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Showing content with the highest reputation on 03/18/12 in all areas

  1. tr0n's Questboard With this questboard you can easily add new quests! 2 categories are available (collection quests and hunting quests). Thanks to Michy, Jaypee, Euphy and everyone else who helped me A LOT with this <3 (sry if I didn't mentioned someone..) Files tr0ns_questboard_1.0.0.txt tr0ns_questboard_1.2.0.txt tr0ns_questboard_1.2.1.txt tr0ns_questboard_1.3.1.txt tr0ns_questboard_1.3.2.txt tr0ns_questboard_1.3.3.txt tr0ns_questboard_1.3.4.txt tr0ns_questboard_1.4.4.txt tr0ns_questboard_1.5.4.txt tr0ns_questboard_1.6.4.txt tr0ns_questboard_1.6.5.txt Changelogs 1.0.0 Release 1.1.0 Added zeny reward 1.1.0 Minor text fixes 1.2.0 Rewrote checkmob and killcounter 1.2.1 Fixed "currentquest$" (was set to 0 after finished quest) 1.3.1 Added level restriction 1.3.2 Fixed a bug in AddCollection function 1.3.3 Fixed a bug in AddHunting function 1.3.4 Added Reward Item Amount 1.4.4 Added Quest delay 1.5.4 Added repeatable Quests 1.6.4 Added party support (Thanks to Euphy for helping me) 1.6.5 Bug fixes for party support How to add new Quests There're two types of quests you can add, collection and hunting quests. Collection Quests: AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); Hunting Quests: AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); Features You can activate|deactivate categories (they're predefined) Add easily new quests shows dispbottom of each killed monster you can add as many items or mobs you want You can activate|deactivate if quests are repeatable or not You can activate|deactivate party support Change the range of party members to make kills count Change the delay of repeatable quests Terms of Use You are not allowed to reproduce or make any profit of this script! You are not allowed to take credits for this script! You are allowed to modify this script for your needs but not to repost it anywhere as your own work! I am not responsible of any damage on your server! Use at your own risk! How can you help me ? Give me feedback Report bugs Tell me if you like it If you like my script please support me. Thanks!
    2 points
  2. Just pushed JayPee's birthdate support mod to the repo. I also added birth date viewing
    2 points
  3. tr0n's Warper I was inspired by toasty's warper. (Yea another warper now <.<). My goal was to keep the script very simple and easy to configure for newbies. Thanks to everyone who helped me with this <3 and sry toasty for taking your "duplicates". I was lazy =/ Files tr0ns_warper_1.0.0.txt Changelogs 1.0.0 Release Features You can activate|deactive categories (they're predefined) You can set fee for every categorie You can add easily new maps Last warp included How can you help me ? Give me feedback Report bugs Tell me if you like it tr0n
    1 point
  4. Battle Royale Current version : 1.50 Only for sql 1) Description This is an event, I'll discribe it : The name comes from the eponymous movie. You start with a novice 1/1 without any object. You'll recieve a random class and also stuff. For the stuff you have sets prepared, then you'll get items by a pourcentage. I've added three different mods : - Battle-Royale Classical : Everybody get some minutes for register and preparing his stuff. Then it's a free-for-all until all opponants die. - Battle-Royale TvT : This time it's a Team versus another Team. Those one are balanced and random. You must eliminate the opponant team. - Battle-Royale PvP : The GM can activate this. It's a classical PvP with stuff given randomly. Really interesting when you coming in a new server ! At the end of the game, your character is totally reseted, level, skills, stats and items. During the Battle Royale, you can reset stats / skills, rent a cart, a falcon, a peco, get stones for your cart, get a homunculus. There is 2-3 stuffs per class. Only 2-2 classes. (1-2 and extended under work) You can have statistics for death / kill / rounds / medals. (In SQL) 2) Contains : - A script in english / french (you can set the main language in options / players can choose their language.) - 1 map for register - 3 maps for BR-classic - 2 maps for BR-TvT - 1 map for BR-PvP 3) How set up the game ? All is in the top of the script : - Desactivate send mail from friend list (IMPORTANT !) : in src/map/mail.c Look For : bool mail_setattachment(struct map_session_data *sd, struct mail_message *msg) { int n; nullpo_retr(false,sd); nullpo_retr(false,msg); Add after : if ( sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp ) { clif_displaymessage(sd->fd,"You are not allowed to send mail in this map!"); return false; } - Update your sql database. Use for statistics (viewable IG) can be also use for your website. ALTER TABLE `char` ADD COLUMN `BR_Kill` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_Death` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_Round` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_Gold` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_Silver` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_Bronze` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_prize` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_PKill` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; ALTER TABLE `char` ADD COLUMN `BR_PDeath` INTEGER UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; - The first NPC : Battle Royale#1 is only one to modificate. (per default at prontera) - In the core script, there is many configurations : 4) Download All is in this archive : Battle-Royale-v.1.40 5) Notes Becareful, there is always some risks to use a script who gives items to players. I've tested in a live server during a month. It doesn't seems to have an exploit right now. So use it at your own risks and please report me if you find something for fixing it.
