TrueNoir

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TrueNoir last won the day on October 15 2015

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  1. TrueNoir

    GRF: Navigation

    View File Navigation Developers of Rathena may request a free copy to help develop rathena SVN <Send me a PM or feel free to Email me [email protected]> These files are the new update to Navigation. The client files haven't been updated for the past year for navigation and I spent the last 3 weeks translating all new korean npc's and adding all the missing updated ones. I'm charging people for it because its time consuming work to keep client files updated and translated. Your welcome to not pay for the update and spend 3 or more weeks working on them yourself and warping to every npc in game to make sure the location and the coordinates are actually correct. Or you can spend a few bucks and have my completed version which i'll keep adding to as more npc's come out. Note: IF npc's don't exist in the game that's related to it just not being added code wise server side that has nothing to do with navigation. But this does give you all the information to find and locate the npc's. Installing: Files go into data\LuaFiles514\Lua Files\navigation navi_f_krsak.lub navi_link_krsak.lub navi_linkdistance_krsak.lub navi_map_krsak.lub navi_mob_krsak.lub navi_npc_krsak.lub navi_npcdistance_krsak.lub navi_scroll_krsak.lub Was tested and confirmed working on 2015-11-04aRagexe_patched.exe Should work on other client but some clients use pri prefix files. I only cared about renewal but you could use these to translate the other files if you wanted. Eventually I might do both and i'll just add them here. And if I do any updates they won't cost extra i'll just update them on here for people to use cause just looking to get something for my hard work instead of providing it for free and every top server using it like KK THANKX and then using it and advertising they have full 16.2 navigation working with all the npc's they coded. Cause this adds all the locations of every single missing npc from episode 13.2 to 16.2 Around 500 npc's where missing from the game pre-episode 16.2 Added bonus so you can see how useful it is `//======================================================= //Alberta //======================================================= aldeba_in,89,56,0 shop Cat Paw Shrimp Trader#alb 495,515:-1,567:-1,11602:-1 //======================================================= //Amatsu //======================================================= amatsu,102,122,0 shop Cat Paw Shrimp Trader#ama 495,515:-1,567:-1,11602:-1 //======================================================= //Ayothaya //======================================================= ayo_in01,15,177,0 shop Cat Paw Shrimp Trader#ayo 495,515:-1,567:-1,11602:-1 //======================================================= //Brasilis //======================================================= brasilis,249,257,0 shop Cat Paw Shrimp Trader#bra 495,515:-1,567:-1,11602:-1 //======================================================= // Comodo //======================================================= comodo,103,136,0 shop Cat Paw Shrimp Trader#como 495,515:-1,567:-1,11602:-1 //======================================================= // Dewata //======================================================= dewata,193,169,0 shop Cat Paw Shrimp Trader#dewa 495,515:-1,567:-1,11602:-1 //======================================================= // Einbroch //======================================================= einbroch,164,316,0 shop Cat Paw Shrimp Trader#ein 495,515:-1,567:-1,11602:-1 ein_in01,194,22,0 shop Cat Paw Shrimp Trader#ein1 495,515:-1,567:-1,11602:-1 //======================================================= // El Dicastes //======================================================= dic_in01,242,119,0 shop Cat Paw Shrimp Trader#dic 495,515:-1,567:-1,11602:-1 ecl_in01,72,86,0 shop Cat Paw Shrimp Trader#ecl 495,515:-1,567:-1,11602:-1 //======================================================= //Geffen //======================================================= geffen_in,75,140,0 shop Cat Paw Shrimp Trader#gef 495,515:-1,567:-1,11602:-1 //======================================================= //Gonryun //======================================================= gonryun,147,88,0 shop Cat Paw Shrimp Trader#gon 495,515:-1,567:-1,11602:-1 //======================================================= //Hugel //======================================================= hugel,76,165,0 shop Cat Paw Shrimp Trader#hug 495,515:-1,567:-1,11602:-1 //======================================================= // Izlude //======================================================= izlude,117,165,0 shop Cat Paw Shrimp Trader#iz 495,515:-1,567:-1,11602:-1 izlude_a,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_a 495 izlude_b,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_b 495 izlude_c,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_c 495 izlude_d,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_d 495 //======================================================= //Lasagna //======================================================= lasagna,166,117,0 shop Cat Paw Shrimp Trader#las 495,515:-1,567:-1,11602:-1 //======================================================= // Lighthalzen //======================================================= lhz_in02,29,219,0 shop Cat Paw Shrimp Trader#lhz 495,515:-1,567:-1,11602:-1 //======================================================= //louyang //======================================================= lou_in02,241,168,0 shop Cat Paw Shrimp Trader#lou 495,515:-1,567:-1,11602:-1 //======================================================= //Lutie //======================================================= xmas_in,32,38,0 shop Cat Paw Shrimp Trader#xma 495,515:-1,567:-1,11602:-1 //======================================================= // Mora //======================================================= mora,110,118,0 shop Cat Paw Shrimp Trader#mora 495,515:-1,567:-1,11602:-1 //======================================================= //Morocc //======================================================= mosk_in,30,246,0 shop Cat Paw Shrimp Trader#mosk 495,515:-1,567:-1,11602:-1 //======================================================= //Moscovia //======================================================= morocc,169,105,0 shop Cat Paw Shrimp Trader#morc 495,515:-1,567:-1,11602:-1 //======================================================= // Payon //======================================================= payon,157,96,0 shop Cat Paw Shrimp Trader#pay 495,515:-1,567:-1,11602:-1 //======================================================= // Port Malaya //======================================================= malaya,286,175,0 shop Cat Paw Shrimp Trader#ma 495,515:-1,567:-1,11602:-1 //======================================================= // Prontera //======================================================= prontera,137,223,0 shop Cat Paw Shrimp Trader#prt 495,515:-1,567:-1,11602:-1 //======================================================= // Rachel //======================================================= ra_in01,243,272,0 shop Cat Paw Shrimp Trader#ra 495,515:-1,567:-1,11602:-1 //======================================================= //Umbala //======================================================= um_in,104,118,0 shop Cat Paw Shrimp Trader#um 495,515:-1,567:-1,11602:-1 //======================================================= //Veins //======================================================= ve_in,263,303,0 shop Cat Paw Shrimp Trader#ve 495,515:-1,567:-1,11602:-1 //======================================================= //Yuno //======================================================= yuno,205,116,0 shop Cat Paw Shrimp Trader#yun 495,515:-1,567:-1,11602:-1 ^ Missing Shops converted from clientfiles If you need to contact me: [email protected] Submitter TrueNoir Submitted 04/22/2017 Category GRF Files Content Author  
  2. TrueNoir

