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  1. BotKiller 6 BotKiller 6 is a powerfull antibot system based on Scripts, useful to detect Bots without modify your server executables nor install external libraries. Features BK6 support external modules, giving flexibility and security to your server. BK6 was integrated with a new multi-language system that support multiple languages at the same time, the users can change the default language whispering to npc:lang BK6 give you enough time to find a safe place before initiate the interrogatory, during that time the player will glow to visually alert to other players about this process. During the interrogatory, the player will see the remaining time to respond in real time. BK6 rewards player when their effectiveness is OK responding the antibot (AGI,DEX,Zeny,Exp) BK6 will try to bypass recently interrogated players and definitely will ignore chatting or vending players. The Administrators are allowed to send a manual interrogatory to anyone in any moment. The players are allowed to send a manual interrogatory to any other common player, excepting players chatting, vending or in locked places (whisp to npc:bkconfig to configure BK6 safe zones) BK6 now uses "real time" in prison, the countdown only works when the guy remains logged in the jail. When the countdown is over, the player have to respond a new interrogatory to be sure is a human. if failed, the countdown is restarted and the Bot player is kicked from the server. BK6 store logs that helps administrators to detect Bots Players and apply other sanctions. Installation: Download the script: bk6.rar (6.17) Additional Languages: Portuguese: BK6_PT.txt (by Pedro Brito) Modify "script_athena.conf" setting this values to the check_* parameters. check_cmdcount: 655360 check_gotocount: 655360 Create this folders in your server root: npc/custom/bk npc/custom/bk/lang npc/custom/bk/mods Copy this scripts in the following paths: npc/custom/bk/LangManagement.txt npc/custom/bk/VarSystem.txt npc/custom/bk/BotKiller6.txt npc/custom/bk/lang/BK6_EN.txt npc/custom/bk/lang/BK6_ES.txt npc/custom/bk/mods/BK6_Asc2Num.txt npc/custom/bk/mods/BK6_Asc2Word.txt npc/custom/bk/mods/BK6_Fakename.txt npc/custom/bk/mods/BK6_Img2Num.txt npc/custom/bk/mods/BK6_SMath.txt npc/custom/bk/mods/BK6_Lie2Me.txt npc/custom/bk/mods/BK6_WordNum.txt To use Img2Num Module, use this client patch: BK6_Img2Num.rar Edit npc/scripts_custom.conf adding the following lines: // Unlimited Variable System npc: npc/custom/bk/VarSystem.txt // Multi-Language System npc: npc/custom/bk/LangManagement.txt // Translations npc: npc/custom/bk/lang/BK6_EN.txt // English Dialogs npc: npc/custom/bk/lang/BK6_ES.txt // Spanish Dialogs // Remember to copy and declare here any additional language // BotKiller Main Script npc: npc/custom/bk/BotKiller6.txt // BotKiller Modules npc: npc/custom/bk/mods/BK6_Asc2Num.txt npc: npc/custom/bk/mods/BK6_Asc2Word.txt npc: npc/custom/bk/mods/BK6_Fakename.txt npc: npc/custom/bk/mods/BK6_Img2Num.txt npc: npc/custom/bk/mods/BK6_Lie2Me.txt npc: npc/custom/bk/mods/BK6_SMath.txt npc: npc/custom/bk/mods/BK6_WordNum.txt Run your server and whisp to npc:bkconfig to configure BotKiller 6. * Note: BotKiller 6 doesn't work on TXT based servers, please don't request it * Some Demos: Basic Demo: Modules: Lie2Me Module: Asc2Number Module: Img2Num Module: Simple Math Module: Asc2Word Module: Word Num Module: Testing GM Commands trying to ByPass BotKiller 6: History: 2011-05-01: 6.0 - New version, a friendly Police in Midgard! 2012-01-18: 6.1 - Using the new version of Unlimited Variable System! 2012-01-19: 6.11 - Fixed some problems in the jail! 2012-01-19: 6.12 - Fixed another wierd function in the jail! 2012-01-28: 6.13 - npc:bk don't show player selector when found only 1' 2012-01-28: 6.13 - removed some useless variables in functions
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  2. Map of the week //===== rAthena Script ====================================================================== //= Map Of The Week v4.4 //===== Original By ========================================================================= //= Kaushik //===== Current Version: ==================================================================== //= 1.0 - Script Release. //= 1.1 - Added GM selection of Map Of The Week. //= 1.2 - Fixed Timer Selection of the Map is on Sunday @ 24:00 server time. //= 2.0 - Added Contract System. //= 2.1 - Fixed Contract Expiry (Set #MOTWC to 0 once contract is expired). //= 2.2 - Cleaned Script to remove some unneeded repertition and script. [ToastOfDoom] //= 2.3 - Added Bottle Grenade ingredients to the script as it was missed. //= 2.4 - Decreased the drop rate. //= 2.5 - Changed announce and dispbottom. //= 3.0 - Added Whisper Functions. (map, kills, contract, gm). //= 3.1 - Changed to dynamic Cost and Kills - @motwcost & @motwkill to your desired numbers. //= 3.2 - Added Menu To The NPC. //= 4.0 - Added GM commands to change random map, selected map & to Destroy all contracts. //= 4.1 - Removed SQL unwanted variable. //= 4.2 - Fixed script contract count variable. //= 4.3 - Fixed tweet to not give out contract if no map of the week is assigned. //= 4.4 - Fixed NPC Whisper //= 5.0 - Changed rewards