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Showing content with the highest reputation on 02/13/19 in all areas
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The topic has been removed because of rAthena staff double standards and hypocrisy things. (rA staff blame me that I made a money on this topic while it's not and never was) All that I did for the last 2.5 years with around ~1k answers from my side is help for free for newbies here, but to rA staff, my topic is a pain in the ass. Sorry guys, but the topic can't be maintained on such a community anymore because of its admins. Bye2 points
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View File New Cluckers Greetings rAthena! I hope you enjoy this npc from Trickster Online, it's the second one I've done. A new Cluckers, feel free to use it in events. ? Please do not claim my work as yours. Please do not sell it or resell it. Submitter Mael Submitted 02/13/2019 Category NPC Sprites Video Content Author Mael2 points
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I don't think I can do it for the moment ? but as soon as I can, I'll update the file ?1 point
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@inventorylist_attribute[] - whether it is broken. 1 = broken, 0 = not broken well, because my healer script actually has ... many functions, including *repairall, which your script missing ... https://drive.google.com/file/d/19jGaMK0QqAU76XufxwiyqEAZ_AUJaJRu/view note this is hercules script ... rathena doesn't support skill name or item name as constants ... also SC_INC_AGI is SC_INCREASEAGI in rathena .. etc looking at your script, having high identify cost, I guess your players has to go to repairman to get equipment repair prontera,147,174,5 script Identifier::identifier 402,{ // getitem2 1201, 1,0,0,0, 4001,4002,4003,4004; // getitem2 1202, 1,0,3,0, 4001,4001,4001,4001; .@price = 100; // that's expensive ... 1 magnifier cost 40 zeny actually getinventorylist; for ( .@i = 0; .@i < @inventorylist_count; ++.@i ) { if ( @inventorylist_identify[.@i] ) continue; if ( Zeny < .@price ) { dispbottom "The price is "+ .@price +" zeny to identify an item."; break; } Zeny -= .@price; delitem2 @inventorylist_id[.@i], 1, 0, @inventorylist_refine[.@i], @inventorylist_attribute[.@i], @inventorylist_card1[.@i], @inventorylist_card2[.@i], @inventorylist_card3[.@i], @inventorylist_card4[.@i]; getitem2 @inventorylist_id[.@i], 1, 1, @inventorylist_refine[.@i], @inventorylist_attribute[.@i], @inventorylist_card1[.@i], @inventorylist_card2[.@i], @inventorylist_card3[.@i], @inventorylist_card4[.@i]; ++.@total_item' .@total_zeny += .@price; } if ( !.@total_item ) { message strcharinfo(0),"No identified items."; end; } specialeffect2 EF_REFINEOK; message strcharinfo(0), "Identify "+ .@total_item +" items for "+ .@total_zeny +" Zeny"; end; }1 point
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prontera,150,185,5 script test 1_F_MARIA,{ if ( !isequipped(2589) && !isequipped(2576) ) dispbottom "go away"; end; }1 point
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most people still confuse about this rand(2) generate 0,1 rand(0,2) generate 0,1,2 it should be .@mobid = .mvplist[rand(getarraysize(.mvplist))];1 point
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[12/Feb 00:55][Error]: buildin_delitem2: failed to delete 1 items (AID=200xxxx item_id=20717). [12/Feb 00:55][Debug]: Source (NPC): Identifier at prontera (147,174) it clearly says this happens from identifier npc script at prontera map ok most Identifier script scatter on the board gives something like this prontera,150,185,5 script test 1_F_MARIA,{ getinventorylist; for ( .@i = 0; .@i < @inventorylist_count; ++.@i ) { if ( !@inventorylist_identify[.@i] ) { delitem2 @inventorylist_id[.@i],1,0,0,0,0,0,0,0; getitem @inventorylist_id[.@i],1; } } } which is true for most of the time, because monsters drop unidentified items without refine, no cards but this instance script you showed, drops refined and enchanted equipment, makeitem2 .@d_item,1,'map_name$,.@x,.@y,0,.@refine,0,0,.@en_name_2,.@en_name_3,.@en_name_4; and this custom Identifier script will fail to delete the item (as error shown) perhaps should change the identifier script accordingly like this prontera,150,185,5 script test 1_F_MARIA,{ getinventorylist; for ( .@i = 0; .@i < @inventorylist_count; ++.@i ) { if ( !@inventorylist_identify[.@i] ) { delitem2 @inventorylist_id[.@i], 1, 0, @inventorylist_refine[.@i], @inventorylist_attribute[.@i], @inventorylist_card1[.@i], @inventorylist_card2[.@i], @inventorylist_card3[.@i], @inventorylist_card4[.@i]; getitem2 @inventorylist_id[.@i], 1, 1, @inventorylist_refine[.@i], 0, @inventorylist_card1[.@i], @inventorylist_card2[.@i], @inventorylist_card3[.@i], @inventorylist_card4[.@i]; } } }1 point
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View File Chest CHEST CUSTOM MONSTER Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Chest is a Custom Monster, made with the intention of being used as a reward crate or box, it has the static pose, receiving damage pose and the dying pose, where it opens up. This package contains 10 Colours for you to pick whenever suits your script or event best.. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours. Submitter Haziel Submitted 05/03/2018 Category Monster Sprites Video Content Author Haziel, Nexxon1 point
