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Everything posted by maken06
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eng version prontera,150,150,5 script Refiner Master 826,{ OnUsed: set .Mode,0; // Refine mode [ 0 = Refine +1 Each time / 1 = Refine to Max Limit ] set .EquipCheck,1; // Check Equips is refineable or not. [ 0 = Disable / 1 = Enable ] set .MaxRefine,0; // Max Refine Limit set .MaxRefine2,10; // Max Refine Limit [ for Mode 2 Max Refine ] set .TicketID,7539; // Ticket ID if( countitem(.TicketID) < 1 ){ mes "You don't have "+getitemname(.TicketID)+" to continue this process."; end; } mes "[ ^FF0000Harald the Elder^000000 ]"; mes "My duty is to refine ... That's what the gods created me for."; mes "With the necessary materials it is impossible to fail."; mes "Cost : ^FF00661 Poring Coin^000000."; switch(select( ( getequiprefinerycnt(6) >= .MaxRefine2 || getequipisequiped(6) == 0 )?"":"Upper Headgear [ ^009900"+getequipname(6)+"^000000 ]", ( getequiprefinerycnt(5) >= .MaxRefine2 || getequipisequiped(5) == 0 )?"":"Middle Headgear [ ^009900"+getequipname(5)+"^000000 ]", ( getequiprefinerycnt(4) >= .MaxRefine2 || getequipisequiped(4) == 0 )?"":"Lower Headgear [ ^009900"+getequipname(4)+"^000000 ]", ( getequiprefinerycnt(7) >= .MaxRefine2 || getequipisequiped(7) == 0 )?"":"Armor [ ^009900"+getequipname(7)+"^000000 ]", ( getequiprefinerycnt(8) >= .MaxRefine2 || getequipisequiped(8) == 0 )?"":"Left Hand [ ^009900"+getequipname(8)+"^000000 ]", ( getequiprefinerycnt(9) >= .MaxRefine2 || getequipisequiped(9) == 0 )?"":"Right Hand [ ^009900"+getequipname(9)+"^000000 ]", ( getequiprefinerycnt(3) >= .MaxRefine2 || getequipisequiped(3) == 0 )?"":"Garment [ ^009900"+getequipname(3)+"^000000 ]", ( getequiprefinerycnt(2) >= .MaxRefine2 || getequipisequiped(2) == 0 )?"":"Shoes [ ^009900"+getequipname(2)+"^000000 ]", ( getequiprefinerycnt(1) >= .MaxRefine2 || getequipisequiped(1) == 0 )?"":"Accessory [ ^009900"+getequipname(1)+"^000000 ]", ( getequiprefinerycnt(0) >= .MaxRefine2 || getequipisequiped(0) == 0 )?"":"Accessory [ ^009900"+getequipname(0)+"^000000 ]", "^FF0000End^000000")) { Case 1: if ( .Mode == 0 ) { callsub RefineSystem,6; } if ( .Mode == 1 ) { callsub MaxRefineSystem,6; } if ( .Mode == 2 ) { callsub NewRefineSystem,6; } Case 2: if ( .Mode == 0 ) { callsub RefineSystem,5; } if ( .Mode == 1 ) { callsub MaxRefineSystem,5; } if ( .Mode == 2 ) { callsub NewRefineSystem,5; } Case 3: if ( .Mode == 0 ) { callsub RefineSystem,4; } if ( .Mode == 1 ) { callsub MaxRefineSystem,4; } if ( .Mode == 2 ) { callsub NewRefineSystem,4; } Case 4: if ( .Mode == 0 ) { callsub RefineSystem,7; } if ( .Mode == 1 ) { callsub MaxRefineSystem,7; } if ( .Mode == 2 ) { callsub NewRefineSystem,7; } Case 5: if ( .Mode == 0 ) { callsub RefineSystem,8; } if ( .Mode == 1 ) { callsub MaxRefineSystem,8; } if ( .Mode == 2 ) { callsub NewRefineSystem,8; } Case 6: if ( .Mode == 0 ) { callsub RefineSystem,9; } if ( .Mode == 1 ) { callsub MaxRefineSystem,9; } if ( .Mode == 2 ) { callsub NewRefineSystem,9; } Case 7: if ( .Mode == 0 ) { callsub RefineSystem,3; } if ( .Mode == 1 ) { callsub MaxRefineSystem,3; } if ( .Mode == 2 ) { callsub NewRefineSystem,3; } Case 8: if ( .Mode == 0 ) { callsub RefineSystem,2; } if ( .Mode == 1 ) { callsub