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Moriarty

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Everything posted by Moriarty

  1. A script command that allows you to create a duplicate. It's the same as it already exist, except that I can trigger it whenever I want ( inside a npc script ) It would be usefull, for example, in this script: http://rathena.org/board/files/file/2933-vendor-control/ And some other things that I have in mind
  2. @debuff is extremly usefull, in my server I use a custom item with 'sc_end -1;', @debuffmap and @debufall... I don't see why I would need this. @debuff is for testing purposes. ( Because @die won't make your +20 foods go away )
  3. Simply create a new frame that shows a website, in this website, set the background to look like the piece of background of the patcher, then it won't look like a web frame
  4. You should check if the player has any skill that make the sell price higher. Beside this, great script Althought, there is a lot of repetead code that you could eliminate using getd and setd.
  5. Who said I want to kill every damm mvp? And there is other issues that this won't solve. Dynamic Mobs were created to save a lot of memory, and it does very well, but there are only 70+- Mvps in the game, so if they aren't dynamic, it won't increase your memory use. ( Just a little bit )
  6. I think there should be a option to deactivate dynamic mobs for MvPs. There is a lot of scripts that won't work with dynamic mobs ( locate the mob, see if it is alive ). And, my other suggestion, is to @reloadscript not respawn this MvPs, because this break any server economy. ( I know this command isn't supposed to be used with a live server, buuuut we always end up using at least some times, when it is better than turn off the server ).
  7. Oh, it would require a lot of dedication and understanding of the emulator source, I'm not the most recomended person to tell you how. I would search the packets each one use, the function each one use, try to copy the shop function for the vending one, using the list of itens that was on the vending function. Something like that, you'll need to go deep on the code haha Good Luck
  8. This is probably defined by the client, therefore you would have to edit the client source code, something nobody but Gravity possess. That's why nobody did it. Of course you can try to decompile and edit it, but this require specific knowledge that few possess. @Edit I'm not 100% sure that there is a client condition about this. Thinking deeper, maybe it's possible for you to use a common npc shop, as the player vending?
  9. Simply add if (readpain2 < 1 || donepain2 == 1) end; ​after OnNPCKillEvent
  10. I'm not sure about this is the correct area, I want YOU people to give ME ideas. I'm developing a housing system which I intend to post here for download, but I can't think about new ideas. I'm aware of these main features, like PvP Switch, a Dresser, Planting Area, Custom Storage, HP/SP recover by the Bed, and others features that eAmod has. Anyone have a new idea? Something that nobody thinked about.. ( I will create the scripts and the map ) Thanks.
  11. Please somebody delete this
  12. Use this solution then, it will work. The other one wasn't working because of getiteminfo, it was returning a diferent slot probably.
  13. It's just an effect bug then, no need for npc It's very simple to fix it, just go to 'char' table on your database, and search for chars that have 1201 or 1202 in some of these column `weapon` smallint(6) unsigned NOT NULL default '0', `shield` smallint(6) unsigned NOT NULL default '0', `head_top` smallint(6) unsigned NOT NULL default '0', `head_mid` smallint(6) unsigned NOT NULL default '0', `head_bottom` smallint(6) unsigned NOT NULL default '0', `robe` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0' By the id, I guess it will be in 'weapon'. Simply replace it for 0. @Edit Wait, what do you mean by 'effect', the item bonuses or the sprite? And, this happens everytime that you log out your char with this equipment equiped? Look for a way to fix the bug instead of making an script to 'unbug' it D:
  14. Basically, you want the equip to be unnequiped, right? May I ask why you want this behavior? Very odd. Anyway, to do it, you would use OnPCLogoutEvent: if( isequipped(id) ) { set @slot$,getiteminfo(id,10); // retrieve item slot info, not sure about the var type ($@), don't remember well, it should be string and temporary. unequip(@slot$); } Something like this, if you want to create a list of itens, define an array, and make a loop lace to check all equips
  15. Look his Alt+Q, post a printscreen here. Make a copy of his character and azure the same monsters, see if it crashes. Or better, log in with his character, open alt q and print. Maybe a buff can be evolved
  16. Just to finalize my thoughts. I see a city with two colors, and a dark ground.
  17. Who said that I can't see the ground? What is needed to create this effect means nothing, i'm saying what I think about the final result. I'm sorry if you interpreted my post as offensive or rude, it was not my intention. Again, why is the ground unlit? You said yourself, "a "modern city" full of life and colors.", and the whole ground is dark? And.. why would I care about what other people thinks? I saying my opinion o.O There is no right or wrong here, this is a matter of personal taste. There is basicaly, blue and purple lights on the buildings, to me, its boring, you'll never see something like this in Vegas. And where does this blue/purple lights come from? Are the building emitting light? Well, it's my opinion, you don't have to agree or even accept it. Again, I mean no disrepect at all, you are the best mapper I have ever seen, but I don't think this map is like Vegas at all.
  18. Love all your works, but not this one. Why is the ground unlited? And this blue/pink light on the buildings, just ugly It looks more like a psycodelic horror place
  19. Already downloaded, didn't find it thanks
  20. I'm not sure how to, I don't even have Trickster haha I can pay for it, not a problem.
  21. http://www.spriters-resource.com/pc_computer/trickster/sheet/19845/ Can anyone please make the .spr and .act of this monster?
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