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Showing content with the highest reputation on 10/07/24 in all areas
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View File Mob Element View A small mod that allows you to display a custom icon and a title referring to the element and element level of the mob. It can be disabled by changing it in monster.conf // Show Element Info [Hyroshima] // 0= Off, 1= On mob_ele_view: 1 I have an observation to inform, if any of the information related to show_mob_info is enabled the mod will behave as disabled. // Display some mob info next to their name? (add as needed) // (does not works on guardian or Emperium) // 1: Display mob HP (Hp/MaxHp format) // 2: Display mob HP (Percent of full life format) // 4: Display mob's level show_mob_info: 0 Obs: i am making 2 diff files available: _A = Closest to current revision. _B = A little older compared to the current review The video quality is not very good (sorry), watch the preview video in fullscreen Submitter Hyroshima Submitted 10/04/24 Category Source Modifications Video Content Author Hyroshima1 point
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Froggo rAthena Installer [WSL Edition] This script automates the installation and configuration of rAthena on Windows Subsystem for Linux 2 (Debian). It simplifies the process by handling WSL installation, rAthena WSL image download and extraction, and shortcut creation. Features: Automated WSL Installation: The script checks for and installs WSL2 if needed. rAthena Image Download and Extraction: Downloads and imports a WSL Debian based image Shortcut Creation: Convenient desktop and Start Menu shortcuts for accessing your rAthena instance. Pre-configured Credentials: Default credentials are provided for easy initial access (remember to change these for security!). Prerequisites: Windows 10 or 11 VirtualMachinePlatform (Windows Optional Feature) Windows Subsystem Linux (Windows Optional Feature) Administrator privileges. Installation: Open PowerShell as administrator. Run the following command: Invoke-Expression "& { $(Invoke-WebRequest -UseBasicParsing 'https://gitlab.com/SapitoSucio/froggo-rathena-installer/-/raw/main/WSL/rathena_wsl_image_installer.ps1?ref_type=heads&inline=false') }" (You can and should review the script's code before executing: View Code ) Default Credentials: Debian User: froggo Debian Password: froggo Databases: rathenadb and rathenalog MariaDB (MySQL): mysql_server_id: ragnarok mysql_server_pw: ragnarok Interserver Communication: userid: froggos1 passwd: froggop1 In-Game Admin Account: username: test password: test Recommended Development Setup: Use VS Code with the Remote - WSL extension for a seamless development experience. Suggested extensions: C++ Extension Pack Remote WSL Git Extension Essential Commands: Compiling: ./configure make clean make server -j$(nproc) Start/Restart rAthena: (from the rathena directory) ./athena-start restart Connect to MariaDB (MySQL): sudo mysql -u root # OR sudo mysql -u ragnarok -p Bonus: Tmux Integration Tmux is pre-installed for enhanced session management. Key commands: Starting and Managing Sessions: tmux: Start a new session tmux new -s <session-name>: Start a named session tmux ls: List sessions tmux a -t <session-name>: Attach to a session tmux kill-session -t <session-name>: Kill a session tmux kill-server: Kill all sessions In-Session Controls: Ctrl-b d: Detach from session Ctrl-b s: Switch sessions Ctrl-b $: Rename session Youtube Video:1 point
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What up. The Map GOAT is back. Izlude is probably the ugliest, shittiest town map that Gravity has ever made so I decided to do it better. This is a lot bigger than the original, but I think it would've been missing something if I made it any smaller. Original Izlude doesn't have much character besides "Prontera but small and surrounded by water," so I tried to give it a little bit more of a nautical sorta theme with blue buildings, a lot of cargo/seafaring supplies, and a bunch of cute little piers and fishing spots. One of my goals was to make a town with little to no wasted space, so there are all sorts of little landmarks to see and seating areas to hang out in too. I hope you guys like it.1 point
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1) En donde tú quieras ponerla, no hay diferencia. 2) En lo personal yo no uso visual studio para compilar en windows, siempre he usado WSL para ello 3) No que yo sepa ////// 1) Wherever you want to put it, there is no difference. 2) Personally I don't use visual studio to compile on windows, I have always used WSL for it. 3) Not that I know of1 point
