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Rikimaru

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Everything posted by Rikimaru

  1. Wow,thank you for the script editing,that looks awesome! I think that everyone's going to like that one.
  2. Umm your Event the Satan Catcher...You should give Credits to the person,who made the Poring Catcher,too. You just edited the Poring Catcher and made a new Mob for that. Now you say don't remove the Credits in that,so please give the Credits of the Person , who made the Poring Catcher,too.
  3. Yeah,if you want to,do that,read what I said in my First post what RAthena Board users are allowed and not allowed to do with the Script.
  4. @ Chris : I remembered an Arena (Summoner) like that from MoonlightRO and then I scripted it for the people,who need a MVP Arena (Summoner).And yes,I know that with the arrays,but I prefer scripting without arrays,because most of the time when I had a script with arrays it was erroring me. @manabeast : Thank you,and enjoy the Script.
  5. - Update - I thought of making a Derefiner,now I added the Derifiner into the Refiner/Repairman Script. Updated first post.
  6. Hello eAthena.net Board, yeah,it's me again,I was thinking about making a Refiner + Repairman , because many Servers just need a Refiner + Repairman for the Players to upgrade their items. This Refiner/Repairman ( I call it Smith) Refines the complete Equipment to +10 and repairs all broken items in the inventory of a Player. Do not do the following: - Claim my Work as yours - Download the Script and edit the Name to your name and release it again. - Use it without having the Credits at the top of the Script. - Editing the Script and removing my name from the Script. You are allowed to do this : - Edit the Script ,but you have to add my name at the top of the Script. - Download the Script and use it for your Server Thank you. Script V 1.1 : - http://pastebin.com/RQkvaSRq - Refiner_Repairman2.txt - Codebox //##################################################################### //# # //# ##### # ######## # # ##### ## # # # //# # ### ## # # # # # # ### # //# #### # # ## ###### #### # # # # # # //# # ####### ## # # # # # # ####### # //# ##### # # ## # # ##### # ## # # # //# # //##################################################################### // //=========== Script for eAthena Users ====================// //= Refiner and Repairman made by Rikimaru on eathena .net=// //=========================================================// //======== Description ====================================// //== Easy made Refiner with Repairman for new eAthena =====// //== Users. Please do not remove theese Credits ===========// //== Refines the complete Equipment to +10 and repairs ====// //== All broken items in the Players inventory ============// //================= Version : =============================// //============= V. 1.0 Bug Fixes by Rikimaru ==============// //=========== Credits End =================================// // // //===================== Script of Smith/Repairman =========// MAP_NAME,XXX,YYY,5 script Smith 63,{ mes "[smith]"; mes "Hi,I can Refine your"; mes "Equipment to +10"; mes "or Repair your"; mes "Equipment.Also I'm able"; mes "to Derefine your Equipment."; mes "What do you want from me?"; next; switch(select("I want a Repair:I want a Refine:I want a Derefine:Nothing")) { case 1: mes "[smith]"; mes "Okay I'm going to repair"; mes "your Equipment."; next; while (getbrokenid(1)) { repair(1); set .@i, .@i +1; } if (.@i) dispbottom .@i + " items repaired."; mes "[smith]"; mes "Congrats!Enjoy!"; close; end; case 2: mes "[smith]"; mes "Okay I'm going"; mes "to refine your Equipment"; mes "to +10,Thx for using my Service!"; next; for(set @part,1;@part<11;set @part,@part+1) if(getequipisequiped(@part)) while(getequiprefinerycnt(@part) < 10) successrefitem @part; mes "[smith]"; mes "Congrats Enjoy it!"; close; end; case 3: mes "[ Smith ]"; mes "Okay I'm going to Derifne your Equipment now. You need 10.000 Zeny for that."; next; setarray .@a[1],256,16,32,2,4,64,8,128,512,1; select(getequipname(1),getequipname(2),getequipname(3),getequipname(4),getequipname(5),getequipname(6),getequipname(7),getequipname(8),getequipname(9),getequipname(10)); if ( !getequipisequiped(@menu) ) { mes "[ Smith ]"; mes "There's nothing equipped there..."; close; } if ( zeny < 10000 ) { mes "[ Smith ]"; mes "You don't have enough zeny"; close; } if ( getequiprefinerycnt(@menu) > 10 || getequiprefinerycnt(@menu) == 0 ) { mes "[ Smith ]"; mes "This item cannot be de-refine."; close; } atcommand "@refine "+ .@a[@menu] +" -10"; set zeny,zeny - 10000; mes "[ Smith ]"; mes "Your item has de-refined successfully"; close; case 4: mes "[ Smith ]"; mes "Okay,come back when you need me."; close; } } [/codeBOX] Screenshot : Thank you,comments allowed and I hope that I help some players with this. Yours, ~ Rikimaru