MaxRefineSystem,2; } if ( .Mode == 2 ) { callsub NewRefineSystem,2; } Case 9: if ( .Mode == 0 ) { callsub RefineSystem,1; } if ( .Mode == 1 ) { callsub MaxRefineSystem,1; } if ( .Mode == 2 ) { callsub NewRefineSystem,1; } Case 10: if ( .Mode == 0 ) { callsub RefineSystem,0; } if ( .Mode == 1 ) { callsub MaxRefineSystem,0; } if ( .Mode == 2 ) { callsub NewRefineSystem,0; } Case 11: end; } RefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "I can not refine this item. It is not refinable."; end; } if(getequiprefinerycnt(getarg(0)) < .MaxRefine) { mes "I can not refine this item."; mes "You must refine^0000FF+0^000000"; mes "Before you give me."; end; } successrefitem (getarg(0)); message strcharinfo(0),"Refined Successful."; delitem .TicketID,1; end; MaxRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "I can not refine this article. It is not refinable."; end; } for ( set .@i,getequiprefinerycnt(getarg(0)); getequiprefinerycnt(getarg(0)) < .MaxRefine; set .@i,getequiprefinerycnt(getarg(0)) ){ successrefitem (getarg(0)); } message strcharinfo(0),"Refined Successful."; delitem .TicketID,1; end; NewRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "I can not refine this article. It is not refinable."; end; } mes "I only refine up to +10."; next; while ( countitem(.TicketID) > 0 && getequiprefinerycnt(getarg(0)) < .MaxRefine ){ successrefitem (getarg(0)); delitem .TicketID,1; } while ( countitem(.TicketID) > 1 && getequiprefinerycnt(getarg(0)) > .MaxRefine && getequiprefinerycnt(getarg(0)) < .MaxRefine2 ){ successrefitem (getarg(0)); delitem .TicketID,1; } message strcharinfo(0),"Refined Successful."; end; }
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Use this if you want Alyss_in,163,28,10 script Refiner Master 826,{ OnUsed: set .Mode,0; // Refine mode [ 0 = Refine +1 Each time / 1 = Refine to Max Limit ] set .EquipCheck,1; // Check Equips is refineable or not. [ 0 = Disable / 1 = Enable ] set .MaxRefine,0; // Max Refine Limit set .MaxRefine2,10; // Max Refine Limit [ for Mode 2 Max Refine ] set .TicketID,7539; // Ticket ID if( countitem(.TicketID) < 1 ){ mes "You don't have "+getitemname(.TicketID)+" to continue this process."; end; } mes "[ ^FF0000Harald el Viejo^000000 ]"; mes "Mi deber es refinar... Para eso me crearon los dioses."; mes "Con los materiales necesarios es imposible fallar."; mes "Costo : ^FF00661 Poring Coin^000000."; switch(select( ( getequiprefinerycnt(6) >= .MaxRefine2 || getequipisequiped(6) == 0 )?"":"Upper Headgear [ ^009900"+getequipname(6)+"^000000 ]", ( getequiprefinerycnt(5) >= .MaxRefine2 || getequipisequiped(5) == 0 )?"":"Middle Headgear [ ^009900"+getequipname(5)+"^000000 ]", ( getequiprefinerycnt(4) >= .MaxRefine2 || getequipisequiped(4) == 0 )?"":"Lower Headgear [ ^009900"+getequipname(4)+"^000000 ]", ( getequiprefinerycnt(7) >= .MaxRefine2 || getequipisequiped(7) == 0 )?"":"Armor [ ^009900"+getequipname(7)+"^000000 ]", ( getequiprefinerycnt(8) >= .MaxRefine2 || getequipisequiped(8) == 0 )?"":"Left Hand [ ^009900"+getequipname(8)+"^000000 ]", ( getequiprefinerycnt(9) >= .MaxRefine2 || getequipisequiped(9) == 0 )?"":"Right Hand [ ^009900"+getequipname(9)+"^000000 ]", ( getequiprefinerycnt(3) >= .MaxRefine2 || getequipisequiped(3) == 0 )?"":"Garment [ ^009900"+getequipname(3)+"^000000 ]", ( getequiprefinerycnt(2) >= .MaxRefine2 || getequipisequiped(2) == 0 )?"":"Shoes [ ^009900"+getequipname(2)+"^000000 ]", ( getequiprefinerycnt(1) >= .MaxRefine2 || getequipisequiped(1) == 0 )?"":"Accessory [ ^009900"+getequipname(1)+"^000000 ]", ( getequiprefinerycnt(0) >= .MaxRefine2 || getequipisequiped(0) == 0 )?"":"Accessory [ ^009900"+getequipname(0)+"^000000 ]", "^FF0000End^000000")) { Case 1: if ( .Mode == 0 ) { callsub RefineSystem,6; } if ( .Mode == 1 ) { callsub MaxRefineSystem,6; } if ( .Mode == 2 ) { callsub NewRefineSystem,6; } Case 2: if ( .Mode == 0 ) { callsub RefineSystem,5; } if ( .Mode == 1 ) { callsub MaxRefineSystem,5; } if ( .Mode == 2 ) { callsub NewRefineSystem,5; } Case 3: if ( .Mode == 0 ) { callsub RefineSystem,4; } if ( .Mode == 1 ) { callsub MaxRefineSystem,4; } if ( .Mode == 2 ) { callsub NewRefineSystem,4; } Case 4: if ( .Mode == 0 ) { callsub RefineSystem,7; } if ( .Mode == 1 ) { callsub MaxRefineSystem,7; } if ( .Mode == 2 ) { callsub NewRefineSystem,7; } Case 5: if ( .Mode == 0 ) { callsub RefineSystem,8; } if ( .Mode == 1 ) { callsub MaxRefineSystem,8; } if ( .Mode == 2 ) { callsub NewRefineSystem,8; } Case 6: if ( .Mode == 0 ) { callsub RefineSystem,9; } if ( .Mode == 1 ) { callsub MaxRefineSystem,9; } if ( .Mode == 2 ) { callsub NewRefineSystem,9; } Case 7: if ( .Mode == 0 ) { callsub RefineSystem,3; } if ( .Mode == 1 ) { callsub MaxRefineSystem,3; } if ( .Mode == 2 ) { callsub NewRefineSystem,3; } Case 8: if ( .Mode == 0 ) { callsub RefineSystem,2; } if ( .Mode == 1 ) { callsub MaxRefineSystem,2; } if ( .Mode == 2 ) { callsub NewRefineSystem,2; } Case 9: if ( .Mode == 0 ) { callsub RefineSystem,1; } if ( .Mode == 1 ) { callsub MaxRefineSystem,1; } if ( .Mode == 2 ) { callsub NewRefineSystem,1; } Case 10: if ( .Mode == 0 ) { callsub RefineSystem,0; } if ( .Mode == 1 ) { callsub MaxRefineSystem,0; } if ( .Mode == 2 ) { callsub NewRefineSystem,0; } Case 11: end; } RefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "No puedo refinar este artículo. No es refinable."; end; } if(getequiprefinerycnt(getarg(0)) < .MaxRefine) { mes "No puedo refinar este artículo."; mes "Debes refinar a ^0000FF+0^000000"; mes "Antes de que me des."; end; } successrefitem (getarg(0)); message strcharinfo(0),"refinado Exitoso."; delitem .TicketID,1; end; MaxRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "No puedo refinar este artículo. No es refinable."; end; } for ( set .@i,getequiprefinerycnt(getarg(0)); getequiprefinerycnt(getarg(0)) < .MaxRefine; set .@i,getequiprefinerycnt(getarg(0)) ){ successrefitem (getarg(0)); } message strcharinfo(0),"refinado Exitoso."; delitem .TicketID,1; end; NewRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "No puedo refinar este artículo. No es refinable."; end; } mes "Solo refino hasta +12."; next; while ( countitem(.TicketID) > 0 && getequiprefinerycnt(getarg(0)) < .MaxRefine ){ successrefitem (getarg(0)); delitem .TicketID,1; } while ( countitem(.TicketID) > 1 && getequiprefinerycnt(getarg(0)) > .MaxRefine && getequiprefinerycnt(getarg(0)) < .MaxRefine2 ){ successrefitem (getarg(0)); delitem .TicketID,1; } message strcharinfo(0),"refinado Exitoso."; end; }
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a safe refinement script
