-
Posts
109 -
Joined
-
Last visited
-
Days Won
12
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by Froost
-
Latest client that doesn't need athena-web-service?
Froost replied to anjasoleil1's question in Client-side Support
https://frost.ragdev.com/how-to-install-athena-web-service-api-for-hexed-2020/ who has difficulty installing hexed 2020+ web-service I made a tutorial step by step how I made it work, can help you -
I know it's mine, all the files I wrote. who did you buy from?
-
enable to ignore the opening of official websites in nemo diff. Remove gravity ads etc...
-
who did you buy this from this is mine and you didn't ask me for support in private.
-
well, I love using the server data base editor, regardless of the current version of rathena, but now rathena uses yml, and to continue using the server data base it needs to be in txt, if I had a good knowledge I would love to update it for yml, but until then i'm going to use as i'm using I import the item_db.txt to the data base server, edit what I want and transform the txt into yml with the converter, so far so good .. but after using the yml converter i wanted to be able to use the reverse also convert the yml to txt again to be able to use the most current files. hahah I hadn’t seen @Tokei updated the data base server, our God heard my prayers haha
-
NPC buff poem of bragis and service for you
Froost replied to polong's question in Scripting Support
in int skill_unit_move_sub(struct block_list* bl, va_list ap) search for: //bool dissonance; //dissonance = skill_dance_switch(unit, 0); if( group->interval != -1 && !(skill_get_unit_flag(skill_id)&UF_DUALMODE) && skill_id != BD_LULLABY ) //Lullaby is the exception, bugreport:411 { //Non-dualmode unit skills with a timer don't trigger when walking, so just return if( dissonance ) { skill_dance_switch(unit, 1); skill_unit_onleft(skill_unit_onout(unit,target,tick),target,tick); //we placed a dissonance, let's update } return 0; } insert: if( group->interval != -1 && !skill_get_unit_flag(skill_id, UF_DUALMODE) && skill_id != BD_LULLABY ) //Lullaby is the exception, bugreport:411 { //Non-dualmode unit skills with a timer don't trigger when walking, so just return if( dissonance ) skill_dance_switch(unit, 1); return 0; } or: if( group->interval != -1 && !(skill_get_unit_flag(skill_id)&UF_DUALMODE) && skill_id != BD_LULLABY ) //Lullaby is the exception, bugreport:411 { //Non-dualmode unit skills with a timer don't trigger when walking, so just return // if( dissonance ) { // skill_dance_switch(unit, 1); // skill_unit_onleft(skill_unit_onout(unit,target,tick),target,tick); //we placed a dissonance, let's update // } return 0; } -
Unknown Items and sending the fix to the players
Froost replied to IvanD's question in Client-side Support
the steps to add item you can find in the community, both the client side and the server side, after doing the step by step, you give an @reloaditemdb to reload your database, so you don't need to recompile or turn off the emulator . -
Unknown Items and sending the fix to the players
Froost replied to IvanD's question in Client-side Support
use thor patcher to update your server, on the client side -
replace packetversion and compile emulator src/config/packets.hpp https://github.com/rathena/rathena/blob/master/src/config/packets.hpp replace: #ifndef PACKETVER /// Do NOT edit this line! To set your client version, please do this instead: /// In Windows: Add this line in your src\custom\defines_pre.hpp file: #define PACKETVER YYYYMMDD /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD #define PACKETVER 20200401 #endif #define PACKETVER 20180418
-
Unknown Items and sending the fix to the players
Froost replied to IvanD's question in Client-side Support
place the item and give @reloaditemdb -
Very good, I will test!
-
the client only reads 1 encrypted grf password, it can have 1000 grfs but with the same password, there is no way to have 2 different passwords.
-
Olá a todos! por muito tempo me dediquei ao ragnarok, aprimorando-o de alguma forma e depois de vários anos ganhei experiência de todos os lados, consigo entender o cliente perfeitamente, modificar feitiço entre tantas outras coisas muito legais, no final decidi criar o meu Brinco com todas as coisas que aprendi, e hoje está em desenvolvimento, mas hoje colocarei aqui a maior vitrine de todas as coisas que terminei ou converti para RO. aqui você vai encontrar sprites, monstros, efeitos e outros .. alguns eu fiz a pedido de algum cliente outros foram feitos só para o meu jogo. Efeitos: Tags: Monstros: Hp Bar custom Efeitos de LevelUp: Temas de danos: Itens / Auras: Asas 3d Outros: Vou postar mais coisas legais! obrigado
- 4 replies
-
- 10
-
-
-
-
what version of hexed?