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Muchas Gracias! Como un completo novato que acaba de seguir la guia del video anterior con chocolatey debo preguntar Donde se coloca la carpeta de RO? Encuentras mejor esta opcion para editar un servidor o me quedo con el metodo anterior de chocolatey en windows? Hay algun RO que este configurado para pre re? siempre tengo el problema de izlude al caminar de nuevo, que buen aporte, gracias!1 point
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Great project Sapito! We already have this process memorized. But beginners will benefit greatly from using Froggo. Congrats on the update!1 point
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make sure to not break the encoding during edit the files. as I suggest to him, change the encoding to korean and edit it.1 point
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Hi, you can use getmapxy and unitskillusepos. Example: prontera,161,179,3 script Prontera Church Priest 4_GEFFEN_09,7,7,{ OnTouch: .@Delay = 25; // Delay, in seconds if (@HD > gettimetick(2)) { npctalk strnpcinfo(1) + " : " + strcharinfo(0) + " I've just buffed you! Wait some more time", strnpcinfo(0), bc_self; end; } if (.@Delay) @HD = gettimetick(2) + .@Delay; unitskillusepos .id,"PR_SANCTUARY",10,.x,.y,-10; sleep2 500; callsub S_Check; if (!getstatus(SC_BLESSING)) npcskill "AL_BLESSING",10,1,1; callsub S_Check; if (getstatus(SC_ORCISH) || getstatus(SC_POISON) || getstatus(SC_CURSE) || getstatus(SC_SILENCE) || getstatus(SC_CONFUSION) || getstatus(SC_BLIND) || getstatus(SC_BLEEDING)) { npcskill F_Rand("AL_CURE", "PR_STRECOVERY"),1,1,1; sc_end SC_ORCISH; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLEEDING; callsub S_Check; } npcskill "AL_INCAGI",10,1,1; callsub S_Check; npcskill "AL_ANGELUS",10,1,1; callsub S_Check; npcskill "PR_IMPOSITIO",5,1,1; callsub S_Check; npcskill "PR_SUFFRAGIUM",3,1,1; callsub S_Check; npcskill "PR_MAGNIFICAT",5,1,1; callsub S_Check; npcskill "PR_GLORIA",5,1,1; callsub S_Check; npcskill "PR_KYRIE",10,1,1; callsub S_Check; npcskill "HP_ASSUMPTIO",5,1,1; callsub S_Check; if (checkre(0)) { unitskillusepos .id,"AB_EPICLESIS",5,rand(.x-3,.x+3),rand(.y-3,.y+3),-10; callsub S_Check; npcskill "AB_RENOVATIO",4,1,1; callsub S_Check; npcskill "AB_SECRAMENT",5,1,1; callsub S_Check; } npctalk strnpcinfo(1) + " : Come back anytime " + strcharinfo(0) + "!", strnpcinfo(0), bc_self; end; S_Check: sleep2 rand(700,2000); getmapxy(.@pc_map$,.@pc_x, .@pc_y); if (distance(.x,.y,.@pc_x,.@pc_y) > 7) { npctalk strnpcinfo(1) + " : " + strcharinfo(0) + " I'm not walking just to buff you. Please come closer.", strnpcinfo(0), bc_self; end; } return; OnInit: .id = getnpcid(0, strnpcinfo(0)); getmapxy(.map$, .x, .y, BL_NPC); end; }1 point
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Version 1.0.0
1524 downloads
A small mod that allows you to display a custom icon and a title referring to the element and element level of the mob. It can be disabled by changing it in monster.conf // Show Element Info [Hyroshima] // 0= Off, 1= On mob_ele_view: 1 I have an observation to inform, if any of the information related to show_mob_info is enabled the mod will behave as disabled. // Display some mob info next to their name? (add as needed) // (does not works on guardian or Emperium) // 1: Display mob HP (Hp/MaxHp format) // 2: Display mob HP (Percent of full life format) // 4: Display mob's level show_mob_info: 0 Obs: i am making 2 diff files available: _A = Closest to current revision. _B = A little older compared to the current review The video quality is not very good (sorry), watch the preview video in fullscreenFree1 point -
Version 2.3.0
421 downloads
@hidepet allows to hide all pets except the player's, whereas @hidepetall hides all pets, including the player's. This mod also allows to set a default parameter in battle_conf, just add hide_pet: 1 To set all pets hidden except the player's, or 2 for all pets period.Free1 point -
Version 6.0
2122 downloads
In response to this post : https://rathena.org/board/topic/122667-woe-ranking-script/ https://rathena.org/board/topic/121631-woe-rankings-script/#comment-373249 https://rathena.org/board/topic/96397-woe-ranking/ https://rathena.org/board/topic/109488-ranking-woe/ By downloading this file, you agree with my Terms of Service: • You are not allowed remove my signature from any of the included files. • You are not allowed claim my work as yours. If you like it, give me a ?Free1 point