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Hello people~ These are my sprite work that I would like to share with you all. Feel free to use them after you read the Terms of Use below. Please join my Discord channel and click on #freebies to Download. Enjoy!4 points
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Actualizado: 15 de Febrero 2017 Estimados, Junto con saludarles y desearles un feliz 2017, me gustaría compartir con ustedes una pequeña utilidad que principalmente esta destinada para los nuevos miembros mi staff que sin embargo consideré que como aún existen muchas personas nuevas en el mundo de *Athena necesitarán un pequeño empujón para poder iniciar, aprender y hacer pruebas. Para ello es que e preparado con mucho cariño, un servidor local fácil y sencillo de utilizar para todo aquel que lo necesite, la idea es que si quieres aprender Scripting por ejemplo, no te tengas que calentar la cabeza tratando de apenas iniciar un emulador, si no que de manera más fácil puedas entrar de lleno a lo que necesitas aprender. Repo: https://github.com/darknessfmy/Servidor_Local_DKS Si detectas algún error o problema te agradecería pudieras informarlo, así genero una actualización. ¡Gracias por preferir mi trabajo! Incluye Cliente para el juego. Servidor SQL (rASql) pre-cargado con las base de datos. Emulador pre-configurado (rAthena). Requisitos Tener un PC Windows. Tener un programa GIT para descargar todo el contenido (también puedes descargar en ZIP desde la página) Tener Ragnarok Online al menos actualizado hasta Noviembre de 2015. Tener la carpeta "data" vacía. Puedes borrar su contenido, puedes encontrar esta carpeta en donde tienes el juego instalado. En caso que no la tengas, esta bien. Forma de uso Deberás compilar rAthena utilizando Visual Studio Express 2012. Descargar aquí: https://www.microsoft.com/es-cl/download/details.aspx?id=34673 . Si no sabes como más abajo esta una mini guía. (¿Quieres saber como Registrar el programa legalmente y gratis?: https://msdn.microsoft.com/es-es/library/ms246592(v=vs.80).aspx ) Deberás abrir rAsql con "mysql_start.bat", presionar cualquier tecla y aceptar el siguiente mensaje con "Yes", luego aparecerá una ventana con el "Session Manager", dale a "New" y ingresa los siguiente User: ragnarok password: ragnarok presiona "Open" y dale a "Yes". Listo, ahora esa ventana déjala minimizada y no la cierres si trabajas en el servidor local. En la carpeta rAthena iniciaremos el emulador abriendo el archivo "runserver.bat", espera que carguen las 3 consolas estas representan el char, login y map server. Nota: No lo cierres si vas a trabajar en tu servidor local, solo cierralas cuando termines de trabajar. Todo el contenido de la carpeta "Cliente" debe ir en tu carpeta de Ragnarok, para entrar a tu servidor local abre el archivo "Cliente_Local_Server-vRO_Staff.exe" La cuenta por defecto es: Datos de Acceso dentro del Juego USUARIO: GM01 CONTRASEÑA: GM01 CORREO: [email protected] NIVEL DE GM: 99 Nota: Esta habilitado el doble login y la posibilidad de crearte cuentas con _F o _M desde la ventana de inicio de sesión. ¿Como compilar? Una vez teniendo instalado Visual Studio Express 2012, vas a la carpeta de tu rAthena, abrir el archivo "rAthena-12.sln" (Se abrirá con el programa Visual Studio). En la parte superior verás las opciones en un menu desplegable "Debug" y a su costado derecho "Win32", cambia Debug por "Release". En la ventana de soluciones, a la izquierda normalmente, hacer click derecho con el ratón en "Solution 'rAthena-12' (4 Projects)" y hacer click en "Build Solution", con esto compilaras el emulador por primera vez. Si en el futuro vuelves a compilar, presionas siempre "Rebuild Solution" Si el proceso de compilación es satisfactorio, tendrás una notificación de que tres nuevos archivos .EXE estarán en la carpeta raiz de tu emulador rAthena. Más? ¿Dudas?, ¿Consultas? Escríbeme en mi facebook: https://www.facebook.com/Darkness.vRO/ o envíame un Mensaje Privado con toda confianza. Saludos, DKS1 point
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The following script emulates the Bounty Board Quests from iRO. This was made by having direct interaction with all the npcs, directly doing some of this quest and also using iRO Wiki information as a source. This quest uses a special function designed to concentrate and manage all the bounties in a few lines, to make it easy to update, modify or even create custom bounties. iRO Bounty Boards v1.1.rar : Added vip function to collect all bounties and fixed a minnor bug with one use of a close command. iRO Bounty Boards v1.0.2.rar : Removed += operations with strings. iRO Bounty Boards v1.0.1.rar : Changed npc and monsters constants to numerical ids. iRO Bounty Boards v1.0.rar : Initial Release For more details please check: Bounty Board Quests - iRO Wiki Special thanks to: Trixtan and ZacktheBear from AtlantisRO. This would not have been possible without their invaluable help. Some notes