-
Hello Fusqueta, as it is a complex system, I believe that free will be difficult for someone to have or do, but I can be wrong! however if you are willing to pay, many would know how to make this system (it is not easy) but you have to make an icon appear on the player's head indicating which skull he is, in my game I will make a system like that too.
-
Structure of Database: // SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}} Map: // 1 - Normal (the maps that aren't classified as these maps below) // 2 - PVP // 4 - GVG // 8 - Battlegrounds // 16 - 'skill_damage' mapflag // Restricted zones - they're configured by 'restricted <number>' mapflag // 32 - Zone 1 // 64 - Zone 2 // 128 - Zone 3 // 256 - Zone 4 // 512 - Zone 5 // 1024 - Zone 6 // 2048 - Zone 7 you db: MO_EXTREMITYFIST,BL_PC,0,0,0,-66 Corrected: MO_EXTREMITYFIST,BL_PC,1,-5,-10,-50,-15 MO_EXTREMITYFIST = skill BL_PC/BL_MOB = TARGET 1 = normal maps -5 = player damage -10 = mobs damage -50 = mvp and boss damage - 15 = others.. if it helped you, leave me a Like!
-
you can make a script with the portal sprite, and with Ontouch: so whoever comes close will send you to the save point location. you can even use the atcommand "@return" command;
-
Custom .grf file or clientinfo.xml encryption on client side for safety
Froost replied to Karthikeyan's question in Client-side Support
You need to first generate the cps.dll file with the password for your game to be able to read and with the correct executable, follow my instructions: open the grf editor, go to TOOLS, and find GRF ENCRYPTION put the password you want, then select your hexed and also put cps.dll at the time of the dll, press generate files, it will create a cps.dll with the password, then you put it in your game folder. open the grf again click on the root folder and press with the right click, encryption> encrypt> it will ask for a password, you put the password you put in at the beginning, wait for everything to be orange and ready, just save it.- 1 reply
-
- 3
-
-
hire people with references: / I'm sorry.
-
Error with machine script of random items.
Froost replied to TeoBeack's topic in Tulong para sa Script at Database
in the / * SRC part at the very beginning of the script means that you have to add it to the source and compile your emulator, BUILDIN_FUNC (ratepercent) {....} <src / custom / script.inc BUILDIN_DEF (ratepercent, "ii"), <src / custom / script_def.inc -
if you don't find it, you can go to npc / custom / quest / quest_shop.txt and edit to exchange 1 item for 2 coins ... like a quest (it's an alternative if you don't find it.)
-
I always dreamed of playing a Ragnarok Online in High Definition, well .. Gravity unfortunately never bothered to make a version like this (probably because they want to keep the pixelated style until the end of RO) but different from Gravity, a long time ago necessary to recreate all ragnarok textures for HD and here are the results. List of what I improved: • Sprites: Monsters Homunculus Heads Classes / mounts Npcs Male and female items (equipable look and everything else) • Texture: All map textures. All bmp Cards (mob or mvp cards) Collections folder Pets Cardbmp folder Mini maps Illust World map. ---------- Prontera: Izlude: Geffen: Morroc: I don't want to make the post that big, so I'll just leave these, but the entire client 2020 is in HD. I really liked the result, I will soon work on a FULL HD. Thanks for your attention!
- 8 replies
-
- 10
-
-
-
-
Version 1.0.0
221 downloads
A while ago I searched for everything for a program that separated all the strings in a file so that I could translate more easily, well I didn't think so I paid a developer to help me create, unfortunately I lost the source code of this incredible editor because of a ransomware, but I managed to find the executable, I hope it helps many people as it helped me! Description: Basically if you want to translate something or just edit the strings of an npc just import your .txt file and it will separate and you can edit / translate as you prefer. Demonstration video: Importar button: you import the.txt file Button "Criar arquivo codificado" :you create a file only with the strings all in line and encoded for windows 1252. button visualizar : you can preview the result. and Finalizar button it saves! obs1: take care not to increase the number of lines and nothing else will be out of order. obs2: You need to press on preview to apply the changes obs3: And be careful also when using it, as it can confuse a string with text, it identifies everything inside a string, so it can have this pattern: "here" ok "here" here OK here I'm sure it will be easier to translate into your language. using it is just a matter of habit, if I find the source code I will post it for free. would you like to donate to this project? paypal: [email protected] thanks!!Free -
View File Effect Level UP Supreme Hello! The standard features you find are not enough to make your Ragnarok Beautiful! So I leave this model for you to install on your Client and leave it your way! Video: Submitter Frost-Eduardo Submitted 05/02/2020 Category Effects Video https://www.youtube.com/watch?v=rQCOTwHRznc&feature=emb_title Content Author Frost
-