  7. Okay,I'm going to improve that.And no,sorry,it doesn't check if the map is being used.
  8. Wow really good. And yeah,I'd suggest you to add some of the NPC's to the first post,too,but really nicely done!
  9. Hello eAthena.net Board, I searched for a MVP Arena here on theese Forums,and I didn't see one,so I started scripting my own one,and now I'm going to release it for everyone who needs a MVP Arena. Do not do the following: - Claim my Work as yours - Download the Script and edit the Name to your name and release it again. - Use it without having the Credits at the top of the Script. - Editing the Script and removing my name from the Script. - If you edit the Script ALWAYS give the link to this Topic,too. You are allowed to do this : - Edit the Script ,but you have to add my name at the top of the Script,and give a link to this topic! - Download the Script and use it for your Server Thank you. Now to the Script: Price for spawning 1 normal MVP is 50.000.000 Zenny Price for spawning 1 Lighthalzen MVP or Thanatos is 250.000.000 Zenny. You can edit this here : set .@zenyCost, 50000000; // EDIT THIS TO YOUR ZENNY COST!! set .@zenyCost2, 250000000; // EDIT THIS TO YOUR ZENNY COST!! Script : http://pastebin.com/ZYK0WmaW MVP_Arena.txt //##################################################################### //# # //# ##### # ######## # # ##### ## # # # //# # ### ## # # # # # # ### # //# #### # # ## ###### #### # # # # # # //# # ####### ## # # # # # # ####### # //# ##### # # ## # # ##### # ## # # # //# # //##################################################################### // // //=========== Script for eathena Users ====================// //MVP Arena made by Rikimaru on eathena .net ==============// //=========================================================// //======== Description ====================================// //== Easy made MVP Arena with all MVP's except the new ====// //== Renewal MVP's. Do not remove the Credits =============// //== Price to spawn 1 MVP is 50.000.000 Zenny =============// //== Price for Thanatos or LHZ MVP's is 250.000.000 Zenny =// //== Do not Remove theese Credits =========================// //================= Version : =============================// //============= V. 1.0 Bug Fixes by Rikimaru ==============// //=========== Credits End =================================// // // //===================== Script of the MVP Warper ==========// MAP_NAME,XXX,YYY,5 script MVP Warper 101,{ mes "[ MVP Warper ]"; mes "I can warp you to the MVP Room,do you want to go there?"; next; switch(select("Yes!:No!")) { case 1: mes "[ MVP Warper ]"; mes "Okay I'm going to warp you."; warp "guild_vs1",50,50; close; case 2: mes "[ MVP Warper ]"; mes "Okay bye!"; close; } } //========================= First Script End =============// //================== MVP Summoner ========================// guild_vs1,50,57,5 script MVP Summoner 790,{ mes "[ MVP Summoner ]"; mes "Hello,I'm able to spawn MVP's."; mes "Which MVP do you want me to spawn?"; mes "1 MVP costs 50.000.000 Zeny"; mes "LHZ MVPs and Thanatos have a"; mes "cost of 250.000.000 Zenny."; set .@zenyCost, 50000000; set .@zenyCost2, 250000000; next; switch(select("Amon Ra:Assassin Croos Eremes:Atroce:Bacsojin:Baphomet:Beelzebub:Dark Lord:Detale:Doppelganger:Dracula:Drake:Eddga:Evil Snake Lord:Fallen Bishop:Garm:Gloom Under Night:Golden Thief Bug:Gopinich:High Priest Magaleta:High Wizard Katrinn:Ifrit:Incantation Samurai:Kiel D-01:Stormy Knight:Ktullanux:Lady Tanee:Lord Knight Seyren:Lord of Death:Maya:Mistress:Moonlight Flower:Orc Hero:Orc Lord:Osiris:Pharaoh:Phreeoni:RSX 0806:Sniper Shecil:Tao Gunka:Thanatos:Turtle General:Valkyrie Randgris:Whitesmith Harword:Ygnizem")) { case 1: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1511 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 2: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1647 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 3: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1785 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 4: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1630 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 5: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1039 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 6: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1874 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 7: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1272 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 8: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1719 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 9: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1046 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 10: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1389 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 11: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1112 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 12: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1115 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 13: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1418 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 14: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1871 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 15: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1252 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 16: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1768 