about this: There are some errors in iRO's npc. In example, in Juno the Bounty 70-110 for Juno with a char base level 127, the Bounty says it is for levels 70-100 (not 110, as his name says). This error was caused because this quests were implemented before update that expands max base level to 175 and it seems that iRO's npc were scripted individually one by one, not as a function, so, this errors may be only little bugs when updating values. This kind of error is present in some bounties for Lighthalzen, Hugel, and don't remember which other one. However, all the npcs presented here are using the information provided by iRO Wiki and presents information ingame avoiding this kind of errors. Some to-do : I'm missing base/job exp for False Angel and Mini Demon (Geffen Bounties), since that information is not present in iRO Wiki and I haven't The Sign quest. If somebody can open Portal to Geffenia, i will update that values. Bounties for biolab 3 and 4 has a special function, it is like containing two boards in one, since a player can choose to do all bounties for monsters from 3rd level and all bounties for monsters from 4th level (to receive the reward for all the bounties completed). Add vip function to Collect All Bounties. Add questinfo command to show quest mark in bounties npc. This quests are a close emulation to iRO's Bounty Boards. We hope players can enjoy this quests. If you detect any error or have a suggestion, please feel free to comment it.1 point
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The following script emulates iRO's Weekly Turn-In Event (Gramps NPC). This was made by having direct interaction with Gramps npc ingame. For more details please check: Weekly Turn-In Events - iRO Wiki Special thanks to: ZacktheBear from AtlantisRO. This would not have been possible without his invaluable help by providing replay data and testing. Resources: Gramps_Weekly_TurnIn.txt quest_db.txt questid2display.txt resnametable.txt Some notes about this script: This script uses special maps to warp players. Please prepare the map-cache according to data provided. This script uses some arrays on the OnInit label to set the Turn-In quest and maps: Arrays .Gramps_MapName$, .Gramps_MapWarp$, .Gramps_MapX and .Gramps_MapY defines the turn-in map where player will be warped. Array .Gramps_Turn defines the questlog id and target monster for Tur-In in this order: Low Maps: Index 0 = Quest Id 1 Index 1 = Monster Id 1 Index 2 = Quest Id 2 Index 3 = Monster Id 2 Mid Maps: Index 4 = Quest Id 1 Index 5 = Monster Id 1 Index 6 = Quest Id 2 Index 7 = Monster Id 2 High Maps: Index 8 = Quest Id 1 Index 9 = Monster Id 1 Index 10 = Quest Id 2 Index 11 = Monster Id 2 Some quest gives Zeny reward, but it is not clear which one gives and which one doesn't. Please provide any data to know how does this works. Since I have no way to know how much monsters have Turn-In maps, I didn't put monster spawn. Please configure it as your needs. Please feel free to make any suggestion for improve this script and report any issue you may find.1 point
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Over the course of this week I've turned my attention to the Paid Services section. A stagnant, undervalued area of the forums that has been the basis for concern throughout rAthena's history. To say this area has undergone an overhaul is an understatement. Third-Party Services The first thing on the list was to change the name to something more appropriate. Members offering their services are indeed third-party, so the name choice was a natural selection. Next, we needed somewhere to put the new service entries. Using a sub-forum for things like this was always a terrible idea, but never-mind. I created an IP.Pages databases to contain the services - this was the easy part. The hard part was making it all look snazzy. The default template files for IP.Pages are awful to say the least, so I based these templates off IPS's own version of this. It took the better part of a day to get it all looking cohesive in design, but it was well worth the time spent. The Service template itself also took some time to get right, but I think most of you will agree it looks pretty good! The "Available" and "Not available" status switches easily let other members know if a service is willing to take on more clients. This seemed to be a much better way of portraying availability than seeing "[unavailable]" in the topic title. The Available Services pills make it easier to search for third-parties offering a particular service, so the string of services at the top of the main page will filter out the services who don't offer what you're looking for. Th Contact Me button is a URL controlled by the service owner. It defaults to a link to PM them (providing they add their member id) but this could lead to various locations such as Facebook, their website, etc. The next thing i had to think hard about were public responses to these services. Paid