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[Charleston Crisis] Verus Enchants


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Posted (edited)

I open this topic to find out if anyone has a custom script already created or support me to made it with the Charleston Crisis enchantment system described on this iROwiki page: https://irowiki.org/wiki/Verus_Enchants

This system is already working on NovaRO and can be viewed here: https://www.novaragnarok.com/wiki/Verus_Equipment_Exchange

Also with this occasion I wanted to share my modifications to the instance version of @Ziu, @Alayne and @DanielArt for the addition of the 6 missing equipements (Mass Charleston NPC) exchangeable with 10 Charleston Parts and part of the @llchrisll's file that introduces the 2 NPC PLUTO_09 and MARS_01 in Verus which allow you to purchase the Excellion Set and related enchantments: https://www.novaragnarok.com/wiki/Verus_Equipment_Exchange#Excellion_Set

With these 2 files, the instance Charleston Crisis is almost complete, but unfortunately it will only lack the part related to the enchanters... alone I can not do it because I'm not a good coder but I think you could copy and edit from the system of enchantments of Mora, as reported by IROWiki:

Quote

The process is similar to Mora Enchants, but instead of using Mora Coins, and Charleston Components are used.

 

CharlestonCrisis.txt

excellion_gear.txt

Edited by CyberDevil
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Posted (edited)

Thank you a to @crazyarashi it's a very complete script but I have an error:

[Error]:  Loading NPC file: npc/custom/instance/Charleston_Crisis/Verus_Merchants.txt
script error on npc/custom/instance/Charleston_Crisis/Verus_Merchants.txt line 134
    parse_line: expect command, missing function name or calling undeclared function
   129 :        "Pile Bunker T",16032;
   130 :        setarray .bunker_requirement,1549,1,6751,300,6750,15;
   131 :        end;
   132 : }
   133 :
*  134 : 'v'erus04,69,108,5     script  Mass Charleston#exchanger_2     4_F_CHARLESTON01,{
   135 :        if (checkweight(1201,1) == 0) {
   136 :                mes "Inventory full, speak to me again when you have enough space.";
   137 :                close;
   138 :        }
   139 :        if (MaxWeight - Weight < 5000) {

Can you help me to correct this?

Edit: I verified that the problem is something on the first npc, in fact if I comment it (from line 12 to line 132) , I have no more error in the console

Edited by CyberDevil
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Posted
On 1/22/2019 at 6:42 AM, CyberDevil said:

Thank you a to @crazyarashi it's a very complete script but I have an error:


[Error]:  Loading NPC file: npc/custom/instance/Charleston_Crisis/Verus_Merchants.txt
script error on npc/custom/instance/Charleston_Crisis/Verus_Merchants.txt line 134
    parse_line: expect command, missing function name or calling undeclared function
   129 :        "Pile Bunker T",16032;
   130 :        setarray .bunker_requirement,1549,1,6751,300,6750,15;
   131 :        end;
   132 : }
   133 :
*  134 : 'v'erus04,69,108,5     script  Mass Charleston#exchanger_2     4_F_CHARLESTON01,{
   135 :        if (checkweight(1201,1) == 0) {
   136 :                mes "Inventory full, speak to me again when you have enough space.";
   137 :                close;
   138 :        }
   139 :        if (MaxWeight - Weight < 5000) {

Can you help me to correct this?

Edit: I verified that the problem is something on the first npc, in fact if I comment it (from line 12 to line 132) , I have no more error in the console

Yes D:!

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Posted
On 2/7/2020 at 2:46 PM, Abeiy said:

As which?

This Charleston Crisis seems like not working anymore for latest rAthena. I think because of instancing changes in latest rAthena.

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Posted

@Amir Azman

Nyliar's script for Charleston Crisis still works for the rAthena:

 

I also replaced Nyliar's merchant with CrazyArashi's merchants since I liked the layout much more. 
Here is how it looks on my server:

screenChocobotRO015.thumb.jpg.219e2dd57792d6b20562f06e371328ab.jpg

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