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Euphy

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@P r o p e r t i e s: Your server's rates are too high to use the default reward calculations. Edit the modifiers here:

	setarray .Modifier[0],	// Multipliers for Base Exp, Job Exp, and Zeny rewards.

getbattleflag("base_exp_rate")/100,getbattleflag("job_exp_rate")/100,60;

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Hello Euphy. . .

 

I love the way you set this Quest Shop, but. . .

 

How to remove the Weapons & Others tab on the menu?

 

And when I clicked the NPC it direct only to the shop ?

 

Not menu ?

 

I've done several times , but when I add this npc to my Server, on top of it came out an Jellopy , like I remembered it. . .

 

Need a fast reply thank you ^_^

 

Regards,

~ Rava ~

 

* Sorry for my bad english xD

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Hello Euphy,

 

I just wanna ask how to use your script on Guarantee ticket? and what is that function in the script? do i have to change it on where should i put the npc or what? can you give me a full guide on how can i use this script 100% no error? sorry im just a newbie on scripting too -_- thanks and more power

grt.txt

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@chromus28: Actually, you don't need to use my custom script for it anymore. I've added the official script to the SVN: trunk/npc/re/merchants/ticket_refiner.txt (disabled by default)

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Oh wow thanks for the fast reply T_T....

Thanks and more power...



Uhm sorry Euphy >.<

I can't edit the +11 ticket into +10 only >,<, what should i do with this one? do i have to make an custom ticket?



Problem SOlve xP I just make new items like your Guarantee ticket and little edit on the refine master then its ok now xD thanks for the script..god bless and more power

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@Euphy

 

How do I make the WoE Setter to give cash points to winning guild? and can set if GM only or all online members?

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@Euphy

 

Im using your Woe Controller.. thanks you for the script..

 

can i request seperate woe warper that will come out when the WOE Starts? and only 1 click will warp instantly on the entrance of the castle that is active( 1 castle active per day) and btw i disable all the entrance portal of all castle, i want to be the entrance portal of the active castle will also activated or become visible when the woe starts...

 

sorry for my english..

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i have a question for Quest Shop is it possible to have 2 rewards after finishing the quest?

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I've finally updated the first post -- all file descriptions, URLs, and changelogs are now correct.

  • All-in-One NPC updated to v1.7.

    This update adds a dialogue window, fixes all previous bugs, and contains a number of small improvements.

  • NPC Duplicate Generator added.

    This relatively useless script will generate random duplicate NPCs for you, should you ever need to do so (e.g. mining systems, hide and seek events, laziness).


@Jezu:

In the OnReward label, replace this:

for(set .@k,0; .@k<getarraysize(.Reward); set .@k,.@k+2)
	getitem .Reward[.@k], .Reward[.@k+1], .@aid[.@j];
With:
set #CASHPOINTS, #CASHPOINTS + your_amount;
dispbottom "Gained " + your_amount + " Cash Points.";
You won't be able to mail it, obviously. The other part is in the config.

:

That sounds like something you can do by yourself; it's mostly copying and pasting coordinates.

@Beastly:

Currently, no. I didn't find that a useful enough feature to separately parse. My suggestion is to create a custom item box, or you can hardcode it in the script.

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Euphy your scripts are so great. So generous of you to share.

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Hi Euphy! I don't know whats the reason how come im getting this error please check.

 

[Error]:
script error on npc\custom\hunting.txt line 218
    script:add_word: invalid word. A word consists of undercores and/or alfanum
ric characters, and valid variable prefixes/postfixes.
   213 :        else return "^00FF00"; }
   214 :
   215 : function Cm {
   216 :        set .@str$, getarg(0);
   217 :        for(set .@i,getstrlen(.@str$)-3; .@i>0; set .@i,.@i-3)
*  218 :                set .@str$, insertchar '('.@str$,",",.@i);
   219 :        return .@str$; }
   220 :
   221 : OnBuyItem:
   222 :        set @cost,0;
   223 :        for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1)

 

As you can see on the line 218 its asking that the "(" should be ";" but when i did that and replace it nothing really happened. 

I think the problem is that i don't have the function something but i think it is already included in the whole script. I hope you can help me with this. Thanks!

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@Euphy

 

 No error at all.. but's the problem is my when i start clicking the WOE SETTER within 2-3secs my healer just disappeared i need to use @go or @refresh to return the NPC...

