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Posted

Revision 272 added. (2014-08-21_browedit_20_rev-272.rar)
Development highlights:

  • Major Update: GND, RSW, GAT, Saving (experimental) needs to confirm quadtree
  • Major Update: Height or Ground edit mode under progress
  • Major Update: debugging tool "rsw2json" helps to debug browedit more efficiently
  • Major Update: Water rendering (check screenshots)
  • Cool gradient in window background, makes it look like a 2014 design software imo :P
  • Undo (ctrl+z) for texture edite mode and object edit mode for now.
  • New movement arrow tools based in 3D enviroment for rotating, scaling, and moving. (look spoiler screenshots)
  • Quadtree generator implemented and improved (experimental for now, use "Q" hotkey to test)
  • Model properties window is working better now by fixing some small crashes

Link: https://www.dropbox.com/sh/uy06b3ds5r80gcb/AAAUNcW0YltlirAdan00EZvPa
 All development credits to Borf.

 

Screenshots:

fthq377.jpg

r8akJwS.jpg

y64dPND.jpg

Posted

How do I fix the issue where I can't place textures or see a map when I load it up?

This is what happens when I open a map and try:

Untitled_zpsc1f0d902.png

The console shows something?

Posted (edited)

Untitled2_zps18c9ac8e.png
Untitled_zpsb12c7068.png
Just these. I'm not sure what much of this means. Let me know if you spot something wrong. Thanks for the reply, too!

Edited by Rivers
Posted (edited)

This is coming along great. Though I have just a few quests.

1. Will the configure window allow for changing the mouse keys? ( Left click to function as Middle wheel click does for moving around the map).

2. Are there already keys configured to show/hide the effects/lighting/sounds on the map?

 

And lastly, it seems, that expanding the object window, and then unexpanding it results in a client crash. (rev.272).

This happens when trying to expand the window and then un-expand the window on the default map loaded (prontera by default).

 

Good luck with the production, hope it picks up speed. If only I had knowledge in programing T.T;

 

Edit: Also, just wanted to know how far along custom map support has come, along with the ability to " start " creating new maps using BE2.

Edited by GmOcean
  • Upvote 1
Posted (edited)

Hi, can you please post your config? also, you are loading a custom map by a chance?

Edit: Try by looking ["threadedrendering" : true,] and change it to ["threadedrendering" : false,] then save and load?

 

The map is the official city maps. (Prontera, Izlude, Juno, etc etc.)

 

This is my config:

{
"resolution" : [ 1920, 1080 ],
"data" :
{
"ropath" : "C:/Program Files (x86)/Gravity/browedit/RO/data",
"grfs" :
[
"C:/Program Files (x86)/Gravity/browedit/RO/data.grf", "C:/Program Files (x86)/Gravity/browedit/RO/rdata.grf"
]
},
"moveconsole" : true,
"hideconsole" : false,
"defaultmap" : "prontera",
"skiploadingscreen" : false,
"threadedrendering" : true,
"backgroundworkers" : true,
"fov" : 45,
"vsync" : false
}
EDIT: I changed threadrendering to 'false' but it still didn't work. NOw it just crashed when the map tries to load. Edited by Rivers
Posted

EDIT: I changed threadrendering to 'false' but it still didn't work. NOw it just crashed when the map tries to load.

Borf is looking at your error but he has no idea, however now at least we could make that crash and can be debugged I think. Ahh, btw there is a new revision of browedit 2.0 today:

[10:25:23 a.m.] Borf: ok done with dinner

[10:25:38 a.m.] Borf: I did also fix xomsthing in the last build with memory

[10:26:29 a.m.] Olrox: whats that?

[10:26:45 a.m.] Borf: *something

[10:26:52 a.m.] Borf: it should stop the flashing

[10:26:56 a.m.] Borf: and might fix other things too

Although I'd prefer to wait a little more progress before releasing a new packed revision. Also that would give borf sometime to wonder whats happening with you.

