Thanks u for your help but my goal its like this Emper Breaker test but use points
'time = last_break_time = getnpctimer(0);
if ( !p_break_time ) {
p_break_time = 'time;
dispbottom "You have set your first personal record.";
}
else if ( 'time < p_break_time ) {
dispbottom "You have broken your personal record!";
p_break_time = 'time;
}
//dispbottom "Your current best time is "+ (p_break_time / 1000) +"."+ (p_break_time % 1000) +"s.";
instance_announce instance_id(), "Time : "+ ('time / 1000) +"."+ ('time % 1000) +"s.", bc_map;
sleep2 2000;
instance_announce instance_id(), "Warping out in 5 seconds.", bc_map;
sleep2 5000; // 5 sec pause
warp "SavePoint", 0, 0;
sleep2 1000;
instance_destroy instance_id();
end;
Since the result for point(how much they can destroy the emper withing 3 minutes) Each Game will be different
So I need script how the read the last #count Player get and then compare with the new #count he get
if The Old one get better result will not update into the table rank