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WhiteEagle

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Everything posted by WhiteEagle

  1. Any way to see the sp bar from other partymembers? Would be easier for proffs etc.
  2. Really? That would be awesome for intros o.o
  3. Can't use any map. The most textures are missing T_T As example: (lemara_deed\p316.rsm) Can anyone help me please? Want to use this awesome map-pack. One ones can help me?
  4. Well, depending on whether you use pre or renewal, the monsterlevel plays a role like normal players.
  5. It is possible using potions/items from merchant cart? If It's possible, I want that I only use all potions/items from the cart before the from the inventory are used up.
  6. Well, I am sleeping now. Hope I helped you. Test it with the zombie ID 1015 and it will work. (Change the Id in mob_avail.txt and in your monster spawn.txt) Good Night
  7. The problem is (for sure) you choose a mobid which isnt aggressiv like zombie. Change in mob_db the mode or change the mob id to an aggressiv mob. :DD
  8. Insert 0 if you don't want set an event. prontera,207,290 monster FAKENAME customMOBID,AMOUNT,Delay,RandomDelay,0,0,1
  9. Nope, players can't 'attack/kill' the fake players and the fake players have a normal name (white color) like normal players. And you can give your fake playes some skills via mob_skill_db.txt to make it a bit "real". Used it too for my server at novice ground.
  10. It is possible via mob_avail.txt. MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color After this: <map name>,<x>,<y>{,<xs>{,<ys>}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}} Set the AI Mode to " (1)" (attack/friendly) This will as excample your novice(or whatever) run over the map and attack porings or something.
  11. Sorry for the less informations. Clientversion: 2017-05-17 And yes, I use the secret Nemo Patcher. ^^
  12. If I am using the diff "Disable Doram", my client crash at login without any error. Any solution?
  13. Have the Client version 2017-01-25. Well,... I can see the Monster Hp Bar, but only if a monster was attacked. I want to changed it to always. Thanks Nitrous. I'll will test it and report the result. Works perfect. Thanks sir ~
  14. Thats for your answer, but this displayed not the monster hp bar. Only the % of the life in the name.
  15. Hey How can I change the setting to show the 'Monster Hp Bar' always and not only when a monster is attacked? Thanks in advance.
  16. Yea thanks. I found this solution myself by following the error "failed by step 4". Don't know why langtype 1 isn't working for me.
  17. <desc>Ragnarok Online Client Information</desc> <servicetype>america</servicetype> <servertype>primary</servertype> <connection> <display>Chaos</display> <desc>Ragnarok Online</desc> <balloon>this is a tool tip</balloon> <address>XX.XXX.XX.XXX</address> <port>6900</port> <version>56</version> <langtype>1</langtype> <registrationweb>www.XXXXXXX.com</registrationweb> <yellow> I've langtype 1
  18. The problem is, I can't patch msgstrintable.txt with nemo in the 20170125 client.
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