to dynamic rewards [WIP]. //===== Compatible With: ==================================================================== //= Tested in SQL Revision 14435 //===== Description: ======================================================================== //= A Random Map Will be selected and edp, acid demo bottle ingredients are rewarded. //=========================================================================================== Features Selects a map every week in Prontera, Payon and Morroc Fields[Completed] Rewards given when killed a monster[Completed] Contract System[Completed] Limited Kills[Completed] Wisper System [Complete] Easy configuration of the Script[Complete] GM Commands[Complete] Changes Map Automatically Every Week[Completed] Rewards Can be set as required[Completed] Fun Unlimited[Completed] About: This script works like this after it selects a map by itself ( can change the time to test in the script search for OnClock) this map becomes map of the week and when u kill any monster in this map on random chances you get a reward which is also set in the script. Also there is a special function in this script it doesnt work for everyone a player has to first sign the Contract i.e he has to pay 200000Zeny for killing 10000 Monsters i.e after he kills 10000 monsters he wont be able to get any kind of rewards from that Map which is map of the week and it will be a normal map.. So if he needs to get rewards again he has to buy the contract again. Give reviews to motivate motw_v4.4.txt motw_v4.1.txt motw_v4.2.txt
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  3. File Name: Stylist with autoscroll File Submitter: Brian File Submitted: 13 Jun 2013 File Category: Utilities Content Author: Brian, Euphy This is a modified version of the rAthena Stylist (trunk/npc/custom/stylist.txt) It adds 2 new menu options "Next autoscroll" and "Previous autoscroll". When a player picks these options, after they close the NPC message box, the script will begin scrolling through palettes with a 1-second progressbar delay. To stop scrolling, just move your character and interrupt the progressbar. Other changes from the original rAthena Stylist: after selecting "Previous", then Previous appears before Next in the menu starts at your current palette instead of always starting at #1 the first menu (Cloth color, Hairstyle, Hair color) displays your current palette numbers Click here to download this file
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  4. Hi o GM Mark o, The issue is that you are missing the 'athena-start' file, which is why it says that it can not be found. You should download it again with this command... wget http://svn.code.sf.net/p/rathena/svn/trunk/athena-start Then you need to run this command to make sure it's executable... chmod +x *start So now when you run './athena-start start', it should work just fine. Hi o GM Mark o, This may be because you uploaded it from your Windows computer which is in DOS format, and so you need to convert the file to UNIX. Use this command to do so; dos2unix FILENAME
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  5. i think he means, when the player logs in, the "tabs" present on the chat box. for example: When you log in, this is what you would normally see: [ Main ][ Battle ]_____________________________ |Patskie: Hi guys! | | | | | |___________________________________________| What he wants is this: [ Main ][ Battle ][ Exp ]________________________ |Patskie: Hi guys! | | | | | |___________________________________________| the other tabs, like theres an extra one automatically when you log in.
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  6. - script autojoin -,{ OnPCLoginEvent: atcommand strcharinfo(0) + "join #main"; atcommand strcharinfo(0) + "join #support"; atcommand strcharinfo(0) + "join #trade"; end; }
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  7. BK give you agi, bless, or zeny... after a right answer. The time between interrogatories is measured with permanent variables, a reconnection doesn't affect that time. Regards, Myzter
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  8. Well, who doesnt and we still use different ways to communicate with people (Skype, Facebook, IM, Forums, SMS, WhatsApp, etc...) so your comment is as redundant as the amount of ways people use to communciate with each other. Even tho the basic idea is to allow the end user to chat with someone through her/his smartphone or desktop/laptop, without having to load the whole ragnarok client, a lot of additions could be done like, allowing you to trade, check your inventory, sell, etc... thats why I said, the amount of possibilities that could be done is enormous and just because I'm pointing out the basic feature of chatting, doesnt means thats gonna be only that (well it will, in the first steps).
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  9. Seems like inter_athena.conf is missing on conf folder. You must update or re-download the latest svn
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  10. http://rathena.org/board/topic/53282-maps-scripts-arsinoe-aeries-tears/
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  11. RagexeRE doesn't have cash shop. this topic is for Ragexe only.
