Games, Events, Quests
Scripts that provide games, events, or quests can be found under this category
Examples: Catch the Poring, Hide and Seek, Russian Roulette, Headgear Quests
123 files
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[Event] Chess 1.0
By MihaSenpai
[Event] Chess 1.0
By: MihaSenpai
About: Hello Everynyan! My name is Mihael and I hope you are all well. I recently found these files in a personal repository and decided to share them with you.
The .ZIP Contains the files:
Script: NPC programmed for two players to participate in a game of chess.
Map: Files containing the original Map of the event.
Sprites: Files containing the event's ORIGINAL NPC Sprites.
Hope you like it.
If you have any questions, you can contact us here on the Forum or via Discord.
A belated Happy 2024 to everyone.
115 downloads
Updated
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Poring Hell - custom instance by Velda
By Velda
Hey there,
all of necessarry info i already mentioned in project releases topic here:
I'm adding this to downloads section so everyone can find it here.
I had to divide .zip file into 3 files since here is restricted size 30MB for one file. Enjoy.
457 downloads
Updated
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Endless Tower Instance with Difficulty
Good day! I've been an observer since the beginning of time and I want to share this script hoping that it will help fellow human beings who need it. This was a paid script of mine and I hired @sader1992 to help me finish it in 2020. I'm hoping someone will improve the code in the near future with other stuff to give another flavor for Endless Tower. This works with the latest version of rAthena.
Requirement: Y'all need this patch for +damage to work setunitdata script command monster stat recaulculation fixes #3968
About the script:
It is simply Endless Tower with Easy, Veteran, Nightmare, Hell & Torment Difficulties. You can edit the values I pre-assigned:
This part is for the difficulty settings and adding stats to the monsters:
This part is for the rewards: It gives #INSTANCEPOINTS and EXP depending on the difficulty you're on.
I assigned a monster (1613 : metalling) to show us that the stats boost really works:
PS: I'm also integrating this to other instances. Maybe I'll post it if people requests it.
304 downloads
Updated
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Find Me! Minigame
By munkrej
Adds command @findme for GMs to start the event.
First player to touch the GM gets rewarded.
227 downloads
Updated
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Sunken Tower
By virtutis
Sunken Tower instance with infinite floors. The mob scaling is using custom values as I don't know how it is in kRO.
Currently, the additional exp scaling and mob ATK scaling does not work without changing the source code. I will not be providing support for that.
372 downloads
Updated
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Mushroom Slot
By Secrets
Information
This script spawns a set of mushrooms after certain set of time.
The players can click on them and spend some zeny to get rewards (or nothing) from them.
The mushrooms will disappear after 5 minutes have passed.
Use Case
As an zeny sink event.
This script is only guaranteed to support rAthena. If it somehow break on Hercules-based emulator, I could fix it at an additional price.
By downloading this script, you agree to these terms:
You are not allowed to redistribute this script in any way, shape, or form. Chargeback scams are not tolerated and will get you punished on rAthena. I still retain all rights to this script. You will not get any support if you are using an old build of rAthena from 6 months ago or earlier. Your rights to receive free supports may be revoked at my discretion if you are being abusive Terms above may be changed or adjusted without prior notification. Copyright (C) - Secrets 2017 - All Rights Reserved
99 downloads
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Refine Challenge + Ranking
By Secrets
Information
This script let players turn in a certain item specified by the GM in exchange with reward points which increase with refine levels.
A ranking ladder is also included to allow your players to see who is the refine master!
Use Case
As an equipment sink event.
This script is only guaranteed to support rAthena. If it somehow break on Hercules-based emulator, I could fix it at an additional price
By downloading this script, you agree to these terms:
You are not allowed to redistribute this script in any way, shape, or form. Chargeback scams are not tolerated and will get you punished on rAthena. I still retain all rights to this script. You will not get any support if you are using an old build of rAthena from 6 months ago or earlier. Your rights to receive free supports may be revoked at my discretion if you are being abusive. Terms above may be changed or adjusted without prior notification. Copyright © - Secrets 2017 - All Rights Reserved
153 downloads
Updated
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Illusion Vampire
By NotKappa
Complete Illusion Vampire Walk-through conversion.
Credits: kRO, iRO, NovaRO, and Divine-Pride.
Setup guide is provided within files.
1345 downloads
Updated
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Find the GM (hide and seek)
By Mastagoon
A simple event. the GM npc will teleport to a random location in the specified map, and the first player to find him will win the round.
