About This File
This is a GRF tool I started to develop for my own personnal use, but I thought I'd share it since I've upgraded the UI. Its primary goal is to be easy to use while offering a wide variety of options and customizations. The software is quite stable and can handle large operations easily.
How to install
- Download the zip archive provided from the download link at the bottom of this description or directly from there : http://www.mediafire.com/?aflylbhblrzpz0h
- Install the application with GRF Editor Installer.exe; if you are missing a .NET Framework you will be prompted to download it.
- Once you are done, you can start the program from the link on your desktop.
- Overall speed is faster (or at least equal) than any GRF tool.
- Common operations : add, delete, merge, extract, preview, save.
- Undo and redo for any operation.
- It can open any GRF file.
- Clean and very interactive interface.
- Saving formats supported : 0x200, 0x103 and 0x102 (through the Settings page) and conversion to the Thor format.
- Instant filter and search options (example : "map .gat").
- File association and context menus integration for .grf, .gpf, .rgz and .thor (through the Settings page).
- Can rebuild separated images into one file easily.
- Drag and drop (with the ALT key, can be modified in the Settings page). This is a big part of the software; most of the items can be moved around within the application itself or from/to Windows Explorer.
- Sprite editor : a simple sprite editor with powerful features. Semi-transparent images can be added, you can easily change the order or replace images, etc. This tool can convert images in the wrong type by showing you multiple solutions (merging a new palette, dithering the image by using current palette, using the closest color, and a few more).
- Grf validation : allows you to validate a GRF with multiple settings. It can detect corrupted GRF entries, invalid sprites, empty files, non-GRF files, duplicate files and a lot more.
- Flat maps maker : generates flat maps from .gat and .rsw files. Useful to generate WoE maps or to fasten up the loading time.
- Patch maker : generates a GRF patch based on two different GRFs.
- Hash viewer : shows the hash code (both CRC32 and MD5) for files.
- Image converter : converts an image to any format requested (BMP, PNG, JPG, TGA).
- GrfCL : used to create batch files (.bat) which can automate tasks on GRF files. See the content in GrfCL.rar in the download for more information. This tool can be customized from the sources as well.
- Palette recolorer : creates new sprites by changing their colors (this tool is now deprecated).
- Client database editor : allows modifications of the database client files (txt and lua) with easy and simple tools. Work in progress.
- Requires .Net Framework 3.5 (SP1) Client Profile to run (3.5 or more will work as well).
- Automatically converts file name encoding to their proper values (you can change the encoding).
- Data virtualization is used as much as possible to preview files, meaning the files aren't completely loaded.
- Right-clicking an item will bring up the available options with that file.
- Preview file formats : txt, log, xml, lua, lub, bmp, png, tga, jpp, db, ebm, pal, gnd, rsw, gat, rsm, str, spr, act, imf, fna and wav.
- Services are "crash ready", meaning that you will be warned about a failed operation and no work will be lost (the application won't close and crash). It tries to continue operating even if it meets unsual conditions.
- Operations can be cancelled by clicking on the button near the progress bar.
- The warning level can be changed to avoid messages like "Please select a folder first."
- When prompted with an error, use Ctrl-C to copy the current dialog's content.
1) Previewing an act file, while showing the search feature
2) Preview of a model file (rsm)
3) Preview of GrfCL with the MakeGrf command
4) Preview of maps
5) Preview of Grf validation
6) Search feature (press Ctrl-F or Ctrl-H to bring up within a text editor)
Got a feedback? I'd gladly hear you out and fix issues you have with the program.
What's New in Version 1.5.5 See changelog
- [Added] Flat maps maker : option to keep the light and shadow maps, the water and the objects.
- [Added] Flat maps maker : option to keep the ground level but only change the textures (suggested by diogofd4).
- [Added] Flat maps maker : option to remove or keep the light and shadow maps.
- [Added] Flat maps maker : new texture (cw.bmp) for the walls if the 'Make the ground flat' isn't checked.
- [Added] Icons have been added for Client database editor.
- [Added] There is now a sorting arrow on the column headers for the list views.
- [Added] GrfCL now has two new commands : zlibCompress and zlibDecompress.
- [Modified] Flat maps maker : requires all 3 map files (.gat, .rsw and .gnd) to generate the flat maps (instead of only .gat).
- [Modified] Flat maps maker : big code cleanup, the feature has been almost entirely rewritten.
- [Modified] Flat maps maker : the settings are now all being saved automatically.
- [Modified] Now using the Task.Parallel .NET library to speed up a few operations.
- [Modified] Changed the image of the program shown on rAthena, it looks much better now :P!
- [Modified] Removed a bunch of annoying capitalizations throughout the application.
- [Fixed] Flat maps maker : the water detection is now accurate.
- [Fixed] Flat maps maker : changing the paths for the maps or textures required a reload; this is no longer necessary.
- [Fixed] Forgot to disable a feature in development in the previous release... (Synchronized project).
- [Fixed] Using shortcuts (instead of right-clicking) no longer bypasses the safety checks that may result in an invalid GRF state.