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Easycore

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Everything posted by Easycore

  1. Snowball War Battleground Snowball War is a custom Battleground Arena. The objective is to eliminate the enemy team until the indicator is 0. Participants only can kill throwing Snowballs to their enemies. Features Compatible with default battleground System. Compatible with Extended Battleground. Compatible with Extended Battleground 2.0 Snowball Custom Skill Snowball skill is only available on Snowball War and its behaviour is like a ground/place skill. This skill requires x1 Snowball in Level 1 and x3 Snowball in Level 2 and 3. To obtaining snowballs players need to find a Snowman and click him in a close distance. Snowman is teleported once the player gets the snowball. KVM Map Christmas Edition The arena is performed in a snowy KVM map. GitHash: 662a3e
  2. autobonus "{ bonus2 bHPRegenRate,500,400; }",20,9200,BF_MAGIC;
  3. That patch doesn't works after Doram implementation. Try 2015-05-13.
  4. Those files are part of Nemo: https://gitlab.com/4144/Nemo/tree/master/Support/Luafiles514/Lua Files
  5. If you didn't make any modification in your emulator Open an issue with your problem.
  6. https://github.com/rathena/rathena/blob/master/src/map/skill.cpp#L6274 Add: status_percent_heal(bl, x, 0); Replace X by the percentage.
  7. First message: https://github.com/rathena/rathena/blob/master/conf/char_athena.conf#L15 Second message: https://github.com/zackdreaver/ROenglishRE/blob/master/Ragnarok/data/msgstringtable.txt#L3470
  8. is_atcommand(fd, sd, "@command", 1);
  9. You do not specify which is the error showed on console.
  10. if (skill_get_inf(skill_id) == INF_SUPPORT_SKILL) if (skill_get_inf(skill_id) == INF_SELF_SKILL) https://github.com/rathena/rathena/blob/master/src/map/skill.hpp#L54
  11. View File Random Option Global Functions Random Option Global Functions I have made two new global functions for Random Option: F_GetRDMOPT_Name,<ROA_ID> Returns the Random Option name from <ROA_ID>. (Names are based on zackdreaver's translation) F_GetRDMOPT_Value,<ROA_ID>,<VALUE> Returns VALUE plus (+), (-) or (%) depending in the Random Option. VALUE is returned as string. Examples: mes callfunc("F_GetRDMOPT_Name",9;)+" "+callfunc("F_GetRDMOPT_Value",9,15); will display "MaxHP +15%" mes callfunc("F_GetRDMOPT_Name",16;)+" "+callfunc("F_GetRDMOPT_Value",16,32); will display "Delay after attack -32%" Submitter Easycore Submitted 10/18/2019 Category Utilities Video Content Author Easycore  
  12. Version 1.0.0

    201 downloads

    Random Option Global Functions I have made two new global functions for Random Option: F_GetRDMOPT_Name,<ROA_ID> Returns the Random Option name from <ROA_ID>. (Names are based on zackdreaver's translation) F_GetRDMOPT_Value,<ROA_ID>,<VALUE> Returns VALUE plus (+), (-) or (%) depending in the Random Option. VALUE is returned as string. Examples: mes callfunc("F_GetRDMOPT_Name",9;)+" "+callfunc("F_GetRDMOPT_Value",9,15); will display "MaxHP +15%" mes callfunc("F_GetRDMOPT_Name",16;)+" "+callfunc("F_GetRDMOPT_Value",16,32); will display "Delay after attack -32%"

    Free

  13. md.damage = (sstatus->dex / 10 + sstatus->int_ / 2 + skill * 3 + 40) * 2; skill is equal to Steel Crow level.
  14. Apply the patch manually, you are missing lines in battle.hpp.
  15. Apply again the patch, you are missing lines in battle.hpp.
  16. New update for Extended Vending 2.0 (still pending approval): - Updated to GitHash: df6385 - Fixed character stuck at cancel skill. - Fixed wrong skill failure. - Currency is saved properly when server is restarted. - Fixed compiling warning.
  17. I decided to limit extended vending only to unbound items. You can see why I did this:
  18. Title Bonus System Hello everyone, in some MMORPGs like Grand Fantasia there is the possibility of obtaining bonus/buffs from equipping Titles, now I have brought that feature to RO. Features - This modification is script-bonus based, so you can apply all bonus from "doc/item_bonus.txt". - There is a file called "title_bonus.yml" in db folder in which you can add/edit title bonuses. - All existing titles have their respective Status Icon, however, you must sync description from Lua if you edit a title buff. Video
  19. You can use this: bonus2 bExpAddClass,Class_All,100;
  20. Discord Rich Presence Hello rA, today I'm here to show you a client-plugin for RO that I made recently. This plugin is Discord-RPC or better known as Discord Rich Presence. What is Discord Rich Presence? "Rich Presence allows you to leverage the totally overhauled "Now Playing" section in a Discord user's profile to help people play your game together. Rich game data—including duration, score, current boss or map, and so much more—lives inside Discord." Source: Discord Documentation So, basically, this plugin allows players to display basic information about their game in Discord, some examples: Main Menu In-game information The plugin is very configurable and It's possible show even your Guild Name. Currently this plugin only works in 2018-06-20 RagExe. Hope you liked this showcase. Regards~
  21. - Fixed a map-crash- Updated to Githash: 84b4f09 Thanks @Hidekitakase
  22. Yes, but not free release. Like all my showcases.
  23. That's a good idea, I though in that.
  24. Not happened to me. Tested with and without @at
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