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WhiteEagle

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Everything posted by WhiteEagle

  1. Wow, special thanks. Greets to Germany
  2. Ich meine das in der 2013-08-07aRagexe die Auren in den Clienten gehext sind. Weswegen man als Beispiel keine 160er Aura mehr hat (außer die Extended Chars), sondern die Yellow auf Lv.175. Ich denke das der Client die Aura aus dem Effekt-Ordner zieht. Wie die files heißen weiß ich leider nicht. Man siehe in die effect_list.txt 200. Normal level 99 Aura (Middle) 201. Normal level 99 Aura (Bottom)
  3. That isn't true. Maps have nothing to do with non-renewal, pre-renewal or renewal. Same with monsters. At monsters you need only some changes like -> def, mdef etc.
  4. Hi all, I know that at this time not possible to increase the max charname length !! But my question is now, how to "decrese" it only by char-creation? The max length is atm by 23(+1). I want use only 18 characters for the char-creation. Then are 5 characters available to using for a title script. It would be nice if anyone can help me out. Thanks in advance. I tried something out now. Nothing.... I think it is client site. No solutions here? :/
  5. Its simple too. bonus bStr,5; or bonus bStr,(getrefine()*5);
  6. 1. If you using renewal, it dosn't anymore atk rate. I fixed it for you with addrace bonus. It don't give vit rate. I've add now for you max hp 5%. 3. Like 1. it dosn't give anymore matk rate too. At this sample it gives each refine 5 matk. 1. { bonus bAllStats,15; bonus2 bAddRace,RC_NonBoss,(getrefine()*2); bonus2 bAddRace,RC_Boss,(getrefine()*2; bonus2 bSubRace,RC_Player,(getrefine()*2; bonus bMaxHPrate,5; } 2. { bonus bAllStats,25; bonus2 bSubRace,RC_DemiHuman,(getrefine()*1); bonus2 bSubRace,RC_Player,(getrefine()*1); bonus bDefRate,(getrefine()/-3); } 3. { bonus bAllStats,40; bonus bMatk,(getrefine()*5); bonus bInt,5; (not tested) Hope it help you.
  7. How to use the WIP Account management system (link one or more in-game accounts to one CP account) It is working... For sure you havn't install the theme. Here is the link. Replace "yourwebsitecp" to yours. http://yourwebsitefluxcp/themes/Drawmove_Free_FluxCP_Theme/install.php.
  8. Here is the link: http://internalguard.ro-services.com/downloads/internal-guard-licensing/ Freeware freeware..., guys.. it cost only 25$. All freeware softwares like GameGuards are useless or completly sh@!. My opinion is, every "Project" always cost money. If you do your job good, you get the money back. Secure Server = Happy Player It is only my opionion. ^-^
  9. It looks very interesting. The price is low and can be tested free. Thanks Puffy.
  10. Hey guys, I hope this is in the right topic. Well, my questions is, how can I protect my RO-Server correctly agains: - Bots - Speedhacks - Exploit - DDos I know about the "HackShield" Harmony/Harmonize, but is it really save and good? Somes guys said, it is not updated. nProtect GameGuard is used by official servern like "Ragnarok", Flyff, Aion <-- o.O It will be nice, if anyone can answer my questions. This will help us all.
  11. Hast du auch in der client.conf die Änderungen vorgenommen? Ebenso sollte dann sofern dein Stylist NPC es nicht von deiner .conf es ausliest, auch noch dahingehend eingestellt werden. conf/battle/client.conf: // Valid range of dyes and styles on the client. min_hair_style: 0 max_hair_style: 27 min_hair_color: 0 max_hair_color: 8 min_cloth_color: 0 max_cloth_color: 4
  12. You will it find in data folder. data/mp3nametable.txt
  13. I also have the problem. At the moment I do not have much time, but I think it's because you need a new lua. (updated version)
  14. I've the problem now too. I'm using 20130724. Haven't find a solution atm.
  15. Hey guys, I've the new revision installed and wanted to test the Chars. Now I have a broken text and can not find the error. Best example is the ****** at "Assassin Cross" or below "8 Priest" where is Jobnumber 12. The joke is, some of it is written large and some is small. Like "hunter" and "Rogue". It would be very nice if u can help ne to fix it. Thanks in advance. Here is a picture:
  16. Other question, can anyone help me with this error? script.c: In function âbuildin_factionmonsterâ: script.c:17680: error: too few arguments to function âmob_once_spawn_subâ This is a part from: I tried some changes to fixed it, but I got everytime the same error. It would be very nice, when anyone know a solution. Has nobody a solution?
  17. Hey guys, My team and me have now much translated and trying to include the feature, if a player login, he can choose a language. If the player now login, all will displayed in his chosen language (Client & Server-Side) like fRO or other official servers. Planned is: - At the Server Select a player can choose a language! - All item-description will be in the chosen language. - All serverside things will be displayed in the chosen language. "npcs, msg_athena.conf etc." Client-Side options: - For every language it will gives an own client. - All translated stuff will be at the same client and the server choose the right files! (But how???) - The server read different grfs for each language. Server-Side options: - All scripts contains "if (language = 1)", "if (language = 2)", etc... - For each language will give another rAthena, but with the same login-/map-/char_server. (But I think it will not work.) - Complete SQL based. Example "Different SQL Tables for every language." If a player chosen the language -> french, the npc call the "french sql_table". Does anyone knows a solution, any available feature or has any clues to help me? It would be nice and helps us really much. Thank you in advance. bump^^
  18. Yea thanks, I know this topic. The problem is not the script, the overloading is the problem.^^
  19. I ask for this announcement a while ago too. Not for the text size, but for the auto-announcement after changing each map. I know it's work with "OnPCLoadMapEvent:", but I don't know how to add this without overload the server. For this I like this sentence: "Imagine the server load with 1,000 players (oh the pain...)"
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