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Showing content with the highest reputation on 08/16/13 in all areas
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Now Revamped! It was getting really old, though it has stll some success I updated it with the following changes: New oveall look (3 columns) New status Bar (Links and Woe status) New Background =P Nicer buttons Tell me if you like it more like that! You can test it online by clicking on the picture. >> DOWNLOAD << If you want other websites with animated characters, check my paid service!3 points
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File Name: New Reborn - A starter/Job Changer/Event Map File Submitter: Olrox File Submitted: 15 Aug 2013 File Category: Maps & 3D Resources Video: Content Author: Olrox Join my facebook: https://www.facebook.com/OlroxMaps Important: This map is compatible with all clients, but if you use 2012 clients, you must beware that animation in custom 3d models is not supported to these clients yet in any map. If you use a 2012+ client, Please install the files on the 2012 directory inside the pack and the map will run just great. A New Reborn is, an event map designed to be used as a starter map for novices. Replacing the old and boring -Novice Training Grounds- Although, it can be used as a job changer map, or maybe an event map if you want. This map, is inspired by renaissance ideas so as, the fact of how a novice renews himself and becomes another job in a new life (just as how in ragnarok is) Each path has some stained glass decorations with some specific jobs on them. At the center of each gate there is the first job of each class for example: acolyte. and at the sides, each advance class (high priest + champion on this example) at each gate you can make your players teleport to each city (geffen, prontera, morroc, alberta ...) Futhermore, the map has some clocks at the center that represents time (animtated if you use 2011 clients or below). The main platform its floating on the midle of a Galaxy aswell. This map is great, I was really inspired at the time I did this one. You'll love it. Please if you need any support, just leave your message at the support topic. Click here to download this file2 points
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BotKiller 6 BotKiller 6 is a powerfull antibot system based on Scripts, useful to detect Bots without modify your server executables nor install external libraries. Features BK6 support external modules, giving flexibility and security to your server. BK6 was integrated with a new multi-language system that support multiple languages at the same time, the users can change the default language whispering to npc:lang BK6 give you enough time to find a safe place before initiate the interrogatory, during that time the player will glow to visually alert to other players about this process. During the interrogatory, the player will see the remaining time to respond in real time. BK6 rewards player when their effectiveness is OK responding the antibot (AGI,DEX,Zeny,Exp) BK6 will try to bypass recently interrogated players and definitely will ignore chatting or vending players. The Administrators are allowed to send a manual interrogatory to anyone in any moment. The players are allowed to send a manual interrogatory to any other common player, excepting players chatting, vending or in locked places (whisp to npc:bkconfig to configure BK6 safe zones) BK6 now uses "real time" in prison, the countdown only works when the guy remains logged in the jail. When the countdown is over, the player have to respond a new interrogatory to be sure is a human. if failed, the countdown is restarted and the Bot player is kicked from the server. BK6 store logs that helps administrators to detect Bots Players and apply other sanctions. Installation: Download the script: bk6.rar (6.17) Additional Languages: Portuguese: BK6_PT.txt (by Pedro Brito) Modify "script_athena.conf" setting this values to the check_* parameters. check_cmdcount: 655360 check_gotocount: 655360 Create this folders in your server root: npc/custom/bk npc/custom/bk/lang npc/custom/bk/mods Copy this scripts in the following paths: npc/custom/bk/LangManagement.txt npc/custom/bk/VarSystem.txt npc/custom/bk/BotKiller6.txt npc/custom/bk/lang/BK6_EN.txt npc/custom/bk/lang/BK6_ES.txt npc/custom/bk/mods/BK6_Asc2Num.txt npc/custom/bk/mods/BK6_Asc2Word.txt npc/custom/bk/mods/BK6_Fakename.txt npc/custom/bk/mods/BK6_Img2Num.txt npc/custom/bk/mods/BK6_SMath.txt npc/custom/bk/mods/BK6_Lie2Me.txt