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its a secure refine?
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Thanks guys
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Hi Everyone! I wanted to ask you if it is possible to add emotions like this thank you very much for your answers :D
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[Free Release] Ragnarok II 3D Monsters Pack#1
maken06 replied to Olrox's topic in Maps & 3D Modeling Showcase
the links are broken :/ -
It is possible to cool down the @refresh command? something like 1 minute for reuse?
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[Guide] Sage's Guide to Making Stylish Maps
maken06 replied to Sage's topic in Maps & 3D Modeling Showcase
@Sage where can I find your maps? -
@maintown commands (@warp phtownall 199,184 )
maken06 replied to awesomazingxed's question in Script Requests
Is it possible to add restrictions so that it is only used for a level 45 gm? @Radian -
// Invasion Duration ( Minutes ) set .Duration,10; sleep ( .Duration * 100000 ); Like this? @Cyro
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@Emistry How can I increase the duration of the event to 10 minutes?
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Thanks, I could find them, I loved your cpflux theme, congratulations. Will you add things in the future? @Break
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custom dagger sprite || not showing dual dagger
maken06 replied to AinsLord's question in Graphics Support
yes... I hope someone can say how to fix it... even the same thing happens with other original ragnarok daggers. -
custom dagger sprite || not showing dual dagger
maken06 replied to AinsLord's question in Graphics Support
I have the same problem, but everyone tells me that the sprite is the error. -
thanks for your answer @Bringer Adding GS_DESPERADO if ( sc->data[SC_REFLECTSHIELD] && skill_id != WS_CARTTERMINATION && skill_id != GS_DESPERADO ) { // Don't reflect non-skill attack if has SC_REFLECTSHIELD from Devotion bonus inheritance if (!skill_id && battle_config.devotion_rdamage_skill_only && sc->data[SC_REFLECTSHIELD]->val4) rdamage = 0; else { rdamage += damage * sc->data[SC_REFLECTSHIELD]->val2 / 100; if (rdamage < 1) rdamage = 1; } } SOLVED!
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Hi everyone :') I've been looking for many ways to modify this in the forum, but most of them remain unanswered. Would like to know how to remove the [ in the Reflect Shield] reflex from the Desperado skill. Is there any type of source modification, what can be done? Thank you for your answers,
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Utility: Automated MVP ladder & reward system
maken06 replied to pajodex's topic in Utility Script Releases
Does the rank differ from those who use dead branches or bloody branches? -
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how can I edit the buttons with external links? Download Client Information Support Service Rewie Us Database and - Subcribe! - Botton? i think this is for facebook link. Where can I find it??
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Quests, Games: Sader's MiniEndlessTower 25floor
maken06 replied to sader1992's topic in Game, Event, Quest Script Releases
Great! -