    1 point
  5. Hi All, Just making this project public. This is just an interim project for now while the team works out what to do in the future about raCP. I basically forked the original fluxCP project and have applied Xantara's rA patch for those of you who are too lazy/don't know how. I have installed it to github because it allows you to easily download a zip copy of the latest SVN with no client necessary. Find the project here: https://github.com/calciumkid/fluxcp-renewal If anyone wishes for commit rights, let me know. I'm interested in getting a team together for Facebook login API integration. Calcium NOOB TUTORIAL: To download the latest copy of fluxcp-renewal, simply go here: https://github.com/calciumkid/fluxcp-renewal/zipball/master Extract and install as you would FluxCP.
    1 point
  6. Hey, guys! I am back for awhile! I had been wanting to contribute at least some of my works to RO community, but couldn't get much time to work on it so i came up with flux integrated themes from my past webs design idea as i know there aren't much free flux template released yet. This is my first time experimenting flux themes and is also my first integration. I am hoping that everyone will like it. My second release (Flux Themes). Sneak Peek: Edit: Simplicity v2.1 released! Click this link for more information -> http://elven.netne.net/blog/?p=344
    1 point
  7. Hi, I was adding support for bRO clients packets and that seems weird to have alot of packet_ver's for kRO and adding one for bRO. There is no reason to use packet_db if every time you change your client you must change the PACKETVER and maybe change the packet_ver. It's best to hardcode the packetdb on the source code(like here), and choose the packets with the preprocessor based in the PACKETVER(and other #define's also) so we can have more control over the packets.
    1 point
  8. Hi! I'm the new head developer of CeresCP and I'm in charge of bringing it back it's glorious days. I've been working on rewriting ceresCP core completely to make it as flexible and performance-efficient as possible. I'll make it a A-class web application. And all this awesomeness will need a new look, and that's what this thread is for. CeresCP Theme Contest Prize Winning theme will be featured as the default theme in the rehash of CeresCP All cerescp users will have your theme as their default Your personal website/portofolio/whatever will be linked to at the footer of the theme, "Designed by <a href="'http://your.portofolio.personal.site.whatever.com'">Your Name</a>", granting you and your work great acknowledgement and exposure. Information I do recommend you to have a open mind on the design, forget how the current cerescp design is and works, let your design skills run free. Theme should work flawlessly in all major browsers (Internet Explorer, Firefox, Chrome, Safari and Opera) How to submit your work: take a screenshot of it on a browser and post here (no psds! only html (aka fully-working theme) accepted) -- use the forum attach file function if you like. There will only be a winner if any of the submissions are actually used (aka I will only have someone win if I like a submission) Be aware that if you're the designer of my chosen submission I might ask you for minor tweaks on the theme before making you the winner. Deadline: There is no damn deadline. I will close the contest when I choose a submission (or when I get tired of waiting a submission) Should there be any new information I'll update this post and post a reply to this topic letting you know about it. If you have any questions post in this topic. footer-note: why this is the "arts & writings" forum? because jman said this topic belongs here. 1st update (17 march) I'd like to remember however that you are not required to run your design over the control panel. you can simply create a html with your theme in any shape or form you design it to look like, since the new ceres panel was completely rewritten I do not require you to have your design adapt to it -- I will have the control panel fit the winning design.
    1 point
  9. Someone know what happened to the Green Peach site? If it is really closed, someone have the files? I really need the Mob sprites from that site. Thank You Everyone! (Sry for my bad english!)
    1 point
  10. Site is down cause of hacking that i'm aware of
    1 point
  11. Okay, good, I thought it was just me ><! I had the same issue and the problem was on line 40 or so of the actual php script.
    1 point
  12. Its always gunna be 0x200
    1 point
  13. This is true, and has been brought up many times, it's just that noone has gone through with it yet. I added a TODO on the wiki.
    1 point
  14. A conversion script is the most feasible idea. The problem is it wouldn't be very well written by Lua standards. In other news, I got rid of LuaSQL today. I was writing the db queries to handle variable storage and found that the bindings weren't able to prepare statements, which had me looking for one that could - and that was LuaDBI.
    1 point
  15. Yes, we were awaiting Ind's recovery, which has now happened... We are now (or should I say) Ind is now, merging...
    1 point
  16. It is being started as we speak =p
    1 point
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