Jump to content

Leeg

Members
  • Posts

    120
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Leeg

  1. @luizinhomt Hey. I wanted to let you know that I did a fresh install (I had no other choice since I've been out of the business for years). The script is working flawlessly. Here is a video.
  2. Same issue here. I have two pages of pending withdrawals since 2020 or earlier (I undid some of them). If the user makes the payment, why is it not getting to us?
  3. If you mean if the script is working with current rAthena versions: it should. However, if you have any issue please let me know.
  4. Hi AlvaroNiel, If you don't know the version of your emulator and there are no errors or warning I'm afraid I can't provide much help. Please use an updated rAthena emulator. Regards.
  5. I'm afraid that would turn the game into a different thing (connect four?). Furthermore, modifying the game like that would imply remaking the map and other additional work.
  6. @Break Which emulator are you using and which version? This script has been online for more than 3 years and no one has reported a server crash before. Judging by the two errors preceding the crash signal, what I can infer is that the script was not loaded properly, or it has been partially reloaded.
  7. @sootil was using a rAthena version that didn't support convertpcinfo. Therefore, I told him to use the 1.2.2 version of the script and that one worked for him.
  8. It should be supported, as it doesn't depend on any source modifications.
  9. It's not hard to implement, but I discarded that idea because preventing abuse is hard.
  10. This script doesn't require any custom source modification. However, this script doesn't use "set" to assign variables because rAthena doesn't need that since 2012. If rAmod doesn't support assigning variables without "set", you would have to modify all the variables being assigned in the script. It's mentioned in the first post of this page. (https://rathena.org/board/topic/110377-quests-games-tic-tac-toe-minigame-script-and-map/?do=findComment&comment=332625)
  11. You would have to instance everything in the script or duplicate the NPCs as well as the map. The script uses global and global temporary variables, so you would have to rename those too so that there is no conflict. Matches don't last longer than 1 minute, I don't know if it's worth the trouble...
  12. Okay. This is the third time I get a PM telling me to "fix" my script. Therefore I'm going to give you some sound advice: UPDATE YOUR EMULATOR Some people are sending me private messages with their consoles filled with bugs. Do you know why is it happening? Because you haven't updated your emulator since 2012. Don't believe me? Look at this: https://github.com/rathena/rathena/commit/c3193f3106bb52a0aae956a771ed6a209f0a2a36 This is the commit where rAthena started to allow assigning variables without the use of 'set'. It was a great addition because most programming languages don't need a command to assign variables. Therefore, it's normal that we, scripters, make use of this functionality. This script, and all the scripts I make, don't use the 'set' command because we are in 2017. HOWEVER... If you are a naughty person who doesn't want to update his emulator. You can "fix" my script easily by following these simple steps: Every time you see an equal sign (=) you have to replace it with the set command and a comma. For example: variable = 100; Should be: set variable, 100; And with += or -=; variable +=100; Should be: set variable, variable + 100; And that's all folks. Sorry for the rant.
  13. Thank you If you have any trouble with it don't hesitate and contact me.
  14. Yes, all you mentioned is already included (the BGM is from the official folder: 128.mp3). Also, there are antiragequitting measures. If one player stays AFK or logsout the other will win automatically.
  15. After testing with other clients, I believe this is more a server issue than a client one. The enconding of the login has changed, but I don't know when or how exactly, and now this login procedure is broken. Anyone knows why? I'm stupid. Forgot to diff with Use SSO Login packet. Problem solved.
  16. In older clients, you could login through command line using this: -t: 123456 Leeg server -1rag1 However, in clients from 2017, this is not working because apparently the encoding has changed and you get this result: [Notice]: Unknown account (account: ▓XÛ╚│┴®öïçRú▀;¬┼P$T·úy, ip: 127.0.0.1) Does anyone know anything about this enconding change? Thanks.
  17. I will have to test it... can you send me (through private message if you wish) your client and data?
  18. @kisoftHave you tried with older clients? Although I think that it is a coding issue with newer clients...
  19. Yes, it's definitely not compatible with multiple servers. I'm sorry.
  20. It seems there could be a problem with the encoding. Maybe it has changed in new clients? I don't know anything about that... but if anyone could explain if such change has occurred it would be nice.
  21. May I ask when are withdrawals accepted and performed? Monthlly? Weekly? Thanks.
  22. I forgot to add an aditional check in one specific part of the script that prevents multiple players from accepting the same challenge. It's fixed in the new version. Please, download it as soon as it's approved. (Admins are going to kill me for updating the file three times in three days) What's New in Version 1.2.2 ★ Introducing the new betting system! ★ With the new command "@tictactoe" you can bet money and challenge other players from any map! (not pvp, woe, etc.) ★ No source modification needed! ★ Anti-ragequit measures. If one player logs out, the other will win the bet. ★ Added minimap. ★ Board map optimized and updated script coordinates. ★ Fixed scripting typos. ★ Fixed bug where multiple players could accept the same challenge. ▶ ▶ ▷ Next update: Additional effects: Additional visual effects will be added to make the game even more fun and enjoyable.
×
×
  • Create New...