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 17: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1086 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 18: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1885 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 19: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1649 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 20: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1651 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 21: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1832 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 22: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1492 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 23: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1734 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 24: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1251 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 25: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1779 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 26: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1688 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 27: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1646 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 28: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1373 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 29: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1147 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 30: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1059 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 31: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1150 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 32: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1087 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 33: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1190 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 34: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1038 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 35: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1157 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 36: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1159 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 37: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1623 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 38: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1650 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 39: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1583 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 40: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1708 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 41: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1312 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 42: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost; atcommand "@spawn 1751 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 43: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1648 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } case 44: mes "[ MVP Summoner ]"; mes "Okay let me check if you have enough Zenny."; if( Zeny < .@zenyCost2 ) { mes "You don't have enough money"; close; } else { set Zeny, Zeny - .@zenyCost2; atcommand "@spawn 1658 1"; mes "[ MVP Summoner]"; mes "MVP Spawned!"; close; } } } guild_vs1,31,68,5 duplicate(MVP Summoner) MVP Summoner#1 790 guild_vs1,31,31,5 duplicate(MVP Summoner) MVP Summoner#2 790 guild_vs1,68,31,5 duplicate(MVP Summoner) MVP Summoner#3 790 guild_vs1,68,68,5 duplicate(MVP Summoner) MVP Summoner#4 790 Screenshot : Comments allowed! Thank you and enjoy this. Yours, Rikimaru
  10. Really good work,this helps a lot of newbies. +1
  11. Char?You mean Custom Class?I'm working on a Son Goku (from Dragonball Z) Class,and I wanted to add a test class before I'm going to add the Goku Class.
  12. -Fixed- Okay I'm really sorry about everything,I just forgot to recompile the char and login server,too. Maybe just because I've been too tired,but now it works,but thanks for the help to everyone ^^
  13. Could you add me on MSN? [email protected] and I edited everything,like it's written here: http://eathena.net/wiki/Add_Custom_Jobs
  14. -bump- No one knows,what I should do now?
  15. Okay I did everything,but now I get an Error,it's not the same error,like the one which I had after adding the classes the first time.
  16. Hello eAthena.net board, I'm currently woriking on a Custom Project,and I want to add some Custom Classes on my Test Server,but I still want to have the old classes in the Server,so I don't just want to replace the Sprites. I found this Guide on the old eathena Forums: http://www.eathena.ws/board/index.php?showtopic=167228 ,and I did everything like there,but it didn't work,my Mapserver crashed all the time and I had problems starting the Server,now I started from Zero again with new Server files,does someone have a Guide for me how to add Custom Job Classes? Thank you! Greetings, ~Rikimaru
  17. Hey, those are pretty nifty. They remind me of those silly porings that Santaporing/Seventh installed on the old eA! Haha. Asa Davey! Agreed!
  18. I agree with the first post of Kenpachi and Jguy,eathena needs a more proffessional looking Logo,but it should be clear.
  19. Maybe you broke your client with the diffing?
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