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Emistry

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Everything posted by Emistry

  1. In my script already have 1 OnInit Label.. you cant have 2 or more Label with same name... so, to fix your problems.. just put this waitingroom " Farm Zone",0; into the OnInit Part that already inside my script....
  2. Every NPC script...you can only have alot Label..but......you cant have Label with Same Name ...
  3. Emistry

    Max level

    conf/battle/client.conf here ? // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! max_lv: 99
  4. reload your server....or restart your server.... and if didnt work...please show how you edit your script.....
  5. perhaps you have modified here? conf/battle/status.conf Or GTB Card related stuffs ?
  6. R......Athena.....!!! xD Character from King of Figher !!!
  7. Emistry

    Anime & Manga

    ya...i watching this also...not bad xD puzzle time !!! hahahahahha
  8. monster .Map$,0,0,"[ Farm Zone ] Resident",-1,80,strnpcinfo(0)+"::OnNormalKill"; monster .Map$,0,0,"[ Farm Zone ] Guardian",-3,5,strnpcinfo(0)+"::OnBossKill"; edit the number 80 and 5 Default : 80 Normal Monster 5 Boss just change to what you like...
  9. try change into this if( #HuntRoomDelay > gettimetick(2) && getgmlevel() < 80 ){
  10. OnNormalKill: if( rand(100) < 100 ) RandomizeItem( 0,rand(1,3) ); when i adjust the script ( Rate ) to higher....everything work just fine...perhap just the rate you set is too low... ( 5 / 100 to get 1 items ) just adjust the rate and try again ....... anyway.....2 getarg(0) also check for equal to 1 ?? i though suppose to be one is 0 and the other one is 1 ??? // Normal Monster in Zone Drops Lists if( getarg(0) == 0 ) setarray .ItemList[0],13550,7420,12114,12115,12116,12117,12075,12090,12085,12080,12095,12100; // Normal Boss in Zone Drops Lists if( getarg(0) == 1 ) setarray .ItemList[0],29000,29001,29002,29003,29004,29005,29006,29007;
  11. OnNormalKill: if( rand(100) < 100 ) RandomizeItem( 0,rand(1,3) ); when i adjust the script ( Rate ) to higher....everything work just fine...perhap just the rate you set is too low... ( 5 / 100 to get 1 items ) just adjust the rate and try again ....... anyway.....2 getarg(0) also check for equal to 1 ?? i though suppose to be one is 0 and the other one is 1 ??? // Normal Monster in Zone Drops Lists if( getarg(0) == 0 ) setarray .ItemList[0],13550,7420,12114,12115,12116,12117,12075,12090,12085,12080,12095,12100; // Normal Boss in Zone Drops Lists if( getarg(0) == 1 ) setarray .ItemList[0],29000,29001,29002,29003,29004,29005,29006,29007;
  12. Based on Post#43 Script : Multi Currency Shop Fixed several typo of Scripts and Re-Organize parts of the Scripts. Those who have downloaded it early...please re-download it. Thank you.
  13. Emistry

    This or That?

    Dynamic Game Engine.... xD i love Final Fantasy ~ haha King of Fighter or Street Fighter ??
  14. Original Post : Link Well..this is my First Release for the year 2012 ~ and also a Release before i away from rAthena Works for few weeks... Dx [ Update ] : Added a Multi Currency Shop Script : Description : It is a Simple Shop take use Item Currency to Buy items. It Support Multiple Shop in 1 NPC. This Script is based on the Idea of those other TCG / POD / etc Shop that users keep requesting. The only different is, this Script only use 1 NPC + 1 Shop ( Invinsible ) NPC to settle all your Problems. Of Course, that this script can fulfill certain User Request like , You can add around ~128 Shop in this NPC. Add the Shop Selection at the Menu / New Cases for each of it. Simple Explaination : A Script that allow GM to setup several Shop that using Different Items as Currency to buy Items for the Corresponding Shop... Multi Currency Shop [ Version 3 ] Changelog : Scripts : View ♥ Download Please let me know if there is any problems. As well as any Suggestion to Improve it.
  15. Well..this is my First Release for the year 2012 ~ and also a Release before i away from rAthena Works for few weeks... Dx [ Update ] : Added a Multi Currency Shop Script : Description : It is a Simple Shop take use Item Currency to Buy items. It Support Multiple Shop in 1 NPC. This Script is based on the Idea of those other TCG / POD / etc Shop that users keep requesting. The only different is, this Script only use 1 NPC + 1 Shop ( Invinsible ) NPC to settle all your Problems. Of Course, that this script can fulfill certain User Request like , You can add around ~128 Shop in this NPC. Add the Shop Selection at the Menu / New Cases for each of it. Simple Explaination : A Script that allow setup several Shop that using Different Items as Currency to buy Items for the Corresponding Shop... Multi Currency Shop [ Version 3 ] Changelog : Scripts : View ♥ Download Please let me know if there is any problems. As well as any Suggestion to Improve it.
  16. you can edit like this at line 82 or 87 ....the RandomizeItem Function calling there... 10% Rate if( rand(100) < 10 ) RandomizeItem( 1,rand(1,3) ); 5% Rate if( rand(100) < 5 ) RandomizeItem( 1,rand(1,3) );
  17. try add this ?? at the progressbar script there... /src/map/script.c sd->state.blockedmove = 1; and to remove the BlockMove sd->state.blockedmove = 0;
  18. Emistry

    Skill DB

    not sure is this the correct part ... src/map/battle.c case GN_HELLS_PLANT_ATK: md.damage = sstatus->int_ * 4 * skill_lv * (10 / (10 - pc_checkskill(sd,AM_CANNIBALIZE)));//Need accurate official formula. [Rytech] break; edit the Calculation Value and then Recompile and try again
  19. instead of use those atcommand... it is better to use this way... set StatusPoint,StatusPoint + 1; set SkillPoint,SkillPoint + 1; this is because..atcommand may spam your log file when there is alot of usage of this items...( if you enabled the log )
  20. Please re-organize your script... For Example : mes "Again, the minimum amount of zeny you can exchange is 1 [/font] [font=Arial, Verdana, Tahoma,]Million Zeny."; it show the Formating code there...>.< those newbie...or some member who just blindly copy the script and run in their server will caused error...then they will come spam you why error and etc... and wrap your code using CODEBOX or upload as attachment.... then it would be better Btw....some advise for your script.. the part for exchange Bank Note into Zeny.. add a zeny limit check before adding the zeny.. because sometime their zeny may reach or exceed the zeny limit when they change.. perhap it might caused some error...but for sure..they will "Wasted" their Bank Note due to Zeny Limit Reach
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