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Showing content with the highest reputation on 04/06/18 in all areas

  1. Yeah, I guess I have long way to go! Thanks for the tip @AnnieRuru. I will edit my first post.
    1 point
  2. Here, forgot to add check if player is lower than lvl 99. Tick solve and upvote if I helped you, Thanks. // by pajodex // Optimized by AnnieRuru prontera,150,150,0 script Race-To-99 100,{ if (BaseLevel < 99) { npctalk "Sorry, Only Lvl 99 can claim the reward!"; end; } if ($ItemGive == 100) { npctalk "Sorry, all rewards has been taken!"; end; } if (getreward) { npctalk "Sorry, Nothing for you!"; end; } announce "Congratulations! "+strcharinfo(0)+" has claimed his reward for Race to 99 Event", bc_all; getitem 501, 100; ++$ItemGive; getreward = 1; sleep 2000; announce "There are "+(100 - $ItemGive)+" rewards left to give!", bc_all; end; }
    1 point
  3. Cure !! (AnnieRuru optimize the script) http://upaste.me/95e24958012032bb6 I also changed the configuration part to be just like yours no freeloop needed ~
    1 point
  4. @llchrisll <3 yup ~ that's the way sometimes using freeloop doesn't fix the problem ... sometimes ... well ... have to go learn advance SQL commands ~ http://upaste.me/95e24958012032bb6 also, I saw that instance script (made by Emistry), and by reading your script too, I finally understand everything what he actually wants I admit if you didn't make this script, I might forever never understand his request XD ... give you a rep ~ since I completely rewrite the script, I believe there shouldn't be any ... bug ? well, now I go implement this on the script made by Emistry
    1 point
  5. Pretty much all good webhosts will lock down ports as a security measure. The best way to get around this is to get yourself a small vps so you have total control and just follow any of the thousands of guides on the internet on how to setup apache and php. Forums are easy to setup with most of them having a "one click installer". There may be a few hosts in our 3rd party section that already provide hosting with those ports open for server status checks.
    1 point
  6. // by pajodex prontera,150,150,0 script Race-To-99 100,{ .@item = 501; // Item ID .@amount = 100; // Amount if($ItemGive != 100 && BaseLevel == 99) { if(getreward != 1) { Announce "Congratulations! "+strcharinfo{0}+" has claimed his reward for Race to 99 Event", 0; getitem .@item, .@amount; $ItemGive++; getreward++; sleep 2000; announce "There are "+100 - $ItemGive+" rewards left to give!"; end; } else npctalk "Sorry, Nothing for you!"; end; } else { npctalk "Sorry, all rewards has been taken!"; end; } } Not yet tested, but it should work.
    1 point
  7. 1st Problem: That's the mistake which mentionied @AnnieRuru. Fix shortly. 2nd Problem: What do you mean with the party side party? I added the "feature" that every party member also recieves MvP Points, not only the who deals the last hit. 3rd Problem: Well, you mentioned that you have your own Event Room like that for the MvP's, but I didn't bother asking if you have an Event for that already. Also I trusted that you would be able to manage to "move" the "OnNPCKillEvent" part to your "OnMyMobDead" Event. Well, I forgot to adjust it so you can move it without issue. So that I don't misunderstand, what do you mean by "index". I basically know only the basic stuff as you can see about SQL. You mean something like this? CREATE TABLE `mvp_rank` ( `char_id` int(10) UNSIGNED NOT NULL, `char_name` varchar(255) NOT NULL DEFAULT 'Unknown', `mvp_points` int(10) UNSIGNED DEFAULT '0', KEY `mvp_points` (`mvp_points`), PRIMARY KEY ( `char_id` ) ) ENGINE=MyISAM; Line 56: Not sure why I missed that "newbie" mistake, but happens sometimes xD. Well, seems like I forgot to add "freeloop(1)" or an sleep in the loop. Like mentioned above, fix coming soon. Edit: Here is the fixed version: mvp_ranker.txt Regards, Chris
    1 point
  8. are you directly editing the files and uploading the files (like using any FTP client) ?? few years back, I had a similar issue, I was editing the item_db and save, at the background it was uploading the file to the server. however, I didnt realize that its still uploading, and I did a reloaditemdb command, everything become an apple, broken. to fix that, I just re-save the item_db and have it re-upload to the server, wait for the progress to complete before do the reloaditemdb command. * not sure if you're doing the same things i did tho.
    1 point
  9. @llchrisll query_sql "SELECT `char_name` , `mvp_points` FROM `mvp_rank` ORDER BY `mvp_points` DESC LIMIT 10",.@c_name$,.@mvp_pts; please index your `mvp_points` field when creating the table, this query will perform full table search if you don't index the field properly line 56 for ( set .@r,0; .@r < getarraysize(.@c_name$); set .@r,.@r + 1) mes (.@r+1)+". "+.@c_name$+" - "+.@mvp_pts+" Points"; yup missing .@c_name$[.@r] and .@mvp_pts[.@r]
    1 point
  10. Version 1.00.36

    422 downloads

    Overview This is a small and easy-to-use tool for converting Gravity’s Emblem files. It can decode ebm files to bmp and bmp files back to ebm format. This is the first tool of my long planned RO-Tool project. Orginally it was only a test-tool for testing my libebm. But after the work was done I’ve decided to release it as a simple standalone tool. I didn't update this for long time, but it's working fine. Features: Encode bmp files to Gravity’s ebm-format Decode ebm-files to bmp latest Changes: Fixed Bug in For-loops (first file in folder was skipped) now uses libebm 1.01 first release version Project page: http://15peaces.com/blog/index.php/ebm-converter/
    Free
    1 point
  11. rAthena C++ Migration It's a well-known fact that people can get old. A software can also get old. It has been years that rAthena forked from eAthena, which is a fork of jAthena. Countless changes were committed. A large number of developers come and go. So, we think that it's time to move forward and leave things from 200x behind. I'd like to announce the project that was started by @Lighta, picked up later by the rA dev team, Project rAthena++. It is an attempt of converting rAthena source code from C language to C++ with utilizing object-oriented programming in mind. We believe that libraries available in C++ will facilitate us greatly in creating new features in the future. Code for the project can be found in our GitHub Repository. However, the project has its downside. It may break every single source mods out there. Although, I believe that it will be much easier to recreate mods in the future. In addition, rAthena being in C++ open the possibility for a nice plugin system to make mod developers' life easier. Also, currently the project will not compile on Linux. We will make a change to our Makefile later to support Linux. Additionally, I'd like to ask you to help test this new branch of rAthena throughout the development process for bugs or bad merges that may happen here and there. The project is still in very early stage. Its code is not much different to what we currently have now, but it will get refactored everywhere possible to make a good code base to develop in the future. Finally, special thanks to @Lighta for a good base of code. @Sirius_Black for his refactored solution for rAthena. @Aleos for great advices and tips. @Lemongrass for great advices and tips. @Cydh for a great piece of code that get me out of the compile errors hell. Secrets signing out! Links: C++ development branch: https://github.com/rathena/rathena/tree/refactor/rA-cpp
    1 point
  12. @nikita54421: Back up. Updated to 2.14.0, adds support for high DPI screens and kRO:Zero, and fixes various UI glitches.
    1 point
  13. really nice program, but would be even nicer if there were an easy way to translate
    1 point
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