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About Ichigo

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    Santa Poring
  • Birthday 08/23/1982

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  1. The ID of the BG group, is the same ID that is in the variable, checked, there is not the fault, that is why I do not understand it.
  2. Hello. I have a problem with the mob in bg, for some reason it attacks all participants, it does not distinguish between groups. Can someone tell me why it can be? Thanks. This is the code I use to invoke the mob: bg_monster [email protected]_id1,"league",69,212,"Guillaume Bow Guardian",1830,"OBJ#league_a::OnGuardianDead";
  3. Ichigo


    ¡Hola a todos! Estoy buscando nuevos miembros para el STAFF de HikariRO 40x40x30x. https://hikariro.com/ Por favor envíeme un privado aquí si estás interesado o hablar con los miembros del STAFF en nuestro discord (https://discord.gg/5FAfYuf). BUSCAMOS GM de Soporte y Eventos REQUISITOS - Actividad diaria - Conocimiento de Ragnarok - Conocimientos específicos del servidor HikariRO Me esfuerzo por formar un STAFF con el que pueda trabajar sin ningún problema. El equipo actual ha estado trabajando durante años juntos. La empatía y la confianza son la base de este logro. PAGO Al personal se le paga en Cash Points, pero estoy dispuesto a dar pequeños obsequios como costumes y una cuenta VIP permanente.
  4. Hi. I don't know if this is what you are looking for ...
  5. Ichigo

    Refine UI System

    This refine ui is working properly !!
  6. Ichigo

    6 digit item ID?

    [Warning]: itemdb_parse_dbrow: Invalid id 450146 in line 13225 of "item_db_re", skipping. Hi. This is the error that the emulator gives when loading items with id's with more than 5 digits.
  7. Hi. I want to add to my server some of the new items, but the ID's of the items are greater than 5 digits. But the emulator doesn't detect them, it says they don't exist. Can anybody help me? Thank you.
  8. Exactly, the new versions of flux do not incorporate that file. Is there a way to adapt it or if someone has the parseNPC.php file and can share it. Thank you.
  9. Hi. I have noticed that quest quest that have a specific time to finish does not work ... they are reset instantly. Does anyone know why it is? For example: 15115,00:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brides and Jays" switch(checkquest(15115,PLAYTIME)){ case -1: classchange( 10035, "Jays#illusionfrozen", bc_self ); classchange( 10036, "Brides#illusionfrozen", bc_self ); break; case 0: case 1: classchange( HIDDEN_WARP_NPC, "Jays#illusionfrozen", bc_self ); classchange( HIDDEN_WARP_NPC, "Brides#illusionfrozen", bc_self ); break; case 2: erasequest 15115; set IllusionFrozen,0; classchange( 10035, "Jays#illusionfrozen", bc_self ); classchange( 10036, "Brides#illusionfrozen", bc_self ); break; }
  10. It is for the illusion of frozen, when you have to eliminate Brides and Jays as mob, according to which server I have seen that they do, and they are not instance maps.
  11. Hi. Is there any way that a monster can only be seen and attacked by a single user? Basically it is exclusive for him. I want to make a quest that you have to kill a mob, but that no other player can kill it without needing to restrict entry to the map. Thank you.
  12. The problem is not that the group does not work, but if you want to give more than one item, it does not work. // Item Group Database // // Structure of Database: // GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}
  13. Hi. By implementing the overseas boxes, I have realized that the amount does not work. As much as you have more than one item, always give only one. 1002,12411,100,8 // HE Battle Manual 1002,12412,100,8 // HE Bubble Gum 1002,14592,100,8 // Job Battle Manual 1002,7619,100,30 // Enriched Elunium 1002,7620,100,30 // Enriched Oridecon Thank you.
  14. Hi. I don't know if it's possible to reach free cast in renewal ... I know that before you couldn't, but I see that there is a lot of equipment and skills that reduce fixed cast. My question is ... is it possible to have free cast in renewal? Thank you.
  15. I already found it, in the same sprite of the instance, there are the mapflag. Thank you. //apply mapflags setmapflag [email protected]$,mf_nomobloot; setmapflag [email protected]$,mf_nomvploot;
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