//SETTINGS .rounds = 3; // for how many rounds should the event last? .map$ = "prontera"; // the event where the gm will hide .itemReward = 1; setarray .rewards[0],909,5,716,2; // [itemId, itemAmount, {....}] .zenyReward = 0; .zenyAmount = 1000; .debugMode = 0; .npcName$ = "GM Masta"; .countdown = 3; // the time between event announcements and when the event actually starts. .automatic = 1; // automatic event or does it need a gm to run it manually? .runEvery = 1; // (ignore if manual) run the event ever X hours .offset = 1; // (ignore if manual) sometimes, you might have another event/announcement at the same time as the event announcement. you can set an offset (announce X minutes after event time.)
422 downloads
Updated
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Quest Point System
By Hyroshima
[PT-BR]
O sistema consiste em da 1 quest/missão ao player, o jogador que a fizer ganhará 1 Ponto de Quest, esses pontos o player porá usar para trocar por custons ou algo de seu interesse, as quest são sorteadas de forma aleatória dentre as dificuldades, e os Admins/GMs podem adicionar itens de quest in-game assim como podem editar também.
Obs: Mais em baixo deixarei uns videos relacionado ao sistema, o script tem algumas alterações se comparado com os videos mas nada de mais.
Obs2: Caso alguém encontre algum bug ou queira da sugestões fique a vontade, farei assim que puder.
[ENG]
The system consists of 1 quest to the player, the player who makes it complete earn 1 Quest Point, and these points you can use to exchange for custom or something of interest to you, the quests are random, and the Admins / GMs can add quest items in-game like this you can edit too.
Note: Below I will leave some videos related to the system, the script has some changes compared to the videos but nothing major.
Note2: The translation is not very good, but I believe can understand it, you can make suggestions for me to make the improvement.
Videos:
470 downloads
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einbech dun 03 mob_db, warpnpc, mobnpc, and mob skill
just wanna share mob database I made based on Einbech Dungeon 3 - NovaRO: Wiki (novaragnarok.com) Mobskill is not official.
video is attached, in .rrf extension file.
einbech dun 03.rrf
546 downloads
Submitted
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Caça Toupeiras / Whack-A-Mole
By Hyroshima
[PT-BR]:
O script funciona como instância, é um jogo onde o player pode iniciar uma partida sempre que quiser, quanto mais toupeiras ele acertar mais pontos ele acumula, a partida termina quando ele somar o máximo de erros que pode cometer (configurável), o player precisa acertar um mínimo de toupeiras por ciclo, conforme os ciclos aumentam os acertos mínimos também (limitando-se ao máximo de 3), acertar o cachorro contará como erro, os pontos não são acumulativos ou seja, o player entrará par ao rank com o primeiro char que ele fez a partida e será contado por conta, quando ele atingir um valor máximo de pontos na partida que supera o do seu rank anterior ele atualiza, o rank reseta todo o domingo as 12h e converte os pontos para usar na loja da toupeira.
Cred: Tio Akima (criador do mapa)
Cred: Frost (guia add custom npc)
[ENG]:
The script works as an instance, it is a game where the player can start a game whenever he wants, the more moles he hits the more points he accumulates, the game ends when he adds up the maximum mistakes he can make (configurable), the player needs hitting a minimum of moles per cycle, as the cycles increase the minimum hits as well (limited to a maximum of 3), hitting the dog will count as an error, the points are not cumulative ie the player will enter the rank with the first char he made the match and will be counted on account, when he reaches a maximum point value in the match that exceeds that of his previous rank he updates, the rank resets every Sunday at 12pm and converts the points to use in the mole shop .
NOTE: Perhaps the translation was not the best, so you can send a suggestion that I will be correcting.
Cred: Tio Akima (map creator)
Cred: Frost (guide add custom npc)
550 downloads
Updated
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sader's hunting quest
By sader1992
This system is simple
the player choose the categories, he gets a hunting quest to kill a monster (random monster from the list that you put in the config)
when he complete the quest , he will get a exp/job exp and if you want you can add items to the reward too
and he will get cooldown , he can do more then 1 categories at the time
you can add as much as you want categories/monsters
the quest are ether account base or character based , it's up to you (seethe config at the end of the script)
the quests not for party , if you want it to work with parties , you need to edit it your self
in version 5 of the script , a full rewrite what changed the configuration completely
you can now add as much as you want categories following this example:
AddCata(<"name">,<.var>,<mini level>,<max level>,<cooldown in hours>,<base exp reward>,<job exp reward>,<point reward>,<ITEM ID>,<COUNT>{,<ITEM ID>,<COUNT>{,<ITEM ID>,<COUNT>}}) AddCata("Normal",.Normal,25,75,5,10000,1000,100); you can add as much as you want monsters in each categories following this example:
AddMob(<.var>,<mob id>,<min count>,<max count>); AddMob(.Normal,1002,150,150);
1352 downloads
Updated
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Mixer / Exchanger
By Zafer
Its basically a NPC that allows the GMs to add unlimited amount of Exchange Quests. I think that describes it the best, please test it. Player will see whatever was set by the GM, and will be able to do the Exchange.
