You posted in a wrong Category. it should be in "Source Request"
Didn't test in-game. i just checked from the repo it should be simple. Locate / Find: src/map/npc.cpp
Find: case NPCTYPE_POINTSHOP: (Line: 1834)
case NPCTYPE_POINTSHOP:
if (display) {
char output[CHAT_SIZE_MAX];
memset(output, '\0', sizeof(output));
sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF);
}
cost[0] = static_cast<int>(pc_readreg2(sd, nd->u.shop.pointshop_str));
break;
}
}
Replaced: - (REMOVED)
+ (ADD)
- sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
+ //sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
Final Output:
case NPCTYPE_POINTSHOP:
if (display) {
char output[CHAT_SIZE_MAX];
memset(output, '\0', sizeof(output));
//sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF);
}
cost[0] = static_cast<int>(pc_readreg2(sd, nd->u.shop.pointshop_str));
break;
}
}
Recompile your "Emulator"
./configure && make clean && make server