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maken06

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Everything posted by maken06

  1. I think this is the section for this publication?
  2. I tried to download it, but it appears as a damaged file. ?
  3. https://github.com/rathena/rathena/wiki/Custom-Items
  4. I would like to have something like that too.
  5. Hello everyone! By chance someone will have the custom source mod "cell_pvp", compatible with the latest version of rAthena?
  6. https://github.com/zephyrus-cr/eamod mais informação -> @Zephyrus
  7. Hello everyone! ? After editing the commands available for the gms, I often see this : Error reading groups.conf, reload failed. @reloadatcommand failed. this is the groups.conf that I am using right now. /* Player groups configuration file --------------------------------- This file defines "player groups" and their privileges. Each group has its id and name, lists of available commands and other permissions, and a list of other groups it inherits from. Group settings -------------- <id> Unique group number. The only required field. <name> Any string. If empty, defaults to "Group <id>". It is used in several @who commands. <level> Equivalent of GM level, which was used in revisions before r15572. You can set it to any number, but usually it's between 0 (default) and 99. Members of groups with lower level can not perform some actions/commands (like @kick) on members of groups with higher level. It is what script command getgmlevel() returns. Group level can also be used to override trade restrictions (db/item_trade.txt). <commands> A group of settings <command name> : <bool> or <commandname> : [ <bool>, <bool> ] First boolean value is for atcommand, second one for charcommand. If set to true, group can use command. If only atcommand value is provided, false is assumed for charcommand. If a command name is not included, false is assumed for both atcommand and charcommand. For a full list of available commands, see: doc/atcommands.txt. Command names must not be aliases. <log_commands> Boolean value. If true then all commands used by the group will be logged to atcommandlog. If setting is omitted in a group definition, false is assumed. Requires 'log_commands' to be enabled in 'conf/log_athena.conf'. <permissions> A group of settings <permission> : <bool> If a permission is not included, false is assumed. For a full list of available permissions, see: doc/permissions.txt <inherit> A list of group names that given group will inherit commands and permissions from. Group names are case-sensitive. Inheritance results ------------------- Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed. Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, and Group inherits from Group 1 at the same time). Configuration with cycles is considered faulty and can't be processed fully by server. Command or permission is inherited ONLY if it's not already defined for the group. If group inherits from multiple groups, and the same command or permission is defined for more than one of these groups, it's undefined which one will be inherited. Syntax ------ This config file uses libconfig syntax: http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files Upgrading from revisions before r15572 ------------------------------------- http://rathena.org/board/index.php?showtopic=58877 */ groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { commands: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true autoloot: true alootid: true autoloottype: true autotrade: true request: true go: true breakguild: true changegm: true partybuff: true spb: true storage: true guildstorage: true duel: true invite: true accept: true reject: true leave: true // kill: true feelreset: true storeall: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true command_enable: true } }, { id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true autoloot: true alootid: true autoloottype: true autotrade: true request: true go: true breakguild: true channel: true langtype: true } permissions: { } }, { id: 2 name: "Support" inherit: ( "Super Player" ) level: 1 commands: { version: true where: true jumpto: true who: true who2: true who3: true whomap: true whomap2: true whomap3: true users: true broadcast: true localbroadcast: true } log_commands: true permissions: { receive_requests: true } }, { id: 3 name: "Script Manager" inherit: ( "Support", "Law Enforcement", "Super Player" ) level: 1 commands: { tonpc: true hidenpc: true shownpc: true loadnpc: true unloadnpc: true npcmove: true addwarp: true killmonster2: true disguise: [true, true] undisguise: [true, true] pvpon: true pvpoff: true gvgon: true gvgoff: true raise: true monster: false monstersmall: false monsterbig: false } log_commands: true permissions: { any_warp: true } }, { id: 4 name: "Event Manager" inherit: ( "Support", "Law Enforcement", "Super Player" ) level: 1 commands: { monster: true monstersmall: true monsterbig: true killmonster2: true cleanarea: true cleanmap: true zeny: [true, false] disguise: [true, true] undisguise: [true, true] item: [true, false] raise: true raisemap: true day: true night: true pvpon: true pvpoff: true gvgon: true gvgoff: true allowks: true me: true marry: true divorce: true refreshall: true } log_commands: true permissions: { can_trade: true any_warp: true } }, { id: 5 name: "VIP" inherit: ( "Player" ) /* can do everything Players can */ level: 0 commands: { rates: true who: true } permissions: { /* no permissions by default */ } }, { id: 10 name: "Law Enforcement" inherit: ( "Support" ) level: 2 commands: { hide: true follow: true kick: true fakename: true option: true speed: true warp: true kill: true recall: true ban: true block: true jail: true jailfor: true mute: true storagelist: true cartlist: true itemlist: true // stats: true monsterignore: true jumpto: true blvl: [true, false] jlvl: [true, flase] nuke: true partyrecall: true guildrecall: true skillon: true skilloff: true size: [true, true] allstats: [true, false] allskill: [true, false] killmonster: true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true } }, { id: 99 name: "Admin" level: 99 inherit: ( "Support", "Law Enforcement" ) commands: { /* not necessary due to all_commands: true */ } log_commands: true permissions: { can_trade: true can_party: true all_skill: false all_equipment: false skill_unconditional: false use_check: true use_changemaptype: true all_commands: true channel_admin: true can_trade_bounded: true item_unconditional: false bypass_stat_onclone: true bypass_max_stat: true cashshop_sale: true view_equipment: true /* all_permission: true */ } } ) Thanks everyone for your help ?
