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Showing content with the highest reputation on 10/11/12 in Posts
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E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic1 point
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DE's HEARTRINGS SYSTEM This may sound crazy, but I also believe it's a good idea, why not? In order to get some advertising (since it's really needed), I'm implementing a points system that people can exchange for gifts or some love. These services aren't mean to boost your server graphics development or something, these are just lovely gifts from me. Ok, so let's go, I'll list what stuff gives points: Posting a lovely (it must be lovely, if not it doesn't count lol) message there: +1 Heartring Using DE's userbar linking to this thread (each RO-related forum counts): +5 Heartrings Link from your RO website/forum (each site/forum counts, not userbar): +10 Heartrings Purchasing something from me (over 25$): +10 Heartrings Use more than 5 of my custom sprites in your server: +10 Heartrings Use more than 15 of my custom sprites in your server: +15 Heartrings Translating one of my guides from Spanish to English: +15 Heartrings Sending me a customer (over 50$): +20 Heartrings Working with me in a collaboration project/server: +20 Heartrings Advertise my services in your main page: +20 Heartrings Being a lovely person: +50 Heartrings Acting not according to my ToS: +1000 Baphorings and u lose all your stacked love. Gifts/prizes: 10 Heartrings for 5% discount. 20 Heartrings for 10% discount. 20 Heartrings for an inventory sprite gift. 30 Heartrings for a 20 dyes pack. 40 Heartrings to advertise your server in my signature for 1 month. 50 Heartrings to make a beautiful headgear for you. 60 Heartrings to make an NPC based on you and with your name on it. 80 Heartrings to make a small map to commemorate our love <3. 100 Heartrings and you will get a lovely prize . *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* If you liked my work, dont forget to use the DE's Userbar =D I think it's good to show my work in order to encourage other people to start spriting/pixel art. Well, basically, my RO-related works are organized in generations/collections. My portfolio is made up of: 1st Sprite Generation (a.k.a. The Red Moon Collection): My first sprites and palettes, Jan 07 ~ Jun 07. Approximately made up of 30 works. 2nd Sprite Generation (a.k.a. The Silver Moon Collection): Medium knowledge as a spriter. Not private spriter anymore (Not working for p.servers). Jun 07 ~ Jul 08. Around 25 designs or more. 3rd Sprite Generation (a.k.a. The Golden Moon Collection): High Knowledge in RO Graphics. 4th Sprite Generation (a.k.a. The Light Moon Collection): 2010-2011 (last works as a RO artist before retirement) .A. Hearts (.Atska.'s Collection): Dedicated to Atska. Fashion and girlish customs. 1st Mapping Generation: When I got Borf's. 2nd Mapping Generation When I improved at Borf's My current works aren't included in any generation/collection anymore. Download packs: First Sprite Generation: Headgears - Mobs Second Sprite Generation: All material (Except private or/and unfinished works) Third Sprite Generation: Mobs UPDATE: My sprites are no longer available for free. Please contact me to purchase them through email or twitter. Thanks to Luigiman for hosting the material - Give credits in your website or forum. - You are not allowed to redistribute or share them unless I gave permission to do so. Redistribution of my public work is allowed in brAthena, frAthena, DivineRO and rAthena. - Do not steal credits from the original author/s. - It is prohibited to use these works to make money unless I gave you permission to do so. - You are not allowed to edit my material without permission. Many of these works are based on official Gravity's designs, so I'm not the only author of these designs (there are, however, a lot of 100% original designs). Keep that in mind if you are planning to give credits to me only. Same happens with Trickster Edits. I wrote in descriptions which sprites are Trickster conversions or edits. If you want to use them as donations, please ask me through PM and then I may give you the permission. DevilEvil's Portfolio Fourth Sprite Generation To conmemorate Gay Pride Festival /me likes EVE Based on people: Jman, Usako, Rico, Eury, Epoque, me, and a friend, Phoebe xD. Third Sprite Generation Based on an Arcturus NPC A project never finished for Kisuka . Made it for the Gay Pride Festival (Reference from Arcturus) Original designs by DevilEvil are published under the Creative Commons non-commercial license. Second Sprite Generation (Forum doesnt let me upload more images) Original designs by DevilEvil are published under the Creative Commons non-commercial license.1 point
