Syouji Posted November 24, 2012 Author Posted November 24, 2012 You will need to convert the model to an obj, and then from obj to 3ds. There should be a converter available. Quote
ham2391 Posted December 6, 2012 Posted December 6, 2012 Can you help me fix my Light edit (Cast shadow) problem? here's my link http://rathena.org/board/topic/75304-browedit-light-edit-cast-shadows-cant-diselect/ Quote
Shogun Posted December 22, 2012 Posted December 22, 2012 @Syouji Thank you for your awesome video tutorials. I got a question about texture. Some texture doesnt have triangle shape. Is there any method i can make it triangle shape? Quote
Syouji Posted December 22, 2012 Author Posted December 22, 2012 What do you mean triangle shape? ;o Textures are square type only. Note: BrowEdit tutorials 20, 21, and 22 are now announced. Stay tuned for their releases soon. Quote
Shogun Posted December 23, 2012 Posted December 23, 2012 Yeah all texture are square type, what i mean is in 1 texture have 2 type different pattern. but some doesnt have that. how can i make that? Quote
Syouji Posted December 24, 2012 Author Posted December 24, 2012 Using an image editor, you can divide a 256x256 texture into 2 sides where 1 side is 128x128 and another is 128x128. Each side can be selected in the texture window to produce a pattern. Note: BrowEdit Tutorial #20 is now available. Please give youtube a few minutes to finish preparing the video Quote
Syouji Posted December 28, 2012 Author Posted December 28, 2012 BrowEdit Tutorial #21 is now available. Please give youtube a few minutes to finish preparing the video Quote
Syouji Posted December 29, 2012 Author Posted December 29, 2012 BrowEdit Tutorial #22 is now available. Please give youtube a few minutes to finish preparing the video Quote
Syouji Posted February 2, 2013 Author Posted February 2, 2013 Glad to help. Feel free to offer new ideas (requests) for future tutorials =] 1 Quote
paurakker Posted March 8, 2013 Posted March 8, 2013 Is this still active? I can't get some of those tutorials. Please help me. Quote
Syouji Posted March 9, 2013 Author Posted March 9, 2013 The tutorials are still active yes. I haven't done any updates on them though since I'm running by request based topics only. If you need support about specific things, send me a PM and I'll help you out. Quote
Jayzy Posted March 14, 2013 Posted March 14, 2013 I currently have a problem. After I do some changes on my custom map and then upload it. I couldn't see anything but black and I also couldn't move. Quote
Syouji Posted March 14, 2013 Author Posted March 14, 2013 1. Check your light maps. Follow the lighting tutorial. 2. Apply proper GATS to the map. Follow the gat tutorial. Quote
Jayzy Posted March 14, 2013 Posted March 14, 2013 I could see everything when I'm designing it including the lightmap. I did what you did on the video and everything looks perfect but then that happens. 1. Check your light maps. Follow the lighting tutorial. 2. Apply proper GATS to the map. Follow the gat tutorial. Additional: If i rotate the screen in-game then suddenly it will appear but still can't walk and some parts are still aren't viewable. Quote
Saisho Posted March 28, 2013 Posted March 28, 2013 I have some questions... the answer is probably no but anyway =P 1- there's how to animate textures in RO? like in 3D max you can save a bmp sequence and use as animated texture but do this work in browedit/RO? 2- in some maps like endless tower theres some moving pieces like a chain around some pillars, thats a textured model like windmill or the weapon shops i guess, so how do i export models w/ animation to be read in browedit? 3- there's how to animate lights? like make it flick or turn on/off w/ time? Quote
Syouji Posted March 29, 2013 Author Posted March 29, 2013 1 & 2 - Seek out Olrox's tutorials or ask him about it (He's the expert in that sort of stuff) 3 - Can't animate lights. They are static and cannot change once set. Quote
Olrox Posted March 29, 2013 Posted March 29, 2013 @Saisho 1- Ragnarok RSM animation only supports: mesh movement and rotation. Other kind of animations as in 3ds Max (bmp sequence, AVI, resizing, or that kind of things) are not supported. <--- However in one map I did, I added a sequence of some images. You can do this by applying different textures to different layers in 3ds max and moving them in front of each other very quick in a small distance... I know it is a rough way but, there is no another 2 - I did a tutorial how to export animation of custom rsm models, it is pinned in this forum 3 - it is not possible to animate lights sadly. At least not in the normal way 1 Quote
Saisho Posted March 29, 2013 Posted March 29, 2013 oh tyvm guys time for some training and experiments >:3 Quote
Drakkus Posted May 31, 2013 Posted May 31, 2013 (edited) Hello, Syouji! i have small question, about my BrowEdit 586 for the Tutorials : Browedit Tutorial #21 - Cleaning Up Shadows Along Walls & Ground. Image: Why is it that it is color white? seems it's hard to put texture when it does not show the Magenta texture when adding textures. How can i fix this? NOTE: i just rename the m_br_02 to Magenta. Thank you! (: Still know one knows how do i fix that? Edited May 30, 2013 by Vlync Quote
Drakkus Posted June 19, 2013 Posted June 19, 2013 i SHOULD bump on this, does any knows how to make it color Magenta? when i try in actual or in BrowEdit it shows like that in the image i provide. >,> Quote
Yonko Posted June 21, 2013 Posted June 21, 2013 Hi how to resize the Models? example the prontera's knight fountain at the middle. Thanks Quote
Drakkus Posted June 21, 2013 Posted June 21, 2013 Press HOLD ALT + LEFT CLICK just play with them you can resize it whatever you want Quote
kasumy Posted June 22, 2013 Posted June 22, 2013 (edited) I did everything the tutorial 18 ^ ^ everything worked and converted this more when I put the game says ta missing file (. rsm) '-' but are in the folder '-' Edited June 22, 2013 by kasumy Quote
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