    having issue with custom eggid

    I'm noticing the exact same problem trying to add custom pets.
  3. Cute profile picture - reminds me of Little Witch Acadamia

    A14940-2633375662.1466989017.jpg

    1. TrueNoir

      TrueNoir

      i dont remember exactly where mines from but yeah it does remind me of the anime that came out last season :P

  4. TrueNoir

    Navigation

    Version 1.0.0

    6 downloads

    Developers of Rathena may request a free copy to help develop rathena SVN <Send me a PM or feel free to Email me [email protected]> These files are the new update to Navigation. The client files haven't been updated for the past year for navigation and I spent the last 3 weeks translating all new korean npc's and adding all the missing updated ones. I'm charging people for it because its time consuming work to keep client files updated and translated. Your welcome to not pay for the update and spend 3 or more weeks working on them yourself and warping to every npc in game to make sure the location and the coordinates are actually correct. Or you can spend a few bucks and have my completed version which i'll keep adding to as more npc's come out. Note: IF npc's don't exist in the game that's related to it just not being added code wise server side that has nothing to do with navigation. But this does give you all the information to find and locate the npc's. Installing: Files go into data\LuaFiles514\Lua Files\navigation navi_f_krsak.lub navi_link_krsak.lub navi_linkdistance_krsak.lub navi_map_krsak.lub navi_mob_krsak.lub navi_npc_krsak.lub navi_npcdistance_krsak.lub navi_scroll_krsak.lub Was tested and confirmed working on 2015-11-04aRagexe_patched.exe Should work on other client but some clients use pri prefix files. I only cared about renewal but you could use these to translate the other files if you wanted. Eventually I might do both and i'll just add them here. And if I do any updates they won't cost extra i'll just update them on here for people to use cause just looking to get something for my hard work instead of providing it for free and every top server using it like KK THANKX and then using it and advertising they have full 16.2 navigation working with all the npc's they coded. Cause this adds all the locations of every single missing npc from episode 13.2 to 16.2 Around 500 npc's where missing from the game pre-episode 16.2 Added bonus so you can see how useful it is `//======================================================= //Alberta //======================================================= aldeba_in,89,56,0 shop Cat Paw Shrimp Trader#alb 495,515:-1,567:-1,11602:-1 //======================================================= //Amatsu //======================================================= amatsu,102,122,0 shop Cat Paw Shrimp Trader#ama 495,515:-1,567:-1,11602:-1 //======================================================= //Ayothaya //======================================================= ayo_in01,15,177,0 shop Cat Paw Shrimp Trader#ayo 495,515:-1,567:-1,11602:-1 //======================================================= //Brasilis //======================================================= brasilis,249,257,0 shop Cat Paw Shrimp Trader#bra 495,515:-1,567:-1,11602:-1 //======================================================= // Comodo //======================================================= comodo,103,136,0 shop Cat Paw Shrimp Trader#como 495,515:-1,567:-1,11602:-1 //======================================================= // Dewata //======================================================= dewata,193,169,0 shop Cat Paw Shrimp Trader#dewa 495,515:-1,567:-1,11602:-1 //======================================================= // Einbroch //======================================================= einbroch,164,316,0 shop Cat Paw Shrimp Trader#ein 495,515:-1,567:-1,11602:-1 ein_in01,194,22,0 shop Cat Paw Shrimp Trader#ein1 495,515:-1,567:-1,11602:-1 //======================================================= // El Dicastes //======================================================= dic_in01,242,119,0 shop Cat Paw