-
Posts
1245 -
Joined
-
Last visited
-
Days Won
24
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by Syouji
-
Place the red radius over a GAT and use the following keys: Note: Ensure that Edit -> Sloping is NOT CHECKED Page-Up = Raise GATS Page-Down = Lower GATs
-
Those are official gravity models the map is trying to call. I highly recommend you update your data.grf as it seems it's missing them (Im surprised to why you are missing them). Try this patcher -> http://rathena.org/b...785-tk-patcher/
-
It can't generate it for you but you can certainly make one. Follow this guide here:
-
Found the mall map. Download the file attached. ElectronicDesign_Mall.rar
-
What kind of sky map are you looking for (be more specific please)?
-
Great sprite. To all people out there that release sprites, follow KucingHitam as an example of how to format the sprite package download. Everything is in their respective folder & place. It really saves a lot of time when installing the sprite since its already done for you. Some people follow this approach but most dont. Anyways, thank you for the release Kucing. =}
-
Is the blue geffen you looking for displayed in this thread? (see 1st few screenshots) http://rathena.org/board/topic/61638-showcase-lots-of-maps-image-heavy/page__hl__geffen
-
Ultima Exodus (NES) Castle Lord British
Syouji replied to Angst's topic in Maps & 3D Modeling Showcase
Simple but well made. Good job =) -
Here you go~ Hopefully its the correct sprite you're looking for. Tombstone.rar
-
[Free Release] Ragnarok II 3D Monsters Pack#1
Syouji replied to Olrox's topic in Maps & 3D Modeling Showcase
So this is the awesome project you mentioned to me. *slur* Lots of possibilities now with 3D mobs. I feel those sizes are great for "Boss" like versions of the monsters. Can't wait to see more! Thank you so much everyone who paritcipated in allowing this dream to become a reality! -
Nice work DevilEvil. Looking graaande~
-
@kasumy All models were imported & converted from games.
-
Cool. Nice work. =)
-
John, If you take the time and read the wiki page (see link provided by Sryx) it will provide you with all of the necessary information of what to download in order to compile your server. Visual Studio Express Edition (Free - straight from the Wiki Page) -> http://www.microsoft...xpress-products Best of luck to you.
-
Wow thats pretty sweet. Great work Key =D
-
Operating System: Win 7 Ultimate 64bit As an alternative you can also use GRYFF_SVN. 1. Add the data folder 2. Select "YES" when converting unicode to Korean 3. Navigate through the file heirachy until you find your model file 4. Click "F2" (Rename) on it and copy the name (CTRL+C) -> You now have copied the Korean converted name of your RSM file.
-
@Olrox Yep~ ^^
-
That file should convert to -> A쿮_샹킻리에 Using unbollox (http://rathena.org/board/topic/76888-grf-unbollox/)
-
Perhaps the map wasn't saved successfully. Half-way through the save maybe BrowEdit was shut down or errored resulting in a corrputed gat file output (happened to me before).
-
Are you missing that particular model and need it or just want to have a notice pop up giving that model in a korean?
-
You can't convert a map to a .bmp file. Are you talking about the lightmaps? Lightmaps (Shadow & Color) can be exported as PNG files, edited, and then imported back (color table cant for some reason).
-
[Showcase] The Swamp City of Aquitaine
Syouji replied to Sage's topic in Maps & 3D Modeling Showcase
Wow Sage, fantastic maps. Well detailed and give off a natural look! -
@Kasumy All textures were found online from mostly games. Very little editing required to get them compatible with RO (Used GIMP). @Saisho Everything was created in BrowEdit. As for the models, they were prepared in 3Ds Max & ported into RO after conversion.