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Original Topic link in eathena forum http://www.eathena.w...howtopic=272293 I still remember how this topic started before, it was originally Olrox tried to flame a member in script request section in another topic( I moderated the post out ) and I convinced Olrox there were still some scripters able to make complicated script for free in script request section in the end ... I did everything myself lol ... including this script hence the project commence on some personal thought, I think its pretty awesome if some of the best scriptor here working together with the best spriter/mapper from graphic section my under-developed mapping skill but strong scripting skill, and his weak scripting but strong mapping skill when combine, might be able to make something awesome ... really ... personally... .... though Aerie tend to do everything =mapping+script by her own ... anyways it was 70% done because it was later pointed out by members in later that I missed out several features - post#37 - need to do *viewpoint - post#38 - respawn system need to tweak - and another one ... this is really oh sh*t I remember I purposely made the script bug to play out once if play on 2nd time without doing a @reloadscript, the event will get stuck --> namely, miss out 1 sentence of reseting one variable back to 0 but right now I'm out of clue what issit already... need to think back which variable name need to be reset so if I have some spare time, probably will be start now I'll try to complete this script a.s.a.p. and maybe need to rewrite this completely with addition of *setbgid http://www.eathena.w...howtopic=275949 I can kinda predicted if I am doing this without source modification, maybe later members will start asking how to start this event without using waitingroom on Olrox side at post#35 you stated the map is still under develop but right now I don't know your map has completed ? still on-hold ? or has gone missing - the file hidden somewhere in your computer ? Current Progress : updated on 5 November this project is just 2 person team the Scripting Part is handle by me, about 75% done currently Olrox has started his map designing, ETA in just a few weeks/months I think this project will be over quite fast1 point
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Yes! another mirror, and some usefull separate downloads for the lazy one. Additional Content: -RSU Patcher LITE: Ragnarok and Renewal. (v2.4.1.574) -Mouse Freedom (For old Servers) -Ragnarok OpenSetup (v2.1) -Setup (in english) Compressed using: Winrar v4.0 Links Ragnarok + Sakray Renewal from 2012-07-04: Mediafire: Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 Part 11 (10 Links of 200mb + 1 Link of 46mb) Copy/Paste Code (Jdownloader): - Separate download: Pack of BGMs: (*Include all BGMs from 1 to 155) Mediafire: Part 1 Part 2 (1 Link of 200mb + 1 Link of 67mb) Pack of dll files and others extensions: (*This include all the folders and files, without data.grf, rdata.grf, and the BGM folder) Mediafire: Part 1 (1 Link of 27mb || 2012/07/04) Credits to: Ai4rei for his wonderfull Patcher and Setup.1 point
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File Name: The Haunted House File Submitter: Syouji File Submitted: 10 Oct 2012 File Category: Maps & Textures Content Author: Syouji The Haunted House! Includes both an entrance map and interior map. Whether it be a Halloween themed event dungeon or just a fun house to play in, feel free to use these maps for all of your scary adventures! Click here to download this file1 point
