a platform where an epic duel battle can be easily made wihout map obstructions. You can check the space decoration, and the final destination imported model on this one. Please check the video for a better idea of how this map is. I think that if you have play Smash Bros Brawl, or Melee, or 64 ... you will recognize this stage right away! and I-m sure you have play one of those before! <-- Download link --> IMPORTANT: Follow INSTRUCTIONS.TXT in your pack for install this map! Support this release! by posting your feedback here like: A comment is Greatly appreciated. A simple reputation makes me happy *A topic rating is allways a good detail from all On the other hand I must say that I'm allways busy with requests... It was very hard to me to make free time to offer this one for public and for free. So if you have time and you can afford a comment or rating... don't be shy! I will greatly appreciate it. Stay in tune for the download link. And take a look at the topic frequently to download this one! Thanks again, and good day to all3 points
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E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic2 points
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Hello all! Now i present to you my release : Faction system. Faction system settings: conf/battle/faction.conf Faction data base: db/faction_db.txt Faction alliances db: db/faction_alliance.txt New atcommands New Script commands New mapflag: fvf ( mf_fvf ) New map cell: nofvf ( cell_nofvf, cell_chknofvf ) Main Features: Faction versus Faction wars allowed only on FvF maps ( Min.lvl -> fvf_min_lvl: 55 ) Custom aura effects ( max is 3 by default, but you can increase it ) Aura can displaying for unit types in faction.conf: NPCs, Monsters, Pets, etc...( not only for Player ) Monster and other can change own base status to status from faction_db.txt ( race, element... ) If faction have Undead race or status faction members in this function can heal themselves ( if it allowed in faction_db.txt ) NPC shops can sell items to different factions at different prices. Now saving faction leader and relics of each faction. Multi - alliance support. Voting system ( voting for faction leader ). Relics support. Logging Faction chat. Youtube Preview http://www.youtube.com/watch?v=S7q-ExosLa8 Price: FREE PATCH FOR RATHENA REV. 17310 Faction_System_Complete_1.4_rA17310.patch FACTION.SQL Old BETA version1 point
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Summary I would like to propose a modification to the job change system that deals with cases that are not supposed to happen in regular gameplay. By using @job, or just a haphazard jobchange npc, it is possible to create characters that never went through the right job order, and thus lack skill points/cannot skill certain skills/exhibit other flaws especially revolving around the NV_BASIC skill. My modification would force the code to go back to novice and walk the job tree all the way, and provide the right amount of skill points along with a skill reset. In essence, it is supposed to give GMs cleaner scenarios when testing jobs. Motivation There is a large number of would-be bugs and generally random/undesirable effects in the current system (see this bug) that this change would address. In light of r15625, where I removed a couple of clumsy workarounds in the source that sort of dealt with the issues(but really only masked them), The fact that I need to use @skpoint to fix such characters is also something that has been personally bugging me since the first time I ever used @job on *Athena. I want to commit this more than anything. However, since it is a rather substantial modification, I thought I would run it by everyone before committing the changeset. Are there any objections or concerns on your side? Anything I may have missed? Proposed Solution This diff also includes a couple of related fixes to what I can only believe to be oversights on the authors. I should probably commit those regardless of what we decide on this issue. Testing is still ongoing on my end as well. pc_jc.patch1 point
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Thanks all. And thanks Syouji for approving this file <-- Download link --> IMPORTANT: Follow INSTRUCTIONS.TXT in your pack for install this map! Please any missing files, or any glitch or bug, report it here. This is the first version. Further version will come on the upcoming months. So I suggest you to follow the file if you can.1 point
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Hi~Lilith, If you still accept suggestion,I suggest to add a mapcell : cell_nofactoin I need a safe area to avoid other faction mob or player's attack maybe I'm too greedy making 2 times suggestion !1 point
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Hello all. I allready uploaded the map. Just waiting for the admin approval in the download module of Rathena. I will edit the topic when they approve this release.In advance, don't forget to READ, the instructions.txt in the file when it is approved, to add the map CORRECTLY. It is really necessary in this one, so don't forget that. @fooxy Thanks bud! @Todos: I can talk in spanish, but try to post in english! I believe it is a rule or a suggestion from the mods to post in english in international forums because most of the people don't understand what are we talking some ppl asked me what I said before xD. One or few lines are ok. But I don't want to abuse Mysterious is right.1 point
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Is your server, pre-renewal or renewal? You will have to put this line, 22013,Ulkan_Mining_Hoe,Ulkan Mining Hoe,4,,100,30,,2,0,0xFFFFFFFF,1,2,34,1,50,0,7,{},{ disguise 1169; },{ undisguise; warp "SavePoint",0,0; } in the correct DB, weither in pre-re for pre-renewal or re for renewal, considering your version or it will not find it. Easier way would be to put your custom item in item_db2 since it will be read regardless of server version.1 point
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+1 yeah, if Implemented item stack limit system would be more convenient for setting 146351 point
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Here is the most complete guide I know but its in french. You may want to google translate --> http://board.frathena.net/index.php?showtopic=4700 It tells you step by step how to make your client. Worked for me!1 point
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add those function 'LadderWork' , 'LadderWatch' & 'SetLadder' http://bit.ly/qO3p2y add new npc prontera,155,180,4 script Top WoE Breaker 990,{ callfunc "LadderWatch","BR",10,0; close; } add new line in ''npc\guild\agit_main.txt'' sleep 500; // Slow down script execution slightly. if( agitcheck() ) donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena"; sleep 7000; announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe; set WoEBreak,WoEBreak+1;//add callfunc "LadderWork","BR",10,"WoEBreak";//add end; // War of Emperium has ended. OnAgitEnd: if (strnpcinfo(0) == "Gld_Agit_Manager") end; GvgOff strnpcinfo(1 point
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npc/custom/battleground was the first version, then it got moved into custom folder when the new version got in npc/battleground1 point
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Can we have faction channel、 faction Alliance channel? faction channel : player with the same faction can use this channel. faction Alliance channel: player with the same faction Alliance can use this channel. btw ,nice system -------------------------------------------------------------------------------------------------------------------------------------------------------- edit : thx for updating1 point
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Rock,Paper,scrissors and Mini Dice Event,are not automated,they're just NPC's and if a Player clicks them they can play the game. Only the guess the number event is automated.1 point
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prontera,155,181,5 script Sample 718,{ if( !#Freebies ){ set #Freebies,1; mes "Welcome...this is your gift..."; getitem 607,10; getitem 7539,10; }else{ mes "You have claim the Reward already."; } close; } if you want to make it Character Based.. change All #Freebies into Freebies Edit the Price here getitem 607,10; getitem 7539,10;1 point