175 downloads
Updated
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Alon Event
By Poring King
Alon Event
Alon is a Tagalog translate from Wave
Alon Event is another Team Event and consist of 10 party member as a default. Player must be clean all monster in map
Round 1-4 is easy Wave , Round 5 is Bonus round & Final Round & Round 6-9 is the hard part
Good for High Rate Server & Mid rate server . Enjoy!
Do not claim as your own work. Removing my Author in script meaning you claiming my works!
328 downloads
Updated
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Click The Ninja
By Kreustoo
How it works
Every seconds some ninja will spawn (depending of the number of player on the map), the first to click on them will get a reward and will have to wait before being able to get another reward.
To launch it, you can go it by hand or Auto start it with OnClockXXXX. The players will join using @ninja.
Configuration
You can edit the number of ninja, the timing between spawn, the delay between rewards ect. Follow the !!Modify
With a small number of ninja spawning, only the fastest will get rewarded, if you spawn a lot of ninja, everybody will get a chance to have one!
There's more information to help the configuration inside the npc.
299 downloads
Submitted
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Glast Heim Challenge Mode[ Items Only ]
By HaureN
the content of this files are ONLY the ITEMS not the instance not the mobs just the ITEMS and ENCHANTS, i already made a PR but i'll also post here while it isn't merge
https://github.com/haurenburu/ragnarok-content/blob/master/rathena/Old_Glast_Heim_Challenge_Mode.txt
323 downloads
Updated
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Nogg Road F3 (Mag_dun03)
By HaureN
All instructions are on the txt
things missing:
* mobs slaves
* official drop chances
* enchant system (lapineUI)
* exp may not be right
Feels free to dm me on HaureN#3690 or [email protected]
repo: https://github.com/haurenburu/ragnarok-content/tree/master/rathena/mag_dun03
371 downloads
Updated
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Ambernite Game
By Takerio
a little gift from TakeRo to you.
the fro players will know you
273 downloads
Updated
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Sader's Other Dimension Tree Of Savior
By sader1992
What Included :
a small map for the system
the script
what you should put in the instance db (you are free to change the id!)
Description:
if you play Tree Of Savior , you might know The Other Dimension.
The main idea is the player can join The Other Dimension it's a solo instance
he can join as much as he want , the Goal is to reach the Highest Stage impossible in 20 min or until he die!
in Tree Of Savior The Other Dimension is one stage monsters and the 2nd stage boss
endless (i didn't finish it before but the idea is to not finish it!)
The rewards are sent to the mail at the end of the week
see the config to edit it (search for OnInit)
in Tree Of Savior the rewards are coins that you get each week
you can do that and activate the shop option
there is 1 array for the items id and 2 array for the counts
the first count array is for any Participant
the other count array is if the player was the first in his class and the Participants from his class is more than .MiniParticipants
you can block classes , or even make the monsters per class (Check Add for more info)
there is a rank option to check the players's max stage per classes
there is no drop nor exp in the system!
i Added 40 stage for testing and as example for you , just remove it all and build your own!
the stages i added has no balance! add it to what best for your server.
i suggest making +100 stage , make sure that no player can reach the final stage but
make it really hard not impossible!!
if you have problem with the script , you can use the forum post to report it to me, and me or someone else will help you fix it.
650 downloads
Updated
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Poring Search
By Kreustoo
One version of poring search. A lot of poring are spawned but with bad name, only some are well written.
You go on 3 maps and the real winner is the one that find the last poring. Each time you find one good poring, you get a reward, so, no more "just one winner", multiple winner each event. But each time you kill a wrong one, you're warped out. I suggest to make a custom poring with 1 hp and no looting mecanism and to disable the skills on the map.
The first map has more real poring than the second map and the last map has only one. You can edit the rewards, the map ect in OnInit.
Automatically end the event for no possiblity in farming the rewards/overflow the server.
You can start the event with a whisper to the npc as an admin, or add it to your event flow.
It should work on really old rathena version, it doesn't use anything really new.