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Common Patch - Fixed an issue where when attacking a genetic's thorn wall, you wouldn't be able to move to the target cell. Main Servers - Started sales on limited battle manual package. - When being released from Hell's Lullaby locking effect, you are immune to the effect for 2 seconds. - You can no longer use summon plant on impassible cells. - You can no longer use flying kick on targets on impassible cells. - Fixed an issue where negative AGI or DEX could cause abnormal attack speed was fixed Sakray Test Server - Added paradise group level 130~140 quests. - Downwards adjusted the difficulty on the paradise group level 120~130 thanatos tower exploration quest. - Implemented 'Heroes' Trails' part II update. -> 'Devil's Tower' memorial dungeon instance added. -> 'Cursed Knight' memorial dungeon instance added. -> 'Geffen Magic Tournament' memorial dungeon instance added. -> All new instances are accessible through of the dimensional cracks. - Updated the options window UI. - Summer event, Fall event/Stat reset event/ quests can now be deleted by Paradise Organizing Expert NPC. credits: Doddler from jRO wiki translated --> Fix: Ziu ////////////////////////////////////////////////////////////////////////////// Extra Info:1 point
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@emo182: Please don't delete your posts, in case others also have the same questions. Thanks!1 point
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I'm wondering if anyone has messed with navi_link_krsak.lua if so has anyone figured out the structure of npc's in it yet i'm still unsure about all of them but I will share what i figured out thus far. "jawaii", <- map name 11719, <- not sure? 204, <- not sure? 100, < not sure? "Sailor", <- npc name "Back to Alberta", <-description 122, <-- x cor 263, <-- y cor "alberta", <- warp to location 192, <- x cor 215 <- y cor }, the first map name is the location which is used with the coor's found either under NPC name or description depending whether the npc provides a description of what the NPC is for (not all of them do) the next map name is the location of where the NPC warps to with the coor's to that location i'm just not sure what the 3 numbers under first map name is i was thinking the first might be the quest ID but I'm not sure.1 point
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Here --> http://rathena.org/board/topic/71122-project-2012-client-translation/#entry1450671 point
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I'm sorry Mr BrycE, but currently I'm not doing any LUA/LUB translation Hmm this one isn't really a translation, but towards more into client hexing, this time is "How to disable Navigation Button": Open your hex editor, find "5C6E617669676174696F6E5F696E746572666163655C62746E5F4E617669676174696F6E" Then, to disable the button, you just need to edit 1 pair of the digit into something else. For example, the first pair --> 5F6E617669676174696F6E5F696E746572666163655C62746E5F4E617669676174696F6E Run your client and voila, the Navigation button is now gone!1 point
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conf/inter_athena.conf // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: log_db_pw: log_db_db: ragnarok log_codepage: log_login_db: loginlog change ragnarok to log1 point
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If this is because you recently changed clients, a few simple steps to keep you organized in the change: I've pulled the packet_db from the assembla SVN find out what LUA folder you need for that clent's version (And use them) Changed the mmo.h to reflect the new client version Changed the clif.h to handle the new packet number Recompiled the server Updated the clientinfo.xml to contain the new packet version Rebuilt the data.grf include the data.grf in the DATA.INI diff as you need. (deselect read data folder first, enable obfiscuate header, for debugging i'd make sure none of your ignore errors boxes are checked incase its related to a file your just skipping reports untill it crashes.) If its none of those and is crashing in game, I'd get rid of secureGRF. I see that causing more and more issues recently. I havn't toyed with ROCShield, so I have no advise to offer if thats the source of the issues.1 point
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AnnieRuru! Dear god, I haven't see you around for a LONG time. Where have you been!?!? I'm so happy you came to join rAthena For those who don't know who AnnieRuru is -> She's an epically amazing scripter1 point
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[Warning]: script:op2num: overflow detected op=C_MUL i1=1355146399 i2=1000 means in that script you performed a MULTIPLY of 1355146399 and 1000, causing overflow try think of something that you can has a variable of 1355146399 times 1000 something like that EDIT: eh ... already solved, I always post slow1 point