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  12. these are mostly unpopular scripts that probably not getting a lot of replies more popular ones will be in separated topics getitemname2 function for the moment use version 2.4 Global Function PS: why am I getting rep even before I make any release ? O.O
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  13. Aerie PinkPanther's Works All downloads are avaible here : http://code.google.c.../downloads/list Schallmar Town Milin Kerroc'h (2 maps) Menez Mikael ar Mor (4 maps) Baldur's Gate (7 maps) Arsinoé Oldies (22 maps) _______________________________________________ Schallmar Town It's the principal town for Schallmar extension : Main Topic So this is a map with gold tons, all models have been reworked (+30 news) and also 80 new textures used. I hope you'll enjoy it ;D Screenshots : _______________________________________________ Milin Kerroc'h This is a couple of maps created for an extension of Schallmar. There is some try with transparency effects and colours. Screenshots : _______________________________________________ Menez Mikael ar Mor This a new town for Schallmar extension : Main Topic Contains : +15 new models / +30 new textures This map is an interpretation of the Menez Mikael ar Mor (Mont Saint-Michel / Saint Michael's Mount), a medieval city in Brittany, a rocky tidal island with a monastery on the top and a village under. So I've tried to make a look like medieval town, but still difficult to make rounded walls for Ragnarok ;D Added in ver.1.10 : 3 indoor maps (A Big tavern, 10 Houses / Shops / Castle) Screenshots : //Menez - Guilde ars_fild73,157,219,0 warp EP7Sw162 1,1,ars_dun90,182,162 ars_dun90,182,159,0 warp EP7Sw163 1,1,ars_fild73,160,222 //Menez - Forge ars_fild73,167,246,0 warp EP7Sw164 1,1,ars_dun90,128,26 ars_dun90,125,26,0 warp EP7Sw165 1,1,ars_fild73,170,246 //Menez - Fruits ars_fild73,191,253,0 warp EP7Sw166 1,1,ars_dun90,26,12 ars_dun90,26,9,0 warp EP7Sw167 1,1,ars_fild73,191,256 //Menez - Fruits 2 ars_fild73,240,295,0 warp EP7Sw168 1,1,ars_dun90,204,26 ars_dun90,201,26,0 warp EP7Sw169 1,1,ars_fild73,243,295 //Menez - Divers ars_fild73,234,277,0 warp EP7Sw170 1,1,ars_dun90,80,12 ars_dun90,80,9,0 warp EP7Sw171 1,1,ars_fild73,234,280 //Menez - Wind ars_fild73,255,225,0 warp EP7Sw170 1,1,ars_dun90,102,78 ars_dun90,102,75,0 warp EP7Sw171 1,1,ars_fild73,253,228 //Menez - House 1 ars_fild73,313,240,0 warp EP7Sw172 1,1,ars_dun90,156,72 ars_dun90,156,69,0 warp EP7Sw173 1,1,ars_fild73,316,238 //Menez - House 2 ars_fild73,135,229,0 warp EP7Sw174 1,1,ars_dun90,176,116 ars_dun90,176,113,0 warp EP7Sw175 1,1,ars_fild73,138,229 //Menez - Div1 ars_fild73,237,208,0 warp EP7Sw176 1,1,ars_dun90,212,60 ars_dun90,212,57,0 warp EP7Sw177 1,1,ars_fild73,233,208 //Menez - Palais ars_fild73,220,166,0 warp EP7Sw132 1,1,ars_dun83,17,18 ars_dun83,14,18,0 warp EP7Sw133 1,1,ars_fild73,224,166 //Menez Intérieur ars_dun83,64,18,0 warp EP7Sw134 1,1,ars_dun83,21,74 ars_dun83,17,74,0 warp EP7Sw135 1,1,ars_dun83,61,18 ars_fild73,200,165,0 warp EP7Sw160 1,1,ars_dun83,38,85 ars_dun83,38,88,0 warp EP7Sw161 1,1,ars_fild73,197,165 _______________________________________________ Baldur's Gate This pack contains : - 5 maps based on Baldur's Gate I maps. - 2 maps based on Baldur's Gate II : Shadows of Amn maps. Add maps : db/map_index.txt conf/maps_athena.conf Screenshots : _______________________________________________ Unused Map Pack This is a map pack with various maps, some are from Arsinoé, but no more used one, and some for others projects. Some of those maps looks a kinda old, can be easily improve (what I've done in Arsinoé main pack ...), but they can be used for your own servers or quests. db/map_index.txt ars_old01 ars_old02 ars_old03 ars_old04 ars_old05 ars_old06 ars_old07 ars_old08 ars_old09 ars_old10 ars_old11 ars_old12 ars_old13 ars_old14 ars_old15 ars_old16 ars_old17 ars_old18 ars_old19 bg_lune intro_01 mall_lune conf/maps_athena.conf map: ars_old01 map: ars_old02 map: ars_old03 map: ars_old04 map: ars_old05 map: ars_old06 map: ars_old07 map: ars_old08 map: ars_old09 map: ars_old10 map: ars_old11 map: ars_old12 map: ars_old13 map: ars_old14 map: ars_old15 map: ars_old16 map: ars_old17 map: ars_old18 map: ars_old19 map: bg_lune map: intro_01 map: mall_lune Screenshots :
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