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Mr BrycE

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Everything posted by Mr BrycE

  1. before going home stopping by at the store buying top-up cards xD i can't forget that feeling of excitement on my way home
  2. hmm, so. only idnum2res? and a new id that's it?
  3. Gambit Gaming Forever

  4. Hi, i want to ask. I have a custom item for example an etc item, like a gold coin. I want to duplicate it with another name, but with different db# and db description. should i add another drop item in the drop folder for the duplicate one? OR the accessory id , accname. lua file will just copy the the drop if i put the same id number as the 1st one in the db? as for the resnametable the name should be like in accname.lua to work? it's because the drop sprite is the same. am i right? please leave an advise, because im planning to duplicate many items before i start.
  5. Mr BrycE

    Event Que

    trunk/src/map/map.h
  6. pc_groups:read_config: non-existent permission name 'item_unconditional' ,removing...(conf/groups.conf:323) i checked pc_groups src and the item uncodintional is there.. >.< solved. file name issues.
  7. it's been a while since i update to latest revision ,(bout a month? i guess) and now after updating to rev. 17526 all my skills are gray(even if my group number is 99 and the setting is set to true, and a number of error showed up.. like Error: pc_skill: Skill with id 0 does not exist in the skill database. and [Error]: sv_readdb: Too many columns in line 64 of "db/pre-re/skill_db.txt" (found 18, maximum is 17). <-- most of the skills are like this ending up like here... [status]: Done reading '0' entries in 'db/pre-re/skill_db.txt'. I double check the colums in the pre-re and they are exactly 17 same with.. [Error]: sv_readdb: Too many columns in line 30 of "db/pre-re/skill_require_db.txt" (found 33, maximum is 32). ending up to.. [status]: Done reading '0' entries in 'db/pre-re/skill_require_db.txt'. and also this... .[Error]: abra_db: Invalid skill ID 5 [Error]: sv_readdb: Could not process contents of line 16 of "db/abra_db.txt". to [status]: Done reading '0' entries in 'db/abra_db.txt'. this one too... [Error]: spellbook_db: Invalid skill ID 14 [Error]: spellbook_db: Passive skills cannot be memorized (14/) here are the others.. [status]: Done reading '0' entries in 'db/magicmushroom_db.txt'. [Error]: sv_readdb: can't read db/skill_reproduce_db.txt [Error]: sv_readdb: Could not process contents of line 34 of "db/skill_improvise_db.txt". the warnings they are plenty but i only put 3. [Warning]: mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill 80 () for GLOOMUNDERNIGHT. [Warning]: mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill 80 () for KASA. [Warning]: mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill 116 () for KNOCKER. i, myself is trying to find the solution and as i review the logs i found that tons of error after updating. i don't have any clue, so i posted. solved. file name issues.
  8. 9/10 nice put a good border for the image( or is it a sliding/fading one? ) "RO Congress 2013" xD
  9. Thank you very much, I really appreciate it
  10. did you guys already try that mob avail that i have suggested? it work for me
  11. ahh i see, so that's why i can't figure how to do it >.<
  12. a headgear.. when in a party it triggers the "add %? physical damage to all party members"(also you)
  13. try it btw with this script you can gain 2 cards at once (normal drop+by script) I suggest to implement theses commands on your server (rathena only, search the trac) *addmonsterdrop <monster id>,<item id>,<rate>; *addmonsterdrop "<monster name>",<item id>,<rate>; *delmonsterdrop <monster id>,<item id>; *delmonsterdrop "<monster name>",<item id>; These commands will temporarily add or delete a monster drop, which will be reset when the mob database reloads or the server shuts down. They return 1 upon success. If the monster already drops the specified item, its drop rate will be updated with the given rate (100 = 1%). Examples: // Makes Owl Baron drop Honey at an 80% rate. addmonsterdrop 1295,518,8000; // Deletes Executioner's Mitten from Rybio. delmonsterdrop 1201,7017; in order to prevent that from happening, you must remove the id card number from the mob_db of that mvp.
  14. i have here.. - script Sample -1,{ function CustomRateCard; OnNPCKillEvent: // CustomRateCard( <MobID>,<CardID>,<Rate> ); // Rate : 1 = 0.01% / 1000 = 10% / 10000 = 100% CustomRateCard( 1734,4403,1 ); // Kiel Card CustomRateCard( 1751,4407,200 ); // Valkyrie Randgris Card CustomRateCard( 1646,4357,200 ); // Lord Knight Card // so on... credits to Emistry.
  15. +10 kung iniba mo yung script ng alice, iniba mo nga ba sir? kung oo, patingin po, baka mali.
  16. is the bitmap image of that card properly placed and named in the cardbmp folder?
  17. sana pati yung mga warning sa server pinakita mo narin sa screenshot. sa nakita ko po sa screenshot, 2011-10-05a, ang gamit mong client? use lub files po http://svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/Lub%20Files%205.0.2/
  18. try to make your packet_db_ver: default to packet_db_ver: 30 and in your clientinfo.xml version : 26
  19. maybe you have an existing file ,try to backup your db, erase the current, then insert again the new ones.
  20. nakakapasok ka na pla sa server, pero hanggang character list lang... check mo kung may error lumalabas sa server.
  21. Mr BrycE

    no @go

    "yourmap"[TAB]mapflag[TAB]nowarp "yourmap"[TAB]mapflag[TAB]nogo
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