About This File
A simple event. the GM npc will teleport to a random location in the specified map, and the first player to find him will win the round.
//SETTINGS .rounds = 3; // for how many rounds should the event last? .map$ = "prontera"; // the event where the gm will hide .itemReward = 1; setarray .rewards[0],909,5,716,2; // [itemId, itemAmount, {....}] .zenyReward = 0; .zenyAmount = 1000; .debugMode = 0; .npcName$ = "GM Masta"; .countdown = 3; // the time between event announcements and when the event actually starts. .automatic = 1; // automatic event or does it need a gm to run it manually? .runEvery = 1; // (ignore if manual) run the event ever X hours .offset = 1; // (ignore if manual) sometimes, you might have another event/announcement at the same time as the event announcement. you can set an offset (announce X minutes after event time.)
What's New in Version 1.0.1 See changelog
Released
- fixed a typo that crashed the NPC when the event start automatically.