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Everything posted by JinYuichi
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Does anyone know how to put the whosell in this way or I don't know if it is another custom command, I would like to be able to use it, or if this is (Exclusive in some way)?
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@@ -1058,6 +1058,9 @@ TIMER_FUNC(mob_delayspawn){ } md->spawn_timer = INVALID_TIMER; mob_spawn(md); + if( md->state.boss ) { + map_setmapflag(bl->m, MF_PVP, true); + } } return 0; } @ -1139,6 +1142,7 @@ int mob_spawn (struct mob_data *md) md->bl.m = md->spawn->m; md->bl.x = md->spawn->x; md->bl.y = md->spawn->y; + if(md->spawn->state.boss) map_setmapflag(md->bl.m, MF_PVP, true); if( (md->bl.x == 0 && md->bl.y == 0) || md->spawn->xs || md->spawn->ys ) { //Monster can be spawned on an area. @ -3158,6 +3162,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) // MvP tomb [GreenBox] if (battle_config.mvp_tomb_enabled && md->spawn->state.boss && map_getmapflag(md->bl.m, MF_NOTOMB) != 1) mvptomb_create(md, mvp_sd ? mvp_sd->status.name : NULL, time(NULL)); + if(md->spawn->state.boss) { + map_setmapflag(md->bl.m, MF_PVP, false); + } if( !rebirth ) mob_setdelayspawn(md); //Set respawning. @Almond Snicker
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the only thing you have to do is to remove the skill guild extension and only 16
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Unknown Items and sending the fix to the players
JinYuichi replied to IvanD's question in Client-side Support
@IvanD Custom Items · rathena/rathena Wiki · GitHub -
What do you use to make diff ? I use: anacondaq / nemo-4144-mirror · GitLab ROenglishRE/Client Support/NEMO Profiles at master · llchrisll/ROenglishRE · GitHub the diffs you must apply for that exe that are those of 2020 What is its configuration in the clientinfo? <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>RagnarokOnline</display> <address>127.0.0.1</address> <port>6900</port> <version>55</version> <langtype>1</langtype> <registrationweb></registrationweb> <aid> <admin>2000000</admin> </aid> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> </loading> </connection> </clientinfo>
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Problema con FLUXCP al entrar en my account
JinYuichi replied to caliptogarcia's topic in Spanish General
creo que aqui te explica todo tu problema solo importa item_db2_re.sql al SQL Message: Failed to import/replace rows from table 'rathena.item_db2_re' -
Hello everyone, I've been looking for a very specific item enchant, you can only put stones in the 3 slot and 4 slot, but to be able to enchant any item, you need the stone that you are going to put and 2 more requirements like zeny and #PVPPOINTS. and the option of being able to reset the item, to be able to put another stone in it in case they don't want the ones they put in, a requirement for resetting only zeny example : i have the item the stone [4883] matk +1% and I want to put it to a staff in order to get that stone into the staff I need +5m zeny and 400 #PVPPOINTS. with a 45% chance of success the first enchant the second with a 15% success rate .. until now i have not found any enchant to use the stones and erase them when putting enchant, the enchants i found only need a certain amount of zeny or are random without asking for the stone with the stats that you are going to put in your equipment.
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[Showcase] Free Thor Patcher 2020 (Coded)
JinYuichi replied to Elfin's topic in Other Graphics Showcase
nice ? -
[Guía] Crear Servidor Profesional De Ragnarok
JinYuichi replied to iraciz's topic in Guias & F.a.q.s
I recommend that you use vps as contabo, they are very cheap, and when you want security and more you can use OVH or hyperfilter which is super recommended to avoid attacks such as dddos or botnet. -
Ragnarok English Translation Project by llchrisll
JinYuichi replied to llchrisll's topic in Project Releases
thank you for continuing this project ... -
Client 2020-04-01 error use skill Cross Impact
JinYuichi replied to ittiphol's question in Client-side Support
¿What data are you using? ¿are you using the latest rathena update? you are using exe 2020-04-09 here is the exe 2020-04-01 http://www.mediafire.com/file/sgj9fj0dfd6jwbg/2020-04-01bRagexe.exe/file also I leave you, a data updated by llchrisll https://github.com/llchrisll/ROenglishRE I also recommend that you keep your base client updated, so that you don't have any errors. rsu-kro-rag-lite.exe rsu-kro-renewal-lite.exe i am using, the updated rathena, the exe 2020-04-01, and also using the llchrisll data. i don't have any error of this kind with the skills.. here i leave you a screenshot.. -
Sprite isn't showing, when some others sprite equipped
JinYuichi replied to eirwanda182's question in Graphics Support
I think you have duplicate ids in the accessoryid.lub, try to change the id for another one. You can also check if you don't have in the Item DB, the same View in another item. -
RO Patcher Lite, v4.5.0.1340 - last updated 2024/09/21
JinYuichi replied to Ai4rei's topic in Client Releases
@Ai4rei the only solution i found to be able to update the client to the current date, was changing the ip to japan to be able to use the official updater.. -
RO Patcher Lite, v4.5.0.1340 - last updated 2024/09/21
JinYuichi replied to Ai4rei's topic in Client Releases
@Ai4rei it is stuck in this update, there is only failure since I update the exe, I am using windows 7 the rsu-kro-rag-lite.exe if I update well the rsu-kro-renewal-lite.exe is failing -
Thank you @AnnieRuru, you did an excellent job, with this script, it is exactly what I was looking for, you can close the subject.
