Peopleperson49 Posted February 6, 2013 Posted February 6, 2013 Lilith havn't seen you on as much anymore. Thanks for the actual update. Why not suggest this to be officially added to the SVN? Peopleperson49
Cydh Posted February 6, 2013 Posted February 6, 2013 Updated 1st post: added 2.1(Updated 2.0) patch for rAthena rev17121. Thanks to all. thank you update it to fisrt post, if you don't, maybe people always asking "can be used for latest svn?" Lilith havn't seen you on as much anymore. Thanks for the actual update. Why not suggest this to be officially added to the SVN? Peopleperson49 there is section to talk about it, not in this release post. http://rathena.org/board/topic/74621-manage-skill-damage-by-lilith
Cydh Posted February 11, 2013 Posted February 11, 2013 what version works in 3ceam svn? what's 3CeAM version do you want? latest?
darking123 Posted February 12, 2013 Posted February 12, 2013 what version works in 3ceam svn? what's 3CeAM version do you want? latest? what i mean..does the manage skill damage modification works to my 3ceam??if yes what version of manage skill damage
Cydh Posted February 12, 2013 Posted February 12, 2013 what i mean..does the manage skill damage modification works to my 3ceam??if yes what version of manage skill damage I mean, what's 3CeAM version for Manage Skill Damage?
darking123 Posted February 13, 2013 Posted February 13, 2013 what i mean..does the manage skill damage modification works to my 3ceam??if yes what version of manage skill damageI mean, what's 3CeAM version for Manage Skill Damage? Revision 707
Cydh Posted February 13, 2013 Posted February 13, 2013 Revision 707Badly don't have for 707. ready to use on 3CeAM r720, I think there's no change there. manage_skill_damage_v2_3CeAMr720.patch
darking123 Posted February 13, 2013 Posted February 13, 2013 Revision 707Badly don't have for 707.ready to use on 3CeAM r720, I think there's no change there. manage_skill_damage_v2_3CeAMr720.patch thank you Revision 707Badly don't have for 707.ready to use on 3CeAM r720, I think there's no change there. manage_skill_damage_v2_3CeAMr720.patch thank you how to edit this source..so that they will be informed that the item that are being vend is being sold for 1x TCG or Mithril,etc..because i noticed its 1x only you cant vend an item that will worth 1+ TCG or mithril etc
Cydh Posted February 13, 2013 Posted February 13, 2013 how to edit this source..so that they will be informed that the item that are being vend is being sold for 1x TCG or Mithril,etc..because i noticed its 1x only you cant vend an item that will worth 1+ TCG or mithril etcWrong post?
Angel Posted February 14, 2013 Posted February 14, 2013 (edited) Maybe he is asking for lilith vending system? Edited February 14, 2013 by Angel
darking123 Posted February 15, 2013 Posted February 15, 2013 how to edit this source..so that they will be informed that the item that are being vend is being sold for 1x TCG or Mithril,etc..because i noticed its 1x only you cant vend an item that will worth 1+ TCG or mithril etcWrong post? nope its not
Angel Posted March 5, 2013 Posted March 5, 2013 (edited) How about normal damage? This mod are from @JakeRed i dont know if this work for the last svn but you can adjust the code for that. Original Post Patch Edited March 5, 2013 by Angel
Lighta Posted March 5, 2013 Posted March 5, 2013 may be added temporarly to svn imo with a #ifdef to be taken out quickly and not annoy other but I think some skill will bypass this, so it's not perfect, best then nothing I agree but if will need to fix for those remaning skills too.... In other hand updating it not very long, handler are well define everyone should be able to do it with basic C knowledge.
Angel Posted March 5, 2013 Posted March 5, 2013 (edited) ^ Outdated you must apply patch manually -.- anyway open other topic for your request Edited March 5, 2013 by Angel
Ninjamon Posted March 9, 2013 Posted March 9, 2013 How about all map? Does this source support +200%?
Cydh Posted March 16, 2013 Posted March 16, 2013 (edited) How about all map? Does this source support +200%? if you want for all maps, use 4095, suppor until +MAX_INT%. LOL Edited March 16, 2013 by Cydh
LearningRO Posted March 20, 2013 Posted March 20, 2013 Updated 1st post: added 2.1(Updated 2.0) patch for rAthena rev17121. Thanks to all. lilith do you have patch for rAthena rev 17203 thx b4
Cydh Posted March 20, 2013 Posted March 20, 2013 1721 and 17203 have same similar structure, just try patch it first
icabit Posted March 30, 2013 Posted March 30, 2013 can i suggest? i dunno if this suggestion was asked in other posts but can you add damage cap // Format: Skill ID, Mode, PC damage, Mob Damage, Boss Damage, Other damage
Lelouch vi Britannia Posted March 30, 2013 Posted March 30, 2013 (edited) Any updates about this mod ? i have tryed this on r17223 but when they use the skill they dc. Edited March 30, 2013 by Lelouch vi Britannia
Cydh Posted March 31, 2013 Posted March 31, 2013 Any updates about this mod ? i have tryed this on r17223 but when they use the skill they dc. I'm using this mod until last svn, nothing problem I get can i suggest? i dunno if this suggestion was asked in other posts but can you add damage cap // Format: Skill ID, Mode, PC damage, Mob Damage, Boss Damage, Other damage hahaha http://pservero.com/maximum-damage-cap-damage-while-using-skill-and-normal-attack/
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