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make the chest able to attack then it faces player.. but make it attack 0 hit 0 that's it..1 point
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.@mobid = .mvplist[rand(getarraysize(.mvplist))]; *monster "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>",<size>,<ai>}; monster "map_x",0,0,--ja--,.@mobid,1,"mvpspawn::OnMVPDead"; monster "place",60,100,"Poring",1002,1,"NPCNAME::OnLabel"; monster "map_x",0,0,"~I am King~",.@mobid,1,"mvpspawn::OnMVPDead";1 point
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View File New Potions Greetings rAthena! I hope and enjoy these blue and red potions from Trickster Online. Please do not claim my work as yours. Please do not sell it or resell it. Submitter Mael Submitted 02/12/2019 Category Inventory Content Author Mael1 point
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First update in this year: 12 Feb 2019. All links in the first topic updated. Changelog: almost everything in the package updated to actual current versions up to the current date all links updated (download one) added a short guide on how to make the server "online" for your friends only (check topic) fixed really a lot of problems.1 point
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Version 1.0.0
243 downloads
__________***PLEASE READ***__________ I'm working together with some people to bring sprites from different games into Ragnarok for free or very low cost depending on the amount of work. These sprites are not thoroughly tested and do not come with a custom drew collection image. If there are any issues, kindly report them. Use parts of it or fully, use them as a base or else - but please follow these rules: _______________________________________________ Rules: Do not sell these sprites to anyone. Do not ask me to fix, adjust or change something unless you're willing to pay for it. If you upload them somewhere for others to download, please credit me and/or link back to herc.ws's download section. Contains: Chocolate Chapeau - Valentines Headgear Credits: Special thanks to Shourei and Normynator. Without you guys, this free-sprite project would not be possible. Daifuku Shourei Normynator Discord: 방탄#4526Free1 point -
db/import/item_package.txt GroupID, ItemID, Rate{, Amount, Random, isAnnounced, Duration, GUID, isBound, isNamed} add // MyBox IG_MyBox,501,1,1,1,1,0,0 IG_MyBox,502,1,1,1,1,0,0 src/map/itemdb.hpp add to the end of this group "e_random_item_group" enum e_random_item_group { ......... .......... ........... IG_MyBox, }; script_constants.hpp add after /* item groups */ /* item groups */ ....... ......... ........... export_constant(IG_MyBox); getgroupitem <group_id>{,<identify>{,<char_id>}}; Add this to your box script: getgroupitem IG_MyBox;1 point
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Version 1.0.0
2789 downloads
__________***PLEASE READ***__________ I updated a variety of ragnarok emojis. Example: became > Feel free to do whatever with the graphics. Use parts of it or fully, use them as a base or else - but please follow these rules: ________________________________________ Rules: Do not sell these graphics to anyone. Do not ask me to fix, adjust or change something unless you're willing to pay for it. If you upload them somewhere for others to download, please credit me and/or link back to herc.ws's download section. Contains: Ragnarok Emojis Contact Discord: 방탄#4526Free1 point -
There's always an issue using someone's work, To avoid legal issues, you have to make everything from scratch, I suggest taking OpenGL / Vulcan for Graphics and C++ if you plan to start from scratch, But using engines out there is way better time saver than making your own engine too.1 point
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took a quick glance on the script. if(@mob_ep > .r1po){ set .rank1_id,getcharid(0); }else if(@mob_ep > .r2po){ set .rank2_id,getcharid(0); }else if(@mob_ep > .r3po){ set .rank3_id,getcharid(0); } doesn't exist the part where the script will update the 3 variables to store latest top rank kill count ?1 point
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Also: When the server and client uses the same machine, the client can NOT connect to the server when it is set to use no-ip hostname. The client on the host machine should be set to connect to localhost instead. This might not be a serious issue, i just though i should say it. Client Date := 2014-10-22bRagexe1 point
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no error in login server and char server sounds weird (to me atleast), can you let me take a look via teamviewer?, i just wanna see it.1 point
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did not see this earlier, But this script is pretty messed up, what are you trying to do?1 point
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did not see this earlier, But this script is pretty messed up, what are you trying to do?1 point
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Is the websocket server necessary? Stuck in Please wait (login). Inform me if you want to check the link, and ill pm it to you. And btw, the registration in robrowser.com doesn't send a email verification. Best Regards and More Power, benching1 point
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changed the `switch` with this switch(select("yes","no")){ case 1:// mes "selected = yes"; break; case 2: mes "selected = no"; break; }1 point