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this is my grf.. sprite.grf
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I repeat, I use this script.. okey ? prontera,142,227,3 script Stylist#custom_stylist 122,{ @doram_cc = 3; @doram_hs = 10; @doram_hc = 8; if( Class == 4218 ){ setarray .@Styles[1], @doram_cc, @doram_hs, @doram_hc; } else{ setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); } setarray .@Look[1], LOOK_CLOTHES_COLOR, LOOK_HAIR, LOOK_HAIR_COLOR; set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color"); set .@Revert, getlook(.@Look[.@s]); set .@Style,1; while(1) { setlook .@Look[.@s], .@Style; message strcharinfo(0),"This is style #"+.@Style+"."; set .@menu$, " ~ Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:1)+"^000000): ~ Previous (^0055FF"+((.@Style!=1)?.@Style-1:.@Styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)"; switch(select(.@menu$)) { case 1: set .@Style, ((.@Style != .@Styles[.@s]) ? .@Style+1 : 1); break; case 2: set .@Style, ((.@Style != 1) ? .@Style-1 : .@Styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+"."; already has restriction, for the doram, max cloth color is 3 okey now i have the 3rd jobs, with max ccolor 553 okey? I also have @bodystyle 1 palettas 553 now here is the problem, I try that the bodystyle 2 can only use 3 of color as the doram.. in the bodystyle 2, I use the sprite of the 4th, so I want to put that maximum restriction color 3
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Keitenai @resist command ( checking resistance values )
JinYuichi replied to Keitenai's topic in Source Releases
I made some small modifications, to make it work with the new rathena, credits to the owner of the Keitenai code.. Date compatible: rAthena Oct 19, 2020 @resist.diff -
@AnnieRuru sorry, i think you didn't understand the problem i have, what i try to do is that all global pjs, can change color of clothes 553, except doram and those who have @bodystyle 2 positions that only reach the maximum color of clothes 3, as i can explain better, 3rd job without @bodystyle can get to use 553 palette, and @bodystyle 1 can also use 553 palette, but those who are using @bodystyle 2 can only change maximum 3 palette as doram, why do i need this ? Because I'm using 3rd jobs the bodystyle 1 for his second suit and the bodystyle 2 to use the sprite 4th in the 3rd jobs, I don't know if you can understand the problem I have, good job with the stylist script I really congratulate you but it doesn't solve the problem I have, sorry if I don't know how to explain myself, and more because I'm using a translator.
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I think I didn't understand, the restriction for job doram, is already done, but I want to apply a restriction for the jobs that have the bodystyle 2. the problem occurs when applying if(getlook(LOOK_BODY2)), it is not detecting me or another way to make it apply that restriction to only those who have @bodystyle 2.
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hi guys, i need help with this stylist script, i practically want to add the option for those who have the bodystyle 2, they can only change color of clothes 3 times, i try to use the if(getlook(LOOK_BODY2)), with the same option that has the doram so i can't overpass the limits of colors and styles, but the other function is blocked and i don't have the slightest idea of how to do it, i hope and you can help me, i leave you the complete stylist script. prontera,142,227,3 script Stylist#custom_stylist 122,{ @doram_cc = 3; @doram_hs = 10; @doram_hc = 8; if( Class == 4218 ){ setarray .@Styles[1], @doram_cc, @doram_hs, @doram_hc; } else{ setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); } setarray .@Look[1], LOOK_CLOTHES_COLOR, LOOK_HAIR, LOOK_HAIR_COLOR; set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color"); set .@Revert, getlook(.@Look[.@s]); set .@Style,1; while(1) { setlook .@Look[.@s], .@Style; message strcharinfo(0),"This is style #"+.@Style+"."; set .@menu$, " ~ Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:1)+"^000000): ~ Previous (^0055FF"+((.@Style!=1)?.@Style-1:.@Styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)"; switch(select(.@menu$)) { case 1: set .@Style, ((.@Style != .@Styles[.@s]) ? .@Style+1 : 1); break; case 2: set .@Style, ((.@Style != 1) ? .@Style-1 : .@Styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+"."; input .@Style,0,.@Styles[.@s]; if (!.@Style) set .@Style, rand(1,.@Styles[.@s]); break; case 4: set .@Style, .@Revert; setlook .@Look[.@s], .@Revert; break; } } }
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Anyone has data folder for 2020-04-01
JinYuichi replied to jimboy092032's question in Client Requests
the most complete data is from chris, and for the moment i have not had failures, what you need is to put the corresponding files, if your server is renewall use the folder and you have to put the patches, which are in the folder client support, i am using an exe 2020-06-17 and i put the folder data 2020 the integral files to the folder renewall, also i integrated the folders Detailed Texture Folder/texture and Basic Texture Folder/texture. diffs to apply to your exe, there are also ROenglishRE/Client Support/NEMO Profiles/ and you shouldn't have any flaws. data renewall: https://github.com/llchrisll/ROenglishRE/tree/master/Renewal Patch Exe 2020 https://github.com/llchrisll/ROenglishRE/tree/master/Client Support/data 2020 Diff Exe https://github.com/llchrisll/ROenglishRE/tree/master/Client Support/NEMO Profiles -
hi @BeWan First of all, thanks for the script, but I think it should be modified a little more. and add other functions if you can. well, first when I test the scrip, all tops give the same information, murders, dead and emp. I think that part should be separated. and I also noticed that the murders and deaths take it for the same data, and already taking advantage, it will be possible to add the prize function per month, for example, the first places, receive a prize every 30 days. Upon receiving your prize they are announced by the entire server, if it is not too much to ask. pdt if something is not understood is why I am using the google translator
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1001101001110 <- Binario