Services were only supposed to have replies that contained a review, so I went with a review system: Users can select upto 5 stars (which show on the main service listing page) and can leave a comment. For now, these reviews must be approved by a moderator before the review content is visible. The last thing that needed working out were the guidelines for having a service listed. The old and rather stale Paid Services rules were.. unfair. After speaking with Aleos and getting some feedback from the Staff, I believe we've now got a firm method of approval! Point Scoring. Similar to how Maxmind determines a fraudulent transaction, we'll use this method to determine the outcome of a submitted service: Age of account [5] Less than 6 months, 1 point More than 6 months, 5 points Posts on forum [5] Less than 50 posts, 1 point Between 51 and 200 posts, 3 points More than 200 posts, 5 points Activity on github [10] Issue Reporting Reported 3 or fewer issues, 1 point Reported more than 3 issues, 5 points Pull Requests 2 or fewer merged PRs, 1 point More than 2 merged PRs, 5 points Uploaded Files [5] Less than 5, 1 point Equal to or more than 5, 5 points Previous warnings [5] No warnings, 5 points Maximum points available: 30, must reach 20 points to be approved. This matrix ensures that members who submit a service that are unable to contribute to the repos directly still have the opportunity to have their service listed. None of the currently approved Paid Services will be migrated automatically - everyone must go through the same process now. The old Paid Services section is now locked and will vanish next Sunday (19th Feb). When submitting, if your service is approved you should receive a forum notification (if you have them enabled), but if your service is not approved you'll receive a PM from myself giving you pointers on how to reach 20 points. A link has been placed into the "Community" drop-down in the main navigation bar. I look forward to this area becoming busy again! If you encounter any issues, please report them directly to me as soon as possible.1 point
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Inter Athena Configuration Changes As of Git Hash: 5d22e1c, rAthena had a few configuration name changes for SQL tables. Features: The map-server will now know how which SQL item, monster, and monster skill databases to load depending on the mode at startup for secondary tables. This means the item_db2, monster_db2, and monster_skill_db2 SQL tables won't have to be adjusted manually depending on your server mode (renewal vs pre-renewal). Renamed all of the configuration names from *_db to *_table. If you have any import configurations, make sure to account for these changes! Thanks to @Lemongrass for the code!1 point
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There's no switch for it as the iRO ASPD formula hasn't been coded at all. You could however, use pre-renewal ASPD which is probably closer to iRO than the renewal one. For that you need to open renewal.h and comment RENEWAL_ASPD. If you want to implement iRO ASPD yourself, you need to read yourself into status.c (just search for "aspd" to find the relevant code).1 point
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When you open the client, instead of typing in your username to login, you type the username you want with _m or _f to register through the client. Example: Akkarin_m would register a male account called Akkarin. The password you use when registering is also the password you'd need to use the next time you login.1 point
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Hi, i'm hoping i can get some help with the integration. Now i have installed it correctly, and the functionality is working but integrating it with the cp itself seems to get me nowhere. I tried including the index.php of the FluxBB addon in my forums module so i can load it inside FluxCP but that doesn't load it. There is no documentation regarding how i can get it working with the actual module system of FluxCP. Aside from that, after editing the core files just like explained in https://gitlab.com/carloquilala/fluxbb/wikis/fluxbb-integration-changes it breaks on language retrieved from $pun_user['language']. It is always empty regardless of being logged in or not, so i can't view the register page, use the login etc etc, anything basically where the integration changes have been made.1 point
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Este aporte recopila las cartas que consigues en el juego y puedes verlas en el FluxCP. Espero que les guste. En cuanto a la configuración, hay que configurar unos parámetros para su funcionamiento en FluxCP. (FluxCP\themes\default\cartas\index.php) Una vez instalado, este es el resultado Aquí dejo el link de descarga de Mega, aparte de adjuntarlo. https://mega.nz/#!BlUDgSZQ!CE2n8uOBixXGWORFE6VL62zJlFn_Cg3m5Yz3tArzrlo Card_Album.zip1 point
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