Posted

Revision 279 added. (2014-08-28_browedit_20_rev-279.rar)

Development highlights:

  • Major Update: Mirror or Simmetry at object edit mode: allows to mirror complete maps at the RSW file. Useful for simmetry maps. Experimental for now. (press M to simmetry)
  • Major Update: Bug reporting: Extension, once you have a crash, a crashlog can be send to borf by mail.
  • Major Update: Height edit mode: Initial work at this mode. Left click to select an amount of tiles, right click and drag to add height or decrease it. Look for the radial menu (spacebar) to find the "height edit tools option" and disable the smoothness at heights.
  • General bugs fixed and clean ups. :P
Link: https://www.dropbox.com/sh/uy06b3ds5r80gcb/AAAUNcW0YltlirAdan00EZvPa

 All development credits to Borf.

 

Screenshots:

RBY23UQ.png

MvLFHEh.png

AaiMbc1.jpg

  • 4 weeks later...
Posted (edited)

Hello!
I just downloaded this browedit 2... but i got error
Help me pls.
 

SCREENSHOTS:

 

From Revision 272

Untitled_zps92e00007.png

 

and from the latest revision

Untitled_zps8fe6c748.png

 

Untitled_zpsc6776110.png

Edited by Aureon
Posted (edited)

Hi ! I tried this new version a bit and it's really promising ! Too bad the only thing I can do right now is look at Prontera.

 

File - New : nothing happens. Is it working for you guys ?

File - Open : BrowEdit immediately crashes.

 

Also, I clicked Submit Bug button to send a crash-log to Borf but I get this error : "can't send error report to the server" (yes, very helpful)

 

I tried to change "defaultmap" to "izlude" in config.borf.json but Prontera is still opening with BrowEdit.

 

For actual feedback on BrowEdit, the space-bar menu is really cool. Reminds me of Maya menu. :) But when the text is on the right side of the circle it become hard to read since it's upside down. Maybe try to flip the text that's on the right half. Clicking outside of the circle should close it, and a "Back" option would be great as sometime we enter the wrong menu.

 

For editing objects, is there a shortcut to switch from translate to rotate to scale ? Kind of boring to open the menu every time. Maybe F keys, or W/E/R like 3D in software.

When I hit F10 key, BrowEdit freeze for 5 to 10 seconds, but I don't know what is happening. Would be nice to have a shortcuts list included.

 

But those are small details. Borf work is amazing, and if we could just have GAT and Lights edit, this could replace BrowEdit 1.0 right now.

 

@Olrox, out of curiosity : are you actually using BrowEdit 2.0 to create maps ? (like, do you have a custom build with save activated ? :D )

It's really frustrating to see such great software but having to continue mapping with the laggy BrowEdit v1.0

Edited by Nyax
Posted

Hello!

I just downloaded this browedit 2... but i got error

Help me pls.

 

SCREENSHOTS:

 

From Revision 272

Untitled_zps92e00007.png

 

and from the latest revision

Untitled_zps8fe6c748.png

 

Untitled_zpsc6776110.png

you should revert slashes in config.borf.json

example:

C:\Games\RO replace to C:/Games/RO

  • 4 weeks later...
  • 1 month later...
Posted (edited)

Hello..

 

Hmmm, probably I'm making something wrong, but, I cant move the map.. XD

All I can is mess around the map, it's position is fixed like right button of mouse can't rotate the map, I can zoom in and zoom out, but can't change the angle of camera to see the map in other angles.

It's supose to be like that or have any way to change it??

 

I'm using last version and I'm working on a custom map.

 

Thanks.

Edited by Experience
  • 1 month later...
  • 1 month later...
Posted (edited)

hmm i finally was able to start browedit but got the problem that the windows stays empty even if i load a new map any ideas ? there is no error message at all.

 

just have a grey background.

Edited by Achhandrian
  • 2 months later...
Posted (edited)

as it does to rotate the camera?

 

when I open the program can not move the camera on the map :/

Edited by Mihael

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