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Gidz Cross

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Everything posted by Gidz Cross

  1. @allpub command is where you force your player to create chatroom(waiting room).
  2. Ideally. @pk command should only work in towns. Not on the battlefield.
  3. Thats nice! Restricted trading system but can bypassed when you have the ticket.
  4. I have this working custom BGM that works in my Client. But when i edit the mp3tags it doesn't play anymore. Some BGM i have have tags and they are working. Do we have a tool that properly converts any mp3 to be used in RO? BTW, I am editing tags via right click then put infos. I also tried online server such as https://tagmp3.net/
  5. Or. You can connect to the same server as long as you are connected to the same network (Wired or Wireless). Just run rA in one of the PC then open cmd then type in ipconfig to get IPv4 Address. On your friends PC. Edit their clientinfo/sclientinfo and put the IPv4 Address. Viola. Wireless!
  6. When a Player that has Guild Bounded items and got kicked, the item will be removed to the players account and will be automatically transferred to Guild Storage. I have tried this using equipment type. But when I tried costume, the item is forever lost. https://github.com/rathena/rathena/issues/7920 Turns out there is no problem at al.
  7. You are not in the same cell as your pneuma.
  8. I think the OP uses a replicated NPC to have unique function while the original pvp ladder from annie is active.
  9. What were the errors? I use 20200601 and its fine. (not my main client tho)
  10. The solution for this was to diff your client with extend.
  11. You can try to @mi or @monsterinfo first to know the monster id. That poring you summoned was a MVP.
  12. I use this mod when mvp is alive
  13. Thank you so much for replying. When made changes based on this patch i finally have map error. *EDIT When i rediff the initial patch. It somehow works! So Its working now! Thanks!
  14. Can you help me? It doesn't work to the script I am using. What seems to be missing here. OnKill1: specialeffect3 68, AREA, .@mob_id[1]; callsub OnSetWinner, .mob_id_2, "WALA"; OnKill2: specialeffect3 68, AREA, .@mob_id[0]; callsub OnSetWinner, .mob_id_1, "MERON"; I am using bg_monster .@mob_id[0] = bg_monster(1, .map$, .meron_x, .meron_y, "MERON", .mob_id_1, strnpcinfo(0)+"::OnKill1"); .@mob_id[1] = bg_monster(2, .map$, .wala_x, .wala_y, "WALA", .mob_id_2, strnpcinfo(0)+"::OnKill2");
  15. Heya. How do I make the winner get specialeffect 48 when it goes into OnKill1 or OnKill2? My scrip is like this OnKill1: callsub OnSetWinner, .mob_id_2, "MOB1"; OnKill2: callsub OnSetWinner, .mob_id_1, "MOB2"; I tried to do specialeffect 64; and OnKill1: specialeffect2 64; callsub OnSetWinner, .mob_id_2, "MOB1"; it didn't work and it throws me player not attached error.
  16. My request has been fulfilled. I no longer require this system.
  17. Very easy to deal with. Approachable. Knows what he's doing. Open to suggestion. 2 thumbs up!
  18. The thing is I don't know. But I already have someone working this system for me.
  19. Requesting Monster Betting Game Like what shown in the video. Willing to pay. Replication must be the same shown in the video. Or better. There should be a command to manually start the event like @chickenstart and to force end @chickenend Sauce: https://www.facebook.com/visionragnarok/videos/100691036391756/ Pm me in my Discord.
  20. Huh? Can you tell us a little bit more?
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