 

dunno the problem.. help me please...

 

post-4158-0-31621200-1375084922_thumb.jpg

post-4158-0-43013700-1375084956_thumb.jpg

post-4158-0-46076300-1375084988_thumb.jpg

post-4158-0-84880800-1375085227_thumb.jpg

post-4158-0-14845600-1375085293_thumb.jpg

 

 

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hi, euphy

is it posibble make modification at breeder.txt http://svn.code.sf.net/p/rathena/svn/trunk/npc/custom/breeder.txt

for rune knight breeder.

the modification is, player can choose different colour of the dragon.

Thanks.

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Hi Sir Euphy! 

 

On your guarantee refine script how can I disable the refinement of my custom Middle and Lower Headgears? 

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Hello, Euphy I just recently purchased your Event Manager script was really looking forward to using it till i encountered some errors/problems Lol. I'm using Hercules Emulator could it be that it isn't compatible with Hercules? If that's the case can you configure it so that it can be compatible with Hercules i would really appreciate it and I'm sure other people that use Hercules would too. Hope to hear from you soon.  :)

Edited by Cyrax
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@Amaranth:

You're not using rAthena (or you're way behind on updates).

@P r o p e r t i e s:

I can guarantee it's not an issue with the default script. o.o

@hendra814:

Replace the 'setdragon;' command with:

{
			set .@i, select("Green:Brown:Gray:Blue:Red");
			setdragon .@i;
		}
Full script: http://pastebin.com/raw.php?i=VHnjCBTq

@GMKoji:

Add a check after 'getequipisenableref', e.g.

set .@id, getequipid(getarg(1));
if (.@id == YOUR_ITEM || .@id == YOUR_ITEM || ...) {
	dispbottom getitemname(.@id)+" cannot be refined this way."; end; }
@Cyrax:

I don't offer support for that emulator, sorry.

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@Amaranth:

You're not using rAthena (or you're way behind on updates).

@P r o p e r t i e s:

I can guarantee it's not an issue with the default script. o.o

@hendra814:

Replace the 'setdragon;' command with:

{
			set .@i, select("Green:Brown:Gray:Blue:Red");
			setdragon .@i;
		}
Full script: http://pastebin.com/raw.php?i=VHnjCBTq

@GMKoji:

Add a check after 'getequipisenableref', e.g.

set .@id, getequipid(getarg(1));
if (.@id == YOUR_ITEM || .@id == YOUR_ITEM || ...) {
	dispbottom getitemname(.@id)+" cannot be refined this way."; end; }
@Cyrax:

I don't offer support for that emulator, sorry.

Thanks a lot Euphy...

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Euphy how do I disable the crazy mob spawning? I am referring to the MVP Ladder Script

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is there a way to add the rewards with rental item? in Woe Rewards

like

 

 

rentitem 26001,1000;
 

 and will go directly to their inventory.

 

and can you clear this to me?

 

 // Rewards per castle.
    // -- when given directly: <itemID>,<amount>{,<itemID>,<amount>,...}
    // -- via mail (option 2): <itemID>,<amount>,<Zeny>
    setarray .Reward[0],14001,1;
 

so i choose that it will go directly to the user inventory, how can i add new item?

is this right?

 

 setarray .Reward[0],14001,1{,26000,5,26001,6};
 
Edited by xienne15
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great job. i salute you 4 this .. keep it up ..

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Hi Euphy.

i'm need your help again for warper.txt at custom folder

 

How to edit for any dungeon warp, it just warp into front of dungeon he/she pick.

not display the first,2nd and any floor of the dungeon.

Please need this help for support quest dungeon at my server.

 

Because, this is make player very easy to access dungeon for MVP and especially dungeon quests need to be able to access in

thanks.

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Hello Euphy

 

Can Hunting Missions Points [Mission_Points] Merge to Event Manager Points[Event_Points]?

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@hendra814: That's easy but will take a while to do; change all the dungeon labels to the "Go" function manually.

@rosfus: Yes, just find and replace #Mission_Points with #Event_Points.

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@hendra814: That's easy but will take a while to do; change all the dungeon labels to the "Go" function manually.

@rosfus: Yes, just find and replace #Mission_Points with #Event_Points.

 

like town warp?

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