npc/custom/bk/mods/BK6_WordNum.txt To use Img2Num Module, use this client patch: BK6_Img2Num.rar Edit npc/scripts_custom.conf adding the following lines: // Unlimited Variable System npc: npc/custom/bk/VarSystem.txt // Multi-Language System npc: npc/custom/bk/LangManagement.txt // Translations npc: npc/custom/bk/lang/BK6_EN.txt // English Dialogs npc: npc/custom/bk/lang/BK6_ES.txt // Spanish Dialogs // Remember to copy and declare here any additional language // BotKiller Main Script npc: npc/custom/bk/BotKiller6.txt // BotKiller Modules npc: npc/custom/bk/mods/BK6_Asc2Num.txt npc: npc/custom/bk/mods/BK6_Asc2Word.txt npc: npc/custom/bk/mods/BK6_Fakename.txt npc: npc/custom/bk/mods/BK6_Img2Num.txt npc: npc/custom/bk/mods/BK6_Lie2Me.txt npc: npc/custom/bk/mods/BK6_SMath.txt npc: npc/custom/bk/mods/BK6_WordNum.txt Run your server and whisp to npc:bkconfig to configure BotKiller 6. * Note: BotKiller 6 doesn't work on TXT based servers, please don't request it * Some Demos: Basic Demo: Modules: Lie2Me Module: Asc2Number Module: Img2Num Module: Simple Math Module: Asc2Word Module: Word Num Module: Testing GM Commands trying to ByPass BotKiller 6: History: 2011-05-01: 6.0 - New version, a friendly Police in Midgard! 2012-01-18: 6.1 - Using the new version of Unlimited Variable System! 2012-01-19: 6.11 - Fixed some problems in the jail! 2012-01-19: 6.12 - Fixed another wierd function in the jail! 2012-01-28: 6.13 - npc:bk don't show player selector when found only 1' 2012-01-28: 6.13 - removed some useless variables in functions1 point
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Hello! My friend and I finished two new animations. A succubus and a deviling! It took us around 20 hours of work. We had to cut in pieces both characters and animate them with Javascript. What do you think of it? The succubus is very sensual right? I think it's the best one we did so far. You should watch it in high quality and big screen to see all the details! We managed to make some kind of shining effet on her jewel. Those animations are made in HTML5 and we usually integrate them in websites. Thank you for watching! For more information about animations, please click on the drawmove link in my signature or here1 point
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Name: @Chemical Crush Badge: Mapping Lv1 Reason: She has released plenty of maps. Status: Approved. [DE]1 point
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The default search is "Forums" if you are on a forum page. If you are on a Downloads page, the default search is Downloads. To change where you are searching, click the word "Forums" Or you can click the gear icon for Advanced Search.1 point
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oh man. no words can explain this one. Just...thumbs up1 point
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@ Phantom Of Rogue-Gon - script test1234 -1,{ OnNPCKillEvent: for(;.@i<.size;.@i++) if(killedrid== .cm[.@i]) set .@f,1; if(!.@f) end; set .@pid,getcharid(1); if(!.@pid)end; set .map$,strcharinfo(3)); addrid(2,0,.@pid); if( HP && .map$==strcharinfo(3)) set #CASHPOINTS,#CASHPOINTS+20; end; OnInit: setarray .cm[0],1002; //put mob id here set .size,getarraysize(.cm); } @Emistry .@ this type of var will be gone when you use addrid , so strcharinfo(3) == .@map$ was wrong1 point
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all items need collection image, item image and drop sprite+act. best way to make a drop sprite => convert your item image bmp to spr using sprconview. as for the act file => you can use any act from any sprite that you have.1 point
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the only thing that you need to change is the char_athena.conf map_athena.conf subnet_athena.conf just change the ip inter_athena.conf check your database.1 point
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Wow. o__o Ragnarok would attract way more players if this were the actual starter map...1 point
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Hold on, I dropped my jaw *picks up jaw*. This is beautiful!!!!! *bites Olrox* You are one crazy talented mapper! so none of the 2012 clients support 3d models? only 2013?1 point
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I'd like to nominate Erazer Reason: He likes trains more than anyone else around. Another Reason: Hes just that awesome. More Reasons: He just ..... give him the god damn medal. Status: Rejected with fire. [DE]1 point
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