You can add more Dungeon warps.
/* ----------------------- Dungeons - */
StartNode("Dungeons");
SetColor("0890D4");
Exploration(0);
AddMap("Abyss Lake", "abyss_01", 262, 272);
AddMap("Amatsu Dungeon", "ama_dun01", 229, 10);
AddCondition("_warper_chk_amatsu");
AddMap("Ant Hell", "anthell01", 32, 262);
AddMap("Ancient Shrine", "ayo_dun01", 275, 18);
AddCondition("_warper_chk_ayothaya");
StartNode("Beach Dungeon");
AddMap("Karu, the West cave", "beach_dun", 266, 67);
AddMap("Ruande, the Northern cave", "beach_dun2", 154, 25);
AddMap("Mao, the East cave", "beach_dun3", 23, 260);
EndNode();
AddMap("Bio Laboratory", "lhz_cube", 232, 17);
AddCondition("_warper_chk_biolab");
AddMap("Brasilis Dungeon", "bra_in01", 206, 182);
AddMap("Coal Mine", "mjo_dun01", 52, 17);
AddMap("Einbroch Mine", "ein_dun01", 21, 16);
AddMap("Undersea Tunnel", "iz_dun00", 168, 168);
EndNode();