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Mael

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Everything posted by Mael

  1. Podrías empezar con esto. Por cierto, movido a la sección correcta.
  2. StateIconList[EFST_IDs.EFST_SOULLINK] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { { "Soul Grant Status", COLOR_TITLE_BUFF }, { "%s", COLOR_TIME }, { "Soul Linker Granted" }, { "Soul received" } } } StateIconList[EFST_IDs.EFST_WEAPONBLOCK_ON] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { { "Counter status", COLOR_TITLE_BUFF }, { "%s", COLOR_TIME }, { "Counter slash" }, { "Available" } } } StateIconList[EFST_IDs.EFST_SACRIFICE] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { { "Sacrifice", COLOR_TITLE_BUFF }, { "%s", COLOR_TIME }, { "Normal Melee Physical Attack" }, { "Damage Increase" }, { "HP cost per attack" } } }
  3. https://github.com/llchrisll/ROenglishRE/tree/master/Ragnarok/data/luafiles514/lua files/stateicon
  4. https://github.com/rathena/rathena/blob/master/doc/item_bonus.txt Btw, moved to the right section.
  5. https://rathena.org/board/topic/116215-client-date-2018-06-21a-error-on-initskilltreeview/#comment-348305
  6. It’s like that by default, you’re using GM’s appearance, if you don't want to see it, disable it with NEMO.
  7. Si gustas también puedes probar este. - script #mvp_announcer -1,{ OnInit: // .gmp = 40; // Nivel de GM para preever anuncio. // Lista de Mapas de MVP. setarray .t_maps$[0],"moc_pryd06","lhz_dun03","gld2_prt","abbey02","ayo_dun02","lhz_dun04","ra_fild02","xmas_fild01","dic_dun02","beach_dun","iz_dun05","tur_dun04","lhz_dun02","jupe_core","moc_fild22","anthell02","odin_tem03","gon_dun03","gef_fild02","thana_boss","gef_fild10","ein_dun02","gef_fild14","moc_pryd04","dew_dun01","in_sphinx5","niflheim","moc_fild17","xmas_dun02","ice_dun03","kh_dun02","treasure02","moc_prydn2","pay_dun04","ra_san05","mosk_dun03","ama_dun03","thor_v03","gef_dun01","mjolnir_04","abyss_03","dic_dun03","prt_sewb4","pay_fild11","gef_dun02","gl_chyard","ra_fild03","ra_fild04","ve_fild01","ve_fild02","lou_dun03","prt_maze03","bra_dun02"; end; OnNPCKillEvent: //if (getgmlevel() >= .gmp ) end; if ( getmonsterinfo( killedrid, MOB_MVPEXP )) { for (.@a = 0; .@a < getarraysize(.t_maps$); .@a++) { if ( strcharinfo(3) == .t_maps$[.@a]) { if ( getcharid(1) ) { getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { .@partymemberaid[.@c] = $@partymemberaid[.@i]; .@c++; } } announce "[ System ] : Player ["+ strcharinfo(0) +"] of party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3), bc_all; } else { announce "[ System ] : Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" alone at "+ strcharinfo(3), bc_all; } end; } } } } Aquí modifica los mapas en los que se encuentran los mvps que contarán: setarray .t_maps$[0],"moc_pryd06","lhz_dun03","gld2_prt","abbey02","ayo_dun02","lhz_dun04","ra_fild02","xmas_fild01","dic_dun02","beach_dun","iz_dun05","tur_dun04","lhz_dun02","jupe_core","moc_fild22","anthell02","odin_tem03","gon_dun03","gef_fild02","thana_boss","gef_fild10","ein_dun02","gef_fild14","moc_pryd04","dew_dun01","in_sphinx5","niflheim","moc_fild17","xmas_dun02","ice_dun03","kh_dun02","treasure02","moc_prydn2","pay_dun04","ra_san05","mosk_dun03","ama_dun03","thor_v03","gef_dun01","mjolnir_04","abyss_03","dic_dun03","prt_sewb4","pay_fild11","gef_dun02","gl_chyard","ra_fild03","ra_fild04","ve_fild01","ve_fild02","lou_dun03","prt_maze03","bra_dun02"; Nota: Como no sé que modo estas utilizando "RE o PRE" ahí puedes ir eligiendo a tu gusto. Para que funcione todo perfectamente te recomendaría poner mapflag de uso de bloody branch en esos maps ? claro es una sugerencia. Para activar la función para GMs solo descomenta estos: // .gmp = 40; // Nivel de GM para preever anuncio. //if (getgmlevel() >= .gmp ) end; Créditos a @pajodex por el script, yo solo removí algunas funciones y lo convertí solo en anunciador.
  8. La verdad, no lo sé. Ojalá en algún momento alguien pueda compartir uno xD, pero al final todos terminamos utilizando Gepard Shield por temas de seguridad y comodidad.
  9. set .Time,60; // Announce every x Minute. Just edit this to set .Time,300; // Announce every x Minute.
  10. Por la fecha ya no creo que sea funcional, yo te recomendaría utilizar Gepard Shield en tu servidor, así podrías limitar accesos con Unique Code. Si gustas dale dm a @Functor él es el autor del code.
  11. Seguro lo haz montado de forma local, por lo que no lograrán verse en línea. Podrías contratar un vps de bajo costo y montarlo allí para jugarlo con la gente de tu barrio. Aquí te voy dejando algunas cosas que debes tener presente para conseguirlo. https://github.com/rathena/rathena/wiki/connecting https://github.com/rathena/rathena/wiki/installations
  12. Mael

