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Everything posted by WhiteEagle
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Should work with a check. Something like 'getiteminfo(<item ID>,ITEMINFO_WEAPONLEVEL)'
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Unfortunately it did not work. Without being able to use Ä Ü Ö, it makes it really hard to translate the iteminfo german. I know that I can use ao, eo and ue, but it doesn't look nice.
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Hey guys, I am in despair. Does anyone know a way to use Ä Ö Ü with iteminfo.lua without disabling the other items that use Korean sprites like identifiedResourceName = "아인헤리얼의갑옷",
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Sure sure.^^ Here an excample: We have 999 Silvervines and I buy 99 pieces. So just 900 Silvervines are left for the whole server. But my wish is that the 99 pieces are removed only for me and not for the whole server. So everyone has the "own" stack in the shop.
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Hello guys, does anyone know a way to make the merchant item stock 'personally' and not for the whole server?
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I think, you don't understand the source change correctly. It create a new function like summon/monster spawning. fakeplayer( map, x, y, name, job_id, sex, hair_style, hair_color, weapon, shield, head_top, head_mid, head_bottom, option, cloth_color ); Just make a script like this as excample: OnInit: setarray .hairstyle,1,2,3,4,5,6; setarray .haircolor,1,2,3,4,5,6; and so on !! .size_hairstyle = getarraysize(.hairstyle); .size_haircolor = getarraysize(.haircolor); [email protected] = rand(.size_hairstyle); [email protected] = rand(.size_haircolor); [email protected] = 30; while ([email protected] <= 30) { fakeplayer( map, x, y, name, job_id, sex, .hairstyle[[email protected]], .haircolor[[email protected]], weapon, shield, head_top, head_mid, head_bottom, option, cloth_color ); [email protected]++; } end; }
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That is no problem. Just search for this line and change the MobID (1002) to ur wish. // Using poring as monster behavior md = mob_once_spawn_sub(NULL, m, x, y, name, 1002, "", SZ_SMALL, AI_NONE);
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I think you will have more control with this here.
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If I remember correctly, you need a 2019/06+ client. I like to use 2020-05-20bRagexe.~ xD
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Do we still need athena-web-service API for 2021 clients?
WhiteEagle replied to anjasoleil1's question in Client-side Support
Here, use this to make emblems work. https://github.com/rathena/rathena/pull/5731/files ^-^ -
Awesome work. Thanks !!
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Release: Master Storage - Shared Storage between accounts
WhiteEagle replied to Shakto's topic in Source Releases
Hey, first of all thanks for your work. Does this include the changes for FluxCP to list all accounts under one email? Do you have a launcher like OriginsRO that works with the master account system? If so, it would be great if you could offer this as a sale as well. (seperate) -
It now works as it should, except for the fact that if you reselect the title, you have to log in again before it will be recognized. Apart from that, I don't find any problems so far. Thanks Rynbef~ WhiteEagle
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Haha, you're right. xD And thanks for your help. I am interested in items that give bonuses related to titles. Like for example: "_______________________", "When equipped with \"Kafra\" title: Exp gained +5%, Item drop rate +5%, All Stats +4.", "_______________________", Thanks, that should work.
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quest_db.yml Location setting doesn't work
WhiteEagle replied to WhiteEagle's question in Database Support
Thanks for your time and help. Unfortunately, the kills are still counted. I did not get any errors when compiling. -
Hey folks, at first "Merry Xmas" ^-^ Is there any way to check per script what title a player has selected? I want it to know for items like the Kafra Uniform. It gives bonis when a player uses the title 'Kafra'.
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Exceeds maximum of 23 characters, mob_db.yml
WhiteEagle replied to Valcars's question in Database Support
As the error message says, the name contains too many letters. -
quest_db.yml Location setting doesn't work
WhiteEagle replied to WhiteEagle's question in Database Support
Thanks for your reply, but the formatting is correct. I've no errors and all quests working except the location check. - Id: 22000 Title: Fishy affair Targets: - Mob: VADON Count: 45 Location: iz_dun01 MapName: Undersea Tunnel B2 -
I have the problem that no matter where I kill the monster, the kill is counted. However, it should only be counted on the specified map. In the example below, you are supposed to kill Vadons on the map "iz_dun01". If you spawn Vadons in Prontera, they will also be counted. What am I doing wrong? Example: - Id: 22000 Title: Fishy affair Targets: - Mob: VADON Count: 45 Location: iz_dun01 MapName: Undersea Tunnel B2
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How do I check if party exp share is set to even share?
WhiteEagle replied to Frosty's question in Source Requests
Can anyone update this ? Would be awesome. -
Why don't use the OnPCLoginEvent? Like: - script DonateExchange FAKE_NPC,{ end; OnPCLoginEvent: set @dCreds,query_sql("SELECT `balance` FROM cp_credits WHERE `account_id` = "+getcharid(3)+";",[email protected]); if([email protected]) { end; } set #CASHPOINTS,#[email protected]; [email protected] = 0; query_sql("UPDATE `cp_credits` SET `balance` = "[email protected]+" WHERE account_id = "+getcharid(3)+";"); dispbottom "Credis were converted into Cashpoints ["+ #CASHPOINTS +"]."; end;
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Hey, for sure you are missing the source edit for pre-renewal in mmo.hpp. Search for #define MAX_GUILDSKILL 15 ///Max Guild skills and increase it like for renewal #define MAX_GUILDSKILL 20 ///Max Guild skills #define MAX_GUILDSKILL 20 ///Max Guild skills or edit the whole part like: #ifdef RENEWAL #define MAX_GUILDSKILL 20 ///Max Guild skills #else #define MAX_GUILDSKILL 15 ///Max Guild skills #endif to #define MAX_GUILDSKILL 20 ///Max Guild skills recompile and it will work
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About removing doram in character creation
WhiteEagle replied to GodKnows Jhomz's question in Client-side Support
Go to -> \data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\make_character_ver2\ and search for img_doram_comingsoon.bmp Just overwrite the file with your image. -
I would also be interested in it. Also, it would be great if it still had the function that the EXP is divided among the number of party members, as it would be in the party share.
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How to setup 2 servers (Renewal and Pre-renewal)
WhiteEagle replied to chromatic05's question in General Support
You need to create 2 different .exe which call a different grf like pre-rene.grf and a renewal.grf. This is needed for the iteminfo too. Pre-Rene have the old item def.