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  1. Do you have Source Code for that PoC publicly available?
    1 point
  2. // +10 HP for every refines. bonus bMaxHP, (getrefine() * 10); // +10 HP for every 2 refines. bonus bMaxHP, ((getrefine() / 2) * 10); // +10 HP for every 3 refines. bonus bMaxHP, ((getrefine() / 3) * 10); // +10 HP for every 4 refines. bonus bMaxHP, ((getrefine() / 4) * 10); // +10 HP for every 5 refines. bonus bMaxHP, ((getrefine() / 5) * 10);
    1 point
  3. prontera,156,233,5 script Homem das Selvas#st 4_M_UMCHIEF,{ cutin "macaco",2; set @name$,"[^0065DF Homem das Selvas ^000000]"; //- Nome do NPC. set $premio,"20000000"; //- Quantiadde de Zenys dada aos vencedores padrão 20kk. specialeffect 417; mes @name$; mes "Proteja nosso planeta desses macacos!?"; next; switch(select("Sim:Não, obrigado")) { case 1: //- Checando se o Evento está Ligado. if($open == 0){ mes @name$; mes "Sinto muito, mas o evento está fechado no momento."; close2; cutin "", 255; end; } //- Removedor de Buffs , Carrinhos , Falcões e Montarias. sc_end SC_ALL; setcart 0; setfalcon 0; setriding 0; //- Checagem e Remoção Temporária de Homunculus. if (checkhomcall() == 0) { atcommand "@useskill 244 1 "+strcharinfo(0); dispbottom "[ Homem das Selvas ] : Homunculus são proibidos neste local!"; dispbottom "[ Homem das Selvas ] : por isso usei o [ Vaporizar ] para você !"; next; } //- Chacagem de uso de Pets. if (getpetinfo(2) != "null") { mes @name$; mes "Por favor, remova o Pet para entrar no Evento."; close2; cutin "", 255; end; } mes @name$; mes "Certo, irei te teleportar para lá. Boa Sorte!"; close2; cutin "", 255; warp "quiz_01",335,340; announce "[ Homem das Selvas ] O Jogador "+strcharinfo(0)+" acaba de entrar no Território do Homem Macaco!!",bc_all; end; case 2: mes @name$; mes "Uma pena, o evento é bem legal!"; close2; cutin "", 255; end; OnInit: waitingroom "Evento Homem Macaco",0; // Balão Chat set $open,0; // Closed de Evento Não Mexer. end; } } quiz_01,237,269,0 script Macaco#evt -1,{ OnBoxBreak: set .monkeytrasurex1,rand(41,57); set .monkeytrasurex2,rand(41,57); set .monkeytrasurex3,rand(41,57); set .monkeytrasurex4,rand(41,57); set .monkeytrasurex5,rand(41,57); set .monkeytrasurex6,rand(41,57); set .monkeytrasurex7,rand(41,57); set .monkeytrasurex8,rand(41,57); set .monkeytrasurex9,rand(41,57); set .monkeytrasurex10,rand(41,57); set .monkeytrasurex11,rand(41,57); set .monkeytrasurex12,rand(41,57); set .monkeytrasurex13,rand(41,57); set .monkeytrasurex14,rand(41,57); set .monkeytrasurex15,rand(41,57); set .monkeytrasurey1,rand(40,55); set .monkeytrasurey2,rand(40,55); set .monkeytrasurey3,rand(40,55); set .monkeytrasurey4,rand(40,55); set .monkeytrasurey5,rand(40,55); set .monkeytrasurey6,rand(40,55); set .monkeytrasurey7,rand(40,55); set .monkeytrasurey8,rand(40,55); set .monkeytrasurey9,rand(40,55); set .monkeytrasurey10,rand(40,55); set .monkeytrasurey11,rand(40,55); set .monkeytrasurey12,rand(40,55); set .monkeytrasurey13,rand(40,55); set .monkeytrasurey14,rand(40,55); set .monkeytrasurey15,rand(40,55); end; //Horário de ínicio do evento 4:30 em 4:30 horas. OnClock0030: OnClock0430: OnClock0830: OnClock1230: OnClock1750: OnClock1710: initnpctimer; announce "[Homem das Selvas] O Evento Homem Macaco iniciará em 5 Minutos !",bc_all,0xADD8E6; set $open,1; end; OnTimer60000: announce "[Homem das Selvas] Em 4 minutos o Evento iniciará , apressem-se !",bc_all,0xADD8E6; end; OnTimer120000: announce "[Homem das Selvas] Em 3 minutos o Evento iniciará , apressem-se !",bc_all,0xADD8E6; end; OnTimer180000: announce "[Homem das Selvas] Em 2 minutos o Evento iniciará , apressem-se !",bc_all,0xADD8E6; end; OnTimer240000: announce "[Homem das Selvas] Em 1 minuto o Evento iniciará , apressem-se !",bc_all,0xADD8E6; end; OnTimer300000: set $open,0; announce "[Homem das Selvas] O 1º Round Começou !",bc_all,0xADD8E6; monster "quiz_01",230,267,"Mime Monkey",1585,1; end; OnTimer360000: mapannounce "quiz_01","[Homem das Selvas] 1 Baú de Tesouro foi derrubado pelo Homem Macaco !",bc_map,0xADD8E6; sleep 1000; monster "quiz_01",237,270,"Baú do Tesouro",1324,1,"Macaco#evt::OnBoxBreak"; sleep 1000; mapannounce "quiz_01","[Homem das Selvas] 2º Round Começou !",bc_map,0xADD8E6; monster "quiz_01",252,291,"Mime Monkey",1585,1; end; OnTimer420000: mapannounce "quiz_01","[Homem das Selvas] 1 Baú de Tesouro foi derrubado pelo Homem Macaco !",bc_map,0xADD8E6; sleep 1000; monster "quiz_01",233,292,"Baú do Tesouro",1324,1,"Macaco#evt::OnBoxBreak"; sleep 1000; mapannounce "quiz_01","[Homem das Selvas] 3º Round Começou !",bc_map,0xADD8E6; monster "quiz_01",252,261,"Mime Monkey",1585,1; end; OnTimer480000: mapannounce "quiz_01","[Homem das Selvas] 1 Baú de Tesouro foi derrubado pelo Homem Macaco !",bc_map,0xADD8E6; sleep 1000; monster "quiz_01",243,275,"Baú do Tesouro",1324,1,"Macaco#evt::OnBoxBreak"; sleep 1000; mapannounce "quiz_01","[Homem das Selvas] 4º Round Começou !",bc_map,0xADD8E6; monster "quiz_01",233,261,"Mime Monkey",1585,1; end; OnTimer540000: mapannounce "quiz_01","[Homem das Selvas] 1 Baú de Tesouro foi derrubado pelo Homem Macaco !",bc_map,0xADD8E6; sleep 1000; monster "quiz_01",237,283,"Baú do Tesouro",1324,1,"Macaco#evt::OnBoxBreak"; sleep 1000; mapannounce "quiz_01","[Homem das Selvas] O 5º e Último Round Começou !",bc_map,0xADD8E6; monster "quiz_01",224,284,"Mime Monkey",1585,1; end; OnTimer600000: announce "[Homem das Selvas] Vocês salvaram nosso planeta, Parabéns aos Vencedores !",bc_all,0xADD8E6; killmonsterall "quiz_01",0; sleep 100000; end; onTimer610000: announce "[Homem das Selvas] Voce sera teleportado para a cidade !",bc_all,0xADD8E6; warp "prontera",156,184; sleep 1000; set $open,0; stopnpctimer; end; } //Mapflags - Mime Monkey quiz_01 mapflag novending quiz_01 mapflag nochat quiz_01 mapflag noskill quiz_01 mapflag noteleport quiz_01 mapflag noicewall quiz_01 mapflag nobranch quiz_01 mapflag nomemo quiz_01 mapflag nopenalty quiz_01 mapflag nosave SavePoint
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  4. October Digest 2018 The following digest covers the month of October 2018. Staff Changes: None Development Highlights: CORE: Fixed ers_destroy called too early in do_final_instance (0f8ce367) Fixed IM_NONE idle timer issue (7d8530e3) Fixed instance map issue (e66dc4f6) Added script command getunits (10e7035b) Initial release of the guild storage log (55acdb986) Changed the default packetver to 20180620 (8e7b9a57) Cleanup skill_damage mapflag for skill (d8e760fa) Fixed free purchase from cashshop NPC exploit (180938d9) Corrected equipment stripping success rates (04f127fd) Fixed potential map server crash in clif_parse_Mail_setattach (21407227) Added skill_duration mapflag (84b4f098) Updated Gunslinger/Rebellion Bullet behavior (87032fc9) Fixed Water Evasion and Freezing Spear combo (af205a88) Removed code duplication for Guild Skills (98ba5490) DATABASE: Corrected Solid Lunatic spawn amount at prt_fild08 (daebd300) Updated item_buyingstore table (474cb7d9) Corrected Repair and Shape Shift requirements (77ace906) Corrected a SQL issue (5c031c73) Added cards from ep14.3 (kRO 2018.09.21) (a31b34ba) Renewal Monster updates (fe197bfa1, 5322c563, bcd419db) Added items from kRO 20181002 (4c25aadf) Added items from kRO 20160504 (5c891c53) Corrected Airship_Boots item script (8cecb040) Added missing mode for Nightmare Biolab monsters (a4fa8054) Corrected an Imperial Set Combo (fece0abe) Updated amount of items given from certain scroll boxes (b1200aa1) Corrected some item combo bonus (edfaa546) SCRIPT: Initial release of Rock Ridge script (01a70999, 441e8f96) Corrected some issues with Malaya Quests (2e9319af) Updated Malangdo enchant weapon script (e2763068) Initial implementation of Nightmare Biolab (33dcadda) Updated NPCs in moro_vol map (0b18fe4b) Initial release of Devil Tower memorial (58c520eb, efbb9fed) Fixed some conditions in LV4 weapon quest (7066cac9) OTHERS: Corrected Guild Storage Log SQL file (8a504c69, 3b7fbb0d) Miscellaneous documentation update (5e7cb8a8) Adding LGTM to CI tools (c0793a80) Statistics: Excluding merges, 10 authors have pushed 71 commits to master and 120 commits to all branches. On master, 117 files have changed and there have been 22,609 additions and 5,417 deletions. 59 Active Pull Requests 63 Active Issues 39 Merged Pull Requests 20 Proposed Pull Requests 32 Closed Issues 31 New Issues List of Contributors: @admkakaroto, @aleos89, @anacondaqq, @Atemo, @attackjom, @AzarthMZintos, @Balferian, @cydh, @Everade, @exneval, @Indigo000, @JohnnyPlayy, @keitenai, @lelouch22, @Lemongrass3110, @mazvi, @officialwedevgames, @OptimusM, @Questune09, @sader1992, @secretdataz, @slyx88, @teededung, @vykimo, @zackdreaver Show your support to rAthena by submitting your Issue or Pull Requests!
    1 point
  5. Things to note Edit your PACKETVER in mmo.h Change packet_key_ver in packet_db.txt Set your servertype to primary in clientinfo.xml (Client side) since we are using Ragexe not RagexeRE 2015-10-29aRagexe.rar
    1 point
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