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Im going to start tearing apart the itemInfo.lua for conversion to your Lub files. Should be pretty quick work now that ive got most of the accessories needed installed. Korean is not my native language so Im sure I'll pester people for more precise translations but everything seems to resolve nicely in anycase. One that seems to confuse me, when refering to a card is 걸칠것 I have not seen a relivant translation, spanning or streaching just dosnt seem to fit ^.^ Guessing it refers to Garment, could use some verification however. Anyway, with work this afternoon I only managed to get a few new cards updated, Golden Scaraba and the ones immediatly around it. --Edit Items 4505-4545 completed, mostly. There are a few translations I'll have to research first. Contained in the zip file is the .lub and .lua itemInfo.zip1 point
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No it's not o.o /me throws a Pichu at Mystrs They will when i've written the npc scripts1 point
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I saw this on the sidebar and I was like "! Something cool for Flux!!" I get to the topic, scroll down, "Please Note: This is a purchasable download. You may not redistribute this code under any circumstances." aw poop. D: But in a serious matter, it really looks good so far. It's a combination of ticket systems for forums but integrated with Flux. I have a suggestion, maybe, if you're talented in IPB or other forum sources, maybe link Support Ticket Systems from IPB to the Flux xD (if it's possible). That way, if either website goes down (due to any reason), both Support Sections are linked and have the same tickets cached.1 point
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Hey GM Zimtkeks, I really like the design of your fishing map, so I made some touches to it. I hope you dont mind. =) (Full Credits to you of course) Fishing With Lighting.7z1 point
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http://www.mediafire.com/?31gh61q9jx8pzqc http://www.mediafire.com/?1sd8t8s8qm8x27a Recolour Kawai Ribbon http://www.mediafire.com/?fbiw8cdgluilz2g War Helm http://www.mediafire.com/?84l3qlbq5yob1381 point
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Hmm.. I realize the benefit of a Diff file, it's very easy to apply the patch, but the major downside for me is, I don't know how to create a diff file and if I want to change the client then I have to wait for a next version diff to be released by Diff maker, such as ai4rei.. And some people may want to customize their language into their natives too Location: Press Esc --> Video Configuration Korean: ÀüÀå Hex: C0FCC0E5 (near 4E6F4374726C00006974656D00000000736B696C6C) Suggestion: More [4D6F7265] Location: Press Esc --> Sound Configuration Korean: ÆÄƼ¿ø ã±â ¾Ë¶÷ Hex: N/A (msgstringtable) Suggestion: Use 3D Effect (?) Inventory Window: Location: Press Alt+E Korean: Àåºñ Hex: N/A (msgstringtable) Suggestion: Equip Korean: °³ÀÎ Hex: N/A (msgstringtable) Suggestion: Fav Korean: ¾ÆÀÌÅÛ ¹ö¸®±â Àá±Ý Hex: N/A (msgstringtable) Suggestion: Item Lock Party Window: Location: Press Alt+Z Korean: ÆÄƼ°á¼º Hex: N/A (msgstringtable) Suggestion: Create Party Location: Press Alt+Z --> Create Party Korean: ÆÄƼ À̸§ µî·Ï Hex: N/A (msgstringtable) Suggestion: Party Name Location: Party Window Korean: ÆÄƼÃÊ´ë Hex: N/A (msgstringtable) Suggestion: Add to Party Location: Party Window Korean: ÆÄƼŻÅð Hex: N/A (msgstringtable) Suggestion: Leave Party Location: Party Window --> Add to Party Korean: ÃÊ´ëÇÒ Ä³¸¯ÅÍ À̸§ Hex: N/A (msgstringtable) Suggestion: Type character's name Location: Party Window --> Add to Party --> Press OK without typing anything Korean: ij¸¯Å͸íÀ» ÀÔ·ÂÇÏ¼Å¾ß ÇÕ´Ï´Ù. Hex: N/A (msgstringtable) Suggestion: Please type the character's name you want to invite to this party. Location: Press Alt+Z --> Create Party --> Press OK without typing anything Korean: ÆÄƼÀ̸§À» ÀÔ·ÂÇÏ¼Å¾ß ÇÕ´Ï´Ù. Hex: N/A (msgstringtable) Suggestion: Please insert the name of your party.1 point
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~ Graphical Resources ~ I post here some links to websites who contains sprites for Ragnarok. Those sites gets free-downloads, so check in the website specifics conditions of use. You can of course share your own links to websites that offers free-downloads and release their own work, not stolen one. Links: Green Peach : Website Headgears/Mobs/NPC w/ Recolors Icabit Packs: Exclusives, Sprite Package Collection of Sprites Icabit left on their departure from RO Community. Sasami : Website Alpha RO Client and Assets. Mirror: Google Drive Dead Links: 2020-12-18: @Haziel edit, all broken links moved to Dead Links.1 point