461 downloads
Submitted
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Monster Counting Game
By Emistry
A mini event where a numbers of monsters will be spawned within a specified area. Players have to count for the monsters that exist within that area and tell the NPC to win the event.
Btw, this is just a new version of event based on my previous Flower Counting Event.
Thank you @AnnieRuru for delivering me the idea of using "live" monsters.
Configuration:
OnInit: // how many rounds .max_round = 3; // minute each round .max_duration = 3; // dummy mob id represent wall .wall_mob_id = 1085; // ( x1,y1,x2,y2 ) area for event setarray .xy_area, 151,169, // ( x1,y1 ) 161,179; // ( x2,y2 ) // monster list used in event setarray .monster, 1002, 1031, 1836, 1595;
Preview :
Feel free to share your idea/opinions to improve this.
2216 downloads
Updated
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Advent Calendar Event with scavenger hunt [Prontera]
By MrAmity
This is a small advent calendar event I wrote for a small server I played on.
Since christmas is over now, and people enjoyed it I felt others might want to have it on their servers next year as well, or use it for a different seasonal event.
It automatically checks for the current day in regular intervals, and enables automatically on december 1st if it is loaded, and can be used until december 31st.
Description ripped out of the script header:
//===== Description: =========================================
//= Advent Calendar Script with randomized order, account locked.
//=
//= Players have to wear a Santa Hat for the event, which they can
//= obtain from Santa Clues
//= After talking to Santa Clues,
//= players get a hint for a house in prontera.
//=
//= Reaching that house they get a code word.
//=
//= They have to go back to Santa Clues, tell him the word (type it, case does not matter)
//= to get another hint.
//=
//= Each day gives 3 more hints, and with 3 hints of a day you can
//= then open the advent calendar box at the christmas tree
//= Successfully opening the box yields a reward
//===== Additional Comments: =================================
//= For debugging / testing, you can use the Debug-Helper
//= Simply whisper "NPC:XmasEvent" ingame with a gm level 99 account, to get
//= the debug npc dialogue.
//= It shows generic info about current accounts quest state
//= You can enable/disable it for testing purposes or in case of an imurgoncay
//= You can also set your (gm accounts) progress to a specific point, to check doors, hints, and rewards
//= So you do not have to do 23 days of questing to check if day 24 reward actuially works.
//=
//============================================================
Minor changes have been made after that event happened on our server, mostly reogranized values and made sure that the rewards are common.
You are highly encouraged to change those to fit your server!
Values that can be changed are marked with
//= Setting:
in the script.
You may also want to edit the coordinates for santa clues, or the advent calendar/christmas tree.
The event is intended to be used with the christmas prontera map.
Licensed under GNU General Public License v3.0
You can find this and maybe other NPC scripts in the future on my Github: https://github.com/LePrau/rathena_custom_npcs
105 downloads
Updated
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Bombring Event
By Mabuhay
This is only working like an ordinary bombring event.
No modifications added.
Edit the time start using OnClockTimers.
As per request by @shatowolf via PM
No version 2 (with event timer checks and stuff) and no plans on adding it again in the future. - Pretty useless xD
607 downloads
Updated
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LMPQ - Ludi Maze Party Quest
By Emistry
Introduction:
This LMPQ exists in MapleStory, I am just copy the idea of how it work, and try to port it into RO.
However, its far from perfect, originally I planned to get a custom map with x-mas theme, something like toy factory since it kinda match with MapleStory's Ludibrium town/dungeons.
But plan failed, tried to approach several person to help me with some of the client side stuff, but not everyone have the free time or interested or maybe not willing to work on free maps/clientside release nowaday.
Anyhow, maybe you could just replace with your own custom map, or even better if you could share with everyone like I share the scripts. The more the merrier!
So, if anyone willing to help me with custom maps/client side edit, let me know ? . Sometime collaborating with others could make great contents for release to other member.
How it work:
The objective of this party quest is to collect at least a certain tickets by killing monsters and to reach Ludibrium Maze 16 (henceforth known as Room 16). Navigating through the maze needs a firm foundation of how the rooms operate. When you have successfully entered into the maze, your party will be thrown into a random room. Each type of monster drops a random amount of tickets at certain rate. Some rooms consists of mystery treasure box that summon monsters upon destroyed. These summoned monster has better loot value, which are important factor to complete the PQ in a short period of time. The more passes you have, the more experience points you will obtain at the end of the PQ. There exists trick to conquer this PQ in a very short duration, I'm not gonna reveal/spoil how is it, and l'll just leave it to you to explore it.
Mirror Link : Pastebin
153 downloads
Submitted
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