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Showing content with the highest reputation on 10/16/21 in all areas

  1. Version 1.0.0

    606 downloads

    *Don't forget to add required skill on your suit item skill "RK_DRAGONTRAINING",5; skill "NC_MADOLICENCE",5; Report all error/bugs in the forum post not in the PM for faster fix, Thanks! By downloading this file, you agree with my Terms of Service: • You are not allowed remove my signature from any of the included files. • You are not allowed claim my work as yours. • I can give you support, but please, do not message me. If you like it, give me a
    Free
    1 point
  2. OnTue1800: OnThu1800: OnSun1800: hideoffnpc strnpcinfo(3); end; OnTue2000: OnThu2000: OnSun2000: hideonnpc strnpcinfo(3); end; OnClock<hour><minute>: OnMinute<minute>: OnHour<hour>: On<weekday><hour><minute>: OnDay<month><day>:
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  3. use gettimetick if (#luckyspin < gettimetick(2)){ #luckyspin = gettimetick(2) + (3600 * 12);
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  4. prontera,155,181,5 script Sample 757,{ if (getcharid(2) && #GUILD_PACK_CD != gettime(DT_YYYYMMDD)) { #GUILD_PACK_CD = gettime(DT_YYYYMMDD); getitem 30005, 1; } end; OnInit: OnHour00: if (gettime(DT_DAYOFWEEK) != TUESDAY && gettime(DT_DAYOFWEEK) != THURSDAY && gettime(DT_DAYOFWEEK) != SUNDAY ) { hideonnpc strnpcinfo(3); } end; } - Id: 30005 AegisName: G-Pack Script: | rentitem 1201, 86400; rentitem 1202, 86400; rentitem 1203, 86400;
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  5. conf/log_athena.conf#L92-L94 // Log MVP Monster Drops (Note 1) // Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs log_mvpdrop: no
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  6. Try remove ; after bg_create_team;
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  7. On Euphy's script collection list it says that the version 1.3a has a reset option already, maybe you don't have the most recent version?
    1 point
  8. Thanks! I Solved! pay_arche,63,145,4 script Guard#2 45,3,3,{ OnTouch: set @fire,1; while (@fire == 1){ specialeffect2 49,"+strcharinfo(0)+"; heal -2,0; sleep2 500; getmapxy(@mapname$, @mapx, @mapy, UNITTYPE_PC, ""+strcharinfo(0)+""); if ((@mapx < 60) || (@mapx > 65) || (@mapy < 143) || (@mapy > 147)) @fire = 0; } }
    1 point
  9. You need to include a check for getmapxy () and see if the char is still within the area... if not set char var fire to 0
    1 point
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