    NPC Error

    We don't know what script you mean, you should share it to help you.
  13. Si estas hosteandolo offline, necesitas tener el pc encendido.
  14. Item bonus conseguido, cierro post.
  15. Use this script and specify which mvp and its respawn zone. By the way I just noticed that you are duplicating topics, please avoid doing it. You already got the answer in the previous one. https://rathena.org/board/topic/121680-help-with-script/
  16. Creo es sin interfaz, has visto alguno con interfaz??
  17. No ha sido agregado correctamente, te faltan funciones. Podrías diffearlo utilizando Git. Así podrías probarlo.
  18. Mael

    Hair palettes

    yes, the same name says it 251HairDyes & 553ClothesDyes Remember to apply diff with Nemo (64k hairstyles) and modify in client.conf min_hair_style: 0 max_hair_style: 100 // Set this to your max hair style number. min_hair_color: 0 max_hair_color: 251 min_cloth_color: 0 max_cloth_color: 553
  19. La guía que acabas de compartir tiene una descarga habilitada del tipbox.lub, solo debes descargarla y pegarla en tu carpeta System.
  20. The src modification belongs to eAmod, adapted to rAthena by @Secrets
  21. Esta implementación hubiera abierto nuevas oportunidades para la comunidad hispana, ojalá en algún momento pueda volver a ser promovida.
  22. Ya hay uno implementado por defecto en rAthena, puedes consultar aquí. No lo he utilizado antes por lo que no puedo opinar mucho al respecto "de momento". Por otro lado @Emistry tiene un script de subastas en su lista de scripts pre-diseñados, por lo que podrías consultarle directamente o en su defecto adquirir su script si en realidad deseas tenerlo.
  23. //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description // 01 ID // 02 range (combo skills do not check for range when used, // if range is < 5, the skill is considered melee-range) // 03 hit (8- repeated hitting, 6- single-hit) // 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap) // 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison, // 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element // -2 - use endowed element, -3 - use random element.) db/pre/skill_db.txt - check this first and change this. 490,9,8,1,0,0x40,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,misc,0,0x0, CR_ACIDDEMONSTRATION,Acid Demonstration to 490,9,8,1,-1,0x40,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,misc,0,0x0, CR_ACIDDEMONSTRATION,Acid Demonstration
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