  8. The problem was for an event script. Already solved.
  9. Hi everyone! every time someone kills another person (pvp) on any server map, this appears. Why does it appear and how can I solve it? Thank you for your answers
  10. El lado sencillo sería. db/ pre o re/ mobskill_db Tienes en ejemplo al "Naght Sieger", que se cura toda la vida al quedarle un % de esta muy bajo.
  11. The best Developer I've ever met. A true genius. He is very friendly, very responsible, very helpful and highly recommended. Is the best option! 10/10
  12. Entonces el problema puede que vaya desde tu cliente. coloca el Clientinfo así? <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>america</servicetype> <servertype>primary</servertype> <connection> <display>rAthena offline client 2017</display> <baloon>Not official offline client</baloon> <address>127.0.0.1</address> <port>6900</port> <version>55</version> <langtype>1</langtype> <registrationweb>www.ragnarok.com</registrationweb> <aid> <admin>2000001</admin> <aid> <yellow> <admin>2000000</admin> <yellow> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> </connection> </clientinfo>
  13. Prueba con db/packet_db.txt packet_db_ver: default
  14. src/common/mmo.h #define PACKETVER 20151104 //#define PACKETVER 20120410 db/packet_db.txt packet_db_ver: default Lo tienes de esta manera?
  15. You can use this, credits to the lord Emistry.
  16. Is it possible to make them visible?
  17. If it's your character, just log in with him. And if you're GM, just give him @kick.
  18. Place the src/config/renwal file like this. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_RENEWAL_H_ #define _CONFIG_RENEWAL_H_ //quick option to disable all renewal option, used by ./configure //#define PRERE #ifndef PRERE /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// Game renewal server mode /// (disable by commenting the line) /// /// Leave this line to enable renewal specific support such as renewal formulas //#define RENEWAL /// Renewal cast time /// (disable by commenting the line) /// /// Leave this line to enable renewal casting time algorithms and enable fixed cast bonuses. /// See also default_fixed_castrate in conf/battle/skill.conf for default fixed cast time (default is 20%). /// Cast time is altered be 2 portion, Variable Cast Time (VCT) and Fixed Cast Time (FCT). /// By default FCT is 20% of VCT (some skills aren't) /// - VCT is decreased by DEX * 2 + INT. /// - FCT is NOT reduced by stats, reduced by equips or buffs. /// Example: /// On a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a FCT //#define RENEWAL_CAST /// Renewal drop rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item drop rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied /// Based on the http://irowiki.org/wiki/Drop_System#Level_Factor table //#define RENEWAL_DROP /// Renewal exp rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item exp rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied //#define RENEWAL_EXP /// Renewal level modifier on damage /// (disable by commenting the line) /// // Leave this line to enable renewal base level modifier on skill damage (selected skills only) //#define RENEWAL_LVDMG /// Renewal ASPD [malufett] /// (disable by commenting the line) /// /// Leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack //#define RENEWAL_ASPD /// Renewal stat calculations /// (disable by commenting the line) /// /// Leave this line to enable renewal calculation for increasing status/parameter points //#define RENEWAL_STAT #endif #endif // _CONFIG_RENEWAL_H_ And for the renewal monsters, just copy them from the file db/re/mob_db.txt & db/re/mob_skill_db.txt If it worked for you, do not forget to give me a reputation
  19. El cliente que están utilizando tus usuarios tiene mal la parte de "versión" en el Clientinfo.xml <port>6900</port> <version>20</version> <langtype>1</langtype> version cambia a 55 y se arreglará. Si te sirvió no olvides dejarme reputación
  20. Solved without the need for an item script
  21. 30000,Doram_Suit,Doram Suit,4,0,,2800,,6,,1,0xFFFFFFFF,7,2,16,,1,1,0,{ changebase DORAMJOBIDHERE; },{ changebase Class; } This is only for visual change, without the skills. For other jobs, only the ID changes. If it worked for you, do not forget to give me a reputation
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