Shrimp Trader#dic 495,515:-1,567:-1,11602:-1 ecl_in01,72,86,0 shop Cat Paw Shrimp Trader#ecl 495,515:-1,567:-1,11602:-1 //======================================================= //Geffen //======================================================= geffen_in,75,140,0 shop Cat Paw Shrimp Trader#gef 495,515:-1,567:-1,11602:-1 //======================================================= //Gonryun //======================================================= gonryun,147,88,0 shop Cat Paw Shrimp Trader#gon 495,515:-1,567:-1,11602:-1 //======================================================= //Hugel //======================================================= hugel,76,165,0 shop Cat Paw Shrimp Trader#hug 495,515:-1,567:-1,11602:-1 //======================================================= // Izlude //======================================================= izlude,117,165,0 shop Cat Paw Shrimp Trader#iz 495,515:-1,567:-1,11602:-1 izlude_a,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_a 495 izlude_b,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_b 495 izlude_c,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_c 495 izlude_d,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_d 495 //======================================================= //Lasagna //======================================================= lasagna,166,117,0 shop Cat Paw Shrimp Trader#las 495,515:-1,567:-1,11602:-1 //======================================================= // Lighthalzen //======================================================= lhz_in02,29,219,0 shop Cat Paw Shrimp Trader#lhz 495,515:-1,567:-1,11602:-1 //======================================================= //louyang //======================================================= lou_in02,241,168,0 shop Cat Paw Shrimp Trader#lou 495,515:-1,567:-1,11602:-1 //======================================================= //Lutie //======================================================= xmas_in,32,38,0 shop Cat Paw Shrimp Trader#xma 495,515:-1,567:-1,11602:-1 //======================================================= // Mora //======================================================= mora,110,118,0 shop Cat Paw Shrimp Trader#mora 495,515:-1,567:-1,11602:-1 //======================================================= //Morocc //======================================================= mosk_in,30,246,0 shop Cat Paw Shrimp Trader#mosk 495,515:-1,567:-1,11602:-1 //======================================================= //Moscovia //======================================================= morocc,169,105,0 shop Cat Paw Shrimp Trader#morc 495,515:-1,567:-1,11602:-1 //======================================================= // Payon //======================================================= payon,157,96,0 shop Cat Paw Shrimp Trader#pay 495,515:-1,567:-1,11602:-1 //======================================================= // Port Malaya //======================================================= malaya,286,175,0 shop Cat Paw Shrimp Trader#ma 495,515:-1,567:-1,11602:-1 //======================================================= // Prontera //======================================================= prontera,137,223,0 shop Cat Paw Shrimp Trader#prt 495,515:-1,567:-1,11602:-1 //======================================================= // Rachel //======================================================= ra_in01,243,272,0 shop Cat Paw Shrimp Trader#ra 495,515:-1,567:-1,11602:-1 //======================================================= //Umbala //======================================================= um_in,104,118,0 shop Cat Paw Shrimp Trader#um 495,515:-1,567:-1,11602:-1 //======================================================= //Veins //======================================================= ve_in,263,303,0 shop Cat Paw Shrimp Trader#ve 495,515:-1,567:-1,11602:-1 //======================================================= //Yuno //======================================================= yuno,205,116,0 shop Cat Paw Shrimp Trader#yun 495,515:-1,567:-1,11602:-1 ^ Missing Shops converted from clientfiles If you need to contact me: [email protected]

