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#1 xazax

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Posted 07 April 2012 - 04:21 AM

What features do you miss from rA? In this topic, we can discuss if it is worth adding them.

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#2 Nameless2you

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Posted 07 April 2012 - 04:31 AM

Suggesting:

-whoip
-ipinfo
-refresh

Would be an GM only command of course

whoip would display the ip of a given character if the character name or id is input. Or display all players on the same ip range if ip is given.
ipinfo would display all players on the given ip range, allowing wildcard usage so for instance 127.127.127.*

something like that? if you got any better idea to the structure that could of course be applied it's just a general idea I'd like to see implemented

and while I'm at it, a refresh that's not bugged/exploitable? I don't know if this is true or not but I saw posts in the past on eA where it mentioned that the usage of refresh could allow for potential exploits, so would it be possible to prevent these by updating the command?

Edited by Nameless2you, 07 April 2012 - 04:33 AM.

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#3 Vali

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Posted 07 April 2012 - 04:39 AM

Complete DB apart form the original ones to load custom things. Also the ones that Nameless2you have said to manage the players.
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#4 Kaito

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Posted 07 April 2012 - 05:10 AM

Complete 3rd Class Support :)
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#5 Erazer

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Posted 07 April 2012 - 06:34 AM

Complete DB apart form the original ones to load custom things. Also the ones that Nameless2you have said to manage the players.


Huh?
Aren't item_db2 and mob_db2 meant to do that already?

Edited by Error404, 07 April 2012 - 06:38 AM.

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#6 CalciumKid

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Posted 07 April 2012 - 07:35 AM

@ping :)
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#7 Vali

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Posted 07 April 2012 - 08:03 AM


Complete DB apart form the original ones to load custom things. Also the ones that Nameless2you have said to manage the players.


Huh?
Aren't item_db2 and mob_db2 meant to do that already?


There are some files that are missing to make it completly custom, like item_trade and others. I would separate completely the custom of what can be modified by rAthena to make it cleaner (as the way if the import folder for the configuration).
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#8 ngek202

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Posted 07 April 2012 - 08:09 AM

@maintenance
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#9 Rikimaru

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Posted 07 April 2012 - 08:28 AM

Like Kaito already said, I'd love it if rAthena get's all 3rd Jobs finished working :) .

Also maybe the Commands which the others suggested are nice ideas,but maybe adding a feature,which other RO Emulators don't have. Something like a rAthena Custom Job already added to the server side,and the rAthena Users will just have to add a sprite to the Client side.

That's all for this moment.
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#10 Daegaladh

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Posted 07 April 2012 - 08:29 AM

-@ipban

-Split npc folder into renewal and pre-renewal, because many scripts have been updated to renewal and there are no pre-renewal version of them, also quest exp is different in pre and re.

-Focusing on new exes support

Edited by Daegaladh, 07 April 2012 - 08:35 AM.

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#11 Leeg

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Posted 07 April 2012 - 08:38 AM

rAthena irc module support.
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#12 frenzmu06

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Posted 07 April 2012 - 09:09 AM

PK mapflag with a variable for setting damage penalty for player vs player but doesnt affect pvm on a map specified...

sample: mapflag PKON 90
which does: enables pkmode on map specified with pvp damage calculation of 90%

Edited by frenzmu06, 07 April 2012 - 10:22 AM.

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#13 QQfoolsorellina

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Posted 07 April 2012 - 01:30 PM

Hope rAthena can add this feature. It was very useful

automatically @autotrade, players save on @autotrade mode when Map server crash
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#14 rayn

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Posted 07 April 2012 - 02:16 PM

I agree with the persons who suggested we get 3rd Class and Renewal mechanics working as soon as possible. They've only been released 3 years ago. Without this, interest in RO will continue to drop; there simply isn't enough new content to keep players interested.
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#15 Nameless2you

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Posted 07 April 2012 - 02:19 PM

Another suggestion,

Add an option in battle conf for instance to enable or disable experience gained via homunculus

btw @maintenance already exists: http://rathena.org/b...enance-command/

Edited by Nameless2you, 08 April 2012 - 11:00 AM.

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#16 xazax

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Posted 07 April 2012 - 02:22 PM

I'm almost 100% sure, we won't add irc module. It is not widely used, and would involve significant amount of work to maintain it.
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#17 Mysterious

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Posted 07 April 2012 - 02:23 PM

I suggest rathena focuses on new clients and third classes. Right now, new optimized "custom" separate DBS don't matter and commands. Rathena should focus more on support for already released new clients, fixing third jobs, and eathena bugs. Everything else isn't a main priority and shouldn't be added right away.
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#18 Kaito

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Posted 08 April 2012 - 01:57 AM

I suggest rathena focuses on new clients and third classes. Right now, new optimized "custom" separate DBS don't matter and commands. Rathena should focus more on support for already released new clients, fixing third jobs, and eathena bugs. Everything else isn't a main priority and shouldn't be added right away.



Agree :)
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#19 Vali

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Posted 09 April 2012 - 01:25 PM

I suggest rathena focuses on new clients and third classes. Right now, new optimized "custom" separate DBS don't matter and commands. Rathena should focus more on support for already released new clients, fixing third jobs, and eathena bugs. Everything else isn't a main priority and shouldn't be added right away.


+1, Support to 3rd classes + new clients I think is more important that the other suggestion I did.
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#20 sketchyphoenix

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Posted 09 April 2012 - 05:28 PM

I'd like for guild skills to not lag a server during WoE.
One day a sqlite implementation for local testing would be nice since that's pretty much the logical conclusion for /rAsql
Not realistic but the skill engine would be better off remade into something more modular so it's much easier to make skills.
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