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fragment

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  1. Hey Can you help me add Requirement when we want to Rebirth?? Thanks a lot for answering !!
  2. i get this from data.grf but i try one its work because in my grf already have spritrobeid.lub and spriterobename.lub previously Spriterobeid.lub ROBE_Wings_Of_Raguel = 56, ROBE_Wings_Of_Raphael = 57 Spriterobename.lub RobeNameTable = { [SPRITE_ROBE_IDs.ROBE_Wings_Of_Raguel] = "Wings_Of_Raguel", [SPRITE_ROBE_IDs.ROBE_Wings_Of_Raphael] = "Wings_Of_Raphael", (I already try using , or no) RobeNameTable_Eng = { [SPRITE_ROBE_IDs.ROBE_Wings_Of_Raguel] = "Wings_Of_Raguel", [SPRITE_ROBE_IDs.ROBE_Wings_Of_Raphael] = "Wings_Of_Raphael", (I already try using , or no) iteminfo.lua [45402] = { unidentifiedDisplayName = "Garment", unidentifiedResourceName = "Wings_Of_Raguel", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Forever Love", identifiedResourceName = "Wings_Of_Raguel", identifiedDescriptionName = { "..." }, slotCount = 0, ClassNum = 56 }, [45403] = { unidentifiedDisplayName = "Garment", unidentifiedResourceName = "Wings_Of_Raphael", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Forever Love", identifiedResourceName = "Wings_Of_Raphael", identifiedDescriptionName = { "..." }, slotCount = 0, ClassNum = 57 }, Please tell me if im wrong Thanks
  3. yes i follow except cskroption.lub because in my data folder didnt have that file ( in GRF/Folder ragnarok )
  4. Hello , Can you help me figure out ?? why i add costume garment and in game didnt show I already put the Sprite and Texture then edit the iteminfo.lua,Spriterobeid.lub and spriterobename.lub Thanks btw for answer !!
  5. Hello,Rathena need your help Can you Modified the MVP Invasion per 5 hours and then if 1 hours didnt kill they will @killmonster2 Thanks a Lot - script Sample -1,{ OnInit: setarray .Map$[0],"prontera","payon","izlude"; setarray .MVP[0],1751,1832,1252,1648; end; OnHour00: OnHour08: killmonster .Map$[ .RandMap ],"All"; if( .event_timer%8 ) end; .event_timer++; set .RandMap,rand( getarraysize( .Map$ ) ); set .RandMVP,rand( getarraysize( .MVP ) ); monster .Map$[ .RandMap ],0,0,"MVP Event",.MVP[ .RandMVP ],1,strnpcinfo(0)+"::OnKilled"; announce "MVP "+getmonsterinfo( .MVP[ .RandMVP ],0 )+" Telah Merusak Kota "+.Map$[ .RandMap ]+" . Seseorang Harus membantu!!",0; end; OnKilled: announce "MVP telah Mati. Kota telah Aman.",0; end; }
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