    $10.00

  5. TrueNoir

    Question about talking NPC's

    Yeah but does ontouch trigger without clicking on the npc? I thought its only when you touch them. They seem to be working in iro more like if you walk within a certain distance of the npc like around it.
  6. TrueNoir

    Question about talking NPC's

    I put the project on hold but what I'm talking about is if you notice from this video i made https://www.twitch.tv/videos/133547893 the npc's talk when you walk near them. So I was wondering if we have some kind of map flag that can be used when a character walks through a certain group of cells to trigger the npctalk command? I'm trying to make it as close to iro as possible which is why I don't really care to do a ontouch when they click on it.
  7. TrueNoir

    Question about talking NPC's

    So in lasa_fild01 there's npc's that do npctalk when you walk close enough to them. Its not really an ontouch type of deal and I'm trying to code some of the npc's trying to figure out what I could do to imitate it. Does anyone have any suggestions?
  8. TrueNoir

    Tree of Savior

    I've been lucky enough to get into the closed beta test too and so far the game looks really promising. Still some bugs and such which need working out but yeah its already really good. Its more action combat type of feel like you point and shoot directions but you can still move around like RO as well. Its fun if you want to see a boss fight I actually uploaded a video tonight for a tree of savior blog I started working on because its so difficult for people to go though the forums to find information. And I have a lot of friends who are very interested in the game which didn't end up getting beta keys:
  9. So anyway's I haven't been active in the RO community since 2011ish I have no idea whether its still possible for people to even use granny 3d models for monsters. But I was working on some models back then just before my server ended up closing. I'm pretty sure I'm not gonna end up using any of this work so I figured I'd go ahead and release it. So have fun I guess. Baphomet.rar GiantStormDrake.rar
  10. TrueNoir

    [Done!] Animated 3D Monsters in RO

    Sorry about the delay got busy but Neo that fixed it the animation for them is working properly now o-o!
  11. TrueNoir

    [Done!] Animated 3D Monsters in RO

    I dont think its your fault cause i tried to do it with one of the other diff programs too and had pretty much the same result unless something changes in the client that ends up making it so the update doesnt apply properly. But it doesnt give any errors are workings. But I do hope that theres a way to fix it cause that would mean when major changes to the client come people won't be able to use a newer client and are going to have to stick to the old ones. It almost seems like the newer client doesnt properly associate the animation gr2's to the model. The only thing I didnt test was trying to add animation into the base model to see if that worked but I tried alot of different settings with the model and nothing worked though it was funny watching it drag across the floor killing stuff.
  12. That's exactly what I did the 3dmodels display but they don't work with animations what so ever so i'm not sure if its a error specific with that exact date of client or whether all 2013 clients don't show the animations properly cause even your own ones that you uploaded don't have any animations for stand walk ect
  13. I tried using 2013-08-07a with the patch for 3dmobs and it seems that none of the animations with these work and here i thought it was because i was making a mistake with the importing of 3dmodels from file but i'm guessing something changed with the 2013 clients. has anyone had any success with a client newer then 2012? Would be great if I could get some help or feedback about newer clients cause I was planning on releasing some of my work o-o
  14. TrueNoir

    [Guide] Olrox Tutorials

    Okay so I followed the guide and I'm having an issue when i use the monster in game the textures look fine and all but none of the animation is working. It does work in the granny viewer when i load the animations in but the game isn't using them and they are named like they should be is there something else thats missing from the guide that helps to associate the animations with the model?
  15. TrueNoir

    msgstringtable.txt

    So Ive been running the 2013-08-07aRagexe client and while i have a somewhat working msgstringtable.txt i'm having issues when searching mobs clicking on them is crashing the game so i would imagine its gotta be the msgstringtable cause ive tried like everything else i can think of though when i try all of the [2013-08-07aRagexe msgstringtables that are out in all of these packages they are completely wrong because then everything is off so my request is does anyone have a msgstringtable that knows its working i dont care if its in korean at this point cause i'll spend the 200 hours translating it cause not being able to use the navigation system without crashing is total bullshit.